Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 18:36:46 Player: f_ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (211) 1055 Value Destroyed (6607) 6607 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4771) 4771 TOTAL SCORE: 18113 Bonus ------- High Alert Combat Kills 1253 Follower Combat Kills 1297 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 44/100 System Corruption 16% Temperature Cool (20) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Thermal Shield (fused) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (20) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Neutrino Core Improved Cooling System Microactuators Phase Shifter Focal Shield Shock Absorption System EM Disruption Field Improved Shield Generator Relay Coupler [Swarmer] (49) Relay Coupler [Hunter] (21) Relay Coupler [Hunter] (19) Latent Energy Streamer Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Force Field Improved System Shield Relay Coupler [Sentry] Relay Coupler [Heavy] > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Micro Nuclear Core Wheel Improved Cooling System Improved Signal Interpreter Microactuators Phase Shifter Improved Light Armor Plating Insulated Plating Shock Absorption System EM Disruption Field Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Improved Arc Projector Latent Energy Streamer Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 71] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Heavy] Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . 1 . . . 1 . . Utility 5 | . . . 2 . . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 306 | 3 13 11 35 7 . . 18 42 12 24 8 12 102 18 1 Power 42 | . 1 2 5 . . . 2 6 1 3 . . 18 4 . Engine 22 | . 1 . 5 . . . 1 4 . 1 . . 10 . . Core 20 | . . 2 . . . . 1 2 1 2 . . 8 4 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 59 | 2 3 2 6 4 . . 4 2 4 8 . 1 22 1 . Treads . | . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . 5 . 1 4 1 . Wheel 47 | 2 3 2 6 4 . . 4 2 4 3 . . 17 . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . Utility 100 | 1 4 1 10 1 . . 8 16 3 2 5 4 36 9 . Device 47 | . 2 1 1 . . . 2 7 . 2 . 3 22 7 . Storage 8 | 1 1 . 2 . . . . . . . . . 3 1 . Processor 9 | . . . 3 . . . 1 . . . . 1 4 . . Hackware 14 | . . . . . . . . 3 2 . 5 . 3 1 . Protection 22 | . 1 . 4 1 . . 5 6 1 . . . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 105 | . 5 6 14 2 . . 4 18 4 11 3 7 26 4 1 Energy Gun 9 | . 2 . 2 . . . 1 . . . . . 3 . 1 Energy Cannon 25 | . 2 1 2 1 . . . 5 1 2 1 3 6 1 . Ballistic Gun 3 | . . . . . . . . 2 . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . . . 1 . . 2 1 . Launcher 10 | . 1 3 4 . . . . . . . . . 1 1 . Special Weapon 16 | . . . . . . . 1 3 2 3 1 1 5 . . Impact Weapon 12 | . . 1 1 . . . 1 2 1 4 1 1 . . . Slashing Weapon 26 | . . 1 5 1 . . 1 6 . 1 . 2 8 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 1 . . . . . 2 . . Corrupted Parts 4 | . . 4 . . . . . . . . . . . . . System Corruption 20 | . . 20 . . . . . . . . . . . . . Parts Lost 81 | . 1 3 11 3 . . 7 4 3 13 . . 25 5 6 Power 15 | . . . 2 . . . 1 1 . 3 . . 6 1 1 Propulsion 31 | . 1 2 1 2 . . 3 1 3 4 . . 10 2 2 Utility 24 | . . . 4 1 . . 3 1 . 5 . . 8 1 1 Weapon 11 | . . 1 4 . . . . 1 . 1 . . 1 1 2 Highest Loss Streak 9 | . 1 2 4 2 . . 