Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 18:12:01 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (209) 1045 Value Destroyed (7864) 7864 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2133) 2133 TOTAL SCORE: 17362 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 591 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 954/1150 Matter 272/550 Energy 150/150 System Corruption 12% Temperature Cool (9) Movement Treading (240) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Matter Compressor Graphene Brace Relay Coupler [NC] (28) > --- WEAPON (6) ------- Tesla Rifle Wave Gun Railgun Heavy Shock Bomb Launcher Longsword +1 > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Power Amplifier Advanced Melee Analysis Suite System Restoration Module Improved Recalibrator Sensor Drone Bay (13/20) Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Mass Driver Advanced Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Matter Compressor Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Tesla Rifle Wave Gun KE Penetrator Railgun Mass Driver Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Improved Medium Treads Improved Medium Treads Power Amplifier Advanced Melee Analysis Suite Relay Coupler [NC] System Restoration Module Improved Recalibrator Sensor Drone Bay Tesla Rifle Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Shock Bomb Launcher Remote Datajack [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 1 . . 1 . . . Utility 5 | . . . 1 . . . 1 . . 1 . . . . 1 1 Weapon 4 | . . . 1 . . . 1 . . . . . 1 . 1 . Parts Attached 246 | 8 7 3 26 2 8 . 10 30 4 45 24 . 31 5 21 22 Power 21 | 1 . 1 2 1 . . 1 2 1 4 1 . 1 . 3 3 Engine 9 | 1 . . 2 1 . . . . . 2 . . 1 . 1 1 Core 12 | . . 1 . . . . 1 2 1 2 1 . . . 2 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 2 2 2 7 1 . . 2 4 1 10 5 . 6 2 2 2 Treads 46 | 2 2 2 7 1 . . 2 4 1 10 4 . 5 2 2 2 Leg 2 | . . . . . . . . . . . 1 . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 69 | 2 3 . 6 . 5 . 2 6 2 15 5 . 8 1 8 6 Device 38 | 1 1 . 3 . 4 . 1 1 1 7 3 . 4 1 7 4 Storage 6 | 1 1 . . . . . . 1 . 2 . . . . . 1 Processor 2 | . 1 . . . . . . . . . 1 . . . . . Hackware 5 | . . . . . . . 1 . 1 1 . . 1 . . 1 Protection 18 | . . . 3 . 1 . . 4 . 5 1 . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 108 | 3 2 . 11 . 3 . 5 18 . 16 13 . 16 2 8 11 Energy Gun 17 | . 2 . 2 . . . . . . 3 3 . 3 1 1 2 Energy Cannon 4 | . . . 2 . 1 . . . . . . . . . 1 . Ballistic Gun 25 | 3 . . 2 . . . . 2 . 2 4 . 7 . 2 3 Ballistic Cannon 20 | . . . 3 . . . 1 6 . 5 2 . 1 . 1 1 Launcher 7 | . . . 2 . . . . 1 . 1 1 . . . 1 1 Special Weapon 8 | . . . . . . . . 2 . 2 1 . . 1 1 1 Impact Weapon 8 | . . . . . 1 . 4 3 . . . . . . . . Slashing Weapon 19 | . . . . . 1 . . 4 . 3 2 . 5 . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 3 . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . Parts Lost 58 | . . 1 1 3 . . 1 9 1 12 14 . 2 . 2 12 Power 9 | . . 1 1 . . . . 2 . 1 1 . . . 1 2 Propulsion 17 | . . . . . . . . 3 1 6 5 . . . . 2 Utility 18 | . . . . 2 . . 1 3 . 2 3 . 1 . 1 5 Weapon 14 | . . . . 1 . . . 1 . 3 5 . 1 . . 3 Highest Loss Streak 10 | . . 1 1 3 . . 1 4 1 3 6 . 2 . 1 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 97 98 100 100 98 95 89 97 95 92 91 100 98 94 Engine 3 | . 