Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 16:04:05 Player: Thqwib-Linux Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (6608) 6608 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2870) 2870 TOTAL SCORE: 16703 Bonus ------- High Alert Combat Kills 748 Follower Combat Kills 1043 Entered Garrisons 200 Entered DSFs 1000 Acquired ECA 300 Friendly Fire -421 Cogmind --------- Core Integrity 0/1150 Matter 104/300 Energy 74/100 System Corruption 16% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Heat Sink Structural Scanner Machine Analyzer Advanced Signal Interpreter Encrypted Comm Array Improved Targeting Computer Core Analyzer > --- WEAPON (5) ------- Autogun Autogun > --- INVENTORY (5) ---- Core Analyzer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Core Analyzer Precision Matter Filter > --- WEAPON ----------- Plasma Rifle KE Penetrator KE Penetrator Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Advanced Power Amplifier Advanced Heat Sink Core Analyzer Improved Kinecellerator Weapon Cycler [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Core Analyzer Device Experimental Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Backup Plating III Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Slots Evolved 12 | . . . 4 2 . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 6 | . . . . 2 . 2 . . . 2 . . . . . . Weapon 3 | . . . 2 . . . . . . . . 1 . . . . Parts Attached 155 | 3 10 . 21 6 8 1 . 2 11 6 22 5 3 48 6 3 Power 23 | . 1 . 3 . 1 . . . 2 . 2 2 . 11 1 . Engine 7 | . . . 1 . 1 . . . 1 . 1 1 . 2 . . Core 6 | . 1 . 2 . . . . . . . . . . 2 1 . Reactor 10 | . . . . . . . . . 1 . 1 1 . 7 . . Propulsion 38 | 2 2 . 2 4 3 . . 1 5 1 6 . . 10 2 . Treads 19 | 2 . . . 4 . . . . 4 . 6 . . 3 . . Leg 7 | . . . . . . . . . . . . . . 7 . . Wheel 10 | . 2 . 2 . 3 . . 1 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 . Utility 42 | . 3 . 4 2 4 1 . 1 . 2 7 2 2 10 2 2 Device 20 | . . . 1 . 3 1 . . . 1 4 . 1 5 2 2 Storage 5 | . 2 . 1 . . . . . . 1 . . . 1 . . Processor 13 | . 1 . 1 2 . . . 1 . . 3 2 1 2 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . 1 . 1 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 1 4 . 12 . . . . . 4 3 7 1 1 17 1 1 Energy Gun 9 | 1 1 . 2 . . . . . . . 1 . 1 3 . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 35 | . 2 . 8 . . . . . 4 . 6 1 . 12 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 2 . . 1 . . . . 1 . . 4 . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . System Corruption 13 | . . . . . . . . . . . . . . 13 . . Parts Lost 67 | . . . 1 . 1 . . . 16 . 2 . 3 38 . 6 Power 8 | . . . . . . . . . 3 . . . . 4 . 1 Propulsion 17 | . . . . . . . . . 4 . . . 1 10 . 2 Utility 15 | . . . 1 . 1 . . . 1 . 1 . . 9 . 2 Weapon 27 | . . . . . . . . . 8 . 1 . 2 15 . 1 Highest Loss Streak 15 | . . . 1 . 1 . . . 15 . 1 . 2 13 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 9 | 2 7 11 17 15 17 16 16 17 16 4 4 4 4 5 4 3 Power 1 | 1 1 2 2 2 2 2 2 3 2 . . . . . . . Propulsion 1 | 1 1 4 3 . . 1 1 2 1 . 1 1 . . . . Utility 4 | . 2 2 6 6 7 7 7 6 6 3 1 3 3 4 1 1 Weapon 2 | . 1 3 5 6 7 6 6 6 5 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 . 10 1 5 . 2 . 4 1 2 . . . . 1 Power 5 | . . . 1 . 2 . . . 2 . . . . . . . Propulsion 7 | . . . 7 . . . . . . . . . . . . . Utility 10 | . 