5 2 2 9 . . 5 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 87 91 96 100 100 78 92 87 74 91 94 94 84 72 Engine 4 | . 12 2 9 11 11 11 1 4 . 3 7 7 6 . . Core 4 | . . 11 . . . . 7 4 7 2 . . 5 11 8 Leg 3 | . . . . . . . . . . 11 23 23 6 4 6 Wheel 11 | . 24 17 21 20 22 22 4 14 15 9 . . 17 10 5 Device 9 | . 4 14 4 6 . . 9 18 20 12 4 . 6 8 6 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 5 6 Processor 8 | . . . 6 22 22 22 10 3 . . . . 8 13 13 Hackware 8 | . . . . . . . . 8 11 8 32 40 21 17 20 Protection 9 | . 8 . 16 3 11 11 18 14 8 3 . . . . . Energy Cannon 2 | . 1 14 3 1 . . . 7 . . 1 2 . 1 . Impact Weapon 5 | . . . 1 11 11 11 8 2 . 11 8 2 . . . Slashing Weapon 7 | . . . 9 9 11 11 8 4 6 . . 4 9 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 83 | 5 22 29 60 58 57 57 77 83 76 80 61 60 78 72 64 Greatest Support 55 | 32 32 26 26 26 20 20 26 26 48 40 40 40 55 44 20 Greatest Overweight (x) 20 | . . 2 5 19 2 2 20 17 4 16 1 1 5 4 3 Average Overweight (x) 1 | . . 1 1 2 2 2 3 2 2 1 1 1 1 2 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 10 15 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 4 10 10 18 20 20 20 20 20 20 20 20 20 20 19 16 Average Carried 15 | 2 6 9 10 16 19 20 14 16 19 17 18 18 18 14 15 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 9 15 19 20 20 14 20 20 19 19 17 20 16 15 Class Distribution -------------------- 30% | Bothacker-Mutant 23% | Gladiator 22% | Scavenger-Gladiator 9% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -9/Exiles Scavenger-Gladiator | -8/Mines Gladiator | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Gladiator | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Matter Collected 4578 | 146 249 236 875 229 . . 170 631 150 233 103 156 1148 252 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7993 | . 431 227 1433 342 . . 835 1174 662 683 21 47 2032 106 . Parts 397 | . 28 18 102 4 . . 20 67 23 13 . 1 117 4 . Haulers Intercepted 10 | . 2 . 4 . . . . . 2 . . . 2 . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 143 | . 7 7 33 11 . . 11 26 7 15 . 1 22 3 . Melee 66 | . . . 7 8 . . 3 9 6 7 . 1 22 3 . Guns 13 | . 2 . . . . . . 11 . . . . . . . Cannons 14 | . . . 7 2 . . . 5 . . . . . . . AOE 31 | . 5 7 19 . . . . . . . . . . . . Classes Destroyed 19 | . 6 2 3 1 . . 2 3 1 . . . 1 . . Worker 25 | . 2 1 5 2 . . 4 . 4 . . . 7 . . Builder 8 | . . . 5 . . . . . . . . . 3 . . Tunneler 8 | . . 2 . 3 . . . . . . . . 3 . . Hauler 10 | . 2 . 4 . . . . . 2 . . . 2 . . Recycler 14 | . 1 1 2 2 . . 3 . 2 . . . 3 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . 4 . . . . . . . . . . . . Watcher 7 | . 1 . 3 . . . 1 . . . 1 . 1 . . Swarmer 18 | . . 6 7 . . . . 4 1 . . . . . . Cutter 3 | . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . 1 . . . . . . . Grunt 62 | . 7 2 18 . . . 4 8 6 11 . . 3 3 . Brawler 2 | . . . . . . . . 1 . 1 . . . . . Duelist 3 | . . . 2 . . . . . . . . . 1 . . Sentry 19 | . . . 6 . . . 1 9 . 2 . 1 . . . Specialist 15 | . . . . . . . 5 1 . . . . 9 . . Hunter 2 | . . . . . . . 1 1 . . . . . . . Programmer 8 | . . . . . . . . 1 . 1 . . 6 . . Assembled 11 | . . . . 11 . . . . . . . . . . . Best Kill Streak 10 | . 4 5 10 2 . . 3 4 5 2 1 1 4 2 . Combat Bots Only 5 | . 2 3 5 2 . . 2 4 3 2 . 1 3 2 . Max Kills in Single Turn 4 | . 