Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 01:24:48 Player: Savant Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (494) 2470 Value Destroyed (25619) 25619 Prototype IDs (386) 7720 Alien Tech Used (10) 2000 Bonus (49910) 49910 TOTAL SCORE: 98419 Bonus ------- High Alert Combat Kills 6283 Follower Combat Kills 11959 Hunted by Unchained 500 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1166 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -498 Cogmind --------- Core Integrity 0/1600 Matter 131/300 Energy 758/1200 System Corruption 1% Temperature Cool (0) +ITN Movement Walking (120) +NEM 1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON (6) ------- Enhanced Quantum Rifle Neutron Cannon Graviton Cannon > --- INVENTORY (20) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Energy Well (600) Advanced Matter Compressor (400) High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Graphene Brace Advanced Force Field Advanced System Shield > --- WEAPON ----------- Null Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Energy Well Advanced Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Kinecellerator Advanced Point Defense System Long-range Tractor Beam Advanced Trap Extractor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Integrated Thermoelectric Network Navigation Efficiency Matrix Vortex Shotgun Vortex Shotgun Compact HERF Cannon Vortex Driver Vortex Driver Hellfire Missile Launcher Plasma Lance [Rating: 253] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion High-density Centrium Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel High-density Centrium Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced System Shield Protection Heavy Regenerative Plating Weapon 1B-0RG's Assimilator Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . 2 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 2 . . Weapon 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 337 | 8 14 9 20 8 9 7 16 4 8 . 5 14 16 29 3 . 17 2 17 3 1 1 . 5 7 7 3 9 6 67 22 Power 41 | 1 2 1 2 2 2 1 3 . . . . 1 3 2 . . 4 . 1 . . . . . . 1 . 4 2 7 2 Engine 8 | 1 . 1 1 . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . Core 13 | . 2 . 1 2 2 1 . . . . . 1 2 1 . . 1 . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . 4 2 7 2 Propulsion 78 | 2 2 3 5 3 3 3 5 2 2 . . 4 5 7 1 . 4 1 4 . . . . . . 2 . . . 17 3 Treads 41 | 2 2 3 3 2 1 2 4 2 1 . . . 5 3 . . . . . . . . . . . 2 . . . 9 . Leg 13 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 7 3 Wheel 21 | . . . 2 1 2 1 1 . 1 . . 4 . 2 1 . . 1 4 . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 121 | 3 5 1 8 1 2 1 2 . 3 . 3 4 5 10 1 . 5 1 8 3 . 1 . 5 5 3 2 3 3 21 12 Device 66 | 2 3 1 3 . 1 1 . . 1 . 2 3 3 6 1 . 2 1 5 2 . 1 . 2 4 1 2 1 1 10 7 Storage 14 | 1 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 2 Processor 16 | . . . 2 . . . . . 1 . . . 1 1 . . 1 . 2 . . . . 1 . 1 . 2 1 2 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Protection 22 | . . . 2 1 1 . 2 . 1 . 1 1 1 1 . . 2 . . 1 . . . 1 1 1 . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 5 4 5 2 2 2 6 2 3 . 2 5 3 10 1 . 4 . 4 . 1 . . . 2 1 1 2 1 22 5 Energy Gun 38 | 2 . 1 2 1 2 1 5 1 . . 2 3 . 5 . . 1 . . . 1 . . . 1 . . . . 7 3 Energy Cannon 12 | . . 1 . . . . . . . . . 1 . 1 . . 1 . 2 . . . . . 1 . 1 . . 2 2 Ballistic Gun 7 | . 1 . . . . 1 . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . 3 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 11 . Launcher 7 | . . . 1 1 . . . . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . Special Weapon 6 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . Impact Weapon 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 1 . 1 . . 1 . . . . 1 10 . . 9 . 3 . . 1 . . 3 1 1 5 . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 18 . Parts Lost 124 | . 1 2 1 5 2 3 1 1 5 . 5 4 9 6 1 . 4 3 1 . 1 . . . . . . 2 5 23 39 Power 22 | . 1 1 1 1 . 1 1 1 . . . 1 2 . . . . 1 . . . . . . . . . 2 2 3 4 Propulsion 26 | . . . . 1 1 1 . . 3 . 1 1 3 2 . . . . . . . . . . . . . . 1 7 5 Utility 43 | . . 1 . 2 . 1 . . 2 . 1 . 3 2 . . 1 1 1 . 1 . . . . . . . 2 7 18 Weapon 33 | . . . . 1 1 . . . . . 3 2 1 2 1 . 3 1 . . . . . . . . . . . 6 12 Highest Loss Streak 20 | . 1 1 1 2 1 1 1 1 4 . 4 2 2 2 1 . 4 1 1 . 1 . . . . . . 1 4 15 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 18 | 5 13 13 13 14 16 16 18 18 18 21 18 19 19 19 19 20 19 20 21 22 21 21 21 21 22 22 23 22 22 18 15 Power . | . 1 . . . . . . . 1 1 1 . . . 1 1 1 2 . . . . . . . . . . . . . Propulsion 2 | 3 4 3 2 3 3 3 3 2 1 1 . 1 2 3 2 2 2 1 1 2 2 2 2 1 . . . 1 2 1 2 Utility 7 | . 2 2 4 5 4 5 7 5 6 9 9 8 6 8 10 10 9 9 9 10 9 10 10 10 11 11 9 8 7 7 5 Weapon 5 | 1 4 5 5 4 6 5 6 6 6 7 5 5 5 3 2 3 4 5 7 8 8 8 7 7 7 8 7 7 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | 1 8 4 3 . 7 2 2 2 1 . . 2 3 5 2 . 3 . 7 1 1 3 . . 7 2 4 4 1 4 4 Power 10 | . 1 1 1 . 1 . . . 1 . . . 1 1 1 . 1 . 1 . . . . . . . . . . . . Propulsion 14 | . 3 1 . . 2 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 3 Utility 29 | . . 1 1 . 2 . 2 2 . . . . 1 2 . . 1 . 1 1 1 2 . . 4 2 1 1 1 3 . Weapon 24 | 1 3 . 1 . 2 1 . . . . . 2 1 1 1 . 1 . 5 . . 1 . . 2 . 2 . . . . Tool/Special 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Average Slot Usage (%) 82 | . 99 99 88 89 90 83 83 84 84 85 88 91 87 88 93 94 90 76 74 74 74 74 75 76 76 71 69 73 74 71 86 Engine 1 | . 2 5 2 2 . . 1 6 7 7 7 3 1 4 . . . . . . . . . . . . . . . . . Core 2 | . 11 8 5 6 9 9 5 . . . . 2 4 . 5 5 . 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 3 4 5 5 5 5 4 4 7 8 10 10 8 6 Treads 10 | . 28 28 25 18 18 18 15 15 13 14 13 6 8 14 6 5 1 . . . . . . . . 3 4 4 3 7 . Leg 1 | . . . . . . . . . . . . . . . . . 7 11 7 . . . . . . . . . . 2 21 Wheel 11 | . . . 9 17 17 11 7 6 6 7 7 16 9 2 14 16 15 16 17 25 25 25 25 26 27 17 16 16 14 2 . Device 10 | . 14 13 5 8 9 9 7 7 4 7 7 12 13 12 11 11 11 7 12 14 14 13 14 11 12 12 11 10 10 10 13 Storage 6 | . 14 14 9 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 3 Processor 7 | . . . 4 . . . . . 6 7 7 6 8 13 11 11 11 11 12 10 10 10 10 13 13 12 12 13 15 11 12 Protection 6 | . . . 8 9 9 9 14 14 9 7 10 12 8 1 5 5 4 8 5 5 5 5 5 5 4 4 4 4 3 5 4 Energy Gun 10 | . 7 9 14 16 16 16 21 23 23 21 22 22 21 17 24 22 14 1 . . . . . . . . . . . 4 18 Ballistic Cannon 2 | . 14 13 2 . . . . . . . . . . . 1 5 3 . . . . . . . . . . . . 5 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 3 . . Peak Build Rating 253 | 10 12 17 44 44 48 52 62 69 67 66 68 77 95 134 140 139 181 182 204 204 203 201 201 213 217 234 240 242 253 253 251 Average Rating 133 | 7 10 11 37 42 45 48 57 64 65 66 64 73 86 111 137 138 150 180 200 200 197 197 198 208 210 228 234 235 245 224 227 On Entrance 127 | . 9 10 17 44 42 48 46 62 66 66 66 65 77 94 134 139 137 180 181 198 203 197 201 198 207 209 234 236 236 241 248 Avg Prop Armor Cover (%) 8 | . . . 9 9 9 9 8 8 8 8 9 4 10 14 11 10 8 6 5 . . . . . . 7 8 8 9 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 377 | 13 32 38 117 122 116 120 126 130 130 127 127 124 119 140 134 134 173 170 203 203 201 200 205 212 207 229 250 232 235 377 179 Greatest Support 245 | 40 40 40 80 24 24 28 28 99 28 28 28 52 170 178 60 60 60 60 92 92 92 92 92 108 108 108 72 72 72 245 186 Greatest Overweight (x) 9 | . . . 9 9 9 4 4 4 4 4 4 4 9 3 3 2 3 2 3 2 2 2 2 2 1 3 3 4 3 4 1 Average Overweight (x) 2 | . . . 2 4 4 4 4 3 4 4 4 2 1 1 2 2 1 2 2 1 1 2 2 1 1 2 3 2 2 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 23 | 7 14 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 20 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 22 | 5 13 14 22 23 24 24 24 24 22 25 22 23 24 24 24 25 24 23 24 24 24 24 24 24 24 24 24 24 24 20 15 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Final Carried 25 | 8 15 15 25 22 25 22 25 25 25 25 22 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 20 6 Class Distribution -------------------- 38% | Mutant 13% | Trapper-Assassin 11% | Tank 9% | Trapper-Mutant 8% | Executioner 5% | Scavenger-Executioner 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Commander-Executioner | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Trapper-Mutant | -4/Zhirov Trapper-Mutant | -3/Proximity Caves Trapper-Assassin | -3/Research Trapper-Assassin | -3/Testing Trapper-Assassin | -2/Research Trapper-Assassin | -2/Quarantine Trapper-Assassin | -2/Section 7 Trapper-Assassin | -1/Access Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 32343 | 280 416 452 431 578 360 553 275 438 206 . 230 215 553 1280 232 126 1108 1195 3206 764 1221 99 223 2643 1761 226 1464 4893 3453 3127 335 Remotely 9143 | . . . . . . . . . . . . . . . 34 . . . 1648 309 698 . . 1215 200 . 458 2852 1729 . . Salvage Created 21722 | 188 505 294 1723 1154 1005 1405 595 1126 731 . 380 641 1944 2133 107 217 381 47 400 148 62 . . 354 1098 . 419 519 750 2239 1157 Parts 932 | 15 29 22 84 67 50 76 40 32 20 . 13 33 74 91 . 2 21 7 18 9 5 . . 12 35 . 5 29 27 58 58 Haulers Intercepted 16 | . 1 . 5 . 2 . 1 . . . . 1 . 3 . . . . 2 . . . . . 1 . . . . . . Recyclers Shooed 15 | . 5 . . . . . . . . . . . . 4 . . . . 1 . . . . 3 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 165 | . . 