Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.04 @ 05:47:34 Player: Demise Result: Destroyed by as-69994 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (1548) 1548 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-323) -323 TOTAL SCORE: 3350 Bonus ------- Follower Combat Kills 7 Friendly Fire -330 Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 280/280 System Corruption 0% Temperature Cool (20) Movement Core (800) Ox15 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Minigun Improved Light Cannon > --- INVENTORY (16) --- Large Storage Unit High-capacity Matter Pod (200) Signal Interpreter Hacking Suite System Shield Long-range Tractor Beam Improved Trap Extractor Improved Assault Rifle Mining Laser Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Heavy Armor Plating Heavy Armor Plating Hacking Suite System Shield Long-range Tractor Beam Improved Trap Extractor Shock Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Minigun Improved Light Cannon Grenade Launcher Datajack Mining Laser Stasis Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Core Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 56 | 8 13 3 16 7 9 Power 5 | 2 . . 2 1 . Engine 5 | 2 . . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 4 . 7 2 . Treads 12 | 2 4 . 6 . . Leg 2 | . . . . 2 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 1 2 2 3 Device 1 | 1 . . . . . Storage 4 | 1 1 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 2 . 1 2 3 Artifact . | . . . . . . Weapon 23 | 2 6 2 5 2 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 4 1 4 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 1 1 1 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 15 | . 2 . . 3 10 Power 1 | . . . . 1 . Propulsion 3 | . . . . 1 2 Utility 4 | . . . . 1 3 Weapon 7 | . 2 . . . 5 Highest Loss Streak 10 | . 1 . . 2 10 Average Slot Usage (%) 98 | . 99 100 97 99 85 Engine 12 | . 14 14 11 10 11 Treads 21 | . 28 28 18 13 . Leg 2 | . . . . 8 18 Storage 26 | . 14 26 32 33 28 Protection 10 | . 13 1 11 10 9 Ballistic Gun 24 | . 27 28 21 21 16 Naked Turns . | . . . . . . Heaviest Build 70 | 14 25 40 70 69 63 Greatest Support 40 | 40 40 40 40 40 23 Greatest Overweight (x) 4 | 3 . . 4 4 4 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 22 | 6 10 16 22 22 22 Average Capacity 15 | 5 6 15 21 22 19 Most Carried 22 | 6 9 16 22 22 22 Average Carried 15 | 3 6 14 21 21 18 Final Capacity 22 | 6 10 16 22 22 16 Final Carried 22 | 5 8 16 22 22 10 Class Distribution -------------------- 53% | Hauler-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1789 | 396 493 87 498 315 . Remotely . | . . . . . . Salvage Created 2506 | 230 789 55 793 629 10 Parts 178 | 20 65 8 56 29 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 52 | . 19 3 18 9 3 Guns 38 | . 16 . 15 7 . AOE 14 | . 3 3 3 2 3 Classes Destroyed 12 | 3 6 . 1 1 1 Worker 6 | 2 2 2 . . . Builder 2 | . 2 . . . . Tunneler 7 | 5 . 1 . 1 . Hauler 4 | . 2 . 2 . . Recycler 4 | 1 . . . 3 . Operator 4 | . 2 . 2 . . Watcher 4 | . 1 . 3 . . Swarmer 19 | . 7 3 7 2 . Grunt 24 | . 12 . 7 5 . Duelist 2 | . . . . 2 . Sentry 4 | . . . 4 . . Assembled 3 | . . . . . 3 Thug 1 | . . . . 1 . Best Kill Streak 7 | 2 4 4 7 3 3 Combat Bots Only 6 | . 4 3 6 3 3 Max Kills in Single Turn 3 | 2 2 3 3 1 2 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . 2 2 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3662 | . 559 101 805 607 1590 Core 528 | . 102 14 137 42 233 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 53 . . . Volleys Fired 197 | 11 68 8 56 42 12 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 40 46 46 64 Shots Fired 379 | 22 131 14 110 82 20 Gun 366 | 22 128 12 108 80 16 Cannon 1 | . . . . . 1 Launcher 11 | . 2 2 2 2 3 Special 1 | . 1 . . . . Kinetic 367 | 22 128 12 108 80 17 Thermal 1 | . 1 . . . . Explosive 11 | . 2 2 2 2 3 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 11 11 5 21 19 5 Robot Miss Streak 4 | 3 3 1 4 2 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 255 | 13 84 6 78 63 11 Core Hits 120 | 8 42 7 33 22 8 Critical Hits 2 | . 2 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4387 | 171 1180 295 1354 1042 345 Guns 3643 | 171 1041 83 1215 951 182 Cannons . | . . . . . . Explosions 744 | . 139 212 139 91 163 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3643 | 171 1041 83 1215 951 182 Thermal . | . . . . . . Explosive 744 | . 139 212 139 91 163 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 5 | . . 5 . . . Message Errors 2 | . . 2 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . 5 . . 36 Shots 2 | . . 1 . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 28 | . 20 18 26 28 20 Average Temperature 8 | . 8 9 7 10 5 Received Heat Transfer 738 | . 252 27 192 267 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 343 | 40 249 101 343 223 . Initial 133 | . 26 61 39 133 . Average 117 | 21 138 63 145 103 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 83 | 100 89 100 69 78 . Level 1 16 | . 10 . 30 21 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 7 1 4 . . Investigation 7 | . 4 1 2 . . Extermination . | . . . . . . Reinforcement 5 | . 3 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 8 | . 2 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 38 5 38 10 8 Peak Tracking Total 9 | . 5 3 6 3 9 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 3 1 . . 2 Max in Single Turn 2 | . 2 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 19 | . 8 2 8 1 . Terminals 12 | . 5 . 6 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 61 | . 26 2 31 2 . Successful 31 | . 