2 3 4 1 . . 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . . . . . . . . . Melee 1 | . . . 1 1 . . 1 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Hostile Shots Fired 1001 | . 17 15 122 16 . . 75 101 39 243 3 38 230 66 36 Missed 261 | . 2 4 34 2 . . 21 27 5 84 1 10 51 17 3 Damage Taken 10206 | . 253 258 1346 235 . . 900 935 444 1783 48 274 2336 900 494 Core 2376 | . 57 57 305 76 . . 96 225 97 545 . 54 423 257 184 Absorbed by Shields 721 | . . . . . . . . 108 60 . . . 553 . . Redirected to Shielding 111 | . 17 . 55 . . . 15 24 . . . . . . . Ignored by Resistances 532 | . . . . . . . . . 72 48 . . 74 201 137 Core Remaining (%) 39 | 100 . 54 . . . 4 . 41 . . . . . . . Volleys Fired 264 | . 45 16 75 11 . . 1 45 9 7 5 14 27 7 2 Largest 2 | . 2 2 2 1 . . 1 2 1 2 1 1 1 1 1 Hottest 170 | . 120 120 138 75 . . . 170 85 133 5 85 90 60 65 Shots Fired 349 | . 50 19 85 11 . . 1 105 9 10 5 14 28 10 2 Gun 87 | . 37 . . . . . . 42 . . . . 6 . 2 Cannon 141 | . 6 10 33 11 . . . 53 1 6 . 6 10 5 . Launcher 73 | . 7 9 52 . . . . . . . . . . 5 . Special 48 | . . . . . . . 1 10 8 4 5 8 12 . . Kinetic 48 | . . . . . . . . 42 . 3 . . . 3 . Thermal 157 | . 41 10 23 11 . . . 51 1 3 . 6 10 1 . Explosive 73 | . 7 9 52 . . . . . . . . . . 5 . Electromagnetic 23 | . 2 . 10 . . . . 2 . . . . 6 1 2 Robot Hit Streak 14 | . 6 4 12 2 . . 3 14 2 8 13 4 8 6 8 Robot Miss Streak 5 | . 3 5 3 3 . . . 2 1 3 . 2 2 . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 43 | . . . . . . . . 43 . . . . . . . Shots Hit Robots 520 | . 27 9 81 27 . . 43 66 45 55 6 10 137 12 2 Core Hits 227 | . 26 13 76 9 . . 8 26 15 7 . 2 37 6 2 Critical Kills 4 | . . . . 1 . . 1 . 1 1 . . . . . Critical Parts Destroyed 11 | . . . . 1 . . 4 . . 6 . . . . . Critical Strikes 41 | . . . 4 2 . . 6 1 1 9 . . 17 1 . Smash 18 | . . . . 2 . . 6 . 1 9 . . . . . Sever 23 | . . . 4 . . . . 1 . . . . 17 1 . Melee Attacks 599 | . . . 49 28 . . 58 81 55 66 2 28 220 12 . Impact 186 | . . . 12 21 . . 35 38 13 65 2 . . . . Slashing 413 | . . . 37 7 . . 23 43 42 1 . 28 220 12 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 71 | . . . 9 12 . . 13 1 10 . . . 26 . . Combat Hostiles 9 | . . . . 3 . . 5 1 . . . . . . . Follow-up Attacks 39 | . . . 2 2 . . 7 3 2 10 . . 13 . . Damage Inflicted 22469 | . 763 609 4556 1804 . . 2174 1858 1672 2091 59 207 5882 763 31 Guns 1320 | . 277 . . . . . . 984 . . . . 28 . 31 Cannons 1475 | . 17 89 629 125 . . . 304 . 86 . 123 63 39 . Explosions 3698 | . 469 520 2207 . . . . . . . . . . 502 . Melee 15976 | . . . 1720 1679 . . 2174 570 1672 2005 59 84 5791 222 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1068 | . . . . . . . . 984 . 55 . . . 29 . Thermal 1449 | . 264 89 450 125 . . . 304 . 31 . 123 63 . . Explosive 3559 | . 469 520 2164 . . . . . . . . . . 406 . Electromagnetic 417 | . 30 . 222 . . . . . . . . . 28 106 31 Impact 6058 | . . . 629 1407 . . 1486 225 277 1975 59 . . . . Slashing 9918 | . . . 1091 272 . . 688 345 1395 30 . 84 5791 222 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . 21 3 3 3 3 . 4 . 1 1 2 14 16 16 Average Corruption 5 | . . 10 2 3 3 3 . 3 . 1 1 1 8 15 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 292 | . . 13 15 42 4 1 . 57 . 2 3 13 86 53 3 Message Errors 74 | . . 2 6 13 3 . . 16 . . 1 2 19 12 . Matter Fused 86 | . . 