14 1 9 10 11 11 . . . 4 . . 1 6 1 . Core 4 | . . 11 1 . . . 8 8 9 2 7 7 4 . 3 8 Treads 20 | . 28 28 21 22 22 22 18 17 18 22 15 7 17 26 23 20 Leg 1 | . . . . . . . . . . . 4 7 3 . . . Device 10 | . 10 . 9 10 11 11 11 9 8 10 10 15 5 13 20 20 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 5 6 Processor 3 | . 3 14 8 . . . . . . . 4 7 5 . . . Hackware 4 | . . . . . . . 5 5 . 10 9 7 7 6 . . Protection 5 | . . . 2 10 11 11 9 8 9 6 2 . 4 6 4 4 Energy Gun 5 | . 7 28 3 . . . . . . 4 5 . 2 5 5 9 Energy Cannon 2 | . . . 12 11 15 11 1 . . . . . . . 3 3 Ballistic Gun 8 | . 20 . 8 11 4 . . . . 2 3 23 19 26 17 11 Ballistic Cannon 5 | . . . 4 10 . . 3 4 . 11 9 . 1 . 3 4 Launcher 1 | . . . 2 . . . . . . . 4 . . . . . Impact Weapon 4 | . . . . . 6 11 21 23 27 7 . . . . . . Slashing Weapon 2 | . . . . . 6 11 9 7 9 3 3 . 4 . . 1 Peak Build Rating 109 | 9 12 14 23 20 30 28 46 50 42 54 52 50 75 77 96 109 Average Rating 43 | 5 9 13 19 19 27 28 41 42 38 45 45 50 61 75 88 100 On Entrance 37 | . 9 12 14 18 13 28 28 45 40 42 46 50 50 75 77 96 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 113 | 15 31 31 46 46 49 49 57 70 50 109 82 71 82 83 108 113 Greatest Support 120 | 40 40 40 40 40 40 40 65 56 48 68 60 20 120 120 120 118 Greatest Overweight (x) 4 | 4 . . 1 1 1 1 1 1 1 1 3 3 3 . . 1 Average Overweight (x) . | . . . . . . 1 . . . . 1 3 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 13 12 15 15 15 18 20 20 20 20 20 20 Average Carried 15 | 1 7 14 14 14 11 12 14 14 14 14 16 20 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 14 12 12 15 15 15 16 20 20 19 20 20 15 Class Distribution -------------------- 33% | Mutant 11% | Skirmisher 11% | Scavenger-Skirmisher 7% | Tank 6% | Derelict-Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Executioner 5% | Gunner 4% | Scavenger-Mutant 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -6/Factory Skirmisher | -6/Extension Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Matter Collected 6730 | 316 294 35 304 138 . . 362 664 46 1057 675 . 970 718 712 439 Remotely 866 | . . . . . . . . . . . 22 . 137 707 . . Salvage Created 9007 | 67 728 285 799 85 . . 443 771 302 1451 320 . 1134 861 1299 462 Parts 440 | 3 43 11 46 2 . . 27 47 11 85 16 . 41 41 50 17 Haulers Intercepted 8 | . 2 . 3 . . . . . . . . . 1 2 . . Recyclers Shooed 6 | . 2 . . . . . . . . 1 . . . 3 . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . 7 . Retrieved Matter 47 | . . . . . . . . . . . . . . . 47 . Parts Self-Destructed 27 | . . . . . . . . . . . 21 6 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Combat Hostiles Destroyed 166 | . 16 7 15 2 . . 8 25 5 33 9 . 14 7 18 7 Melee 60 | . . . . . . . 7 17 3 22 4 . 4 . 2 1 Guns 53 | . 16 5 4 1 . . . . . 1 1 . 9 7 4 5 Cannons 38 | . . . 11 1 . . . 7 . 7 1 . 1 . 9 1 AOE 7 | . . . . . . . . . . 2 3 . . . 2 . Classes Destroyed 18 | 2 5 . 3 1 . . 1 3 . 1 2 . . . . . Worker 9 | . . . 2 . . . 1 . . . . . 2 2 2 . Builder 3 | . . . . . . . 2 . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . . . . . . . . . 1 2 . . Recycler 14 | 1 1 1 . 1 . . 1 . 1 2 . . 3 1 2 . Operator 6 | . 2 . . . . . 1 . 1 1 . . . . . 1 Watcher 2 | . 1 . . . . . . . . 1 . . . . . . Swarmer 34 | . 6 3 1 . . . 3 10 . 9 1 . 1 . . . Grunt 65 | . 10 4 9 . . . 1 7 5 8 5 . 7 . 9 . Brawler 4 | . . . 