2 . 1 1 . . 2 . 2 . 1 . . . . 1 Weapon 6 | . . . 1 . 3 . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 98 96 85 72 73 73 64 25 88 98 71 83 46 53 Engine 2 | . . . 4 . 3 6 6 6 4 1 2 3 . 1 . . Core 4 | . 13 14 4 7 3 . . . . . . . . 1 3 3 Reactor 1 | . . . . . . . . . . . 2 6 5 5 . . Treads 9 | . 24 . . 27 2 . . . 1 . 22 21 10 5 . . Leg 2 | . . . . . . . . . . . . . . 8 . . Wheel 8 | . 3 28 35 1 13 13 13 13 10 5 . . . . . . Device 6 | . . . 1 . 7 5 9 9 5 2 18 21 11 8 8 11 Storage 6 | . 16 14 9 7 7 6 6 6 5 . . . . 2 . . Processor 14 | . 10 14 4 13 7 6 6 9 11 . 10 19 25 26 26 24 Protection 2 | . . . 2 7 7 6 3 . . 4 6 . . 1 . . Energy Gun 1 | . 3 . . . . . . . . . 2 . 3 2 . . Energy Cannon 2 | . 9 14 1 . . . . . . . . . . . . . Ballistic Gun 18 | . 15 14 30 30 30 26 26 26 21 . 14 25 12 13 . 6 Peak Build Rating 108 | 6 12 12 36 40 55 77 78 80 80 31 88 89 95 108 40 41 Average Rating 52 | 5 9 12 31 38 51 76 77 76 68 17 74 84 61 85 31 28 On Entrance 39 | 6 6 12 12 36 39 55 77 78 74 1 31 82 86 32 19 33 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 3 11 . . 15 . . Naked Turns 44 | . . . . . . . . . 23 21 . . . . . . Heaviest Build 74 | 14 34 30 68 65 73 72 72 71 69 15 43 51 49 74 7 4 Greatest Support 130 | 40 40 24 48 80 80 56 56 56 90 22 108 108 108 130 8 4 Greatest Overweight (x) 12 | . 2 1 1 . 2 1 1 1 1 1 . . 2 12 . . Average Overweight (x) . | . . 1 . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 10 5 5 Average Capacity 12 | 8 14 15 19 20 20 20 20 20 19 5 5 5 5 7 5 5 Most Carried 20 | 6 11 11 20 20 20 20 19 20 20 5 5 5 5 10 5 4 Average Carried 10 | 2 7 11 17 14 18 18 18 19 17 4 4 4 4 5 3 2 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 2 11 11 20 15 20 18 19 20 5 5 5 5 5 4 5 1 Class Distribution -------------------- 31% | Scavenger-Gunner 28% | Mutant 15% | Gunner 13% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Garrison Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Matter Collected 5492 | 236 228 24 1000 . 577 . 233 74 857 24 537 . . 1607 95 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7075 | 24 557 24 1205 . 554 . . 22 565 24 686 . . 3296 65 53 Parts 364 | 1 43 3 52 . 34 . . 2 28 3 36 . . 153 7 2 Haulers Intercepted 10 | . 2 . 5 . . . . . . . . . . 3 . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 7 1 Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Combat Hostiles Destroyed 115 | . 15 . 17 . 11 . . . 9 . 14 . . 44 3 2 Melee 2 | . . . . . . . . . . . 2 . . . . . Guns 86 | . 10 . 14 . 11 . . . 9 . 12 . . 25 3 2 Cannons 17 | . 2 . 2 . . . . . . . . . . 13 . . AOE 10 | . 3 . 1 . . . . . . . . . . 6 . . Classes Destroyed 18 | 1 7 1 3 . 3 . . . 1 . . . . 2 . . Worker 7 | . 3 . . . . . . . . 1 . . . 3 . . Builder 9 | . 3 . . . . . . . . . . . . 6 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . . . . . . . . 3 . . Recycler 5 | . 1 . . . . . . . . . . . . 4 . . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 4 | . 1 . 1 . . . . 1 . . . . . 1 . . Swarmer 28 | . 9 . . . 3 . . . 1 . 5 . . 5 3 2 Grunt 41 | . 6 . 10 . 2 . . . 1 . 4 . . 18 . . Brawler 2 | . . . 1 . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 11 | . . . 4 . 1 . . . 3 . . . . 3 . . Specialist 7 | . . . . . 3 . . . . . 4 . . . . . Hunter 14 | . . . 2 . . . . . 3 . 1 . . 8 . . Programmer 9 | . . . . . 