3 3 17 . 1 . 22 . 1 1 2 23 12 1 Heat Flow Errors 27 | . . . . 6 . . . 3 . . . 1 12 5 . Energy Discharges 28 | . . 3 2 3 . . . 4 . 1 1 1 6 7 . Parts Rejected 5 | . . . 1 . . . . . . . . . 1 2 1 Parts Fused 5 | . . . . . . . . 1 . . . . 3 1 . Data Loss (minor) 38 | . . 1 2 1 1 . . 7 . . . 4 15 7 . Data Loss (major) 16 | . . 2 1 1 . . . 2 . . . 2 5 2 1 Misfires 6 | . . 1 . . . . . 1 . . . . 1 3 . Alerts 7 | . . 1 . 1 . . . 1 . . . 1 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3170 | . . 14 342 657 . . 647 4 101 512 37 . 772 84 . Projectiles 67 | . . . 26 19 . . . . . . . . 22 . . Explosions 110 | . . 14 57 . . . . . . . . . . 39 . Melee 2993 | . . . 259 638 . . 647 4 101 512 37 . 750 45 . Knockbacks 21 | . . . 1 5 . . 9 . 2 2 1 . . 1 . Impact 18 | . . . 1 4 . . 9 . 1 2 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . Secondary 2 | . . . . 1 . . . . 1 . . . . . . Self-Inflicted Damage 447 | . 29 102 160 . . . . . . . . . . 156 . Shots 15 | . 1 3 7 . . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 489 | . 180 72 366 270 . . 9 489 46 261 3 128 265 234 25 Average Temperature 89 | . 37 24 106 108 . . 9 96 24 120 3 49 87 91 11 Received Heat Transfer 3470 | . 102 9 537 160 . . 279 248 199 837 36 39 249 460 315 Effects 2 | . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 38 | . . . 5 7 . . 10 . 3 11 2 . . . . Impact Corruptions 64 | . . . 4 16 . . 19 1 3 19 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2226 | . 612 185 666 185 . . . 332 . 37 . 109 100 . . Parts Sabotaged 5 | . . . . . . . . 5 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Latent Energy Used 313 | . . . . . . . . 242 . . . . . 71 . LE Corruption 6 | . . . . . . . . 4 . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Peak Influence 2223 | . 325 322 1021 399 . . 106 2223 1195 1199 672 734 460 . . Initial 1166 | . . 55 47 397 . . . 8 1166 809 629 457 385 . . Average 386 | . 160 170 627 108 . . 10 1073 1142 1061 656 658 248 . . Maximum Alert Level 5 | . 1 1 3 1 . . . 5 4 4 2 3 2 . . Low Security (%) 54 | 100 65 78 10 83 . 100 100 10 . . . . 38 . . Level 1 12 | . 34 21 12 16 . . . 5 . . . . 51 . . Level 2 12 | . . . 36 . . . . 18 . . 100 77 9 . . Level 3 10 | . . . 39 . . . . 26 17 46 . 22 . . . Level 4 6 | . . . . . . . . 15 82 53 . . . . . Level 5 3 | . . . . . . . . 24 . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . 4 . . . 35 . 5 . 2 . 16 . . Investigation 4 | . 1 . 1 . . . 1 . . . 1 . . . . Extermination 8 | . . . . . . . . . 1 . 1 . 6 . . Reinforcement 49 | . 1 . 2 . . . 34 . 2 . . . 10 . . Assault 1 | . . . 1 . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Distress Signals 9 | . . . 5 . . . 3 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 282 | . 14 6 48 11 . . 20 46 19 25 7 16 61 5 4 Peak Tracking Total 13 | . 3 3 5 2 . . 3 7 5 5 2 3 13 3 4 Tactical Retreats 25 | . . . 2 3 . . 2 8 1 4 . 2 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Traps Triggered 36 | . 1 1 3 . . . . 18 . 3 1 8 1 . . Indirectly 3 | . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Machines Disabled 15 | . 1 1 8 . . . . 2 . . . . 3 . . Max in Single Turn 2 | . 1 1 2 . . . . 1 . . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Machines Accessed 24 | . 3 1 6 . 1 . 4 3 1 . 3 . 2 . . Terminals 17 | . 