Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 03:59:38 Player: BVrutally Odd Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (411) 2055 Value Destroyed (20875) 20875 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (15060) 15060 TOTAL SCORE: 50610 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 10103 Follower Combat Kills 269 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Improved Diametric Drive Improved Diametric Drive Long-range Terrain Scanner CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Centrium Light Armor Plating Advanced Powered Armor Graphene Brace Advanced Force Field Advanced Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Improved Diametric Drive Improved Diametric Drive Medium Storage Unit Advanced Sensor Array Long-range Terrain Scanner Transdimensional Reconstructor Compact HERF Cannon Vortex Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Ragnarok Missile Launcher Ionic Axe CR-A16's Behemoth Slayer [Rating: 221] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Multirail Ballistic Cannon Enhanced Hardcell Cannon Launcher Ragnarok Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 7 6 1 1 4 37 11 1 1 . 2 4 . 1 1 3 10 1 . 5 5 14 . 6 3 1 17 2 23 31 Power 16 | 1 . . . . 4 . . . . . . . . . 1 . . . . 1 3 . . 1 . . . 2 3 Engine 6 | 1 . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 2 3 Propulsion 58 | 2 1 . . 4 12 5 . . . . 1 . . . . 2 . . 2 . 7 . 1 . . 4 . 8 9 Treads 48 | 2 1 . . . 9 3 . . . . 1 . . . . 2 . . 1 . 7 . 1 . . 4 . 8 9 Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . Utility 75 | 2 3 1 1 . 9 3 1 1 . 2 1 . 1 . 1 6 1 . 2 1 4 . 3 2 . 6 1 7 16 Device 30 | 1 1 1 1 . 3 1 1 . . 1 . . . . 1 2 . . 1 1 1 . 1 1 . 2 1 1 8 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 10 | . . . . . . 1 . . . 1 . . . . . . 1 . 1 . 2 . . . . 1 . . 3 Hackware 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Protection 28 | . 1 . . . 6 1 . 1 . . 1 . 1 . . 2 . . . . 1 . 2 1 . 2 . 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 . . . 12 3 . . . . 2 . . 1 1 2 . . 1 3 . . 2 . 1 7 1 6 3 Energy Gun 12 | 2 1 . . . 5 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Energy Cannon 12 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 5 . 2 2 Ballistic Gun 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . Ballistic Cannon 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . . 3 . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . . 7 2 . . . . 2 . . 1 . 3 1 1 4 . 1 . . 4 . . 1 2 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . Parts Lost 74 | . 2 . . 2 10 . . 2 . . . . . . . 1 . . . 5 2 . 1 . . 3 . 7 39 Power 6 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . 1 2 Propulsion 22 | . 1 . . 2 5 . . 1 . . . . . . . . . . . 1 . . . . . . . . 12 Utility 31 | . . . . . 4 . . 1 . . . . . . . 1 . . . 1 1 . 1 . . 2 . 4 16 Weapon 15 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 9 Highest Loss Streak 14 | . 1 . . 2 9 . . 1 . . . . . . . 1 . . . 3 1 . 1 . . 2 . 5 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 4 14 19 20 20 23 23 24 23 22 22 22 24 24 23 24 23 22 23 23 22 23 24 23 23 24 21 21 22 16 Power . | . 1 2 2 2 . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . 1 Propulsion 5 | 2 2 2 2 1 4 6 6 5 5 5 5 5 5 5 5 5 5 5 5 6 7 8 8 9 9 8 8 7 5 Utility 9 | . 8 11 11 12 9 10 12 11 11 11 11 12 12 11 11 10 10 10 10 9 9 10 8 8 9 6 4 3 3 Weapon 6 | 1 1 3 4 5 9 7 6 6 6 6 6 7 7 7 8 7 6 6 6 5 5 5 5 5 5 6 7 9 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 . . . 10 6 . . . . 3 . . 1 . 4 . 1 4 . 3 . . 1 . 2 . 2 2 Power 5 | . . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 Propulsion 8 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 Utility 13 | . . . . . 4 2 . . . . . . . . . 3 . . . . 2 . . 1 . 1 . . . Weapon 15 | . 1 . . . 5 2 . . . . 3 . . 1 . . . 1 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 96 99 100 99 85 100 96 100 100 100 100 94 100 99 98 93 88 90 92 88 90 89 86 81 76 Engine 5 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 6 5 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 5 5 5 5 1 4 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 4 5 5 5 5 4 4 3 6 Treads 30 | . 27 28 28 23 27 45 46 45 46 46 40 40 40 40 40 35 35 34 33 28 29 30 29 30 30 24 20 13 12 Device 9 | . 2 14 5 . 12 14 7 7 15 14 13 13 12 12 7 5 5 5 5 6 9 5 6 10 9 6 10 17 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Processor 9 | . . . . . . . 7 7 7 7 13 13 13 13 13 11 17 16 16 14 10 15 15 15 15 17 16 15 16 Hackware 4 | . . . . . . . . . . . . . . . . 10 11 11 11 11 10 10 10 10 10 12 12 11 5 Protection 6 | . 11 . 8 14 13 7 7 6 . . 2 6 6 6 11 5 5 5 5 5 5 5 6 5 5 3 5 3 6 Energy Gun 11 | . 27 28 28 28 15 11 15 15 1 15 8 13 9 7 12 7 11 11 11 9 5 5 5 . 5 1 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . 9 8 6 1 Slashing Weapon 1 | . . . . . . 1 . . . . 3 . 3 5 . 2 . . . 3 5 5 4 5 4 . 1 2 . Peak Build Rating 221 | 7 9 15 17 12 40 49 45 50 50 51 57 56 56 57 60 87 82 81 105 101 148 146 149 156 156 172 178 210 221 Average Rating 82 | 4 8 9 10 11 34 45 45 47 42 50 53 56 54 53 56 78 80 80 91 96 132 145 141 129 153 166 176 201 182 On Entrance 77 | . 7 9 10 11 12 40 45 45 50 50 51 54 56 53 54 60 77 80 81 100 101 146 146 139 153 153 163 177 205 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 15 93 90 92 92 118 105 100 100 98 98 102 102 105 102 111 125 112 111 125 125 139 139 139 140 147 163 164 196 214 Greatest Support 215 | 40 40 40 40 40 80 116 108 116 116 116 116 116 116 136 136 144 139 139 146 146 210 210 210 210 210 210 176 215 195 Greatest Overweight (x) 6 | . 