1 . . . 1 . . . . . . . 2 . Duelist 2 | . . . . . . . . . . . 1 . 1 . . . Sentry 23 | . . . 4 . . . 3 3 . 4 . . 2 3 2 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 4 | . . . . . . . . 2 . 2 . . . . . . Hunter 8 | . . . . . . . . 1 . 1 1 . . 2 1 2 Programmer 20 | . . . . . . . . 2 . 8 . . 3 . 4 3 Heavy 1 | . . . . . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . 2 . . Best Kill Streak 7 | 2 4 4 5 2 . . 4 7 3 6 2 . 3 3 5 2 Combat Bots Only 7 | . 3 3 5 2 . . 3 7 2 6 2 . 3 2 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 1 1 2 1 . 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . 1 1 . . . 1 . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Hostile Shots Fired 1217 | . 60 35 58 33 . . 52 217 27 289 89 . 73 86 51 147 Missed 340 | . 19 7 13 9 . . 16 47 5 77 25 . 22 32 18 50 Damage Taken 13900 | . 470 317 577 888 . . 460 2221 337 2883 1206 . 761 766 922 2092 Core 1714 | . 137 51 121 151 . . 44 336 99 297 150 . 83 31 18 196 Absorbed by Shields 100 | . . . . . . . . . . . . . . 100 . . Ignored by Resistances 179 | . . . . . . . . 3 3 113 . . 60 . . . Regen/Repaired (Parts) 645 | . . . 324 . . . . . 67 211 . . 43 . . . Core Remaining (%) 55 | 100 . 24 . . . 32 . . 12 . . 36 . 86 98 . Volleys Fired 309 | 6 64 20 30 7 . . 1 13 . 28 17 . 30 35 26 32 Largest 6 | 2 2 2 3 3 . . 1 4 . 4 4 . 5 5 6 6 Hottest 361 | 40 112 112 159 130 . . 44 192 . 226 190 . 199 195 337 361 Shots Fired 1055 | 12 128 40 88 22 . . 1 46 . 100 60 . 132 141 135 150 Gun 721 | 12 128 40 32 7 . . . . . 33 24 . 125 133 84 103 Cannon 280 | . . . 55 15 . . 1 43 . 56 20 . 4 . 46 40 Launcher 27 | . . . 1 . . . . 1 . 7 13 . . . 4 1 Special 27 | . . . . . . . . 2 . 4 3 . 3 8 1 6 Kinetic 677 | 12 82 . 43 14 . . 1 43 . 68 32 . 105 109 83 85 Thermal 264 | . 46 40 42 8 . . . . . 12 1 . 5 24 47 39 Explosive 22 | . . . 1 . . . . 1 . 7 13 . . . . . Electromagnetic 65 | . . . 2 . . . . . . 9 11 . 19 . 4 20 Robot Hit Streak 16 | 10 16 9 15 5 . . . 6 . 8 8 . 8 8 8 11 Robot Miss Streak 8 | . 7 4 3 1 . . . 3 . 3 3 . 8 6 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . Secondary Targets 5 | . 1 1 . . . . . . . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 1 . . Shots Hit Robots 798 | 10 82 26 47 14 . . 37 65 17 127 43 . 94 81 75 80 Core Hits 333 | 2 38 10 30 4 . . 9 23 4 46 18 . 50 28 46 25 Critical Kills 3 | . . . . . . . . . . . . . . 1 1 1 Critical Parts Destroyed 6 | . 1 . 1 . . . . 1 1 2 . . . . . . Critical Strikes 51 | . 4 4 1 . . . 2 14 3 13 2 . . 2 3 3 Burn 9 | . 3 4 . . . . . . . . . . . 1 1 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 4 | . 1 . 1 . . . . . . . . . . 1 . 1 Blast 8 | . . . . . . . . 3 . 3 . . . . 1 1 Smash 4 | . . . . . . . . 1 1 2 . . . . . . Sever 25 | . . . . . . . 2 10 2 8 2 . . . . 1 Melee Attacks 283 | . . . . . . . 53 81 19 85 9 . 25 . 7 4 Impact 55 | . . . . . . . 19 17 5 14 . . . . . . Slashing 228 | . . . . . . . 34 64 14 71 9 . 25 . 7 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 5 1 4 6 . . 2 . 1 . Combat Hostiles 3 | . . . . . . . . 1 1 1 . . . . . . Follow-up Attacks 37 | . . . . . . . 11 10 4 9 . . 3 . . . Damage Inflicted 24826 | 122 1175 441 1039 283 . . 1804 2672 994 5019 1461 . 2498 1936 3096 2286 Guns 8508 | 122 1154 394 324 97 . . . . . 254 251 . 1728 1898 1099 1187 Cannons 4356 | . . . 