3 . 6 . . . 3 3 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . Total Hacks 47 | . 6 1 16 . 1 . 6 7 2 . 6 . 2 . . Successful 24 | . 1 1 10 . 1 . 3 3 2 . 1 . 2 . . Failed 23 | . 5 . 6 . . . 3 4 . . 5 . . . . Catastrophic 5 | . 1 . 2 . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 39 | . 6 . 16 . . . 5 7 . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 . . . . Terminal Hacks 18 | . 1 1 10 . 1 . 2 3 . . . . . . . Record 3 | . . . 3 . . . . . . . . . . . . Prototype ID Bank 4 | . . . 3 . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . Report Inventory 2 | . . . . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . 1 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 5 . . . 3 3 1 . 2 . 1 . . Full Trace Events 4 | . 1 . 1 . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 20 | . . . . . . . . . 5 1 4 4 6 . . Non-combat 2 | . . . . . . . . . 1 . . . 1 . . Combat 18 | . . . . . . . . . 4 1 4 4 5 . . Robot Hacks Applied 23 | . . . . . . . . . 5 2 5 4 7 . . parse_system 1 | . . . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . find_shortcuts 2 | . . . . . . . . . . 1 1 . . . . go_dormant 2 | . . . . . . . . . . 1 . . 1 . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . streamctrl_high 5 | . . . . . . . . . . . 1 3 1 . . formatsys_high 10 | . . . . . . . . . 3 . 3 1 3 . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . . . Attached 10 | . . . . . . . . 1 2 . 5 . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 4 . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Total Allies 33 | . . 3 . . . . 1 8 4 2 3 6 6 . . Largest Group 4 | . . 3 . . . . 1 3 3 2 3 4 2 . . Highest-Rated Group 221 | . . 40 . . . . 24 127 58 32 67 221 90 . . Highest-Rated Ally 95 | . . 16 . . . . 24 85 21 16 30 95 90 . . Total Orders 6 | . . . . . . . . . 2 . 2 2 . . . STAY 2 | . . . . . . . . . . . 1 1 . . . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . GUARD 2 | . . . . . . . . . 2 . . . . . . Ally Attacks 189 | . . 3 . . . . 5 57 32 23 9 36 24 . . Total Damage 4775 | . . 31 . . . . 166 1530 466 248 185 1406 743 . . Kills 45 | . . 1 . . . . 1 18 5 4 2 9 5 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 2 . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Turns Passed 22038 | 42 443 442 1466 2450 239 54 6689 2990 532 957 273 1112 2925 1358 66 Spaces Moved 8435 | 37 311 344 989 700 214 50 509 1634 268 444 117 448 1423 910 37 Core 47 | 9 . . . 18 . . 15 1 . 4 . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 1155 | . . . . . . . . . . 208 117 448 349 31 2 Wheels 7233 | 28 311 344 989 682 214 50 494 1633 268 232 . . 1074 879 35 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 90 110 110 110 120 120 101 95 190 190 100 100 130 Average Speed 133 | 87 95 104 104 134 110 110 152 138 132 154 190 190 126 138 146 Slowest Speed 1050 | 100 100 110 155 1000 110 110 1050 900 160 850 190 190 330 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 57 70 74 98 61 22 44 96 7 35 4 52 11 86 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . . . . . . . . . 1 . Spaces Dug 96 | . . . . 2 . . 4 18 . . 1 12 58 1 . Terrain Destroyed 628 | . 44 74 322 8 . . 4 35 1 . 1 12 64 63 . Melee 96 | . . . . 2 . . 4 18 . . 1 12 58 1 . Projectile 25 | . . . 4 6 . . . 6 1 . . . 6 2 . AOE 507 | . 