4 2 2 4 6 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 Average Overweight (x) . | . 1 2 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 7 18 20 22 23 25 25 25 25 23 24 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 14 19 20 21 24 24 25 24 23 23 23 25 25 24 25 24 23 24 24 24 24 25 24 24 25 24 24 24 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 18 20 22 23 25 25 25 23 23 24 25 25 25 25 25 24 23 25 25 24 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 43% | Mutant 22% | Hacker-Mutant 11% | Hacker-Assassin 6% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Tank | -2/Research Hacker-Assassin | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 7658 | 270 93 20 . 65 762 122 98 85 . 37 . 130 70 70 100 290 35 20 . 182 278 57 206 . 313 303 98 750 3204 Remotely 2807 | . . . . . 298 . . . . . . . . . . . . . . . . . . . . . . . 2509 Salvage Created 21338 | 81 522 119 . 72 1112 222 189 241 . 96 101 55 149 . 90 1285 325 . . 466 1326 147 513 . 437 1524 218 5558 6490 Parts 897 | 5 53 10 . . 76 6 10 6 . 4 3 2 2 . 6 34 7 . . 14 63 2 19 . 11 67 7 248 242 Haulers Intercepted 15 | . 2 . . . 5 1 . . . . . . . . . 2 . . . 1 1 . . . . . . 3 . Recyclers Shooed 7 | . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . 6 7 . 3 . 2 4 4 23 . 7 . . 11 . . 9 . 6 . . . . Prevented 16 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . . 8 . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 313 | . 15 6 . 5 22 3 5 6 . 2 2 1 3 . 2 16 3 . . 10 13 . 6 . 6 16 2 52 117 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 118 | . 13 4 . 5 8 3 5 6 . 2 2 . 3 . 2 10 1 . . . 12 . . . 1 . . . 41 Cannons 49 | . 1 . . . . . . . . . . . . . . . . . . 5 . . 1 . 1 9 . 26 6 AOE 106 | . 1 2 . . 14 . . . . . . . . . . . . . . 5 . . 4 . 4 . . 7 69 Classes Destroyed 28 | 2 6 . . 1 5 1 1 . . . . 1 . . . 2 . . . . . . . . 1 2 . . 6 Worker 28 | . . . . . 5 . . . . . . . . . . . . . . . 6 . . . . . 1 2 14 Builder 8 | . 1 . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . 5 1 . . . . . . . . . 2 . . . 1 1 . . . . . . 3 . Recycler 14 | 1 . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . 5 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 9 Operator 5 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 19 | . 1 . . . 5 2 . . . . . . . . . 2 . . . . 3 . . . . 3 . 2 1 Swarmer 55 | . 12 5 . . 10 . 4 1 . . . . . . 1 . . . . . 5 . 4 . 3 . . 5 5 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 106 | . 3 1 . . 6 . . 1 . . . . 3 . . 10 3 . . 8 2 . . . . 3 . 17 49 Brawler 8 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 5 Duelist 14 | . . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . 1 9 Protector 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Sentry 19 | . . . . . 4 1 . 1 . 1 1 . . . 1 1 . . . . 1 . 1 . 1 1 2 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 23 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . 6 9 Programmer 39 | . . . . . . 2 1 1 . 1 1 . . . . . . . . 1 2 . . . . 5 . 13 12 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 9 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . 4 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | 2 3 3 . 2 8 1 4 5 . 1 1 1 1 . 1 7 4 . . 6 7 . 4 . 3 4 1 9 39 Combat Bots Only 30 | . 3 3 . 2 4 1 4 5 . 1 1 1 1 . 1 6 4 . . 5 5 . 4 . 3 4 1 6 30 Max Kills in Single Turn 8 | 1 2 2 . 1 4 1 1 1 . 1 1 1 1 . 1 2 1 . . 2 1 1 2 . 2 1 1 4 8 Gunslinging 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Exploded 5 | . 1 2 . . 2 . . . . . . . . . . . . . . 2 . . 2 . 2 . . 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 2051 | . 66 18 . 14 151 42 20 51 . 31 22 17 22 . 14 129 21 . . 61 64 . 50 . 16 100 6 337 799 Missed 580 | . 16 8 . . 30 19 6 13 . 11 7 5 7 . 6 38 4 . . 24 15 . 10 . 4 29 3 96 229 Hits 1471 | . 50 10 . 14 121 23 14 38 . 20 15 12 15 . 8 91 17 . . 37 49 . 40 . 12 71 3 241 570 Melee 62 | . . . . 2 1 . . 8 . . . . . . . 4 . . . 1 . . . . . . . 5 41 Projectile 1409 | . 50 10 . 12 120 23 14 30 . 20 15 12 15 . 8 87 17 . . 36 49 . 40 . 12 71 3 236 529 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Strikes 89 | . . . . 1 6 . . 3 . . . . 1 . . 1 1 . . 4 . . 1 . . 4 . 17 50 Actively Blocked 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 42 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 Damage Taken 28739 | . 505 108 . 209 1930 236 204 597 . 157 116 49 248 . 178 1812 320 . . 806 721 . 1148 . 311 1848 38 4421 12777 Core 2366 | . 72 . . 12 144 16 . 27 . 16 5 . 15 . . 110 96 . . 90 19 . 123 . 44 23 . 280 1274 Absorbed by Shields 3587 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 1464 2083 Reduced by Siege Mode 1022 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 870 Redirected to Shielding 206 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 31 . . . 160 Ignored by Resistances 60 | . . . . . . . . . . . 7 . 31 . 8 . . . . . . . . . . . . . 14 Regen/Repaired (Parts) 1205 | . . . . . . . . . . . . . . 1205 . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 66 73 . . . . 91 . . . . 97 . . . . 70 . . . . 83 98 100 . . Volleys Fired 731 | 3 39 9 . 10 71 10 11 14 . 5 5 2 15 . 6 56 30 3 6 15 . . 8 . 9 57 4 191 152 Largest 3 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 1 3 . . 1 . 1 3 3 3 3 Hottest 282 | 90 90 90 . 90 160 160 160 160 . 160 160 160 160 . 160 160 104 104 72 202 . . 88 . 88 282 263 135 168 Shots Fired 1234 | 4 75 18 . 20 128 20 23 28 . 10 10 4 29 . 11 105 59 4 6 22 67 . 8 . 11 85 10 196 281 Gun 821 | 4 73 18 . 20 113 20 23 28 . 10 10 4 28 . 10 105 59 4 6 7 67 . . . 2 . 2 9 199 Cannon 328 | . 2 . . . 4 . . . . . . . 1 . . . . . . 