19 . . . . . 30 26 . 10 . . . 2 2 . 47 . 4 20 . 5 . . . . . . . . Prevented 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 399 | . 11 11 28 31 19 34 11 18 21 . 11 8 37 42 2 4 13 3 4 3 3 . . 3 4 . 2 8 10 45 13 Melee 11 | . . . . 3 1 . . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 2 . . Guns 204 | . 7 3 17 9 8 22 11 17 13 . 10 7 25 18 2 4 6 . . . . . . . . . . . . 14 11 Cannons 45 | . 4 7 4 . . . . . . . . . . 2 . . 2 . 2 3 1 . . . . . . 2 1 16 1 AOE 115 | . . . 6 15 9 11 . . 8 . . . 12 19 . . 5 3 1 . 2 . . 2 3 . . 4 3 12 . Classes Destroyed 25 | 2 6 1 2 4 2 2 . 2 . . . . . . . . . . . . . . . . . . 1 1 . 2 . Worker 11 | . 2 . 3 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 . Builder 17 | . . . 2 . . . . . . . . 3 . 4 . . . . . . . . . . 3 . . 5 . . . Tunneler 8 | 4 . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 16 | . 1 . 5 . 2 . 1 . . . . 1 . 3 . . . . 2 . . . . . 1 . . . . . . Recycler 14 | 1 1 . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 5 . . . 1 1 . Minesweeper 5 | . . . . . . . . 1 1 . . . . . . . . 1 . 2 . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Watcher 8 | . 2 . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Swarmer 113 | . 3 4 7 6 . 17 3 4 8 . 6 . 20 15 . . 5 3 1 . 2 . . . . . . . 1 8 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Grunt 119 | . 8 3 17 9 10 8 1 9 9 . 2 3 9 9 . . 2 . 1 . . . . . 3 . 1 2 5 8 . Brawler 14 | . . . . 3 4 . . 1 2 . . 1 . 2 . . . . . . . . . . . . . . . 1 . Duelist 11 | . . . . 3 . . . 2 1 . 1 . 1 1 . 2 . . . . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 28 | . . . 4 7 3 2 3 1 1 . 1 . 3 . 1 1 . . . . . . . . . . . . . 1 . Specialist 7 | . . . . . . 2 . . . . . . . 2 . . 1 . . . . . . . . . . 1 . 1 . Hunter 35 | . . . . . . 3 . . . . . 2 2 4 . 1 . . 1 . 1 . . 2 1 . . 1 4 13 . Programmer 38 | . . . . 2 . 2 4 . . . . 2 1 9 . . 2 . 2 . . . . . . . . 5 . 9 . Behemoth 6 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | 2 4 4 6 11 5 6 5 4 13 . 3 5 10 14 1 3 5 3 2 3 2 . . 1 5 . 2 6 3 25 3 Combat Bots Only 23 | . 3 4 5 11 5 6 5 4 13 . 3 2 10 10 1 3 5 3 2 3 2 . . 1 3 . 1 3 3 23 3 Max Kills in Single Turn 6 | 1 2 1 3 3 4 3 2 2 6 . 1 1 2 5 1 1 3 2 1 1 2 . . 1 3 . 1 2 1 4 1 Gunslinging 1 | . . . . . . . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 3 4 3 . . 6 . . . 2 4 . . 3 2 1 . 2 . . 1 2 . . 2 1 4 . Melee 1 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3507 | . 51 63 99 102 87 150 116 77 79 . 111 55 235 187 7 9 99 47 60 25 29 . . 36 40 . 37 199 208 361 938 Missed 1146 | . 12 22 29 29 20 45 33 23 23 . 39 17 92 49 . 3 25 9 21 9 7 . . 7 12 . 5 47 62 101 405 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 2361 | . 39 41 70 73 67 105 83 54 56 . 72 38 143 138 7 6 74 38 39 16 22 . . 29 28 . 32 152 146 260 533 Melee 25 | . . . . 4 2 . . 3 . . . . 3 . . . 9 . . . . . . . . . . . . 2 2 Projectile 2336 | . 39 41 70 69 65 105 83 51 56 . 72 38 140 138 7 6 65 38 39 16 22 . . 29 28 . 32 152 146 258 531 AOE 20 | . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . 1 1 1 . 11 . Critical Strikes 101 | . . . 5 2 1 2 . 4 . . 4 1 5 5 1 . 3 3 3 . 1 . 1 1 1 1 2 10 9 14 22 Actively Blocked 42 | . . . . . . . . 1 . . . . . . . . . . 3 . 1 . 1 1 1 1 2 8 9 14 . Part Disruptions 21 | . . . . . . . . . . . . . . 8 . . . . . . . . . 1 . . . 2 1 3 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 44536 | . 455 652 1097 1333 1177 1431 856 1057 1044 . 1296 568 2073 2415 217 117 2096 888 1137 216 247 . 32 470 420 32 697 2600 2579 8056 9278 Core 5781 | . 87 122 82 144 106 76 91 118 56 . 161 73 212 217 45 18 363 63 264 24 54 . . 58 78 . 97 534 400 1200 1038 Absorbed by Shields 13915 | . . . . . . 26 . . . . . 38 . 19 . . 48 . 287 134 177 . 33 428 352 13 515 1816 1484 464 8081 Reduced by Siege Mode 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Redirected to Shielding 363 | . . . . . . . 51 16 10 . 12 . 24 . . . . . 51 . . . . . . . . . . . 199 Ignored by Resistances 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 343 Regen/Repaired (Parts) 8283 | . . . . . 592 . . . . . . 543 . . . . 152 250 327 23 72 . . 189 141 90 392 2249 751 1915 597 Core Remaining (%) 52 | 100 . 16 . . . 25 . . . . 39 . 66 . . . . 29 . . . . 70 . 89 . . 36 . . . Volleys Fired 1202 | 12 64 38 65 69 33 99 23 46 26 . 23 23 116 66 11 8 41 7 28 7 13 3 5 31 10 7 6 31 33 136 122 Largest 6 | 2 2 2 2 2 2 2 3 4 4 . 4 4 4 5 5 5 5 1 1 1 1 1 1 1 1 1 1 1 1 6 6 Hottest 520 | 80 100 140 90 90 100 88 170 185 185 . 205 215 250 476 476 431 452 88 81 60 81 7 35 81 130 10 130 130 130 341 520 Shots Fired 2685 | 24 120 66 126 104 65 174 67 147 80 . 87 63 288 180 29 32 87 7 29 7 14 3 6 30 11 7 6 34 32 153 607 Gun 2100 | 24 82 13 108 90 62 169 67 147 76 . 87 60 277 150 29 29 50 5 . . . . . . . . . . . 50 525 Cannon 459 | . 30 53 16 . . . . . . . . 3 . 18 . 3 17 . 21 5 11 . 6 30 6 . 6 29 28 95 82 Launcher 77 | . . . 2 14 3 5 . . 4 . . . 11 10 . . 3 2 2 2 1 . . . 4 . . 5 3 6 . Special 49 | . 8 . . . . . . . . . . . . 2 . . 17 . 6 . 2 3 . . 1 7 . . 1 2 . Kinetic 289 | . 71 44 18 14 3 25 . . 6 . 19 1 18 26 . 3 17 . . . . . . . . . . . . 11 13 Thermal 1849 | 24 49 22 15 . 27 90 62 147 70 . 58 42 256 142 29 29 50 5 10 5 6 . 6 24 5 . 1 18 9 57 591 Explosive 53 | . . . . . . . . . 4 . . . 11 10 . . 3 2 2 2 1 . . . 4 . . 5 3 6 . Electromagnetic 385 | . . . 93 90 35 59 5 . . . 10 20 3 . . . . . 11 . 5 . . 6 1 . 5 11 19 9 3 Entropic 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . Robot Hit Streak 42 | 3 12 9 24 11 15 18 29 14 14 . 23 9 22 34 12 16 9 3 6 13 14 10 12 14 2 6 3 5 9 42 28 Robot Miss Streak 8 | 4 3 3 4 8 2 3 5 5 4 . 5 2 5 3 2 3 5 4 2 . 2 . . 3 1 1 1 3 3 5 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Secondary Targets 29 | . 1 . 3 . . 3 3 2 3 . 2 1 6 3 . . 1 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 1966 | 12 72 43 104 73 66 127 53 114 56 . 69 54 201 135 21 18 43 8 38 12 9 3 3 18 17 6 5 20 37 117 412 Core Hits 1164 | 6 31 14 78 55 57 67 51 83 63 . 45 29 86 98 9 11 30 6 18 10 4 . . 7 14 . 1 20 18 94 159 Critical Kills 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Critical Parts Destroyed 9 | . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 77 | . 2 3 1 2 . 8 1 7 2 . 1 1 10 7 1 . 5 2 3 . . . . 1 2 . 1 1 . 16 . Burn 36 | . . . . . . 5 1 7 2 . 1 1 10 4 1 . 4 . . . . . . . . . . . . . . Meltdown 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Destroy 6 | . 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . 3 . . . 2 2 . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Melee Attacks 413 | . . 23 18 25 18 21 13 17 1 . 5 14 4 19 11 1 . 7 44 8 5 . 3 8 25 2 16 52 25 28 . Impact 165 | . . 23 18 25 18 21 13 17 1 . 5 14 4 6 . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . 13 11 1 . 7 7 . . . . . . . . . . . . Piercing 209 | . . . . . . . . . . . . . . . . . . . 37 8 5 . 3 8 25 2 16 52 25 28 . Sneak Attacks 35 | . . . . . . 1 1 . . . . 3 . 3 . . . 1 8 2 . . 1 2 8 . 1 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 78112 | 171 875 861 2625 2797 2450 2964 1253 2487 2059 . 1446 1454 6415 7182 724 566 2549 641 2630 949 546 . 126 919 2145 . 284 2301 2729 11938 14026 Guns 39138 | 171 519 206 1674 1005 996 2196 1127 2487 1101 . 1446 1099 4921 2945 724 566 979 84 . . . . . . . . . . . 2958 11934 Cannons 11372 | . 340 655 170 . . . . . . . . . . 341 . . 505 . 383 160 203 . 62 559 . . 224 642 916 4120 2092 Explosions 19625 | . . . 704 1307 1194 631 . . 958 . . 74 1494 3283 . . 1065 296 840 512 343 . . 171 1212 . . 1290 1080 3171 . Melee 7919 | . . . 35 485 260 137 126 . . . . 281 . 613 . . . 261 1407 277 . . 64 189 933 . 60 369 733 1689 . Ramming 58 | . 16 . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5769 | . 563 431 464 1007 659 687 . . 97 . 286 16 256 354 . . 505 . . . . . . . . . . . . 177 267 Thermal 37949 | 171 296 430 677 300 529 1473 1040 2487 1004 . 984 758 4623 2932 724 566 979 84 149 160 129 . 62 547 . . 46 335 266 2545 13653 Explosive 15315 | . . . . . 214 . . . 958 . . . 1494 3283 . . 1065 296 840 512 343 . . . 1212 . . 1290 1080 2728 . Electromagnetic 6574 | . . . 1407 1005 788 667 87 . . . 176 399 42 . . . . . 234 . 74 . . 183 . . 178 307 650 271 106 Impact 1614 | . . . 35 485 260 137 126 . . . . 281 . 290 . . . . . . . . . . . . . . . . . Slashing 849 | . . . . . . . . . . . . . . 323 . . . 261 265 . . . . . . . . . . . . Piercing 5456 | . . . . . . . . . . . . . . . . . . . 1142 277 . . 64 189 933 . 60 369 733 1689 . Entropic 4528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4528 . Highest Corruption 30 | . . . . 2 2 7 . . . . . . . 15 15 15 15 2 3 3 5 5 5 7 7 . 2 18 5 30 1 Average Corruption 6 | . . . . 1 2 6 . . . . . . . 11 15 15 3 2 2 3 4 5 5 6 7 . 1 9 4 13 1 Corruption Purged 49 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 48 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 539 | . . . . 19 21 49 . . . . . . . 37 49 31 9 14 16 25 22 3 22 16 25 . 8 84 7 82 . Message Errors 122 | . . . . 5 3 9 . . . . . . . 10 11 5 2 3 6 6 5 2 5 2 4 . 4 21 . 19 . Matter Fused 145 | . . . . 6 4 12 . . . . . . . 10 16 10 2 3 5 3 8 1 4 3 7 . 2 25 1 23 . Heat Flow Errors 59 | . . . . 1 1 5 . . . . . . . 