1 . . . . . . . . 8 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 9 . 4 . 4 . . 1 4 1 10 . . 11 4 2 Combat Bots Only 10 | . 3 . 3 . 4 . . . 4 . 10 . . 7 3 2 Max Kills in Single Turn 6 | 1 3 1 1 . 2 . . 1 1 1 2 . . 6 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . . Exploded 5 | . 3 . 1 . . . . . . . . . . 5 . . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Hostile Shots Fired 1160 | . 85 . 55 . 58 . . . 354 2 66 . 2 495 11 32 Missed 330 | . 25 . 18 . 17 . . . 94 . 21 . . 141 5 9 Hits 830 | . 60 . 37 . 41 . . . 260 2 45 . 2 354 6 23 Melee 13 | . . . . . . . . . 4 . . . 2 7 . . Projectile 817 | . 60 . 37 . 41 . . . 256 2 45 . . 347 6 23 Critical Strikes 35 | . 1 . 2 . 1 . . . 6 . 2 . 1 22 . . Damage Taken 14189 | . 555 . 625 . 514 . 24 . 3726 44 1091 . 87 7089 95 339 Core 2383 | . 94 . 60 . 100 . 24 . 823 . 125 . . 989 81 87 Absorbed by Shields 253 | . . . . . 205 . . . 8 . 40 . . . . . Reduced by Siege Mode 96 | . . . . . . . . . 67 . . . . 29 . . Regen/Repaired (Parts) 895 | . 162 . . . . . 33 . 148 . . . . 552 . . Core Remaining (%) 70 | 100 . 62 89 . 85 . . . . . 87 . . . . . Volleys Fired 331 | 2 56 2 53 . 26 . 10 5 59 . 18 . . 89 5 6 Largest 5 | 2 2 2 4 . 4 . 4 4 4 . 4 . . 5 1 2 Hottest 305 | 60 80 80 131 . 100 . 100 100 100 . 305 . . 251 30 46 Shots Fired 1115 | 4 113 4 198 . 104 . 40 20 194 . 69 . . 355 5 9 Gun 1005 | 4 97 2 187 . 104 . 40 20 194 . 69 . . 274 5 9 Cannon 110 | . 16 2 11 . . . . . . . . . . 81 . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 973 | 2 62 2 185 . 104 . 40 20 194 . 58 . . 292 5 9 Thermal 138 | 2 51 2 9 . . . . . . . 11 . . 63 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . . . . . Robot Hit Streak 23 | 1 9 4 14 . 12 . 11 4 12 . 8 . . 23 2 6 Robot Miss Streak 9 | 2 5 . 5 . 3 . 2 6 9 . 2 . . 5 1 2 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . Secondary Targets 13 | . 1 . 1 . 2 . . . 2 . 2 . . 5 . . Max Gunslinging Chain 2 | . 1 . 1 . 2 . . . 1 . 1 . . 2 . . Shots Hit Robots 676 | 1 58 3 98 . 68 . 27 8 123 1 52 . . 228 3 6 Core Hits 330 | 1 30 2 47 . 25 . 1 3 46 1 24 . . 143 3 4 Critical Kills 9 | . 1 . . . 1 . . . . . . . . 7 . . Critical Parts Destroyed 5 | . . . . . . . . . 1 . . . . 4 . . Critical Strikes 23 | . 1 . . . 1 . . . 1 . 1 . . 19 . . Burn 3 | . . . . . . . . . . . . . . 3 . . Destroy 15 | . 1 . . . 1 . . . 1 . . . . 12 . . Blast 4 | . . . . . . . . . . . . . . 4 . . Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 12 | . . . 1 . . . . . . 2 9 . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 2 9 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . Damage Inflicted 17448 | 12 1672 49 1800 . 1196 . 558 189 2276 96 1276 . . 8149 86 89 Guns 12485 | 12 668 14 1518 . 1196 . 558 189 2261 . 981 . . 4913 86 89 Cannons 2302 | . 68 35 124 . . . . . . . . . . 2075 . . Explosions 2208 | . 897 . 158 . . . . . . . . . . 1153 . . Melee 391 | . . . . . . . . . . 96 295 . . . . . Ramming 62 | . 39 . . . . . . . 15 . . . . 8 . . Kinetic 12999 | . 439 14 1479 . 1196 . 558 189 2261 . 776 . . 5912 86 89 Thermal 2207 | 12 297 35 163 . . . . . . . 205 . . 1495 . . Explosive 1678 | . 897 . 47 . . . . . . . . . . 734 . . Electromagnetic 111 | . . . 111 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 391 | . . . . . . . . . . 96 295 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 4 . 