7 . . 3 . 4 85 8 176 38 Launcher 84 | . . . . . 11 . . . . . . . . . . . . . . 8 . . 5 . 5 . . 11 44 Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 272 | . 2 . . . 58 . . . . . . . . . . . . . . . . . . . . . . 9 203 Thermal 612 | 3 37 9 . 10 59 20 23 28 . 10 10 4 29 . 10 105 59 4 6 7 67 . . . 2 27 . 82 1 Explosive 63 | . . . . . 11 . . . . . . . . . 1 . . . . 8 . . . . . . . . 43 Electromagnetic 264 | 1 36 9 . 10 . . . . . . . . . . . . . . . . . . 8 . 9 58 10 105 18 Entropic 23 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 16 Robot Hit Streak 50 | 4 5 3 . 5 13 13 6 11 . 6 10 4 8 . 8 22 14 . . 34 13 . 10 . 4 22 9 17 50 Robot Miss Streak 8 | . 3 3 . 2 8 2 3 5 . 3 6 1 5 . 5 3 2 . . 2 2 . 1 . 1 2 1 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 17 | . 2 . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . . . . 10 Max Gunslinging Chain 2 | . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 Capacitor 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . Autonomous 69 | . . . . . . . . . . . . . . . . . . . . . 67 . . . 2 . . . . Shots Hit Robots 956 | 4 45 9 . 11 97 20 18 23 . 9 9 4 23 . 10 95 22 . . 19 79 2 15 . 9 62 9 135 227 Core Hits 899 | 2 27 9 . 8 94 15 16 19 . 7 10 3 20 . 11 77 19 . . 26 37 2 12 . 8 22 5 88 362 Critical Kills 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Critical Parts Destroyed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Critical Strikes 71 | . . . . 1 1 . . . . . . . . . . 3 1 . . 3 1 . 2 . . . . 5 54 Burn 5 | . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . . . . Destroy 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Blast 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 Melee Attacks 147 | . . . . . . 16 . . . . 3 . 4 . 3 20 . . . . 41 6 14 . 5 13 2 19 1 Impact 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . 7 . . . . 3 . 4 . . 20 . . . . 41 6 4 . 5 10 2 13 1 Piercing 22 | . . . . . . . . . . . . . . . 3 . . . . . . . 10 . . 3 . 6 . Sneak Attacks 23 | . . . . . . 1 . . . . . . . . . 4 . . . . 11 2 4 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56573 | 66 667 186 . 130 3668 629 355 581 . 220 195 106 501 . 378 2632 639 . . 1995 2941 132 789 . 699 2723 334 7830 28177 Guns 16294 | 36 602 112 . 120 1717 505 355 581 . 220 195 106 501 . 179 2365 639 . . 233 1849 . . . 82 . 23 125 5749 Cannons 10434 | . 33 . . . 103 . . . . . . . . . . . . . . 494 . . 63 . 79 2723 285 5205 1449 Explosions 27268 | 30 32 71 . . 1848 . . . . . . . . . 95 . . . . 1268 . . 222 . 370 . . 2354 20978 Melee 2496 | . . . . . . 124 . . . . . . . . 65 267 . . . . 1090 132 504 . 168 . . 146 . Ramming 42 | . . 3 . 10 . . . . . . . . . . . . . . . . 2 . . . . . 26 . 1 Kinetic 6764 | . 33 . . . 754 . . . . . . . . . . . . . . . . . . . . . . 125 5852 Thermal 14063 | 54 310 120 . 49 1066 505 355 581 . 220 195 106 501 . 179 2365 639 . . 233 1849 . . . 82 595 . 3357 702 Explosive 23294 | . . . . . 1848 . . . . . . . . . 95 . . . . 1268 . . . . . . . . 20083 Electromagnetic 8466 | 12 324 63 . 71 . . . . . . . . . . . . . . . . . . 285 . 449 2128 308 4202 624 Impact 124 | . . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2143 | . . . . . . . . . . . . . . . 39 267 . . . . 1090 132 301 . 168 . . 146 . Piercing 268 | . . . . . . . . . . . . . . . 65 . . . . . . . 203 . . . . . . Entropic 1409 | . . . . . . . . . . . . . . . . . . . . 494 . . . . . . . . 915 Highest Corruption 34 | . . . . 2 . . 1 1 1 1 . . . . . . . . . . 2 2 2 2 2 31 . 8 34 Average Corruption 4 | . . . . 2 . . 1 1 1 1 . . . . . . . . . . 2 2 2 2 2 3 . 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . 1 . . 3 5 1 2 . . . . . . . . . . 9 11 7 . 8 16 . 72 49 Message Errors 41 | . . . . . . . 1 3 . 1 . . . . . . . . . . 3 4 1 . 2 2 . 17 7 Matter Fused 50 | . . . . 1 . . . 2 1 . . . . . . . . . . . 2 3 3 . 3 3 . 19 13 Heat Flow Errors 17 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 . 1 1 . 6 4 Energy Discharges 22 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 5 . 9 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 21 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . 8 8 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 2 2 Misfires 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 4 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 5 Overload Shots 18 | . . . . . . . . . . . . . 1 . . 7 1 2 6 1 . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 1792 | . . . . . 87 9 . . . . . . . . . 67 . . . 33 304 . . . 29 159 . 215 889 Projectiles 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . 159 . 151 91 Explosions 1004 | . . . . . 87 . . . . . . . . . . . . . . 33 . . . . 22 . . 64 798 Melee 387 | . . . . . . 9 . . . . . . . . . 67 . . . . 304 . . . 7 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 577 | . 10 . . . 148 . . . . . . . . . . . . . . 26 . . 31 . 11 . . 180 171 Shots 18 | . 1 . . . 5 . . . . . . . . . . . . . . 1 . . 1 . 1 . . 6 3 Rammed 8 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 Targets Rammed 8 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | 30 266 111 . 76 244 165 227 252 . 117 33 66 272 . 84 356 90 12 60 118 176 124 192 . 189 240 54 270 304 Average Temperature 72 | 13 73 39 . 33 73 57 76 117 . 46 22 37 102 . 36 71 30 8 28 57 80 62 63 . 53 72 31 71 99 Received Heat Transfer 3409 | . 150 36 . . 927 48 . 54 . 30 24 . 147 . 24 468 168 . . 248 39 . 99 . 