6 4 2 . 5 2 1 4 . 1 1 5 . 1 10 . 10 . Energy Discharges 62 | . . . . 5 2 3 . . . . . . . 3 7 3 1 . 1 5 2 . 9 2 2 . . 7 1 9 . Parts Rejected 13 | . . . . 1 3 . . . . . . . . . 2 1 . 1 . . . . . . . . . 2 . 3 . Parts Fused 9 | . . . . . . 1 . . . . . . . . 1 . . 1 1 . . . . . 1 . . 2 1 1 . Data Loss (minor) 70 | . . . . 1 5 11 . . . . . . . 3 6 5 3 1 . 7 1 . . 7 3 . . 8 1 8 . Data Loss (major) 18 | . . . . . 1 2 . . . . . . . . 1 1 . . . 3 1 . 2 . 1 . . 3 1 2 . Misfires 14 | . . . . . 1 1 . . . . . . . 1 . 2 1 . 1 . 1 . 1 . 1 . . 3 . 1 . Alerts 8 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 16 | . . . . . . 4 . . . . . . . 4 1 1 . . . . . . . 1 . . . . 1 4 . Overload Shots 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3436 | . . . 18 158 1 101 96 . 29 . . 199 138 291 . . 19 78 511 109 1 . 24 162 433 . . 285 91 692 . Projectiles 551 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 25 446 . Explosions 1178 | . . . 18 36 . 17 . . 29 . . . 138 206 . . 19 78 108 10 1 . . 49 63 . . 136 66 204 . Melee 1707 | . . . . 122 1 84 96 . . . . 199 . 85 . . . . 403 99 . . 24 113 370 . . 69 . 42 . Knockbacks 16 | . 4 2 1 . 2 . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . 3 Impact 6 | . 1 . . . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Kinetic 9 | . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1045 | . . . 90 322 102 54 . . 126 . . . 35 97 . . . . . . . . . . . . . 96 . 123 . Shots 27 | . . . 2 9 4 2 . . 4 . . . 1 1 . . . . . . . . . . . . . 1 . 3 . Rammed 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 72 90 75 293 156 223 224 184 276 290 . 310 105 422 438 407 389 432 231 198 178 270 . 247 171 258 . 294 249 300 311 233 Average Temperature 83 | 28 31 32 103 66 82 93 62 77 94 . 110 45 166 180 136 144 157 95 82 61 82 . 131 45 85 . 131 92 72 57 137 Received Heat Transfer 4857 | . 219 135 531 279 459 285 108 234 306 . 541 87 513 80 51 . 85 141 132 38 . . 4 12 38 . 19 140 72 333 15 Thermoelectric Energy+ 1907 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1888 Effects 19 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 4 Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 Interference 13 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robots Disrupted 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . 1 4 1 1 . . . . . 3 . 1 . . . . 1 . . . . . . . 1 1 4 2 1 Combat Hostiles 17 | . . . 1 4 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 4 2 1 Parts Fried 47 | . . . 6 8 4 4 2 . . . . 9 . 1 . . . . . . . . . . . . 1 1 3 2 6 Impact Corruptions 18 | . . . . 5 1 2 2 . . . . 7 . 1 . . . . . . . . . . . . . . . . . Robots Melted 8 | . . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . 1 1 . 1 . Combat Hostiles 7 | . . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . 1 . . 1 . Parts Melted 73 | 1 1 . . . 1 1 6 10 4 . 3 3 14 12 1 . 1 . 1 1 . . . 1 . . . . . . 12 Heat Transferred 42485 | 400 675 546 775 350 915 2938 1325 4104 1762 . 1504 1071 7653 4186 1158 872 1317 111 188 250 200 . 100 650 . . 25 200 150 1133 7927 Parts Sabotaged 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . 5 6 2 4 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 4 3 5 3 . . . . . 4 4 . . . . 5 . . . . 2 3 2 2 4 3 4 . Low Security (%) 19 | 100 100 . 37 7 . . . . . . . 100 3 . . . . . . . . . . 67 9 41 20 17 . . . Level 1 15 | . . . 62 7 . 9 . . . . . . 4 . . . . . 16 . . . . 25 33 37 56 30 . . . Level 2 15 | . . . . 9 74 14 71 . . . . . 27 . . . . . 20 . . . . 7 11 20 22 5 51 2 . Level 3 20 | . . . . 48 25 33 28 . . . . . 27 55 . . . . 11 . . . . . 45 . . 36 48 19 . Level 4 26 | . . . . 27 . 39 . . . . . . 37 44 . . . . 27 . . . . . . . . 9 . 78 . Level 5 1 | . . . . . . 3 . . . . . . . . . . . . 24 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1863 | 10 152 . 339 1445 765 1743 931 . . . . 87 1418 1512 . . . . 1863 . . . . 419 953 520 528 1184 1071 968 . Initial 914 | . . . 18 196 703 313 914 . . . . 7 . 744 . . . . 333 . . . . 36 215 517 23 243 705 640 . Average 588 | . 63 . 204 919 631 992 578 . . . . 21 906 1085 . . . . 1040 . . . . 135 534 252 292 594 763 853 . Influence Increases 24305 | 25 546 190 942 1319 701 1500 352 535 497 . 275 308 1558 1405 93 90 575 916 2590 97 440 . 135 862 1339 31 1150 2233 988 1863 750 Destroy 0b10 Robot/C 12720 | . 220 140 560 620 380 720 220 380 440 . 220 160 780 880 80 80 500 580 1240 60 260 . 80 400 560 20 600 1020 440 1080 . Destroy 0b10 Robot/NC 740 | 25 35 . 70 . 35 15 25 5 10 . . 25 30 80 . . 5 5 80 10 . . . 40 95 . 15 65 25 45 . Destroy Leader 1758 | . 66 20 134 20 106 40 44 40 40 . 40 44 50 118 10 10 . 40 232 10 40 . 10 86 88 . 82 148 102 138 . Allied During Kill 2865 | . . . . 1 11 15 . 5 7 . . . 20 14 3 . 40 246 500 17 140 . 45 257 357 5 363 413 252 154 . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Successful Hack 347 | . 22 . 15 14 14 23 36 . . . . 28 . 66 . . . . 66 . . . . 22 27 . . 14 . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . 15 . 15 30 75 30 15 . . . . 15 30 60 . . . . 105 . . . . 15 120 . 60 135 . 45 45 Anti-Garrison Action 1350 | . . . . 450 . 500 . . . . . . 400 . . . . . . . . . . . . . . . . . . Destroy Structure 2645 | . 8 . 58 124 65 112 12 . . . . 21 113 172 . . . . 352 . . . . 42 92 6 30 333 139 261 705 Lose Combat Pursuer 990 | . 150 30 60 60 15 45 . 105 . . 15 15 135 15 . . 30 45 15 . . . . . . . . 105 30 120 . Influence Decreases 23945 | 25 546 154 676 176 1664 239 1649 828 650 . 263 320 140 1390 1031 463 436 647 1345 1106 586 620 81 533 802 909 759 1490 1163 1283 1971 Entered New Map 8580 | . . . 18 106 742 169 829 166 30 . . 5 . 674 531 95 122 261 197 658 146 620 . 18 168 403 19 190 471 361 1581 Time Decay 10535 | 25 536 144 498 . 542 . 510 632 530 . 233 285 . 486 470 368 164 336 628 428 410 . 81 325 404 486 510 680 342 482 . Lost Part 1200 | . 10 10 10 50 20 30 10 10 50 . 30 30 90 60 10 . 40 30 10 . 10 . . . . . . 20 50 230 390 Lost Ally 2130 | . . . . 20 60 40 . 20 40 . . . 50 20 20 . 110 20 360 20 20 . . 40 80 20 80 600 300 210 . Purge Threat 1500 | . . . 150 . 300 . 300 . . . . . . 150 . . . . 150 . . . . 150 150 . 150 . . . . Squads Dispatched 129 | . 3 . 4 . 8 . 8 . 1 . . 3 . 11 . . . . 20 . . . . 5 6 1 10 23 15 11 . Investigation 11 | . 2 . 2 . . . 2 . . . . . . . . . . . 2 . . . . . . . . 2 1 . . Extermination 29 | . . . . . . . 3 . . . . 2 . 2 . . . . 4 . . . . 2 2 . 4 6 1 3 . Reinforcement 54 | . 1 . 1 . 2 . 1 . . . . 1 . 6 . . . . 4 . . . . 3 4 1 6 14 5 5 . Assault 23 | . . . . . 3 . 2 . 1 . . . . 3 . . . . 7 . . . . . . . . 1 3 3 . Garrison 12 | . . . 1 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 1 . . Haulers Reinforced 7 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 62 | . 1 . 6 . 3 . . . . . . 1 . 2 . . 2 . 6 . . . . 2 2 6 2 3 5 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 948 | . 27 11 48 32 28 40 15 21 26 . 12 14 42 57 4 4 90 26 59 9 15 . 4 24 28 13 39 79 41 94 46 Peak Tracking Total 21 | . 5 6 7 6 6 6 7 5 9 . 3 5 7 9 3 3 20 5 6 4 4 . 3 5 7 5 7 6 8 21 4 Tactical Retreats 43 | . 4 1 3 4 1 3 . 3 . . 1 1 6 1 . . 2 1 1 . . . . . . . . 5 2 4 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 43 | . 1 2 2 9 . 13 . . . . . 1 4 2 . . 1 . 2 . . . . 1 1 . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Installed 20 | . . 1 . . . . . 8 7 . . . . . . . . . 2 . . . . . . . . . . 2 . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Most Traps Carried 8 | . . 1 . . . . . . . . . . . . . . . 2 2 6 7 7 8 8 8 8 8 8 8 8 . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 79 | . 1 1 1 9 5 9 1 1 1 . . 1 9 4 . . . . 7 . . . . 1 9 . 4 9 . 3 3 Max in Single Turn 2 | . 1 1 1 1 1 2 1 1 1 . . 1 2 1 . . . . 1 . . . . 1 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 . . Garrison Relay 17 | . . . . 7 . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 125 | . 8 2 10 2 8 4 8 . . 4 . 6 . 6 2 2 1 . 14 1 . 5 . 4 9 1 10 10 2 6 . Terminals 76 | . 7 . 6 2 5 4 5 . . . . 4 . 5 1 . . . 8 . . . . 2 6 1 6 7 1 6 . Fabricators 8 | . . . . . . . 3 . . . . . . . . . . . 3 . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 3 3 . . . Garrison Access 9 | . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . 1 . . Total Hacks 297 | . 18 5 24 2 24 9 20 . . 31 . 18 . 9 2 2 1 . 33 1 . 18 . 11 18 1 18 18 4 10 . Successful 158 | . 13 5 14 2 13 3 8 . . 31 . 11 . 5 2 2 1 . 15 1 . 18 . 4 3 . 2 3 1 1 . Failed 138 | . 5 . 9 . 11 6 12 . . . . 7 . 4 . . . . 18 . . . . 7 15 1 16 15 3 9 . Catastrophic 41 | . 2 . 1 . . 2 3 . . . . . . 4 . . . . 5 . . . . 4 4 1 5 6 1 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 18 . 18 . 8 1 8 . . . . 5 . 1 . . 1 . 14 . . . . 1 12 . 9 7 2 10 . Terminals 171 | . 17 . 17 2 17 9 15 . . . . 15 . 8 1 . . . 13 . . . . 9 12 1 12 11 2 10 . Fabricators 17 | . . . . . . . 5 . . . . . . . . . . . 9 . . . . 1 2 . . . . . . Repair Stations 6 | . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . 5 . 3 . . . . . . . . . . . . . 8 . . . . . 2 . 5 7 . . . Garrison Access 12 | . . . 1 . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 2 . 1 . 2 . . Terminal Hacks 101 | . 3 5 2 2 6 3 4 . . 31 . 5 . 4 2 2 1 . 4 1 . 18 . 4 2 . 1 . . 1 . Record 22 | . . 4 . . . . . . . 