Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 11:25:18 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (157) 157 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2727 Bonus ------- None Cogmind --------- Core Integrity 662/700 Matter 141/300 Energy 149/150 System Corruption 0% Temperature Cool (2) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (8) ------ Weight Redist. System Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit Improved Terrain Scanner System Shield [Rating: 18] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 17 | 2 3 5 1 6 . Power 3 | . 1 1 . 1 . Engine 2 | . 1 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | . 2 2 1 3 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 7 | . 2 2 1 2 . Utility 2 | . . . . 2 . Device 2 | . . . . 2 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . 2 . . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 9 | . 2 3 4 . . Power 1 | . . 1 . . . Propulsion 5 | . 2 . 3 . . Utility . | . . . . . . Weapon 3 | . . 2 1 . . Highest Loss Streak 5 | . 2 2 5 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 21 | . 38 34 4 18 38 Engine 1 | . 4 5 . . . Core 2 | . . . . 5 7 Flight 8 | . 6 16 4 7 15 Device 2 | . . . . 3 15 Energy Gun 2 | . 14 4 . . . Ballistic Gun 2 | . 14 . . . . Launcher 1 | . . 8 . . . Naked Turns 109 | . . . 82 27 . Heaviest Build 7 | 3 6 7 4 7 7 Greatest Support 17 | 3 8 8 8 17 17 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | 2 2 4 3 3 3 Average Carried 2 | 1 2 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 2 2 2 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 193 | 111 32 . 50 . . Remotely . | . . . . . . Salvage Created 174 | . 59 65 50 . . Parts 18 | . 2 11 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 10 | . 4 5 1 . . Melee 1 | . . . 1 . . Guns 4 | . 4 . . . . AOE 5 | . . 5 . . . Classes Destroyed 2 | . 1 . 1 . . Swarmer 9 | . 4 5 . . . Grunt 1 | . . . 1 . . Best Kill Streak 4 | . 4 3 1 . . Combat Bots Only 4 | . 4 3 1 . . Max Kills in Single Turn 3 | . 1 3 1 . . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1207 | . 347 257 543 60 . Core 775 | . 152 117 468 38 . Absorbed by Shields 23 | . . . . 23 . Core Remaining (%) 55 | 100 39 70 14 . . Volleys Fired 8 | . 6 2 . . . Largest 2 | . 2 2 . . . Hottest 73 | . 60 73 . . . Shots Fired 15 | . 12 3 . . . Gun 13 | . 12 1 . . . Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 6 | . 6 . . . . Thermal 7 | . 6 1 . . . Explosive . | . . . . . . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 4 | . 3 4 . . . Robot Miss Streak 1 | . 1 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 9 | . 8 1 . . . Core Hits 11 | . 4 5 2 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 254 | . 101 135 18 . . Guns 101 | . 101 . . . . Cannons . | . . . . . . Explosions 135 | . . 135 . . . Melee . | . . . . . . Ramming 18 | . . . 18 . . Kinetic 46 | . 46 . . . . Thermal 89 | . 55 34 . . . Explosive . | . . . . . . Electromagnetic 101 | . . 101 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 1 . . Average Corruption 1 | . . 3 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 1 2 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . 25 8 . . Shots 2 | . . 2 . . . Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 64 | . 64 10 . . . Average Temperature 27 | . 31 9 . . . Received Heat Transfer 354 | . 96 78 162 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . 125 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 344 | . 110 344 340 304 . Initial 154 | . . 46 144 154 . Average 181 | . 68 183 209 219 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 56 | 100 100 68 46 37 . Level 1 43 | . . 31 53 62 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 3 3 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 15 20 12 7 . Peak Tracking Total 13 | . 10 13 10 5 . Tactical Retreats 6 | . . 1 3 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 8 | . 2 2 3 1 . Terminals 8 | . 2 2 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 7 9 8 1 . Successful 8 | . 2 4 2 . . Failed 17 | . 5 5 6 1 . Catastrophic 5 | . 2 . 2 1 . Database Lockouts . | . . . . . . Manual 26 | . 7 9 9 1 . Terminals 25 | . 7 9 8 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 2 2 . . Level Access Points 1 | . . 1 . . . Terminal Index 4 | . 1 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 3 . . Full Trace Events 5 | . 1 1 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 473 | 18 62 80 118 174 21 Spaces Moved 938 | 27 78 161 243 369 60 Core 327 | 27 66 29 152 53 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 44 | . . . . 44 . Flight 567 | . 12 132 91 272 60 Fastest Speed 34 | 50 37 37 37 34 34 Average Speed 42 | 50 50 41 45 40 34 Slowest Speed 100 | 50 100 100 50 60 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 20 | . . 7 5 7 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 24 31 33 16 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 965 | 30 87 162 244 383 59 Wait . | . . . . . . Move 894 | 26 77 146 232 355 58 Hop 19 | . . 7 5 6 1 Pick Up 5 | 2 . 1 2 . . Fast Attach 14 | 2 3 3 . 6 . Attach 3 | . . 2 1 . . Detach 1 | . . 1 . . . Swap . | . . . . . . Drop 2 | . 1 . . 1 . Fire 8 | . 6 2 . . . Melee . | . . . . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Core integrity fell below 50% 74 | -10/Materials | Discovered new exit (range 15) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Utility x2 100 | -9/Materials | Identified exit to Materials 161 | -9/Materials | Entered another Materials area 161 | -8/Materials | Evolved 2 slots: Utility x2 215 | -8/Materials | Core integrity fell below 50% 243 | -8/Materials | Lost 5 parts (1p3n1w) 273 | -8/Materials | Core integrity fell below 20% 273 | -8/Materials | Discovered new exit (range 10) 279 | -8/Materials | Entered Factory 279 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Build established: Mutant 452 | -7/Factory | Discovered new exit (range 3) 453 | -7/Factory | Entered Lower Caves 474 | -7/Lower Caves | Self-destructed Last Messages --------------- 00380_ Identified Cld. VTOL Module. 00383_ Acquired Imp. Terrain Scanner. 00390_ Connecting with Terminal... 00390_ Current location identified: Factory 00390_ K-01 Serf cleans the Terminal. 00394_ K-01 Serf collects debris. 00396_ K-01 Serf cleans the Nuclear Reactor. 00408_ K-01 Serf pushes G-47 Trooper. 00409_ K-01 Serf cleans the DSF Access. 00411_ K-01 Serf pushes G-47 Trooper. 00415_ K-01 Serf latches onto G-47 Trooper. 00415_ K-01 Serf pushes G-47 Trooper. 00437_ Acquired Weight Redist. System. 00445_ Connecting with Fabricator... 00452_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00454_ 0L-Q88(k) breaks down the debris. 00455_ L9-YC5(k) breaks down the debris. 00455_ DD-3OF(k) breaks down the debris. 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