1 . . . . . . . . 16 16 16 Average Corruption 4 | . 2 2 3 . 1 . . . . . . . . 5 16 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 61 | . 10 1 14 . 1 . . . . . . . . 28 6 1 Message Errors 11 | . 1 . 3 . 1 . . . . . . . . 3 3 . Matter Fused 15 | . 3 . 2 . . . . . . . . . . 10 . . Heat Flow Errors 8 | . 1 1 2 . . . . . . . . . . 4 . . Energy Discharges 8 | . 1 . 4 . . . . . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . 2 . 2 . . . . . . . . . . 2 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . Misfires 2 | . 1 . . . . . . . . . . . . 1 . . Alerts 1 | . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . 1 . . . . . . . . . . 3 . . Overload Shots 3 | . . . . . . . . . . . 3 . . . . . Overflow Damage 257 | . 83 . . . . . . . . . . . . 174 . . Projectiles 58 | . . . . . . . . . . . . . . 58 . . Explosions 199 | . 83 . . . . . . . . . . . . 116 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 9 | . 1 . . . . . . . . . . . . 8 . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 8 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . . . 7 . . . . 201 . . Shots 2 | . . . . . . . . . . . . . . 2 . . Rammed 12 | . 5 . . . . . . . 2 . . . . 5 . . Targets Rammed 13 | . 6 . . . . . . . 2 . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 639 | . 190 166 449 . 164 . 330 71 369 . 639 . . 468 . . Average Temperature 105 | . 48 128 124 . 72 . 146 46 121 . 173 . . 108 . . Received Heat Transfer 2415 | . 129 . 243 . 32 . . . 879 9 71 . . 1052 . . Effects 19 | . . . 9 . . . . . 1 . 7 . . 2 . . Shutdowns 2 | . . . 1 . . . . . . . . . . 1 . . Energy Bleed 5 | . . . 3 . . . . . 1 . . . . 1 . . Interference 2 | . . . 2 . . . . . . . . . . . . . Matter Decay 3 | . . . 2 . . . . . . . 1 . . . . . Damage (minor) 3 | . . . 1 . . . . . . . 2 . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . Siege Activations 3 | . . . . . . . . . 1 . . . . 2 . . Total Turns 48 | . . . . . . . . . 21 . . . . 27 . . Longest Duration 21 | . . . . . . . . . 21 . . . . 18 . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . . . 1 . . . . 5 . . Heat Transferred 4128 | 25 673 74 333 . . . . . . . 285 . . 2738 . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Maximum Alert Level 3 | . . . 1 . 1 . . . 3 2 2 1 . 3 . . Low Security (%) 61 | 100 100 . 97 100 81 100 100 100 7 . . . 100 29 . . Level 1 16 | . . . 2 . 18 . . . 11 . 41 100 . 32 . . Level 2 14 | . . . . . . . . . 27 100 58 . . 24 . . Level 3 6 | . . . . . . . . . 54 . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . 1 . . . . . Peak Influence 1073 | 5 181 . 210 92 273 142 70 133 1073 505 682 357 89 971 . . Initial 505 | . . . 28 92 8 142 40 14 93 505 312 357 89 . . . Average 232 | . 59 . 103 53 99 88 41 45 716 472 500 309 33 347 . . Influence Increases 5408 | 5 593 . 589 . 275 105 70 209 1250 21 390 . . 1791 70 40 Destroy 0b10 Robot/C 2820 | . 300 . 340 . 220 . . 80 620 . 280 . . 880 60 40 Destroy 0b10 Robot/NC 190 | 5 50 . 30 . . . . 10 . 5 . . . 90 . . Destroy Leader 488 | . 66 . 102 . 40 . . 12 30 . 50 . . 178 10 . Allied During Kill 585 | . . . . . . . . 102 483 . . . . . . . Successful Hack 126 | . 21 . 16 . . 5 . . . 16 . . . 68 . . Disable Machine 420 | . 60 . 60 . . . . . . . 15 . . 285 . . Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . . Destroy Structure 449 | . 