11 . . . . 1 . . . . . . 6 . . . . . . . . . Part Schematic 16 | . 1 . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . 1 . . . . . . . . 1 2 1 . . 1 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 10 | . . . 1 . 2 . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . Locate Traps 8 | . . . . . 2 . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . 2 . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . Unlock Access 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Unauthorized Hacks 32 | . 10 . 7 . 2 . 3 . . . . 3 . 1 . . . . 4 . . . . . 1 . . 1 . . . Terminals 25 | . 9 . 6 . 2 . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . 1 . . . Assimilate 6 | . 2 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 2 . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . 1 . . . Operators 4 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 89 | . 5 . 7 1 6 3 7 . . . . 3 . 5 . . . . 12 . . . . 4 9 1 9 10 2 5 . Full Trace Events 6 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . 3 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . 1 . . . . . . 11 . . . . . . . . . . . 4 . . 4 . 9 11 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 88 | . . . . . 44 . . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . . . . . 4 . 5 . 2 3 . . 1 7 . . 1 1 . Non-combat 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Combat 21 | . . . . . . . . . . . . . . . . . 3 . 4 . 2 3 . . 1 6 . . 1 1 . Robot Hacks Applied 25 | . . . . . . . . . . . . . . . . . 4 . 6 . 2 3 . . 1 7 . . 1 1 . parse_system 24 | . . . . . . . . . . . . . . . . . 4 . 5 . 2 3 . . 1 7 . . 1 1 . check_alert 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 74 | . . . . 30 . 21 . . . . . . 21 . . . . . . . . . . . . 2 . . . . . Machine Destruction 74 | . . . . 30 . 21 . . . . . . 21 . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . 3 1 3 . 1 2 . . . 2 1 . . 5 2 . . . . . . . . . . . 1 . Allies Hacked 23 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 3 . 3 7 1 2 . Hacks Repelled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 25 | . 1 . . 3 1 3 2 1 2 . . 1 2 1 . . 5 2 . . . . . . . . . . . 1 . Largest Group 5 | . 1 1 . 2 2 3 2 1 2 . . 1 2 1 1 . 5 2 2 . . . . . . . . . . 1 . Highest-Rated Group 258 | . 10 10 . 64 64 71 64 16 48 . . 10 102 41 41 . 258 96 96 . . . . . . . . . . 36 . Highest-Rated Ally 64 | . 10 10 . 39 39 31 32 16 32 . . 10 51 41 41 . 64 48 48 . . . . . . . . . . 36 . Initial Warlord ECA Mod 31 | . . . . . 13 13 24 24 24 24 23 23 22 31 31 31 31 30 30 30 30 30 29 29 29 28 28 28 27 27 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 69 | . 2 2 . . . . . . . . 6 14 2 3 . . 13 . 5 2 4 . . . 2 3 . 3 1 7 . STAY 27 | . 1 2 . . . . . . . . . . 1 . . . 10 . 3 1 2 . . . 1 . . 3 . 3 . ROAM 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . FOLLOW 13 | . 1 . . . . . . . . . 1 2 1 . . . 2 . 1 1 2 . . . 1 . . . . 1 . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 17 | . . . . . . . . . . . 3 8 . 3 . . . . . . . . . . . 3 . . . . . RETURN 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . Ally Attacks 1704 | . . . . . 20 5 . 9 8 . . . 12 10 7 . 87 123 369 8 65 . 16 120 118 47 196 229 138 117 . Total Damage 56568 | . . . . . 290 170 . 147 79 . . . 362 384 261 . 2361 3316 11761 367 2086 . 769 4080 4834 928 6147 9727 4470 4029 . Kills 314 | . . . . . 4 2 . 1 1 . . . 2 3 2 . 13 26 70 3 10 . 4 25 31 1 32 49 18 17 . Allies Corrupted 29 | . . . . . 1 . . . . . . . . . . . . . 9 . . . . . 1 . 1 11 6 . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Borg Created 102 | . . . . . . . . . . . . . . . . . 4 4 15 3 3 . . 5 4 . 5 33 16 10 . Largest Collective 5 | . . . . . . . . . . . . . . . . . 3 4 5 3 4 . . 5 5 . 4 5 5 4 . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 28960 | 129 1771 3353 528 . . . . . . . . . . 966 1193 849 1534 1246 2177 1045 999 245 936 941 964 1275 1745 2690 773 3260 341 Optics 21868 | . . . . . . . . . . . . . . 966 1193 849 1534 1246 2177 1045 999 245 936 941 964 1275 1745 2690 773 2290 . Sensors 238 | . . 180 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 11330 | 129 320 629 . . . . . . . . . . . . . . . . 2 773 791 142 902 616 956 1253 1221 1807 478 970 341 Seismic 4171 | . 1451 2544 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1241 | . . . 352 . . . . . . . . . . . . . . . 889 . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 1 . 1 . . . 1 1 . 1 . 1 1 . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . 2 9 . 3 . . . . . . . . . . . 3 . . . . . Drone Recoveries 13 | . . . . . . . . . . . 2 9 . 1 . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 49359 | 238 1890 3357 2035 1554 1551 1815 1380 2213 1657 120 1379 1050 1729 1268 1193 849 1534 1246 2177 1045 999 245 936 941 964 1275 1745 2690 773 6504 1007 Spaces Moved 27516 | 113 700 1705 913 817 860 815 731 1159 928 76 755 703 961 536 810 623 916 847 1258 710 708 142 713 695 723 845 973 1537 378 3412 454 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5615 | 111 700 1705 361 . . . . 35 . . . . 264 353 . . . . . . . . . . . . . . . 2086 . Legs 1048 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 454 Wheels 20851 | . . . 552 817 860 815 731 1124 928 76 755 703 697 183 810 623 916 847 1258 710 708 142 713 695 723 845 973 1537 378 732 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 140 140 160 160 160 160 160 110 100 150 130 130 110 130 126 106 106 126 126 105 105 105 145 125 125 114 106 Average Speed 144 | 158 160 160 166 140 147 155 160 162 160 160 160 119 129 157 134 130 129 130 140 125 125 126 126 105 105 136 145 134 141 167 110 Slowest Speed 330 | 160 160 160 240 215 215 160 160 240 160 160 160 160 215 240 150 130 150 130 150 126 126 126 126 126 105 145 145 163 146 330 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 7 3 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Teleports 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 133 26 Exploration Rate (%) 66 | 5 88 54 65 88 68 92 22 98 98 68 92 18 90 25 96 91 90 96 38 87 92 61 97 22 84 37 90 44 10 79 31 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 10 | . 2 . 1 . . . . 1 1 1 . . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 . 1 1 . . 1 1 . 1 . . . . 1 1 . . . . 1 . . 1 . . . Unknown Exits Taken 16 | 1 1 . . . . . . . 1 1 . . . . 1 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 28 | . . 4 . . . . . 4 4 . 3 . . . 2 2 . 3 . 2 2 . 2 . . . . . . . . Spaces Dug 477 | . 6 3 36 29 7 38 12 14 1 . 5 14 58 39 10 1 . 19 23 1 6 . 3 8 16 2 7 42 7 61 9 Terrain Destroyed 1447 | . 7 3 79 108 57 146 12 14 27 . 6 22 170 91 17 13 41 38 35 38 19 . 5 20 60 2 7 113 26 100 171 Melee 193 | . . 3 12 5 7 9 12 14 1 . 5 11 4 4 9 1 . 2 19 1 5 . 1 4 7 2 7 37 3 8 . Projectile 295 | . 7 . . . . . . . . . 1 3 1 9 8 12 15 2 5 . 2 . 4 7 2 . . 11 6 29 171 AOE 959 | . . . 67 103 50 137 . . 26 . . 8 165 78 . . 26 34 11 37 12 . . 9 51 . . 65 17 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33976 | 146 1337 2218 1264 1068 1040 1139 863 1344 1035 75 858 839 1208 791 880 640 1201 958 1531 823 780 207 737 838 866 961 1259 1945 508 3958 659 Wait 2758 | 3 503 407 197 25 64 53 29 65 26 . 53 44 34 62 35 7 166 66 79 63 20 42 7 42 26 71 198 188 22 147 14 Move 27487 | 112 699 1704 913 815 860 814 730 1158 927 75 754 703 960 535 809 622 915 846 1257 709 707 141 712 694 722 844 972 1536 377 3411 454 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 9 16 7 16 4 16 6 16 6 7 . 4 13 10 24 4 . 12 6 19 2 3 5 1 10 19 9 14 18 8 35 12 Fast Attach 185 | 7 4 2 10 4 5 3 4 5 1 . 3 3 8 14 2 1 13 2 6 2 2 4 . 1 5 4 6 6 4 43 11 Attach 144 | . . 2 2 6 4 3 3 4 5 . 6 6 8 11 1 . 2 3 6 . 1 . . 2 . 4 . 6 2 31 26 Detach 38 | . 1 . 3 1 1 . . 2 1 . . 2 4 4 . . 1 . 3 . . . . 1 . 3 . . . 11 . Swap 611 | 1 26 21 22 18 19 27 28 24 8 . 7 17 17 31 4 1 23 5 41 25 22 4 8 32 31 7 21 51 12 38 20 Drop 333 | 2 18 13 14 2 13 9 17 6 1 . 3 6 12 26 3 . 24 2 21 4 4 8 1 9 24 10 18 14 6 43 . Fire 1202 | 12 64 38 65 69 33 99 23 46 26 . 23 23 116 66 11 8 41 7 28 7 13 3 5 31 10 7 6 31 33 136 122 Melee 412 | . . 23 18 25 18 21 13 17 1 . 5 14 4 18 11 1 . 7 44 8 5 . 3 8 25 2 16 52 25 28 . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 183 | . . . . 48 . 71 . . . . . 8 32 . . . . . 8 . . . . . . . . . . 16 . Rewire 139 | . . . . 51 7 33 . 3 25 . . . 3 . . . . 7 . . . . . . . . 1 2 2 5 . Trap 20 | . . 1 . . . . . 8 7 . . . . . . . . . 2 . . . . . . . . . . 2 . Miscellaneous 123 | . . . . . . . . . . . . . . . . . 4 7 17 3 3 . . 8 4 . 