44 74 318 . . . . 11 . . . . . 60 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Total 18200 | 46 409 411 1261 2148 219 49 6331 2210 407 633 160 658 2232 979 47 Wait 8114 | . 9 21 55 1394 . . 5737 263 57 67 23 100 365 16 7 Move 8423 | 36 310 343 988 699 213 49 509 1633 268 443 117 447 1422 909 37 Hop . | . . . . . . . . . . . . . . . . Pick Up 250 | 7 21 9 39 10 3 . 11 42 4 15 4 7 66 12 . Fast Attach 17 | . . 1 . . . . 1 2 4 . . . 4 5 . Attach 150 | 3 6 7 18 3 . . 12 23 4 13 5 4 42 9 1 Detach 21 | . . 2 . . . . . 9 1 . 1 2 3 3 . Swap 139 | . 7 3 17 4 . . 5 17 4 11 3 8 56 4 . Drop 152 | . 11 9 23 3 3 . 9 30 3 4 . 8 47 2 . Fire 264 | . 45 16 75 11 . . 1 45 9 7 5 14 27 7 2 Melee 531 | . . . 46 24 . . 46 66 53 55 2 28 199 12 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 138 | . . . . . . . . 80 . 18 . 40 . . . Rewire 1 | . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered Mines 528 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 597 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 603 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 660 | -10/Mines | System corruption reached 10% 758 | -10/Mines | Learned Materials interactive machine intel 887 | -10/Mines | Discovered new exit (range 13) 928 | -10/Mines | Entered Materials 928 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Loaded intel: 18 interactive machine locations 1646 | -9/Materials | Discovered new exit (range 4) 1853 | -9/Materials | Lost 4 parts (3u1w) 1911 | -9/Materials | Core integrity fell below 50% 1988 | -9/Materials | Discovered new exit (range 20) 2028 | -9/Materials | Identified exit to Materials 2128 | -9/Materials | First assault squad dispatched 2229 | -9/Materials | Lost 3 parts (1p1n1w) 2321 | -9/Materials | Discovered new exit (range 13) 2393 | -9/Materials | Identified exit to Mines 2394 | -9/Materials | Entered Mines 2395 | -9/Mines | Assembled infested the area 2444 | -9/Mines | Met a Derelict bent on vengeance 2520 | -9/Mines | Build established: Scavenger-Gladiator 3836 | -9/Mines | Core integrity fell below 20% 4180 | -9/Mines | Learned location of Storage (-8) 4243 | -9/Mines | Discovered exit to Materials (range 5) 4514 | -9/Mines | Discovered exit to Materials (range 7) 4840 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4840 | -9/Mines | Discovered new exit (range 5) 4843 | -9/Mines | Identified exit to Exiles 4844 | -9/Mines | Entered Exiles 4871 | -9/Exiles | Met 8R-AWN 4890 | -9/Exiles | Met EX-HEX 4920 | -9/Exiles | Met EX-BIN 4934 | -9/Exiles | Aligned with FarCom system 4935 | -9/Exiles | Given EX-Vault access code 4960 | -9/Exiles | Opened EX-Vault 4969 | -9/Exiles | Found Latent Energy Streamer 4974 | -9/Exiles | Found AWS/Gauss 4978 | -9/Exiles | Found Field Lobotomy Kit 5001 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5032 | -9/Exiles | Met EX-DEC 5070 | -9/Exiles | Discovered new exit (range 14) 5082 | -9/Exiles | Identified exit to Mines 5083 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, AWS/Gauss, Field Lobotomy Kit 5083 | -9/Exiles | Entered Mines 5123 | -8/Mines | Discovered exit to Materials (range 13) 5137 | -8/Mines | Entered Materials 5137 | -8/Materials | Evolved 2 slots: Utility x2 6153 | -8/Materials | Build established: Scavenger-Mutant 6331 