18 159 8 127 635 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Total Turns 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 304 Longest Duration 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 162 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 2 17 1 Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 15 1 Parts Fried 82 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 6 30 3 38 2 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . 1 . . . 7 2 . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . 1 . . . 6 2 . . . . . . . . . . . . Parts Melted 63 | . . . . . 4 2 1 4 . 5 . . 4 . 2 25 4 . . . 3 . . . . 1 . 7 1 Heat Transferred 22590 | 74 814 198 . 222 2425 1050 750 1275 . 475 425 225 1150 . 400 5535 1525 . . 480 2257 . . . 74 444 . 2305 487 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 5 Low Security (%) 83 | 100 100 100 . 100 100 100 . . . . 100 . . . . 98 . . . . 100 . . . . 100 100 39 . Level 1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 12 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Peak Influence 4492 | 5 139 136 . . 182 79 . . . . 46 . . . . 201 . . . . 148 . . . . 139 72 2618 4492 Initial 1675 | . . 44 . . . 79 . . . . . . . . . 201 . . . . . . . . . 12 72 . 1675 Average 348 | 1 44 23 . . 46 11 . . . . 5 . . . . 63 . . . . 49 . . . . 49 26 588 3146 Influence Increases 10532 | 10 475 231 . . 731 166 125 130 . 50 79 30 85 . 304 625 70 . . 225 503 . 185 . 125 508 71 2617 3187 Destroy 0b10 Robot/C 6240 | . 300 160 . . 420 60 100 120 . 40 40 20 60 . 180 320 60 . . 200 260 . 120 . 80 320 40 1020 2320 Destroy 0b10 Robot/NC 555 | 10 30 . . . 120 15 5 . . . . . . . 10 40 . . . 5 65 . . . 15 20 5 70 145 Destroy Leader 1154 | . 66 30 . . 110 36 20 10 . 10 20 10 10 . 40 48 10 . . 20 58 . 20 . . 86 20 198 332 Allied During Kill 81 | . . 22 . . . . . . . . . . . . 59 . . . . . . . . . . . . . . Successful Hack 156 | . 30 . . . . 12 . . . . 16 . . . . 10 . . . . 16 . . . . 6 . 66 . Disable Machine 225 | . 30 15 . . 30 15 . . . . . . . . . . . . . . 30 . . . . . . 60 45 Destroy Structure 756 | . 4 4 . . 51 13 . . . . 3 . . . . 42 . . . . 44 . . . . 46 6 228 315 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 285 | . . . . . . 15 . . . . . . 15 . 15 15 . . . . 30 . 45 . 30 30 . 60 30 Miscellaneous 900 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 900 . Influence Decreases 6764 | 10 361 335 10 . 555 336 131 130 . 48 53 58 85 . 222 623 154 . . 225 481 22 129 56 106 397 201 583 1453 Entered New Map 1329 | . . 70 10 . . 97 3 . . . 2 11 . . . 31 32 . . . . 9 . 56 . 7 58 . 943 Time Decay 4368 | 10 341 265 . . 455 239 128 120 . 48 51 47 85 . 162 434 122 . . 180 319 13 129 . 106 360 121 513 120 Lost Part 687 | . 20 . . . 100 . . 10 . . . . . . . 10 . . . 45 12 . . . . 30 . 70 390 Lost Ally 60 | . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Purge Threat 320 | . . . . . . . . . . . . . . . . 148 . . . . 150 . . . . . 22 . . Squads Dispatched 81 | . 3 . . . 8 2 . . . . 3 . . . . 12 . . . . 4 . . . . 5 1 9 34 Investigation 8 | . 1 . . . 2 . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . Extermination 16 | . . . . . . 2 . . . . 1 . . . . 3 . . . . 3 . . . . 2 1 4 . Reinforcement 13 | . 2 . . . 3 . . . . . 2 . . . . 3 . . . . . . . . . 2 . 1 . Assault 38 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 34 Garrison 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 20 | . 1 . . 1 5 . . . . . . . . . . 4 . . . . 2 . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 449 | . 25 7 . 11 36 5 4 6 . 2 3 1 4 . 10 24 3 . . 10 18 . 9 . 8 24 3 62 174 Peak Tracking Total 23 | . 5 3 . 4 9 2 3 5 . 1 1 1 2 . 4 5 3 . . 5 5 . 4 . 5 4 1 6 23 Tactical Retreats 14 | . . . . 1 . 1 . . . . . . 1 . 1 1 . . . . 1 . 2 . 1 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 8 | . 1 . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 16 | . 2 1 . . 2 1 . . . . . . . . . . 1 . . . 2 . . . . . . 4 3 Max in Single Turn 1 | . 1 1 . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 Garrison Access 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 6 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 72 | . 6 1 4 1 2 5 . . 4 . 3 . . . . 7 1 . 7 . 4 1 . 4 . 7 2 13 . Terminals 26 | . 6 . . 1 2 . . . . . 1 . . . . 3 . . . . 2 . . . . 3 2 6 . Fabricators 6 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . Repair Stations 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 6 . Total Hacks 178 | . 18 1 19 2 5 10 . . 26 . 6 . . . . 17 1 . 7 . 8 4 . 17 . 13 4 20 . Successful 121 | . 7 1 19 . . 3 . . 26 . 2 . . . . 8 1 . 7 . 4 4 . 17 . 7 1 14 . Failed 57 | . 11 . . 2 5 7 . . . . 4 . . . . 9 . . . . 4 . . . . 6 3 6 . Catastrophic 8 | . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 8 . 1 . . . . . . . . . . 1 . 2 . . 1 . 2 . . . . 1 1 4 . Terminals 58 | . 18 . . 2 5 . . . . . 3 . . . . 5 . . . . 4 . . . . 6 4 11 . Fabricators 13 | . . . . . . 1 . . . . . . . . . 7 . . . . 4 . . . . . . 1 . Repair Stations 9 | . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 2 . . . Recycling Units 10 | . . . . . . 4 . . . . 3 . . . . 2 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 8 . Terminal Hacks 92 | . 3 1 19 . . . . . 26 . 1 . . . . 3 1 . 7 . 2 4 . 17 . 3 1 4 . Record 44 | . . . 18 . . . . . 11 . . . . . . . 1 . 5 . . 4 . 5 . . . . . Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . 1 . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . . . 1 . Network Status 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Scan Component 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Retrieve Components 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . Seal Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Terminals 7 | . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 44 | . 6 . . 1 2 5 . . . . 