7 41 17 12 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 12) 669 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Discovered new exit (range 13) 1067 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Discovered new exit (range 12) 1672 | -10/Materials | Discovered new exit (range 15) 1841 | -10/Materials | Learned location of Recycling (-7) 1889 | -10/Materials | Learned location of 2 exits from Subcaves 1927 | -10/Materials | Learned 2 Mines zone layouts 1957 | -10/Materials | Loaded intel: 8 terminal locations 1986 | -10/Materials | Learned 4 Recycling zone layouts 2006 | -10/Materials | Learned 4 Subcaves zone layouts 2129 | -10/Materials | Entered Subcaves 2129 | -10/Subcaves | Accompanied by 1 ally 2130 | -10/Subcaves | Identified exit to Materials 2131 | -10/Subcaves | Identified exit to Recycling 2839 | -10/Subcaves | Core integrity fell below 50% 3197 | -10/Subcaves | Visited 4L-MR0's lab 4120 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4599 | -10/Subcaves | Visited Clippyterm 4604 | -10/Subcaves | Learned Factory trap positions 5199 | -10/Subcaves | Core integrity fell below 20% 5337 | -10/Subcaves | Found Prototype Special Melee Weapon 5346 | -10/Subcaves | Found Arachnoskeleton 5486 | -10/Subcaves | Entered Materials 5486 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6478 | -8/Materials | Discovered new exit (range 4) 6779 | -8/Materials | Central database locked down 6868 | -8/Materials | Garrison activated, responded to threat 7521 | -8/Materials | Identified exit to Garrison 7521 | -8/Materials | Entered Garrison 7522 | -8/Garrison | Identified exit to Materials 7623 | -8/Garrison | Triggered checkpoint 7657 | -8/Garrison | Garrison Relay disabled 7743 | -8/Garrison | Garrison Relay disabled 7747 | -8/Garrison | Garrison Relay disabled 7835 | -8/Garrison | Triggered checkpoint 7927 | -8/Garrison | Destroyed 11 combat bots 8051 | -8/Garrison | Triggered checkpoint 8067 | -8/Garrison | Discovered exit to Materials (range 13) 8130 | -8/Garrison | Garrison Relay disabled 8459 | -8/Garrison | Triggered checkpoint 8539 | -8/Garrison | Discovered exit to Materials (range 13) 8791 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Garrison Relay disabled 8811 | -8/Garrison | Garrison Relay disabled 8931 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9019 | -8/Garrison | Triggered checkpoint 9041 | -8/Garrison | Garrison Relay disabled 9075 | -8/Garrison | Entered Materials 9075 | -8/Materials | Accompanied by 2 allies 9475 | -8/Materials | First assault squad dispatched 9606 | -8/Materials | Discovered new exit (range 4) 9666 | -8/Materials | Core integrity fell below 50% 10171 | -8/Materials | Garrison activated, responded to threat 10377 | -8/Materials | Repaired Hrd. Heavy Armor Plating? 10405 | -8/Materials | Identified 1B-0RG's Assimilator 10472 | -8/Materials | Met 7R-MNS 10490 | -8/Materials | Discovered new exit (range 6) 10626 | -8/Materials | Identified exit to Garrison 10626 | -8/Materials | Entered Garrison 10822 | -8/Garrison | Triggered checkpoint 10886 | -8/Garrison | Triggered checkpoint 10942 | -8/Garrison | Triggered checkpoint 11028 | -8/Garrison | Triggered checkpoint 11166 | -8/Garrison | Garrison Relay disabled 11338 | -8/Garrison | Triggered checkpoint 11386 | -8/Garrison | Garrison Relay disabled 11396 | -8/Garrison | Learned Factory security intel 11479 | -8/Garrison | Discovered new exit (range 14) 11740 | -8/Garrison | Discovered new exit (range 13) 11768 | -8/Garrison | Triggered checkpoint 11816 | -8/Garrison | Garrison Relay disabled 11858 | -8/Garrison | Garrison Relay disabled 12054 | -8/Garrison | Discovered new exit (range 11) 12318 | -8/Garrison | Triggered checkpoint 12334 | -8/Garrison | Garrison Relay disabled 12372 | -8/Garrison | Phase Generator disabled 12441 | -8/Garrison | Entered Factory 12441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12442 | -7/Factory | Loaded intel: 82 trap records 12841 | -7/Factory | First assault squad dispatched 12851 | -7/Factory | Identified exit to Storage 12851 | -7/Factory | Identified exit to Lower Caves 13338 | -7/Factory | Build established: Tank 13356 | -7/Factory | Discovered new exit (range 12) 13821 | -7/Factory | Entered Lower Caves 13839 | -7/Lower Caves | Met a Warlord Commander 13840 | -7/Lower Caves | Learned location of Warlord (-5) 13841 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13843 | -7/Lower Caves | Identified exit to Lower Caves 13848 | -7/Lower Caves | Found Encrypted Comm Array 13884 | -7/Lower Caves | Found Alien Artifact 14568 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15000 | -7/Lower Caves | Learned Factory stockpile data 15262 | -7/Lower Caves | Found Alien Artifact 15262 | -7/Lower Caves | Identified Core Expander 15262 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 15598 | -7/Lower Caves | Spotted B-75 Beast 15646 | -7/Lower Caves | Destroyed B-75 Beast 16034 | -7/Lower Caves | Entered another Lower Caves area 16094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16164 | -7/Lower Caves | Lost 4 parts (2n2u) 16172 | -7/Lower Caves | Destroyed 13 combat bots 16204 | -7/Lower Caves | Discovered new exit (range 12) 16342 | -7/Lower Caves | Learned location of Zion (-6) 16559 | -7/Lower Caves | Encountered a Warlord checkpoint 16981 | -7/Lower Caves | Build established: Gunner 17285 | -7/Lower Caves | Discovered new exit (range 8) 17691 | -7/Lower Caves | Entered Data Miner 17691 | -7/Data Miner | Discovered new exit (range 6) 17722 | -7/Data Miner | Met Data Miner 17751 | -7/Data Miner | Learned location of Section 7 (-2) 17751 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17773 | -7/Data Miner | Received God Mode back door access code from Data Miner 17811 | -7/Data Miner | Entered Proximity Caves 18276 | -6/Proximity Caves | Spotted B-75 Beast 18364 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18401 | -6/Proximity Caves | Core integrity fell below 50% 18409 | -6/Proximity Caves | Destroyed B-75 Beast 18427 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 18619 | -6/Proximity Caves | Identified exit to Factory 18661 | -6/Proximity Caves | Build established: Tank 19190 | -6/Proximity Caves | Entered Factory 19190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19351 | -6/Factory | Joined by Warlord Muscle squad 19461 | -6/Factory | Identified exit to Lower Caves 20068 | -6/Factory | Repaired Arm. Huge Wheel? 20240 | -6/Factory | Identified exit to Garrison 20240 | -6/Factory | Entered Garrison 20240 | -6/Garrison | Accompanied by 1 ally 20310 | -6/Garrison | Triggered checkpoint 20351 | -6/Garrison | Destroyed 10 combat bots 20364 | -6/Garrison | Triggered checkpoint 20440 | -6/Garrison | Garrison Relay disabled 20669 | -6/Garrison | Phase Generator disabled 20747 | -6/Garrison | Spotted B-75 Beast 20753 | -6/Garrison | Build established: Scavenger-Tank 20841 | -6/Garrison | Discovered new exit (range 13) 20905 | -6/Garrison | Triggered checkpoint 20948 | -6/Garrison | Garrison Relay disabled 20950 | -6/Garrison | Garrison Relay disabled 21133 | -6/Garrison | Garrison Relay disabled 21157 | -6/Garrison | Spotted B-86 Titan 21249 | -6/Garrison | Spotted B-86 Titan 21254 | -6/Garrison | Discovered new exit (range 13) 21340 | -6/Garrison | Triggered checkpoint 21501 | -6/Garrison | Destroyed B-75 Beast 21717 | -6/Garrison | Triggered checkpoint 21789 | -6/Garrison | Build established: Scavenger-Gunner 21843 | -6/Garrison | Discovered new exit (range 14) 21885 | -6/Garrison | Garrison Relay disabled 21969 | -6/Garrison | Entered Factory 21969 | -5/Factory | Evolved 2 slots: Weapon x2 22037 | -5/Factory | Discovered new exit (range 34) 22224 | -5/Factory | Discovered new exit (range 66) 22378 | -5/Factory | Identified exit to Upper Caves 22378 | -5/Factory | Identified exit to Extension 22481 | -5/Factory | System corruption reached 10% 22509 | -5/Factory | Destroyed 9 combat bots 22542 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 22786 | -5/Factory | Cargo convoy interrupted 22792 | -5/Factory | Found Prototype Launcher 22792 | -5/Factory | Identified Hellfire Missile Launcher 22837 | -5/Factory | Found Prototype Device 22838 | -5/Factory | Identified Exp. ECM Suite 22848 | -5/Factory | Found Exp. ECM Suite 22851 | -5/Factory | Destroyed 10 combat bots 22869 | -5/Factory | First assault squad dispatched 22885 | -5/Factory | Found Prototype Device 22886 | -5/Factory | Identified Exp. Shock Absorption System 23063 | -5/Factory | Build established: Scavenger-Executioner 23237 | -5/Factory | Entered Upper Caves 23237 | -5/Upper Caves | Accompanied by 1 ally 23260 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23480 | -5/Upper Caves | Spotted B-75 Beast 23533 | -5/Upper Caves | Build established: Executioner 23730 | -5/Upper Caves | Destroyed B-75 Beast 24123 | -5/Upper Caves | Discovered new exit (range 15) 24202 | -5/Upper Caves | Learned Factory security intel 24430 | -5/Upper Caves | Entered another Upper Caves area 24473 | -5/Upper Caves | Discovered new exit (range 10) 25089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25112 | -5/Upper Caves | Learned location of Armory (-4) 25163 | -5/Upper Caves | Discovered new exit (range 9) 25279 | -5/Upper Caves | Entered Warlord 25323 | -5/Warlord | System corruption cleaned by Quarantine Array 25702 | -5/Warlord | Build established: Commander-Executioner 25778 | -5/Warlord | Opened Warlord's prototype stash 25781 | -5/Warlord | Found Prototype Reactor 25787 | -5/Warlord | Found Prototype Processor 25847 | -5/Warlord | Met Warlord 25848 | -5/Warlord | Identified Exp. Targeting Computer 25872 | -5/Warlord | Warlord's base attacked by MAIN.C 25921 | -5/Warlord | Found Prototype Energy Gun 25921 | -5/Warlord | Identified Vortex Shotgun 25925 | -5/Warlord | Found Vortex Shotgun 25930 | -5/Warlord | Found Prototype Energy Cannon 25931 | -5/Warlord | Identified Vortex Driver 25936 | -5/Warlord | Found Vortex Driver 26216 | -5/Warlord | Spotted Striker 26222 | -5/Warlord | Warlord forces counterattacked 26232 | -5/Warlord | Spotted B-86 Titan 26255 | -5/Warlord | Found Prototype Ballistic Cannon 26255 | -5/Warlord | Identified Hvy. Autocannon 26293 | -5/Warlord | Lost 10 allies 26309 | -5/Warlord | Spotted Striker 26356 | -5/Warlord | Spotted Executioner 26372 | -5/Warlord | Spotted Striker 26373 | -5/Warlord | Spotted Striker 26377 | -5/Warlord | Found Prototype Processor 26377 | -5/Warlord | Identified Exp. Core Analyzer 26396 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 26423 | -5/Warlord | Core integrity fell below 50% 26440 | -5/Warlord | Lost 23 allies 26444 | -5/Warlord | P-70 Sage assimilated allied BZ-8P0(Y) 26444 | -5/Warlord | Assimilating Soldier 6a into Collective. 