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 6421 | -8/Materials | Lost 5 parts (1p2n2u) 6660 | -8/Materials | Build established: Gladiator 11770 | -8/Materials | Build established: Scavenger-Gladiator 11826 | -8/Materials | Identified exit to Garrison 11826 | -8/Materials | Entered Garrison 11856 | -8/Garrison | Learned Factory security intel 11946 | -8/Garrison | Triggered checkpoint 11947 | -8/Garrison | Assimilated L-31 Rogue with FLK Orb 12230 | -8/Garrison | Triggered checkpoint 12389 | -8/Garrison | Discovered new exit (range 10) 12432 | -8/Garrison | Installed Relay Interface Framework 12534 | -8/Garrison | Build established: Scavenger-Mutant 12535 | -8/Garrison | Rescued a captive Derelict 12536 | -8/Garrison | Rescued a captive Derelict 12584 | -8/Garrison | Triggered checkpoint 12746 | -8/Garrison | Triggered checkpoint 13002 | -8/Garrison | Triggered checkpoint 13095 | -8/Garrison | Core integrity fell below 50% 13191 | -8/Garrison | Spotted B-75 Beast 13198 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 13220 | -8/Garrison | Triggered checkpoint 13578 | -8/Garrison | Discovered new exit (range 10) 13610 | -8/Garrison | Triggered checkpoint 13913 | -8/Garrison | Garrison Relay disabled 14080 | -8/Garrison | Triggered checkpoint 14085 | -8/Garrison | Build established: Bothacker-Mutant 14234 | -8/Garrison | Triggered checkpoint 14282 | -8/Garrison | Lost 3 allies 14816 | -8/Garrison | Entered Factory 14816 | -7/Factory | Accompanied by 2 allies 14816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14818 | -7/Factory | FarCom data flow suspended 15080 | -7/Factory | Garrison activated, responded to threat 15129 | -7/Factory | Lost 3 allies 15305 | -7/Factory | Garrison activated, responded to threat 15348 | -7/Factory | Identified exit to Garrison 15348 | -7/Factory | Entered Garrison 15472 | -7/Garrison | Triggered checkpoint 15654 | -7/Garrison | Triggered checkpoint 15716 | -7/Garrison | Triggered checkpoint 15734 | -7/Garrison | Triggered checkpoint 15763 | -7/Garrison | Core integrity fell below 50% 15769 | -7/Garrison | Triggered checkpoint 15783 | -7/Garrison | Assimilated G-47 Trooper with FLK Orb 15786 | -7/Garrison | Assimilated G-47 Trooper with FLK Orb 15787 | -7/Garrison | Core integrity fell below 20% 15803 | -7/Garrison | Lost 9 parts (2p4n3u) 16108 | -7/Garrison | Triggered checkpoint 16163 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 16232 | -7/Garrison | Build established: Scavenger-Gladiator 16289 | -7/Garrison | Discovered new exit (range 8) 16305 | -7/Garrison | Entered Factory 16574 | -7/Factory | Identified exit to Garrison 16578 | -7/Factory | Entered Garrison 16578 | -7/Garrison | Accompanied by 1 ally 16612 | -7/Garrison | Triggered checkpoint 16617 | -7/Garrison | Found embedded Infiltrators 16694 | -7/Garrison | Build established: Bothacker-Mutant 16754 | -7/Garrison | Triggered checkpoint 16760 | -7/Garrison | Triggered checkpoint 16808 | -7/Garrison | Triggered checkpoint 16886 | -7/Garrison | Triggered checkpoint 16946 | -7/Garrison | Lost 4 allies 17079 | -7/Garrison | Expanded RIF knowledge: Hotswap 17186 | -7/Garrison | Triggered checkpoint 17670 | -7/Garrison | Discovered new exit (range 10) 17690 | -7/Garrison | Identified exit to Factory 17690 | -7/Garrison | Entered Factory 17690 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 18780 | -6/Factory | Lost 4 parts (3n1u) 19664 | -6/Factory | System corruption reached 10% 20083 | -6/Factory | Lost 5 parts (2p3u) 20487 | -6/Factory | Discovered new exit (range 9) 20566 | -6/Factory | Cargo convoy interrupted 20584 | -6/Factory | Identified exit to Lower Caves 20615 | -6/Factory | Entered Lower Caves 20644 | -6/Lower Caves | Lost 5 parts (2p1n2u) 20814 | -6/Lower Caves | Learned Factory stockpile data 20913 | -6/Lower Caves | Core integrity fell below 50% 21050 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 21666 | -6/Lower Caves | Discovered new exit (range 6) 21675 | -6/Lower Caves | Identified exit to Lower Caves 21973 | -6/Lower Caves | Entered another Lower Caves area 21979 | -6/Lower Caves | Discovered new exit (range 5) 21984 | -6/Lower Caves | Identified exit to Factory 22030 | -6/Lower Caves | Core integrity fell below 20% 22039 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- GOAL=ESCAPE 21979_ EXIT=FOUND 21984_ EXIT=IDENTIFIED: FACTORY 21987_ System corrupted: Matter fused (-10). 22005_ C-30 ARC bursts open, deploying its payload. 22005_ G-67 Veteran unfolds itself. 22005_ G-50 Soldier unfolds itself. 22005_ Power Sword destroyed. 22006_ Neutrino Core destroyed. 22007_ System corrupted: Substantial component data lost. 22008_ Critical hit (Burn: +37). 22023_ Com. Wheel destroyed. 22025_ System corrupted: Mic. Nuclear Core rejected. 22032_ Flexi-carbon Leg destroyed. 22033_ Imp. Arc Projector destroyed. 22036_ Relay Coupler [Heavy] destroyed. 22038_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????# | | ??????????????????????????????????? ???????????## | | ??????????????????????????????????? ??????????## | | ??????????????????????????????????? ????????### | | ??????????????????????????????????? ????????? | | ???????????????????????? #???????? ????????? | | ??????????????????????? #???#### ?????????? | | ??????????????????????? #?## #?????????? | | ?????????????????????? ## ??????##### | | ?????????????????????? ??????# | | ?????????????????????? #??????# | | ??????????????????????? ?# #??????# ### | | ?????????????????????????# ## ######## #?## | | ??????????????????????????# "%" ##?## | | ???????????????????????????# " #??? | | ????????????????????????????### ### ##< #?? | | ??????????????????????????????### #?## # #? | | ????????????????????????????????## ##??? #? | | ????????????????????????###??????# ##???? #? | | ????????????????????????#*##????## #?????# ##? | | ????????????????????????#@g###### #??????# ##?? | | ????????????????????????# g ##???????##??? | | ??????????????????????# gg ##????????????? | | ??????????????????????## ##?????????????? | | ???????????????????????############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 450 Resistance: TH 20 Resistance: EX 25 Resistance: EM 25 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 134 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed FluxCarbideModule Manual? 0 Play Time 03:21:24 Cumulative 83.5 hours Start 2024.03.26 @ 15:11:47 End 2024.03.26 @ 18:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 74 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 864eeb0d-6c32-4743-8ff3-57f590f7144b