629 186 . . . 467 . 846 371 . 65 . 948 844 Explosions 1685 | . . . 68 . . . . . . 264 522 . . . 758 73 Melee 10126 | . . . . . . . 1804 2205 994 3645 317 . 688 . 291 182 Ramming 151 | . 21 47 18 . . . . . . 10 . . 17 38 . . Kinetic 8727 | 122 736 . 458 181 . . . 467 . 872 552 . 1486 1496 1150 1207 Thermal 3658 | . 418 394 446 102 . . . . . 124 24 . 45 402 1048 655 Explosive 1189 | . . . 68 . . . . . . 264 522 . . . 335 . Electromagnetic 962 | . . . 36 . . . . . . 104 46 . 262 . 272 242 Impact 1275 | . . . 13 . . . 314 364 253 331 . . . . . . Slashing 8864 | . . . . . . . 1490 1841 741 3314 317 . 688 . 291 182 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 5 5 5 . 2 3 7 7 7 2 2 1 12 Average Corruption 3 | . . . 1 1 5 5 . 1 2 3 7 7 1 2 1 4 Corruption Purged 10 | . . . . . . . . . . 5 . . . . 4 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 239 | . . . 11 10 14 3 . 13 6 37 103 11 9 12 2 8 Message Errors 57 | . . . 1 2 4 1 . 2 1 10 25 3 4 1 . 3 Matter Fused 71 | . . . 3 4 3 1 . 4 1 12 27 5 1 6 1 3 Heat Flow Errors 25 | . . . 2 1 1 . . 4 2 2 12 . . . . 1 Energy Discharges 30 | . . . 1 . 4 . . . 1 5 16 . 1 1 . 1 Parts Rejected 3 | . . . . 1 . . . . . 2 . . . . . . Parts Fused 5 | . . . . . . . . 1 . . 4 . . . . . Data Loss (minor) 21 | . . . 2 1 1 1 . . . 2 9 2 1 1 1 . Data Loss (major) 7 | . . . . . . . . . . 2 4 1 . . . . Misfires 9 | . . . 1 1 . . . . . . 4 . 1 2 . . Alerts 10 | . . . 1 . 1 . . 2 1 2 2 . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1221 | . . . . 8 . . 249 156 209 400 20 . 98 . 41 40 Projectiles 128 | . . . . 8 . . . 17 . 40 6 . . . 41 16 Explosions 16 | . . . . . . . . . . 2 14 . . . . . Melee 1077 | . . . . . . . 249 139 209 358 . . 98 . . 24 Knockbacks 20 | . . . . 1 . . 1 3 . 6 3 . . . 3 3 Impact 5 | . . . . . . . 1 2 . 2 . . . . . . Kinetic 14 | . . . . 1 . . . 1 . 4 2 . . . 3 3 Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 276 | . . . . . . . . . . 26 103 . . . 129 18 Shots 8 | . . . . . . . . . . 2 2 . . . 3 1 Rammed 21 | . 4 7 4 . . . . . . 3 . . 1 2 . . Targets Rammed 23 | . 5 8 4 . . . . . . 3 . . 1 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . Highest Temperature 647 | . 313 454 332 335 243 . 16 450 256 261 354 . 247 284 198 647 Average Temperature 127 | . 111 184 103 140 129 . 6 160 150 57 104 . 103 101 105 223 Received Heat Transfer 2866 | . 201 156 246 40 . . 153 495 207 537 351 . 126 54 153 147 Effects 37 | . 2 3 6 . . . . 2 . . 5 . 1 1 . 17 Shutdowns 7 | . . . . . . . . . . . 1 . . . . 6 Energy Bleed 7 | . 2 3 . . . . . 1 . . 1 . . . . . Interference 13 | . . . 6 . . . . . . . 3 . 1 1 . 2 Matter Decay 2 | . . . . . . . . 1 . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 1 2 1 . . . . . . Combat Hostiles 5 | . . . . . . . 1 1 2 1 . . . . . . Parts Fried 10 | . . . . . . . 1 3 . 3 . . . . 1 2 Impact Corruptions 13 | . . . . . . . 2 3 4 4 . . . . . . Robots Melted 3 | . . 2 . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . 2 . . . . . . . . . . . . 1 . Parts Melted 8 | . . 5 . . . . . . . . . . . . 3 . Heat Transferred 7488 | . 1295 1295 814 185 . . . . . 222 37 . 100 1000 1596 944 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Peak Influence 933 | 10 178 167 455 168 . . 255 933 561 599 . . 260 253 819 516 Initial 454 | . 