26448 | -5/Warlord | Lost 4 parts (1u3w) 26451 | -5/Warlord | Assimilating Sage 6a into Collective. 26457 | -5/Warlord | Assimilating Warrior 6a into Collective. 26526 | -5/Warlord | Spotted B-86 Titan 26547 | -5/Warlord | Warlord base infiltrated, sounded retreat 26558 | -5/Warlord | Allies destroyed B-86 Titan 26575 | -5/Warlord | Spotted Striker 26591 | -5/Warlord | Allies destroyed Striker 26619 | -5/Warlord | Spotted Striker 26624 | -5/Warlord | Spotted Executioner 26627 | -5/Warlord | Spotted Executioner 26698 | -5/Warlord | Lost 8 allies 26698 | -5/Warlord | Assimilating Archangel 6c into Collective. 26710 | -5/Warlord | Build established: Mutant 26716 | -5/Warlord | Spotted B-86 Titan 26719 | -5/Warlord | Spotted B-75 Beast 26733 | -5/Warlord | Destroyed B-75 Beast 26771 | -5/Warlord | Lost 3 allies 26776 | -5/Warlord | Spotted Executioner 26800 | -5/Warlord | Discovered new exit (range 12) 26813 | -5/Warlord | Entered Proximity Caves 26813 | -4/Proximity Caves | Accompanied by 1 ally 27130 | -4/Proximity Caves | Spotted B-86 Titan 27151 | -4/Proximity Caves | Assimilating Titan 7a into Collective. 27289 | -4/Proximity Caves | Assimilating Enforcer 7a into Collective. 27317 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 27484 | -4/Proximity Caves | Learned Research garrison access intel 27554 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27555 | -4/Proximity Caves | Assimilating Veteran 7b into Collective. 27703 | -4/Proximity Caves | Discovered new exit (range 19) 28059 | -4/Proximity Caves | Entered Factory 28059 | -4/Factory | Accompanied by 5 allies 28059 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28060 | -4/Factory | Identified Vortex Chain Reactor 28559 | -4/Factory | First assault squad dispatched 28679 | -4/Factory | Assimilating Enforcer 7b into Collective. 28682 | -4/Factory | Assimilating Veteran 7c into Collective. 28690 | -4/Factory | Assimilating Swordsman 7c into Collective. 28733 | -4/Factory | Lost 3 allies 28757 | -4/Factory | Fabricated Combat Drone Bay (x1) 28790 | -4/Factory | Assimilating Assassin 7a into Collective. 28798 | -4/Factory | Assimilating Assassin 7b into Collective. 28857 | -4/Factory | Assimilating Assassin 7c into Collective. 28866 | -4/Factory | Assimilating Assassin 7d into Collective. 28961 | -4/Factory | Spotted B-86 Titan 28995 | -4/Factory | Allies destroyed B-86 Titan 29077 | -4/Factory | Incoming assault squad redirected 29275 | -4/Factory | Identified exit to Upper Caves 29275 | -4/Factory | Identified exit to Armory 29335 | -4/Factory | Incoming assault squad redirected 29447 | -4/Factory | Assimilating Assassin 7e into Collective. 29492 | -4/Factory | Assimilating Conveyor 7a into Collective. 29685 | -4/Factory | Assimilating Conveyor 7b into Collective. 29695 | -4/Factory | Assimilating Excavator 7a into Collective. 29862 | -4/Factory | Assimilating Excavator 7b into Collective. 29907 | -4/Factory | Garrison activated, responded to threat 29979 | -4/Factory | Assimilating Conveyor 7c into Collective. 30047 | -4/Factory | Assimilating Excavator 7c into Collective. 30076 | -4/Factory | Incoming assault squad redirected 30183 | -4/Factory | Incoming assault squad redirected 30202 | -4/Factory | Assimilating Excavator 7d into Collective. 30236 | -4/Factory | Entered Upper Caves 30237 | -4/Upper Caves | Encountered a Warlord checkpoint 30351 | -4/Upper Caves | Ambushed by wild Derelicts 30360 | -4/Upper Caves | Assimilating LT-CXL(g) into Collective. 30477 | -4/Upper Caves | Assimilating Veteran 7d into Collective. 30660 | -4/Upper Caves | Assimilating Veteran 7e into Collective. 30886 | -4/Upper Caves | Identified exit to Upper Caves 31281 | -4/Upper Caves | Entered another Upper Caves area 31281 | -4/Upper Caves | Accompanied by 2 allies 31359 | -4/Upper Caves | Learned 12 Research zone layouts 31393 | -4/Upper Caves | Assimilating Enforcer 7c into Collective. 31403 | -4/Upper Caves | Assimilating Veteran 7f into Collective. 31426 | -4/Upper Caves | Discovered new exit (range 5) 31584 | -4/Upper Caves | Build established: Trapper-Mutant 31656 | -4/Upper Caves | Spotted B-86 Titan 31675 | -4/Upper Caves | Allies destroyed B-86 Titan 31708 | -4/Upper Caves | Assimilating Assassin 7f into Collective. 31811 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32092 | -4/Upper Caves | Discovered new exit (range 17) 32280 | -4/Upper Caves | Entered Zhirov 32280 | -4/Zhirov | Accompanied by 4 allies 32280 | -4/Zhirov | Discovered new exit (range 3) 32303 | -4/Zhirov | Met Zhirov 32330 | -4/Zhirov | Learned location of Quarantine (-2) 32330 | -4/Zhirov | Learned location of Testing (-3) 32330 | -4/Zhirov | Learned location of Command (-1) 32341 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32365 | -4/Zhirov | Found Alien Artifact 32365 | -4/Zhirov | Identified Integrated Reactor 32365 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32387 | -4/Zhirov | Found Alien Artifact 32525 | -4/Zhirov | Entered Proximity Caves 32525 | -3/Proximity Caves | Accompanied by 4 allies 32944 | -3/Proximity Caves | Spotted B-86 Titan 32959 | -3/Proximity Caves | Allies destroyed B-86 Titan 33341 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33344 | -3/Proximity Caves | Discovered new exit (range 17) 33461 | -3/Proximity Caves | Entered Research 33461 | -3/Research | Accompanied by 4 allies 33461 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33463 | -3/Research | Loaded intel: 4 garrison access locations 33550 | -3/Research | Discovered new exit (range 10) 33663 | -3/Research | Spotted B-86 Titan 33679 | -3/Research | Destroyed B-86 Titan 33767 | -3/Research | Build established: Trapper-Assassin 33808 | -3/Research | Assimilating Master 8a into Collective. 33936 | -3/Research | Assimilating Conveyor 8a into Collective. 33985 | -3/Research | Allied Derelicts emerged from ambush trap array 34074 | -3/Research | Assimilating Master 8b into Collective. 34079 | -3/Research | Assimilating Master 8c into Collective. 34169 | -3/Research | Identified exit to Research 34220 | -3/Research | Assimilating Warden 8a into Collective. 34227 | -3/Research | Found Powered Armor 34402 | -3/Research | Entered Testing 34402 | -3/Testing | Accompanied by 5 allies 34479 | -3/Testing | Found Prototype Energy Cannon 34479 | -3/Testing | Identified Null Cannon 34685 | -3/Testing | Found Prototype Energy Gun 34685 | -3/Testing | Identified Tachyon Dispersion Ray 34846 | -3/Testing | Assimilating Veteran 8a into Collective. 34907 | -3/Testing | Spotted PD-APYZE81Y6S 34950 | -3/Testing | Allies destroyed PD-APYZE81Y6S 34970 | -3/Testing | Found Prototype Device 34973 | -3/Testing | Identified Exp. Thermal Shield 35000 | -3/Testing | Found Corrupted Hellfire Missile Launcher 35092 | -3/Testing | Assimilating Conveyor 8b into Collective. 35123 | -3/Testing | Found Prototype Protection 35127 | -3/Testing | Found Prototype Protection 35127 | -3/Testing | Identified Med. Regenerative Plating 35129 | -3/Testing | Discovered exit to Research (range 21) 35234 | -3/Testing | Assimilating Veteran 8b into Collective. 35239 | -3/Testing | Assimilating Veteran 8c into Collective. 35350 | -3/Testing | Found Prototype Energy Cannon 35357 | -3/Testing | Identified Imp. Potential Cannon 35359 | -3/Testing | Identified Hvy. Regenerative Plating 35366 | -3/Testing | Entered Research 35366 | -2/Research | Accompanied by 5 allies 35366 | -2/Research | Warlord forces began assault on 0b10 35366 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35391 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 35391 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 35420 | -2/Research | Spotted B-90 Cyclops 35476 | -2/Research | Research machine network offline 35535 | -2/Research | Met up with Warlord 35785 | -2/Research | Discovered new exit (range 9) 35877 | -2/Research | Borebot progress halted 35937 | -2/Research | Found Prototype Device 35952 | -2/Research | Identified Exp. Actuator Array 35992 | -2/Research | Spotted Striker 36010 | -2/Research | Discovered new exit (range 17) 36055 | -2/Research | Identified exit to Access 36084 | -2/Research | Borebot progress halted 36117 | -2/Research | Borebot progress halted 36140 | -2/Research | Spotted Striker 36150 | -2/Research | Met DD-05H 36180 | -2/Research | Spotted Striker 36245 | -2/Research | Spotted Striker 36366 | -2/Research | Warlord invited to help at Command 36366 | -2/Research | Given Cave Seal Controls access code 36424 | -2/Research | Spotted B-90 Cyclops 36440 | -2/Research | Discovered exit to Access (range 16) 36563 | -2/Research | Discovered new exit (range 20) 36641 | -2/Research | Entered Quarantine 36641 | -2/Quarantine | Accompanied by 5 allies 36747 | -2/Quarantine | Found Alien Artifact 36835 | -2/Quarantine | Cryocooling Duct disabled 36850 | -2/Quarantine | Ambient heat levels rising (+20) 36850 | -2/Quarantine | Non-combat units ordered to evacuate 36941 | -2/Quarantine | Found Prototype Device 36955 | -2/Quarantine | Identified Thermal Barrier 37045 | -2/Quarantine | Discovered exit to Access (range 20) 37095 | -2/Quarantine | Assimilating Terminator 9a into Collective. 