2 . . . . 7 . . . . 3 . . . . 7 2 9 . Full Trace Events 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . 46 . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 12 | . 1 2 . . . . . . . . . . . 7 . . . . . . . 2 . . . . . . . Largest Group 7 | . 1 2 2 . . . . . . . . . . 7 7 . . . . . . 2 . . . . . . . Highest-Rated Group 188 | . 10 46 46 . . . . . . . . . . 188 188 . . . . . . 76 . . . . . . . Highest-Rated Ally 38 | . 10 31 31 . . . . . . . . . . 31 31 . . . . . . 38 . . . . . . . Total Orders 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . 7 . . . . . . . . . . . . 49 . . . . . . . . . . . . . . Total Damage 917 | . . 80 . . . . . . . . . . . . 837 . . . . . . . . . . . . . . Kills 11 | . . 2 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 22670 | 36 431 1959 365 . 1334 1161 659 465 152 384 621 595 937 1453 1180 951 469 754 657 827 867 889 737 232 719 1082 287 2466 1 Sensors 10932 | . . . . . . . 659 465 152 384 76 595 937 1452 1046 . 469 754 657 826 16 851 616 230 719 28 . . . Terrain 3836 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1082 287 2466 1 Structural 8161 | . . . . . 1334 1161 . . . . 621 . 591 1451 496 951 . . . 1 851 38 531 135 . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Seismic 2791 | 36 431 1959 365 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 2 . . . . 1 1 . . . . 1 2 2 . 1 2 . 1 . 1 2 . . . . . . Drone Launches 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 29902 | 112 2084 1965 1021 541 2673 1163 678 525 152 411 621 595 1007 1456 1395 1611 506 756 657 896 916 889 851 234 766 1293 287 2590 1251 Spaces Moved 13015 | 57 635 596 315 151 974 592 351 277 90 219 276 345 554 873 779 623 213 337 334 504 441 538 472 135 436 437 148 1022 291 Core 28 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Treads 12455 | 49 635 596 315 136 457 592 351 277 90 219 276 345 554 873 779 623 213 337 334 504 441 538 472 135 436 437 148 1022 271 Legs 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 519 | . . . . 2 517 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 140 110 166 166 166 166 166 164 164 164 164 165 164 165 165 165 165 160 160 160 160 160 160 168 167 50 Average Speed 187 | 144 295 320 320 324 210 167 166 166 166 166 165 164 164 164 165 164 165 165 165 165 164 160 160 160 160 161 168 173 188 Slowest Speed 560 | 160 480 320 320 400 560 246 166 245 166 166 166 164 164 165 165 165 165 165 165 166 246 160 160 160 160 168 168 260 256 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 86 99 91 29 72 20 51 46 68 38 10 46 64 85 89 24 38 58 49 63 15 59 60 60 57 13 4 31 16 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . . 1 1 . . . 1 . 1 . . . . 1 . . 1 1 . . . . 1 3 . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . 1 1 . . . . 2 2 4 . . 2 . 1 . 5 3 . 1 . . . . Spaces Dug 171 | . . . . . 7 13 . . . . 3 . 5 . . 21 . 2 6 . 21 4 2 . 2 22 2 33 28 Terrain Destroyed 617 | . 3 4 . . 64 13 . . . . 3 . 5 . 22 21 . 2 6 86 22 4 4 . 2 23 2 96 235 Melee 84 | . . . . . . 13 . . . . 3 . 4 . . 16 . . . . 20 4 2 . 2 8 2 10 . Projectile 66 | . . . . . . . . . . . . . 1 . . 5 . 2 6 . 2 . . . . 15 . 30 5 AOE 459 | . 3 4 . . 64 . . . . . . . . . 22 . . . . 86 . . 2 . . . . 56 222 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 17132 | 80 768 632 330 179 1461 714 420 305 93 253 421 369 608 894 868 1054 301 532 433 539 564 555 524 152 481 917 172 1780 733 Wait 2561 | 6 66 22 11 11 307 51 58 7 . 27 118 22 29 10 67 297 55 185 75 5 43 10 8 . 19 359 7 467 219 Move 12986 | 56 634 595 314 150 973 591 350 276 89 218 275 344 553 872 778 622 212 336 333 503 440 537 471 134 435 436 147 1021 291 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 8 16 2 2 3 28 11 . . . . 6 . . 2 2 11 . 3 4 3 8 . 1 3 . 6 3 12 2 Fast Attach 98 | 5 3 . . . 16 . . 2 2 . 1 . . 1 . 3 1 1 2 1 6 . 4 3 1 7 . 19 20 Attach 58 | 2 3 . 1 2 4 2 . 2 . . 1 . . . . 3 1 . . 2 3 . 2 1 . 4 2 6 17 Detach 10 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . 3 Swap 237 | . 3 2 1 2 29 19 1 4 . 3 8 1 7 6 10 25 2 1 7 8 7 2 13 6 11 21 4 23 11 Drop 152 | . 3 . 1 . 32 14 . . 2 . 4 . . 3 2 16 . 1 6 2 13 . 3 5 1 12 1 22 9 Fire 731 | 3 39 9 . 10 71 10 11 14 . 5 5 2 15 . 6 56 30 3 6 15 . . 8 . 9 57 4 191 152 Melee 147 | . . . . . . 16 . . . . 3 . 4 . 3 20 . . . . 41 6 14 . 5 13 2 19 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 17) 738 | -10/Materials | Discovered new exit (range 12) 1273 | -10/Materials | Discovered new exit (range 7) 1302 | -10/Materials | Discovered new exit (range 16) 1713 | -10/Materials | Derelicts attacked the area 2197 | -10/Materials | Entered Mines 2212 | -10/Mines | Found the Drone Emporium 2234 | -10/Mines | Found Prototype Device 2234 | -10/Mines | Identified Splice Drone Bay 2601 | -10/Mines | Discovered new exit (range 7) 2693 | -10/Mines | Discovered new exit (range 6) 3039 | -10/Mines | Identified exit to Materials 3279 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3292 | -10/Mines | Learned location of 1 exit from Materials 3539 | -10/Mines | Discovered new exit (range 6) 3832 | -10/Mines | Learned location of Storage (-9) 4162 | -10/Mines | Entered Exiles 4162 | -10/Exiles | Accompanied by 2 allies 4192 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4239 | -10/Exiles | Met 8R-AWN 4294 | -10/Exiles | Met EX-HEX 4383 | -10/Exiles | Met EX-BIN 4428 | -10/Exiles | Aligned with FarCom system 4431 | -10/Exiles | Given EX-Vault access code 4505 | -10/Exiles | Opened EX-Vault 4527 | -10/Exiles | Found Supersonic Drone Bay 4532 | -10/Exiles | Discovered new exit (range 59) 4559 | -10/Exiles | Found AWS/Thermal 