6 52 23 168 . . . 159 454 189 . . . 72 69 401 Average 209 | 3 75 61 277 63 . . 61 595 487 191 . . 102 98 215 424 Maximum Alert Level 3 | . . . 2 . . . 1 3 2 2 . . 1 1 3 2 Low Security (%) 61 | 100 100 100 28 100 . 100 92 9 . 52 . . 82 86 71 . Level 1 19 | . . . 49 . . . 7 18 7 44 . . 17 13 1 17 Level 2 13 | . . . 22 . . . . 32 92 3 . . . . 17 82 Level 3 4 | . . . . . . . . 39 . . . . . . 9 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 . 4 . . . 2 . 2 15 . . 6 2 6 5 Investigation 15 | . 1 . 3 . . . . . 1 4 . . 2 1 2 1 Extermination 14 | . . . . . . . . . . 7 . . 3 . 2 2 Reinforcement 14 | . 2 . 1 . . . 2 . 1 3 . . 1 1 2 1 Assault 2 | . . . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Distress Signals 17 | . 5 . 3 . . . . . 2 2 . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 291 | . 33 11 41 8 . . 20 28 10 46 15 . 26 18 20 15 Peak Tracking Total 7 | . 4 3 6 6 . . 5 7 3 7 4 . 3 6 4 7 Tactical Retreats 27 | . 3 . 2 . . . 5 2 1 6 5 . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Traps Triggered 12 | . . . 3 . . . . 2 . 1 . . 2 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 4 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Machines Disabled 21 | . . 1 3 . . . . . . 4 . . . 1 10 2 Max in Single Turn 4 | . . . 1 . . . . . . 1 . . . 1 4 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Machines Accessed 61 | . 4 1 8 1 . . 6 3 2 11 1 . 10 7 5 2 Terminals 36 | . 4 1 5 . . . 3 3 . 5 . . 5 7 2 1 Fabricators 5 | . . . . . . . . . . 2 . . . . 2 1 Repair Stations 8 | . . . 2 . . . 1 . 1 2 . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . 1 2 . . 3 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 175 | . 13 4 44 1 . . 15 3 8 25 1 . 20 16 20 5 Successful 107 | . 4 2 28 1 . . 9 3 6 18 1 . 12 7 12 4 Failed 68 | . 9 2 16 . . . 6 . 2 7 . . 8 9 8 1 Catastrophic 16 | . 4 . 2 . . . . . . 1 . . 5 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 56 | . 12 3 13 . 1 . 4 . . 3 . . 6 6 8 . Terminals 92 | . 13 4 17 . . . 6 3 . 11 . . 8 16 12 2 Fabricators 10 | . . . . . . . . . . 3 . . . . 4 3 Repair Stations 31 | . . . 16 . . . 4 . 3 4 . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 38 | . . . 11 . . . 3 . 5 7 . . 8 . 4 . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Terminal Hacks 29 | . 2 2 3 1 . . 2 3 . 4 1 . 2 4 4 1 Record 2 | . . . . . . . . . . 2 . . . . . . Open Door 7 | . . . . 1 . . . 1 . . 1 . 1 3 . . Open DSF 2 | . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . 1 1 . . . . . . . 1 . . 1 . 1 . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . Dispatch Records 2 | . . 1 . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 1 . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 2 . . . . 3 3 Network Status 2 | . . . . . . . . . . . . . . . 1 1 Load Schematic 3 | . . . . . . . . . . 1 . . . . 1 1 Build 3 | . . . . . . . . . . 1 . . . . 1 1 Repair Station Hacks 21 | . . . 12 . . . . . 2 4 . . 3 . . . Scan Component 11 | . . . 6 . . . . . 1 2 . . 2 . . . Repair 10 | . . . 6 . . . . . 1 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 10 . . . 3 . 4 7 . . 6 . 3 . Insert Component 17 | . . . 6 . . . 1 . 1 3 . . 4 . 2 . Analyze 16 | . . . 4 . . . 2 . 3 4 . . 2 . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 2 . 3 . . . 3 . . 1 . . 1 3 2 . Terminals 15 | . 2 . 