37214 | -2/Quarantine | Found Alien Artifact 37305 | -2/Quarantine | Assimilating Terminator 9b into Collective. 37315 | -2/Quarantine | Assimilating Terminator 9c into Collective. 37394 | -2/Quarantine | Assimilating Master 9a into Collective. 37446 | -2/Quarantine | Found Alien Artifact 37446 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 37446 | -2/Quarantine | Initialized slip node 37460 | -2/Quarantine | Found Alien Artifact 37466 | -2/Quarantine | Found Alien Artifact 37641 | -2/Quarantine | Assimilating Plague 9a into Collective. 38235 | -2/Quarantine | Destroyed Fortress 38303 | -2/Quarantine | Build established: Trapper-Mutant 38351 | -2/Quarantine | Discovered new exit (range 6) 38351 | -2/Quarantine | Discovered new exit (range 7) 38386 | -2/Quarantine | Entered Section 7 38386 | -2/Section 7 | Accompanied by 4 allies 38503 | -2/Section 7 | Identified Core Reset Matrix 38683 | -2/Section 7 | Discovered exit to Access (range 22) 38697 | -2/Section 7 | Build established: Trapper-Assassin 38728 | -2/Section 7 | Initialized slip node 38750 | -2/Section 7 | Found Alien Artifact 38917 | -2/Section 7 | Found Alien Artifact 39046 | -2/Section 7 | Assimilating Master 9b into Collective. 39049 | -2/Section 7 | Assimilating Master 9c into Collective. 39073 | -2/Section 7 | Assimilating Master 9d into Collective. 39078 | -2/Section 7 | Assimilating Master 9e into Collective. 39093 | -2/Section 7 | Assimilating Terminator 9d into Collective. 39140 | -2/Section 7 | Lost 6 allies 39160 | -2/Section 7 | Assimilating Master 9f into Collective. 39218 | -2/Section 7 | Assimilating Terminator 9e into Collective. 39223 | -2/Section 7 | Assimilating Terminator 9f into Collective. 39226 | -2/Section 7 | Assimilating Terminator 9g into Collective. 39345 | -2/Section 7 | Found Alien Artifact 39364 | -2/Section 7 | Spotted S7 Guard 39372 | -2/Section 7 | Spotted S7 Guard 39389 | -2/Section 7 | Allies destroyed S7 Guard 39397 | -2/Section 7 | Allies destroyed S7 Guard 39468 | -2/Section 7 | Assimilating Conveyor 9a into Collective. 39501 | -2/Section 7 | Assimilating Warden 9a into Collective. 39526 | -2/Section 7 | Lost 3 allies 39643 | -2/Section 7 | Identified Integrated Dissipator 39643 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39693 | -2/Section 7 | Assimilating Enforcer 9a into Collective. 39708 | -2/Section 7 | Assimilating Enforcer 9b into Collective. 39720 | -2/Section 7 | Assimilating Master 9g into Collective. 39724 | -2/Section 7 | Assimilating Master 9h into Collective. 39732 | -2/Section 7 | System corruption reached 10% 39741 | -2/Section 7 | Assimilating Enforcer 9c into Collective. 39790 | -2/Section 7 | Found Alien Artifact 39906 | -2/Section 7 | Identified Integrity Redistributor (x2) 39906 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-222) 39929 | -2/Section 7 | Found Alien Artifact 40053 | -2/Section 7 | Spotted S7 Guard 40079 | -2/Section 7 | Assimilating S7 Guard into Collective. 40093 | -2/Section 7 | Found Alien Artifact 40129 | -2/Section 7 | Assimilating Warden 9b into Collective. 40155 | -2/Section 7 | Identified Subatomic Replicator 40155 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 40158 | -2/Section 7 | Identified Supercharged Integrated Reactor 40158 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 40184 | -2/Section 7 | Assimilating Master 9i into Collective. 40304 | -2/Section 7 | Assimilating Master 9j into Collective. 40338 | -2/Section 7 | Spotted Alpha 7 40343 | -2/Section 7 | Spotted Alpha 7 40359 | -2/Section 7 | Allies destroyed Alpha 7 40362 | -2/Section 7 | Found Integrity Redistributor 40364 | -2/Section 7 | Core integrity fell below 50% 40366 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 40366 | -2/Section 7 | Warped through subspace to slip node 40386 | -2/Section 7 | First assault squad dispatched 40472 | -2/Section 7 | Assimilating Terminator 9h into Collective. 40475 | -2/Section 7 | Assimilating Terminator 9i into Collective. 40709 | -2/Section 7 | Assimilating Warden 9c into Collective. 40718 | -2/Section 7 | Identified Core Physics Calibrator 40783 | -2/Section 7 | Assimilating Enforcer 9d into Collective. 40788 | -2/Section 7 | Assimilating Swordsman 9a into Collective. 40794 | -2/Section 7 | Assimilating Enforcer 9e into Collective. 40813 | -2/Section 7 | Assimilating Rainmaker 9a into Collective. 40816 | -2/Section 7 | Assimilating Enforcer 9f into Collective. 40820 | -2/Section 7 | Assimilating Rainmaker 9b into Collective. 40826 | -2/Section 7 | Build established: Trapper-Mutant 40832 | -2/Section 7 | Lost 4 allies 40879 | -2/Section 7 | Assimilating Engineer 9a into Collective. 40888 | -2/Section 7 | Assimilating Serf 9a into Collective. 40925 | -2/Section 7 | Assimilating Serf 9b into Collective. 40941 | -2/Section 7 | Assimilating Engineer 9b into Collective. 41076 | -2/Section 7 | Entered Access 41076 | -1/Access | Accompanied by 2 allies 41076 | -1/Access | Evolved 2 slots: Utility x2 41165 | -1/Access | Found Prototype Device 41219 | -1/Access | Assimilating Excavator 10a into Collective. 41249 | -1/Access | Garrison activated, responded to threat 41265 | -1/Access | Assimilating Plague 10a into Collective. 41301 | -1/Access | Lost 3 allies 41319 | -1/Access | Assimilating Enforcer 10a into Collective. 41326 | -1/Access | First assault squad dispatched 41377 | -1/Access | Build established: Trapper-Assassin 41380 | -1/Access | Assimilating Champion 10a into Collective. 41384 | -1/Access | Assimilating Enforcer 10b into Collective. 41415 | -1/Access | Assimilating Enforcer 10c into Collective. 41422 | -1/Access | Garrison activated, responded to threat 41434 | -1/Access | Assimilating Plague 10b into Collective. 41444 | -1/Access | Assimilating Swordsman 10a into Collective. 41507 | -1/Access | Assimilating Terminator 10a into Collective. 41510 | -1/Access | Assimilating Terminator 10b into Collective. 41515 | -1/Access | Assimilating Terminator 10c into Collective. 41604 | -1/Access | Assimilating Terminator 10d into Collective. 41613 | -1/Access | Assimilating Terminator 10e into Collective. 41660 | -1/Access | Lost 4 parts (2p2u) 41694 | -1/Access | Found Exp. Targeting Computer 41741 | -1/Access | Unchained authorized (V4-D3R) 41741 | -1/Access | Lost 4 allies 41752 | -1/Access | Assimilating Terminator 10f into Collective. 41756 | -1/Access | Assimilating Master 10a into Collective. 41759 | -1/Access | Assimilating Terminator 10g into Collective. 41839 | -1/Access | Discovered new exit (range 7) 41844 | -1/Access | Incoming assault squad redirected 41849 | -1/Access | Entered Command 41849 | -1/Command | Accompanied by 1 ally 41971 | -1/Command | Assimilating Enforcer 10d into Collective. 41978 | -1/Command | Assimilating Enforcer 10e into Collective. 41983 | -1/Command | Assimilating Enforcer 10f into Collective. 41992 | -1/Command | Assimilating Enforcer 10g into Collective. 42031 | -1/Command | Lost 3 allies 42068 | -1/Command | Build established: Trapper-Mutant 42099 | -1/Command | First assault squad dispatched 42296 | -1/Command | Assimilating Master 10b into Collective. 42303 | -1/Command | Assimilating Master 10c into Collective. 42313 | -1/Command | Assimilating Master 10d into Collective. 42325 | -1/Command | System corruption reached 10% 42506 | -1/Command | Assimilating Master 10e into Collective. 42510 | -1/Command | Assimilating Master 10f into Collective. 42515 | -1/Command | Assimilating Master 10g into Collective. 