21 . 26 . . . 70 5 67 . . . . 260 . . Lose Combat Pursuer 180 | . 75 . 15 . 15 . . . . . 45 . . 30 . . Active Sensor Use 100 | . . . . . . 100 . . . . . . . . . . Influence Decreases 4977 | 5 426 111 441 192 14 261 167 96 420 538 154 425 257 905 398 167 Entered New Map 1999 | . . 81 28 112 4 131 77 6 40 458 134 325 168 . 328 107 Time Decay 2068 | 5 426 30 403 80 . 130 90 70 . 80 . 100 59 525 70 . Lost Part 670 | . . . 10 . 10 . . . 160 . 20 . 30 380 . 60 Lost Ally 240 | . . . . . . . . 20 220 . . . . . . . Squads Dispatched 24 | . 2 . 3 . 2 2 . . . . 2 . . 13 . . Investigation 3 | . . . . . . 2 . . . . . . . 1 . . Extermination 5 | . . . . . . . . . . . . . . 5 . . Reinforcement 14 | . 2 . 3 . 2 . . . . . 2 . . 5 . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses 2 | . . . . . . 1 . . 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Distress Signals 7 | . 3 . 2 . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 222 | . 35 . 27 . 10 . 5 6 39 1 15 1 6 69 4 4 Peak Tracking Total 10 | . 5 . 4 . 4 . 3 3 9 1 7 1 6 10 4 4 Tactical Retreats 11 | . 4 . 1 . 1 . . . . . 3 . . 2 . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Traps Triggered 8 | . 1 . 3 . 1 1 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Machines Disabled 29 | . 4 . 4 . . . . . 1 . 1 . . 19 . . Max in Single Turn 4 | . 2 . 1 . . . . . 1 . 1 . . 4 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Machines Accessed 27 | . 6 . 6 1 . 2 . 1 . 3 . 2 . 6 . . Terminals 19 | . 5 . 5 1 . 1 . . . 2 . 2 . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . 1 . . . 1 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . . Total Hacks 72 | . 15 . 16 2 . 9 . 2 . 8 . 6 . 14 . . Successful 33 | . 9 . 6 1 . 4 . 1 . 3 . 2 . 7 . . Failed 39 | . 6 . 10 1 . 5 . 1 . 5 . 4 . 7 . . Catastrophic 6 | . . . 3 . . . . . . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 6 . 7 . . 1 . . . 4 . 3 . . . . Terminals 53 | . 11 . 14 2 . 6 . . . 7 . 6 . 7 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . 4 . . . . 3 . . . 1 . . . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . 2 . . . . . . . . Terminal Hacks 14 | . 2 . 4 1 . 2 . . . 2 . 1 . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . 1 . 1 . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 4 . . . . 1 . . . 1 . . . 5 . . Scan Component 6 | . 2 . . . . 1 . . . . . . . 3 . . Repair 4 | . 2 . . . . . . . . . . . . 2 . . Refit 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 1 . . 1 . . . . . 1 . . . . Terminals 6 | . 3 . 1 . . 1 . . . . . 1 . . . . Botnet 6 | . 3 . 1 . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 6 1 . 2 . 1 . 2 . 2 . 6 . . Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . 1 . . Time 192 | . 52 . . . . . . . . . . . . 140 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Total Allies 19 | . . . . . . . 19 . . . . . . . . . Largest Group 19 | . . . . . . . 19 15 14 . . . . . . . Highest-Rated Group 702 | . . . . . . . 702 596 571 . . . . . . . Highest-Rated Ally 50 | . . . . . . . 50 50 50 . . . . . . . Initial Warlord ECA Mod 18 | . . . . . . 9 9 9 9 9 9 18 18 18 18 18 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 256 | . . . . . . . 131 26 99 . . . . . . . Total Damage 8460 | . . . . . . . 4930 444 3086 . . . . . . . Kills 38 | . . . . . . . 