3 . . . 3 . . 1 . . 1 3 2 . Botnet 15 | . 2 . 3 . . . 3 . . 1 . . 1 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 1 8 . . . 3 1 2 11 . . 9 6 4 1 Full Trace Events 14 | . 1 . 2 . . . . . 1 4 . . 2 1 2 1 Feedback Events 2 | . . . 1 . . . . . 1 . . . . . . . Corruption 2 | . . . 1 . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 4 . . . 1 . 1 3 . . . . 1 . Parts Built 6 | . . . . . . . . . . 2 . . . . 2 2 Authchips . | . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . . . 25 . . . . 84 84 Total Part Build Rating 18 | . . . . . . . . . . 2 . . . . 8 8 Parts Repaired 10 | . . . 6 . . . . . 1 2 . . 1 . . . Time 313 | . . . 181 . . . . . 44 66 . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 4 . . . 1 . 1 3 . . 2 . 1 . Part Schematics Acquired 10 | . . . 4 . . . 1 . 1 3 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 3 . . 1 . 1 1 Non-combat 3 | . . . . . . . . . . . . . 1 . 1 1 Combat 3 | . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 4 . . 1 . 1 1 parse_system 1 | . . . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . 1 . . . link_fov 1 | . . . . . . . . . . . . . . . . 1 link_complan 1 | . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . . 1 . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Total Allies 18 | . . 6 . . . . . 2 . 1 . . 3 6 . . Largest Group 5 | . . 5 3 . . . . 2 2 1 . . 3 4 1 . Highest-Rated Group 190 | . . 102 63 . . . . 62 62 16 . . 93 190 159 . Highest-Rated Ally 159 | . . 31 31 . . . . 31 31 16 . . 31 159 159 . Total Orders 21 | . . . . . 1 1 8 1 . 5 2 2 . 1 . . ROAM 6 | . . . . . . . 1 . . 4 1 . . . . . EXPLORE 8 | . . . . . 1 1 4 . . . . 1 . 1 . . RETURN 7 | . . . . . . . 3 1 . 1 1 1 . . . . Ally Attacks 137 | . . 19 45 . . . . 3 16 . . . 9 45 . . Total Damage 2234 | . . 292 426 . . . . 63 187 . . . 129 1137 . . Kills 30 | . . 6 14 . . . . 2 1 . . . . 7 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . . . 1 . . . . . Drone Launches 87 | . . . . . 20 . . 17 . 16 16 16 . 2 . . Drone Recoveries 79 | . . . . . . . 17 16 . 16 16 13 . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Turns Passed 22057 | 113 1401 1390 1713 1113 631 97 935 1738 476 3637 3559 320 1775 909 1443 807 Spaces Moved 9182 | 51 707 789 805 457 312 38 408 704 151 1435 1068 63 698 480 676 340 Core 22 | 22 . . . . . . . . . . . . . . . . Treads 9086 | 29 707 789 805 457 312 38 408 704 151 1435 1068 63 624 480 676 340 Legs 74 | . . . . . . . . . . . . . 74 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 160 160 160 240 400 160 160 160 160 Average Speed 201 | 157 160 160 173 237 183 240 173 206 239 212 294 400 209 160 160 166 Slowest Speed 400 | 250 160 160 240 240 240 240 240 245 245 240 400 400 400 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 47 | 5 84 99 73 70 88 12 32 80 17 27 99 29 22 49 16 7 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 . . 1 1 . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . 1 . . 1 . 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . . . 6 . . . . . Spaces Dug 28 | . . . . . . . 6 . . 11 . . 9 . 1 1 Terrain Destroyed 389 | . . . 6 1 . . 6 2 . 74 106 . 9 . 155 30 Melee 16 | . . . . . . . 6 . . . . . 9 . 1 . Projectile 101 | . . . . 1 . . . 2 . 24 5 . . . 39 30 AOE 272 | . . . 6 . . . . . . 50 101 . . . 