42602 | -1/Command | Build established: Mutant 42630 | -1/Command | Disengaged cave seal 42630 | -1/Command | Derelicts emerged from the dark tunnel 42631 | -1/Command | Welcomed Warlord to Command 42920 | -1/Command | Spotted M Guard 42921 | -1/Command | Spotted M Guard 42921 | -1/Command | Spotted Combat Programmer 42921 | -1/Command | Spotted Combat Programmer 42930 | -1/Command | Warlord commented on Warlord statues 42948 | -1/Command | Destroyed Combat Programmer 42950 | -1/Command | Combat Programmer assimilated allied 04-KNB(d) 42962 | -1/Command | Destroyed Combat Programmer 42974 | -1/Command | All MAIN.C guards destroyed 42992 | -1/Command | Lost 10 allies 43059 | -1/Command | Met MAIN.C 43061 | -1/Command | Warlord shut down involuntarily 43069 | -1/Command | 0b10 Conduit disabled 43089 | -1/Command | MAIN.C activated Command garrisons 43119 | -1/Command | Destroyed MAIN.C 43131 | -1/Command | Lost 3 allies 43133 | -1/Command | Identified Hpw. Transdimensional Reconstructor 43133 | -1/Command | Identified Integrated Thermoelectric Network 43133 | -1/Command | Identified Navigation Efficiency Matrix 43133 | -1/Command | Discovered new exit (range 51) 43133 | -1/Command | Discovered new exit (range 73) 43133 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43135 | -1/Command | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 43186 | -1/Command | Core integrity fell below 50% 43229 | -1/Command | Destroyed 7 combat bots 43241 | -1/Command | Spotted Striker 43245 | -1/Command | Destroyed Striker 43254 | -1/Command | Lost 8 allies 43297 | -1/Command | Lost 15 parts (3p5n3u4w) 43297 | -1/Command | System corruption reached 30% 43306 | -1/Command | Core integrity fell below 20% 43331 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+122) 43337 | -1/Command | Destroyed 23 combat bots 43347 | -1/Command | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 43372 | -1/Command | Lost 5 parts (2n1u2w) 43390 | -1/Command | Spotted B-99 Colossus 43439 | -1/Command | Found Vortex Chain Reactor 43450 | -1/Command | Found Zero-point Reactor 43473 | -1/Command | Found AEGIS Remote Shield 43479 | -1/Command | Found Hvy. Regenerative Plating 43564 | -1/Command | Found Exp. System Purifier 43758 | -1/Command | Found Exp. Force Field 43773 | -1/Command | Build established: Executioner 44139 | -1/Command | Crushed by falling debris 45029 | -1/Command | Crushed by falling debris 45042 | -1/Command | Crushed by falling debris 45849 | -1/Command | Build established: Scavenger-Executioner 46266 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+996) 46562 | -1/Command | Build established: Tank 46965 | -1/Command | Build established: Scavenger-Tank 47671 | -1/Command | Found Exp. Core Analyzer 47741 | -1/Command | Attacked by Warlord forces 47806 | -1/Command | Found Exp. Targeting Computer 47838 | -1/Command | Crushed by falling debris 48347 | -1/Command | Warped through subspace to slip node 48347 | -1/Command | Discovered new exit (range 5) 48353 | -1/Command | Entered Access_0 48354 | -1/Access_0 | Met Architect 48371 | -1/Access_0 | Destroyed A8 48380 | -1/Access_0 | Architect warped through subspace 48387 | -1/Access_0 | Build established: Scavenger-Executioner 48452 | -1/Access_0 | Architect warped through subspace 48492 | -1/Access_0 | Architect warped through subspace 48533 | -1/Access_0 | Architect warped through subspace 48570 | -1/Access_0 | Architect warped through subspace 48625 | -1/Access_0 | Architect warped through subspace 48628 | -1/Access_0 | Subspace Access Node disabled 48665 | -1/Access_0 | Architect warped through subspace 48671 | -1/Access_0 | Found Exp. Weapon Cycler 48697 | -1/Access_0 | Architect warped through subspace 48714 | -1/Access_0 | A6 warped into view 48721 | -1/Access_0 | Destroyed A6 48760 | -1/Access_0 | Architect warped through subspace 48768 | -1/Access_0 | Lost 3 parts (3u) 48791 | -1/Access_0 | Architect warped through subspace 48821 | -1/Access_0 | Architect warped through subspace 48869 | -1/Access_0 | Architect warped through subspace 48873 | -1/Access_0 | Subspace Access Node disabled 48899 | -1/Access_0 | Subspace Access Node disabled 48921 | -1/Access_0 | Architect warped through subspace 48963 | -1/Access_0 | Architect warped through subspace 49010 | -1/Access_0 | Architect warped through subspace 49040 | -1/Access_0 | Found Exp. Thermal Shield 49094 | -1/Access_0 | Architect warped through subspace 49217 | -1/Access_0 | A5 warped into view 49249 | -1/Access_0 | Destroyed A5 49277 | -1/Access_0 | Lost 20 parts (2p3n7u8w) 49282 | -1/Access_0 | Architect warped through subspace 49327 | -1/Access_0 | Subspace Access Node disabled 49360 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 49336_ Penetrated by Quantum Shear. 49337_ Architect knocked back. 49339_ Quantum Shear penetrates Wall. 49339_ Adv. Particle Charger destroyed. 49341_ Penetrated by Quantum Shear. 49346_ Quantum Shear penetrates Wall. 49346_ Penetrated by Quantum Shear. 49347_ Architect knocked back. 49348_ Penetrated by Quantum Shear. 49348_ Com. HERF Cannon destroyed. 49351_ Penetrated by Quantum Shear. 49351_ Quantum Shear penetrates Earth. 49353_ Penetrated by Quantum Shear. 49353_ Quantum Shear penetrates Earth. 49354_ Architect knocked back. 49355_ Penetrated by Quantum Shear. 49355_ Quantum Shear penetrates Earth. 49358_ Penetrated by Quantum Shear. 49358_ Quantum Shear penetrates Wall. 49360_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?#?#???##????#?###?###? "? ???#??????????????# | | ?####??#?#??#???#???#?#??? ?# ?? ?#????????????# | | ?#??????????##?#?????????? ?? ? ?#????#???????## | | ??????###??###?#?## ?? ?? ? # ?? ??????#?????????? | | ??????#?##???#?#???? ???? ? ?????##????????????? | | ?????????#???#?## ?????#???? ?????????????????? | | ???????????#???#???? ?????#??? ? ????????????????? | | ???????????? #????#????? ??? ???? ?????????????? | | ????????#?? ????#? ? ??? ? ????????????????????? | | ????????????? ???? ?? ?????? ??? ????????????????? | | ??????????????????? ?????;???????????????????????? | | ???????????????# ?? ???#?;?#? ??????????????????? | | ??????????????????? ???? ?????? ????????????????? | | ??????????????????? ??##? ??#??????????? ??? ##### | | ??????????????????????#?? ? ##???#?####"#?? # | | ??????????????????????;#? ? ###;#?# ""#? ####" | | ????????????????????#? ? ? ;#;# ### "#" ###" | | ????????????????????# #;#;#;; ; ## #?# " | | ??????????????#?????#;# ;#; ;;## #???# " | | ????????????###;##### ##; #???# " | | ????????????? ;; "" #???# | | ??????????????? ;; ;"#"# ### | | ?????????????????#; ;;; ;" "# | | ??????????????????# ;;; ;""""" " | | ????????????????### "# | | ????????????????# ; @ "## | | ?????????????????#### ##"% " # | | ?????????????????#### ;; #?##""## | | ??????????????#### ; % %;## #??####? | | ??????????????# #;;# ;;#### ## #??????? | | ?????????????## #;;; ;; ; #??## ### #??????? | | ???????????### #;;;;; 0%; ???###?### #??????? | | ???????????# "" ##?????????## #?????? | | ???????????# "" %#???????????# #????? | | ???????????###" "##### ###???????????## ????? | | ????????????#"; ##???; #??????????????? ???? | | ????????????### #????# #??????????????? ???? | | ??????????????# #????# #??????????????? ##????? | | ??????????????# ????; #??????????????? #?????? | | ??????????????## ????# #??????????????? ?????? | | ???????????????# ????# ??????????????? ??????? | | ???????????????# ????# ???????????????????????? | | ???????????????? ???####???????????????????????? | | ???????????????? #??????????????????????????????? | | ???????????????? ##??????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 120 Energy Generation 108 Energy Capacity 1675 Matter Stores 529 Matter Capacity 700 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Base Temperature (-) 150 Armor Coverage 1200 Resistance: TH 30 Core Shielding 40 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Phase Gun | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Exp. Coolant Injector | -2/Quarantine | Archive Hvy. Antimatter Reactor | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Hvy. Wave Gun | -2/Quarantine | Archive Exp. Terrain Scan Processor | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Hvy. Neutron Cannon | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Exp. Field Recycling Unit | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Exp. Focal Shield | -2/Section 7 | Archive Proton Burst Cannon | -2/Section 7 | Archive Hds. Centrium Leg | -2/Section 7 | Archive Cld. Antimatter Reactor | -2/Section 7 | Archive Spectral Analyzer | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Exp. Core Shielding | -2/Section 7 | Archive Cld. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-43 Plague | -3/Testing | Archive A-02 Transporter | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive K-01 Serf | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive L-61 Swordsman | -2/Section 7 | Archive Fabricated ------------ Combat Drone Bay | x1 | -4/Factory | Authchip Repaired ---------- Hrd. Heavy Armor Plating | 1% | -8/Materials Arm. Huge Wheel | 28% | -6/Factory Studied --------- Arm. Wheel | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Wheel | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Integrated Dissipator Integrity Redistributor Subatomic Replicator Supercharged Integrated Reactor Transdimensional Reconstructor Integrated Thermoelectric Network Navigation Efficiency Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingZioniteDrive Manual? 0 Play Time 09:05:22 Cumulative 1189.4 hours Start 2026.04.27 @ 21:26:51 End 2026.04.29 @ 01:24:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 72 Types 27/9/11/1/3/1/11/4/3/2 Lore% 95 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2574d9c-8960-4a21-984f-5fb432bcf4db