10 5 23 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Active Infowar (turns) 1759 | . . . . 156 . 265 186 155 370 . . . 41 426 142 18 Sensors 136 | . . . . . . . . . . . . . . . 132 4 A.S.S. 976 | . . . . . . 265 186 155 370 . . . . . . . Structural 112 | . . . . . . . . . . . . . . . 94 18 Machine Analysis 742 | . . . . 156 . . . . . . . . . 426 142 18 Cloaking 41 | . . . . . . . . . . . . . 41 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Turns Passed 7244 | 35 1431 72 1086 170 305 266 186 155 401 178 511 208 197 1883 142 18 Spaces Moved 4383 | 14 677 62 777 98 142 230 119 116 229 188 225 117 161 905 322 1 Core 199 | . . . . . . . . . 45 41 . . 88 19 6 . Treads 1382 | 13 539 . . 98 7 . . . 10 . 220 117 73 305 . . Legs 582 | 1 . . . . . . . . . . . . . 581 . . Wheels 1903 | . 138 62 777 . 135 230 119 116 174 147 5 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 317 | . . . . . . . . . . . . . . . 316 1 Fastest Speed 32 | 120 105 105 90 162 115 115 115 110 50 50 85 170 50 50 32 35 Average Speed 120 | 157 148 105 104 162 118 115 115 113 101 81 168 170 115 140 32 35 Slowest Speed 650 | 160 160 105 105 162 162 115 115 115 160 105 170 170 170 650 50 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 94 8 53 2 73 9 74 5 36 7 54 3 76 24 57 1 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . 1 . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . . . . 1 . Spaces Dug 9 | . . . 1 . . . . . . . . . . 8 . . Terrain Destroyed 202 | . 22 . 19 . . . 1 . . . . . . 156 4 . Melee 1 | . . . 1 . . . . . . . . . . . . . Projectile 75 | . . . . . . . 1 . . . . . . 70 4 . AOE 126 | . 22 . 18 . . . . . . . . . . 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac Upp Upp Total 5796 | 25 984 64 999 112 261 233 159 134 332 208 320 128 175 1297 353 12 Wait 670 | . 213 1 98 . 54 . 26 10 21 9 22 . . 205 11 . Move 4365 | 13 676 61 776 97 141 230 118 115 228 187 224 117 160 904 317 1 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 83 | 1 10 . 24 3 12 1 2 1 2 1 7 2 2 12 3 . Fast Attach 80 | . 6 . 3 . 3 . . 1 6 6 14 1 1 35 3 1 Attach 62 | 1 2 . 5 6 1 1 . . 10 1 5 3 3 13 7 4 Detach 31 | 1 5 . 3 . 4 . . . 2 1 2 2 . 6 5 . Swap 53 | 2 5 . 15 . 6 . 1 1 . . 6 2 1 14 . . Drop 97 | 5 5 . 21 6 14 1 2 1 2 2 15 1 8 14 . . Fire 331 | 2 56 2 53 . 26 . 10 5 59 . 18 . . 89 5 6 Melee 9 | . . . 1 . . . . . . 1 7 . . . . . Ram 2 | . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . 6 . . . . . . . . . . . . 5 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 4) 629 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Repaired Lgt. Treads 839 | -10/Materials | Repaired Lgt. Treads 938 | -10/Materials | Discovered new exit (range 9) 1157 | -10/Materials | Discovered new exit (range 11) 1275 | -10/Materials | Discovered new exit (range 4) 1467 | -10/Materials | Entered Subcaves 1468 | -10/Subcaves | Approached by a straggling Scientist 1477 | -10/Subcaves | Learned Materials stockpile data 1531 | -10/Subcaves | Discovered new exit (range 7) 1539 | -10/Subcaves | Entered Materials 1539 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1894 | -8/Materials | Build established: Gunner 1902 | -8/Materials | Discovered new exit (range 9) 2583 | -8/Materials | Build established: Tank 2625 | -8/Materials | Entered Factory 2625 | -7/Factory | Evolved 