4699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4808 | -10/Exiles | Met EX-DEC 4830 | -10/Exiles | Learned location of Zion (-6) 5183 | -10/Exiles | Left Exiles lab with AWS/Thermal 5183 | -10/Exiles | Entered Mines 5515 | -9/Mines | Assembled infested the area 5655 | -9/Mines | Discovered new exit (range 7) 5724 | -9/Mines | Entered Materials 5724 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5725 | -8/Materials | Identified exit to Factory 5764 | -8/Materials | Garrison activated, responded to threat 6114 | -8/Materials | Lost 9 parts (1p4n4u) 6471 | -8/Materials | Build established: Scavenger-Mutant 6531 | -8/Materials | Discovered exit to Factory (range 16) 7306 | -8/Materials | Build established: Mutant 8397 | -8/Materials | Entered Factory 8397 | -7/Factory | Evolved 2 slots: Propulsion x2 9547 | -7/Factory | Discovered new exit (range 7) 9559 | -7/Factory | Identified exit to Lower Caves 9560 | -7/Factory | Entered Lower Caves 10130 | -7/Lower Caves | Encountered a Warlord checkpoint 10227 | -7/Lower Caves | Discovered new exit (range 8) 10237 | -7/Lower Caves | Identified exit to Lower Caves 10238 | -7/Lower Caves | Entered another Lower Caves area 10279 | -7/Lower Caves | Discovered new exit (range 2) 10336 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10494 | -7/Lower Caves | Learned 4 Factory zone layouts 10745 | -7/Lower Caves | Discovered new exit (range 10) 10761 | -7/Lower Caves | Identified exit to Data Miner 10763 | -7/Lower Caves | Entered Data Miner 10765 | -7/Data Miner | Discovered new exit (range 6) 10796 | -7/Data Miner | Met Data Miner 10824 | -7/Data Miner | Learned location of Section 7 (-2) 10824 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10854 | -7/Data Miner | Received God Mode back door access code from Data Miner 10914 | -7/Data Miner | Identified exit to Proximity Caves 10915 | -7/Data Miner | Entered Proximity Caves 11288 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11316 | -6/Proximity Caves | Discovered new exit (range 6) 11324 | -6/Proximity Caves | Identified exit to Factory 11326 | -6/Proximity Caves | Entered Factory 11326 | -6/Factory | Evolved 2 slots: Utility x2 11327 | -6/Factory | Identified exit to Extension 11841 | -6/Factory | Identified exit to Lower Caves 11947 | -6/Factory | Entered Lower Caves 12016 | -6/Lower Caves | Encountered a Warlord checkpoint 12098 | -6/Lower Caves | Spotted B-75 Beast 12188 | -6/Lower Caves | Destroyed B-75 Beast 12524 | -6/Lower Caves | Discovered new exit (range 12) 12540 | -6/Lower Caves | Identified exit to Lower Caves 12542 | -6/Lower Caves | Entered another Lower Caves area 12866 | -6/Lower Caves | Discovered new exit (range 4) 12871 | -6/Lower Caves | Identified exit to Factory 13265 | -6/Lower Caves | Build established: Assassin 13414 | -6/Lower Caves | Identified exit to Zion 13549 | -6/Lower Caves | Entered Zion 13882 | -6/Zion | Learned location of Warlord (-5) 13932 | -6/Zion | Identified exit to Deep Caves 13991 | -6/Zion | Received a hallucinogenic algorithm 13991 | -6/Zion | Ran a hallucination algorithm 14045 | -6/Zion | Learned Factory non-interactive machine intel 14186 | -6/Zion | Found CR-A16's Pointy Stick 14304 | -6/Zion | Gained Derelict followers 14543 | -6/Zion | Rebuked by Imprinter 14669 | -6/Zion | Found Prototype Special Weapon 14669 | -6/Zion | Identified RU-N14's Throwing Claymores 14794 | -6/Zion | Visited the Megawrench Repair Shop 14799 | -6/Zion | Megawrench repaired 13 parts 14975 | -6/Zion | Discovered new exit (range 12) 14991 | -6/Zion | Identified exit to Proximity Caves 15005 | -6/Zion | Entered Proximity Caves 15005 | -5/Proximity Caves | Accompanied by 7 allies 15007 | -5/Proximity Caves | Spotter reported a threat 15106 | -5/Proximity Caves | Build established: Skirmisher 15440 | -5/Proximity Caves | Spotted B-75 Beast 15455 | -5/Proximity Caves | Allies destroyed B-75 Beast 15479 | -5/Proximity Caves | Lost 3 allies 15674 | -5/Proximity Caves | Build established: Mutant 16216 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16276 | -5/Proximity Caves | Discovered exit to Factory (range 16) 16318 | -5/Proximity Caves | Learned Factory garrison access intel 16336 | -5/Proximity Caves | Learned 8 Factory zone layouts 16400 | -5/Proximity Caves | Entered Factory 16400 | -5/Factory | Evolved 2 slots: Utility x2 16401 | -5/Factory | Identified exit to Factory 16401 | -5/Factory | Identified exit to Upper Caves 16402 | -5/Factory | Loaded intel: 213 non-interactive machine locations 16403 | -5/Factory | Loaded intel: 4 garrison access locations 16708 | -5/Factory | Build established: Hacker-Mutant 17337 | -5/Factory | Garrison activated, responded to threat 17699 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 18011 | -5/Factory | Entered Upper Caves 18342 | -5/Upper Caves | Found Alien Artifact 18342 | -5/Upper Caves | Identified Dimensional Node Initializer 18342 | -5/Upper Caves | Initialized slip node 18498 | -5/Upper Caves | Discovered new exit (range 10) 18515 | -5/Upper Caves | Identified exit to Upper Caves 18517 | -5/Upper Caves | Entered another Upper Caves area 18692 | -5/Upper Caves | Learned Factory trap positions 19204 | -5/Upper Caves | Discovered new exit (range 11) 19219 | -5/Upper Caves | Identified exit to Warlord 19246 | -5/Upper Caves | Found Alien Artifact 19246 | -5/Upper Caves | Identified Core Expander 19246 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 19273 | -5/Upper Caves | Entered Warlord 19458 | -5/Warlord | Warlord's base attacked by MAIN.C 19476 | -5/Warlord | Found