14 2 14 1 . Failed 30 | . 12 . 17 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 47 | . 20 . 25 2 . Terminals 43 | . 17 . 24 2 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 10 | . 6 . 4 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 2 5 1 . Part Schematic 2 | . 1 . 1 . . Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . 2 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 6 . 5 . . Terminals 7 | . 4 . 3 . . Assimilate 1 | . 1 . . . . Botnet 4 | . 2 . 2 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Reject 1 | . . . 1 . . Mask 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 . 8 . . Full Trace Events 5 | . 3 . 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 22 | . 12 . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 31 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders 3 | . . 3 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . AID 1 | . . 1 . . . Ally Attacks 20 | . . 1 19 . . Total Damage 223 | . . 13 210 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4943 | 183 1411 690 1396 1149 114 Spaces Moved 2426 | 85 708 402 632 562 37 Core 10 | 10 . . . . . Treads 2104 | 75 708 402 563 356 . Legs 243 | . . . . 206 37 Wheels 69 | . . . 69 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 140 180 150 Average Speed 171 | 157 160 160 184 180 182 Slowest Speed 240 | 200 160 160 220 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 6 98 96 58 99 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 45 | . 1 15 8 5 16 Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 44 | . . 15 8 5 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2848 | 110 861 440 759 613 65 Wait 80 | . 50 3 26 1 . Move 2421 | 84 707 401 631 561 37 Hop . | . . . . . . Pick Up 43 | 6 11 15 10 1 . Fast Attach 20 | 6 2 . 7 3 2 Attach 13 | 1 2 1 1 2 6 Detach 6 | . . 1 4 1 . Swap 23 | 1 9 2 8 2 1 Drop 43 | 1 12 9 15 . 6 Fire 197 | 11 68 8 56 42 12 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Repaired Core Shielding 964 | -10/Materials | Discovered new exit (range 15) 1044 | -10/Materials | Discovered new exit (range 4) 1194 | -10/Materials | Discovered new exit (range 15) 1595 | -10/Materials | Entered Mines 1627 | -10/Mines | Discovered new exit (range 12) 1654 | -10/Mines | Met a Derelict shopkeep closing up shop 1750 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1958 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2075 | -10/Mines | Found a hidden stash of uninstalled traps 2208 | -10/Mines | Learned location of Zion (-7) 2237 | -10/Mines | Discovered new exit (range 9) 2285 | -10/Mines | Entered Materials 2285 | -9/Materials | Accompanied by 3 allies 2285 | -9/Materials | Evolved 2 slots: Utility x2 2518 | -9/Materials | Discovered new exit (range 10) 2584 | -9/Materials | Build established: Hauler-Mutant 2743 | -9/Materials | Discovered new exit (range 5) 2965 | -9/Materials | Discovered new exit (range 16) 2967 | -9/Materials | Identified exit to Mines 2967 | -9/Materials | Identified exit to Storage 3681 | -9/Materials | Entered Mines 3739 | -9/Mines | Learned location of Storage (-9) 4034 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4098 | -9/Mines | Discovered new exit (range 9) 4108 | -9/Mines | Identified exit to Materials 4236 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4236 | -9/Mines | Discovered new exit (range 5) 4439 | -9/Mines | Escorted by a lone wolf Derelict 4830 | -9/Mines | Entered Exiles 4857 | -9/Exiles | Discovered new exit (range 15) 4879 | -9/Exiles | Met 8R-AWN 4891 | -9/Exiles | Attacked by the Exiles 4901 | -9/Exiles | Core integrity fell below 50% 4932 | -9/Exiles | Core integrity fell below 20% 4944 | -9/Exiles | Destroyed by as-69994 with Assembled Heavy Rifle Last Messages --------------- 04932_ Penetrated by HV Slug. 04932_ HV Slug penetrates Earth. 04932_ Penetrated by HV Slug. 04932_ HV Slug penetrates Earth. 04934_ Penetrated by HV Slug. 04934_ HV Slug penetrates Earth. 04934_ Penetrated by HV Slug. 04934_ HV Slug penetrates Earth. 04937_ Machine disabled. 04938_ Penetrated by HV Slug. 04938_ HV Slug penetrates Earth. 04938_ Penetrated by HV Slug. 04938_ Critical hit. 04938_ Hvy. Assault Rifle destroyed. 04938_ HV Slug penetrates Earth. 04943_ Penetrated by HV Slug. 04943_ HV Slug penetrates Earth. 04943_ Penetrated by HV Slug. 04943_ HV Slug penetrates Earth. 04944_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????? < | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????# # | | ???????????????????????? ????????????????## # | | ????????????????????????# #????????????????# | | ?????????????????????####;##???????????????# | | ?????????????????????# @ #####??????????## | | ????????????????????# # g #?????????## #? | | ?????????????????????## a ####?????????# #? | | ???????????????????### aaa!###????????### #?? | | ???????????????????# ########## #?? | | ?????????????????# #""""## #??? | | ??????????????? * ##?? | | ????????????? ## * #?? | | ???????????? #?## ##? | | ???????????? "??#"""" ;#"# ## | | ????????????? #??#########"### * | | ????????????? ????????????# ###### | | ?????????????? ######??????????????#????### | | ?????????????? ????????????????????????????### | | ?????????????????????????????????????????????### | | ??????????????????????????????????????????????#" | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcLatentNanovents Manual? 0 Play Time 00:35:12 Cumulative 289.8 hours Start 2021.06.04 @ 05:14:12 End 2021.06.04 @ 05:47:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b5fc07-236b-44c6-9492-705b9e09eac9