2 slots: Utility x2 2795 | -7/Factory | Identified exit to DSF 2795 | -7/Factory | Entered DSF 2833 | -7/DSF | Additional patrols routed to DSF 2994 | -7/DSF | Found Prototype Device 3054 | -7/DSF | Sterilization system engaged 3058 | -7/DSF | Discovered new exit (range 15) 3074 | -7/DSF | Ambient heat levels rising (+10) 3089 | -7/DSF | Ambient heat levels rising (+10) 3100 | -7/DSF | Entered Factory 3100 | -6/Factory | Evolved 2 slots: Utility x2 3101 | -6/Factory | Identified Active Sensor Suite 3350 | -6/Factory | Build established: Skirmisher 3366 | -6/Factory | Sucked down chute 3366 | -6/Factory | Entered Waste 3385 | -6/Waste | Spotted C-40 Crusher 3390 | -6/Waste | Spotted C-40 Crusher 3400 | -6/Waste | Spotted C-40 Crusher 3413 | -6/Waste | Warlord forces began an assault 3416 | -6/Waste | Allies destroyed C-40 Crusher 3422 | -6/Waste | Allies destroyed C-40 Crusher 3428 | -6/Waste | Allies destroyed C-40 Crusher 3438 | -6/Waste | Spotted C-40 Crusher 3445 | -6/Waste | Allies destroyed C-40 Crusher 3450 | -6/Waste | Spotted C-40 Crusher 3458 | -6/Waste | Allies destroyed C-40 Crusher 3487 | -6/Waste | Lost 4 allies 3519 | -6/Waste | Discovered new exit (range 12) 3530 | -6/Waste | Identified exit to Factory 3552 | -6/Waste | Entered Factory 3552 | -6/Factory | Accompanied by 15 allies 3681 | -6/Factory | Identified exit to Garrison 3707 | -6/Factory | Entered Garrison 3707 | -6/Garrison | Accompanied by 14 allies 3775 | -6/Garrison | Triggered checkpoint 3811 | -6/Garrison | Garrison Relay disabled 3936 | -6/Garrison | Spotted B-75 Beast 3951 | -6/Garrison | Destroyed B-75 Beast 4011 | -6/Garrison | Lost 13 allies 4072 | -6/Garrison | Core integrity fell below 50% 4085 | -6/Garrison | Released all parts (4) 4101 | -6/Garrison | Discovered new exit (range 15) 4103 | -6/Garrison | Core integrity fell below 20% 4108 | -6/Garrison | Entered Factory 4108 | -5/Factory | Evolved 2 slots: Utility x2 4116 | -5/Factory | Lost 15 parts (3p4n1u7w) 4285 | -5/Factory | Identified exit to DSF 4286 | -5/Factory | Entered DSF 4323 | -5/DSF | Additional patrols routed to DSF 4338 | -5/DSF | Build established: Mutant 4537 | -5/DSF | Discovered new exit (range 12) 4569 | -5/DSF | Sterilization system engaged 4589 | -5/DSF | Ambient heat levels rising (+10) 4604 | -5/DSF | Ambient heat levels rising (+10) 4619 | -5/DSF | Ambient heat levels rising (+10) 4631 | -5/DSF | Destroyed 10 combat bots 4634 | -5/DSF | Ambient heat levels rising (+10) 4649 | -5/DSF | Ambient heat levels rising (+10) 4664 | -5/DSF | Ambient heat levels rising (+10) 4679 | -5/DSF | Ambient heat levels rising (+10) 4686 | -5/DSF | Build established: Scavenger-Gunner 4694 | -5/DSF | Ambient heat levels rising (+10) 4709 | -5/DSF | Ambient heat levels rising (+10) 4724 | -5/DSF | Ambient heat levels rising (+10) 4739 | -5/DSF | Ambient heat levels rising (+10) 4754 | -5/DSF | Ambient heat levels rising (+10) 4769 | -5/DSF | Ambient heat levels rising (+10) 4784 | -5/DSF | Ambient heat levels rising (+10) 4795 | -5/DSF | Identified exit to Factory 4797 | -5/DSF | Entered Factory 4797 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5005 | -4/Factory | Sucked down chute 5005 | -4/Factory | Entered Waste 5023 | -4/Waste | Spotted C-40 Crusher 5041 | -4/Waste | Spotted C-40 