Prototype Energy Cannon 19476 | -5/Warlord | Identified Vortex Cannon 19480 | -5/Warlord | Found Vortex Cannon 19630 | -5/Warlord | Opened Warlord's prototype stash 19636 | -5/Warlord | Found Prototype Processor 19636 | -5/Warlord | Identified Exp. Core Analyzer 19665 | -5/Warlord | Found Prototype Reactor 19672 | -5/Warlord | Found Prototype Device 19672 | -5/Warlord | Identified Exp. Focal Shield 19771 | -5/Warlord | Build established: Hacker-Gunner 19808 | -5/Warlord | Warlord forces counterattacked 19868 | -5/Warlord | Opened side exit 19912 | -5/Warlord | Discovered new exit (range 9) 19929 | -5/Warlord | Identified exit to Proximity Caves 19930 | -5/Warlord | Entered Proximity Caves 19947 | -4/Proximity Caves | Lost 7 allies 20456 | -4/Proximity Caves | Build established: Hacker-Mutant 20607 | -4/Proximity Caves | Lost 3 parts (1u2w) 20798 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20826 | -4/Proximity Caves | Entered Factory 20826 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20827 | -4/Factory | Loaded intel: 100 trap records 21339 | -4/Factory | Identified exit to Upper Caves 21339 | -4/Factory | Identified exit to Armory 21742 | -4/Factory | Entered Upper Caves 22272 | -4/Upper Caves | Learned Research machine intel 22456 | -4/Upper Caves | Learned Armory trap positions 22456 | -4/Upper Caves | Learned Armory emergency access door positions 22456 | -4/Upper Caves | Learned Research garrison access intel 22456 | -4/Upper Caves | A Commander dispatched an escort 22620 | -4/Upper Caves | Discovered new exit (range 8) 22630 | -4/Upper Caves | Identified exit to Upper Caves 22631 | -4/Upper Caves | Entered another Upper Caves area 22631 | -4/Upper Caves | Accompanied by 2 allies 22632 | -4/Upper Caves | Commander's escort returned to base 22632 | -4/Upper Caves | Commander's escort returned to base 22677 | -4/Upper Caves | Discovered new exit (range 14) 22728 | -4/Upper Caves | Learned location of Quarantine (-3) 22887 | -4/Upper Caves | Spotted B-86 Titan 22917 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 22920 | -4/Upper Caves | Destroyed B-86 Titan 23161 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23461 | -4/Upper Caves | Discovered new exit (range 14) 23480 | -4/Upper Caves | Identified exit to Zhirov 23482 | -4/Upper Caves | Entered Zhirov 23483 | -4/Zhirov | Discovered new exit (range 3) 23512 | -4/Zhirov | Met Zhirov 23541 | -4/Zhirov | Learned location of Testing (-2) 23541 | -4/Zhirov | Learned location of Command (-1) 23557 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23590 | -4/Zhirov | Found Alien Artifact 23590 | -4/Zhirov | Identified Integrated Dissipator 23590 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23622 | -4/Zhirov | Identified Vortex Chain Reactor 23642 | -4/Zhirov | Found Alien Artifact 23710 | -4/Zhirov | Identified exit to Proximity Caves 23716 | -4/Zhirov | Entered Proximity Caves 23795 | -3/Proximity Caves | Spotted B-86 Titan 24249 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24403 | -3/Proximity Caves | Discovered new exit (range 5) 24408 | -3/Proximity Caves | Identified exit to Research 24482 | -3/Proximity Caves | Entered Research 24482 | -3/Research | Evolved 2 slots: Utility x2 24483 | -3/Research | Loaded intel: 136 machine locations 24484 | -3/Research | Loaded intel: 4 garrison access locations 24580 | -3/Research | Identified exit to Quarantine 24589 | -3/Research | Garrison activated, responded to threat 24747 | -3/Research | Spotted B-86 Titan 24750 | -3/Research | Destroyed B-86 Titan 25041 | -3/Research | Identified exit to Research 25124 | -3/Research | Build established: Hacker-Skirmisher 25184 | -3/Research | Spotted B-90 Cyclops 25195 | -3/Research | Destroyed B-90 Cyclops 25232 | -3/Research | Found Quantum Capacitor 25751 | -3/Research | System corruption reached 10% 25759 | -3/Research | System corruption reached 30% 25775 | -3/Research | Entered another Research area 25775 | -2/Research | Evolved 2 slots: Utility x2 25776 | -2/Research | Identified exit to Testing 25934 | -2/Research | Discovered new exit (range 20) 25981 | -2/Research | Identified exit to Access 26062 | -2/Research | Entered Access 26062 | -1/Access | Evolved 2 slots: Utility x2 26089 | -1/Access | Identified exit to Command 26195 | -1/Access | Found Adv. Powered Armor 26200 | -1/Access | Found Adv. Powered Armor 26204 | -1/Access | Found Adv. Powered Armor 26260 | -1/Access | Build established: Hacker-Assassin 26284 | -1/Access | Spotted B-99 Colossus 26293 | -1/Access | Destroyed B-99 Colossus 26304 | -1/Access | Found Prototype Ballistic Gun 26308 | -1/Access | Found Prototype Ballistic Gun 26932 | -1/Access | Garrison activated, responded to threat 27504 | -1/Access | Fabricated Enh. Nova Cannon (x2) 27642 | -1/Access | Found Prototype Launcher 27642 | -1/Access | Identified Ragnarok Missile Launcher 27812 | -1/Access | First assault squad dispatched 28120 | -1/Access | Spotted B-99 Colossus 28122 | -1/Access | Destroyed B-99 Colossus 28250 | -1/Access | Maximum security lockdown engaged 28415 | -1/Access | Spotted B-99 Colossus 28415 | -1/Access | Spotted B-99 Colossus 28424 | -1/Access | Destroyed B-99 Colossus 28451 | -1/Access | Found Hvy. Reflective Plating 28474 | -1/Access | Lost 5 parts (1p3u1w) 28477 | -1/Access | Destroyed B-99 Colossus 28479 | -1/Access | Identified Multirail (x2) 28484 | -1/Access | Found Multirail 28535 | -1/Access | Found Hvy. Insulated Plating 28652 | -1/Access | Entered Command 28806 | -1/Command | Build established: Scavenger-Tank 28853 | -1/Command | Destroyed 7 combat bots 28902 | -1/Command | First assault squad dispatched 28908 | -1/Command | High security lockdown imminent 28988 | -1/Command | High security lockdown engaged 29102 | -1/Command | Spotted Striker 29102 | -1/Command | Spotted Striker 29120 | -1/Command | Destroyed Striker 29124 | -1/Command | Destroyed Striker 29152 | -1/Command | Destroyed 14 combat bots 29179 | -1/Command | Scanned by Researcher 29182 | -1/Command | Spotted Investigator 29184 | -1/Command | Destroyed Investigator 29254 | -1/Command | Destroyed 29 combat bots 29328 | -1/Command | Spotted Striker 29328 | -1/Command | Spotted Executioner 29330 | -1/Command | Destroyed Executioner 29336 | -1/Command | Destroyed Striker 29345 | -1/Command | Destroyed Executioner 29392 | -1/Command | Destroyed 22 combat bots 29406 | -1/Command | Spotted B-99 Colossus 29448 | -1/Command | Destroyed B-99 Colossus 29466 | -1/Command | Lost 7 parts (3n1u3w) 29533 | -1/Command | Spotted Striker 29536 | -1/Command | Spotted Executioner 29536 | -1/Command | Spotted Executioner 29536 | -1/Command | Spotted Striker 29536 | -1/Command | Destroyed Executioner 29536 | -1/Command | Destroyed Executioner 29539 | -1/Command | Spotted Executioner 29541 | -1/Command | Destroyed Executioner 29541 | -1/Command | Destroyed Executioner 29541 | -1/Command | Destroyed Striker 29543 | -1/Command | Destroyed Executioner 29544 | -1/Command | System corruption reached 10% 29545 | -1/Command | Spotted Striker 29556 | -1/Command | Spotted Striker 29557 | -1/Command | Spotted Striker 29558 | -1/Command | Destroyed Striker 29561 | -1/Command | Destroyed Executioner 29569 | -1/Command | Destroyed Striker 29570 | -1/Command | Destroyed Striker 29584 | -1/Command | Spotted Alpha 7 29588 | -1/Command | Destroyed Striker 29604 | -1/Command | Destroyed Alpha 7 29635 | -1/Command | Destroyed 30 combat bots 29638 | -1/Command | Lost 13 parts (1p3n6u3w) 29853 | -1/Command | Spotted Executioner 29856 | -1/Command | Identified Transdimensional Reconstructor 29856 | -1/Command | Failed to warp due to unstable space 29857 | -1/Command | Core integrity fell below 50% 29881 | -1/Command | Phase Generator disabled 29886 | -1/Command | System corruption reached 30% 29898 | -1/Command | Core integrity fell below 20% 29899 | -1/Command | Spotted Striker 29899 | -1/Command | Spotted Executioner 29900 | -1/Command | Spotted Executioner 29900 | -1/Command | Spotted Executioner 29903 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 29899_ C-30 ARC bursts open, deploying its payload. 29899_ G-73 Enforcer unfolds itself. 29899_ B-74 Champion unfolds itself. 29899_ G-73 Enforcer unfolds itself. 29899_ I-47 Archangel unfolds itself. 29900_ C-30 ARC bursts open, deploying its payload. 29900_ Executioner unfolds itself. 29900_ P-80 Master unfolds itself. 29900_ I-47 Archangel unfolds itself. 29900_ Penetrated by Slug. 29900_ Slug penetrates Wall. 29900_ Penetrated by Slug. 29900_ Slug penetrates Wall. 29900_ Slammed into P-80 Master. 29900_ P-80 Master knocked back. 29902_ Slammed into Executioner. 29902_ Quantum Router disabled. 29902_ Knocked back. Map ----- +----------------------------------------------------+ | *[ = = #?????????????????????????????? | | # ! #?????????????????????????????? | | # # ###########???????????????????????? | | # #|= #???????????????????????? | | % # [ == #???????????????????????? | | ## !=% #???????????????????????? | | % ### # [ [ #???????????????????????? | | ### [ %% #???????????????????????? | | ! ## # * % #???????????????????????? | | # ! #???????????????????????? | | = = # # #???????????????????????? | | ??!??? ?# C% #???????????????????????? | | ?????????# ] C #???????????????????????? | | ?????????#### ## #####???????????????????????? | | ?????########### #############???????????????? | | ?????# !!! = # #???????????????? | | ?????# !!! # # #???????????????? | | ?????# !! + + #???????????????? | | ?????# # # #???????????????? | | ?????# [ # [ # #???????????????? | | ?????######+####*% #####+########???????????##### | | ????????# %= ###########??????? | | ????????# # #??????? | | ????????# %g # #?###### ! | | ????????# i # ""#### # | | ????????# " ""gg@E# ""## | | ????????# """ """"g% # ""# | | ???? #### """ """ pE# T# | | ??? "" "" % # "" | | ???? % #% " " | | ???? p E m "" "" E | | ???? i # * | | ?????########### ! # p /** # | | ????????# # = ^ %K # # != | | ????????# =# ^ ^ =# # | | ????????# [+ =b############ | | ????????# =# gg=######### | | ????????# # ]= g== * *=w + T"" | | ????????# # *= i[=;######## """"%+% % | | ????????# # ####/!;;##????## """" # | | ????????# # # [%=%""""" ## """ # | | ????????# # # ""T"" ## ######+# | | ????????# # # #########??? | | ????????# # # ??????????? | | ????????# # # ????????????# = | | ????????# # # ????????????# | | ????????######## # ?????????????####### | | ???????????????# # ???????????????????? | | ???????????????# ##+#######???????????????????? | | ???????????????# #? "" ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 2000 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Enh. Nova Cannon | x2 | -1/Access | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Shutout Challenges ------------ None Game ------ Seed ReinforcedMiningMask Manual? 0 Play Time 03:41:33 Cumulative 290.0 hours Start 2025.05.20 @ 21:59:26 End 2025.05.21 @ 03:59:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 75 Adventurer 16 Explorer 46 Win Type - Total 37 Types 21/5/4/1/0/1/2/1/1/1 Lore% 89 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 451036ae-f87b-4977-aebf-33343f9884c7