Crusher 5062 | -4/Waste | Spotted C-40 Crusher 5081 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5081 | -4/Waste | Spotted C-40 Crusher 5119 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5125 | -4/Waste | Spotted C-40 Crusher 5139 | -4/Waste | Spotted C-40 Crusher 5180 | -4/Waste | Discovered new exit (range 12) 5200 | -4/Waste | Identified exit to Factory 5202 | -4/Waste | Entered Factory 5350 | -4/Factory | Repaired Broken Adv. Heavy Siege Treads 5780 | -4/Factory | Destroyed 7 combat bots 6087 | -4/Factory | Lost 3 parts (2n1w) 6209 | -4/Factory | System corruption reached 10% 6354 | -4/Factory | Lost 5 parts (1n1u3w) 6610 | -4/Factory | Destroyed 7 combat bots 6613 | -4/Factory | Spotted B-86 Titan 6648 | -4/Factory | Lost 6 parts (1p2n1u2w) 6722 | -4/Factory | Lost 3 parts (1u2w) 6880 | -4/Factory | Discovered new exit (range 13) 6912 | -4/Factory | Identified exit to Upper Caves 6952 | -4/Factory | First assault squad dispatched 7022 | -4/Factory | Garrison activated, responded to threat 7045 | -4/Factory | Core integrity fell below 50% 7082 | -4/Factory | Core integrity fell below 20% 7085 | -4/Factory | Entered Upper Caves 7099 | -4/Upper Caves | Met a Warlord Commander 7100 | -4/Upper Caves | Learned location of Warlord (-4) 7101 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7113 | -4/Upper Caves | Lost 13 parts (2p3n4u4w) 7116 | -4/Upper Caves | Found Encrypted Comm Array 7223 | -4/Upper Caves | Discovered new exit (range 16) 7227 | -4/Upper Caves | Identified exit to Upper Caves 7227 | -4/Upper Caves | Entered another Upper Caves area 7245 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07218_ Found Mak. Heat Sink. 07218_ Found 50 Matter. 07219_ 9W|K=M%3VRNCREEKP/OW6Q1SW 07219_ Acquired Mak. Heat Sink. 07223_ EXIT=FOUND 07224_ G3-PDV(k) breaks down the debris. 07227_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 07229_ Enh. Coil Gun destroyed. 07231_ Adv. Sensor Array destroyed. 07231_ VTOL Module destroyed. 07233_ Lgt. Nuclear Core destroyed. 07233_ S-27 Virus destroyed. 07235_ Acquired Autogun. 07236_ System corrupted: Component data lost. 07237_ Core Analyzer destroyed. 07237_ VTOL Module destroyed. 07239_ VTOL Module fries itself beyond repair. 07239_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????################???????????? | | ?????????????????????#### ###########???????????? | | ?????????????????????###%@ ###??????????? | | ????????????????????### % ##??????????? | | ???????????????????###s ####### ##??????????? | | ???????????????????## s ######## ? ##??????????? | | ???????????????????## #### ????????????????????? | | ???????????????????## ######?????????????????????? | | ???????????????????## ###????????????????????????? | | ???????????????????## ???????????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 38 Energy Capacity 385 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Corruption Containment 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 50% | -10/Materials Adv. Heavy Siege Treads | 8% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TrackerTransdimensionalSteel Manual? 0 Play Time 01:40:08 Cumulative 78.2 hours Start 2026.03.30 @ 13:30:16 End 2026.03.30 @ 16:04:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e901215d-fc3c-4684-8a69-e1d4e0716bb4