115 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Ext Fac Fac Total 11839 | 68 847 875 1052 471 374 45 594 893 250 1868 1431 134 915 551 965 506 Wait 1604 | 3 47 42 157 . 51 8 112 50 79 248 300 72 98 29 217 91 Move 9165 | 50 706 788 804 455 311 37 408 702 150 1434 1067 62 697 479 675 340 Hop . | . . . . . . . . . . . . . . . . . Pick Up 113 | 1 10 6 12 3 . . 11 15 2 20 11 . 10 1 5 6 Fast Attach 86 | 7 4 1 14 . 1 . 6 4 2 13 6 . 14 . 9 5 Attach 62 | . . . 3 1 6 . . 9 1 13 11 . 8 . 2 8 Detach 38 | . 4 . 3 . 4 . 1 4 . 4 4 . 9 . 3 2 Swap 98 | 1 3 2 9 1 1 . 4 17 1 19 7 . 9 5 10 9 Drop 110 | . 4 8 16 3 . . 15 11 1 15 . . 17 . 11 9 Fire 309 | 6 64 20 30 7 . . 1 13 . 28 17 . 30 35 26 32 Melee 226 | . . . . . . . 36 64 14 71 8 . 22 . 7 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 23 | . 5 8 4 . . . . . . 3 . . 1 2 . . Escape Stasis 3 | . . . . 1 . . . 2 . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 695 | -10/Materials | Identified exit to Mines 1055 | -10/Materials | Discovered new exit (range 4) 1237 | -10/Materials | Core integrity fell below 50% 1515 | -10/Materials | Entered Mines 1533 | -10/Mines | Discovered new exit (range 11) 1781 | -10/Mines | Learned Materials security intel 1858 | -10/Mines | Discovered new exit (range 14) 1931 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2186 | -10/Mines | Received a Mining Laser from a helpful Derelict 2905 | -10/Mines | Entered Materials 2905 | -9/Materials | Accompanied by 3 allies 2905 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2910 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3220 | -9/Materials | Build established: Gunner 3249 | -9/Materials | Discovered new exit (range 4) 3519 | -9/Materials | Repaired Lgt. Treads 3519 | -9/Materials | Repaired Lgt. Treads 3545 | -9/Materials | Repaired Lgt. Treads 3572 | -9/Materials | Repaired Lgt. Treads 3687 | -9/Materials | Discovered new exit (range 6) 3740 | -9/Materials | Lost 3 allies 4364 | -9/Materials | Repaired Imp. Assault Rifle 4391 | -9/Materials | Repaired Lgt. Treads 4496 | -9/Materials | Discovered new exit (range 9) 4520 | -9/Materials | Discovered new exit (range 3) 4618 | -9/Materials | Entered Mines 4642 | -9/Mines | Learned Materials stockpile data 4658 | -9/Mines | Build established: Scavenger-Tank 4679 | -9/Mines | Found the Drone Emporium 4691 | -9/Mines | Found Prototype Device 4773 | -9/Mines | Met a Derelict bent on vengeance 4927 | -9/Mines | Learned 2 Materials zone layouts 5050 | -9/Mines | Learned location of Zion (-7) 5110 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5120 | -9/Mines | Found Prototype Device 5485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5485 | -9/Mines | Discovered new exit (range 6) 5531 | -9/Mines | Discovered new exit (range 10) 5644 | -9/Mines | Found DCF Scrap (14 items) 5652 | -9/Mines | Assembled infested the area 5657 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5673 | -9/Mines | Core integrity fell below 50% 5704 | -9/Mines | Crushed by falling debris 5731 | -9/Mines | Entered Exiles 5733 | -9/Exiles | Identified Sensor Drone Bay 5735 | -9/Exiles | Identified Exp. Sensor Array 5745 | -9/Exiles | Lost 3 parts (2u1w) 5771 | -9/Exiles | Discovered new exit (range 14) 5837 | -9/Exiles | Met 8R-AWN 5859 | -9/Exiles | Met EX-HEX 5902 | -9/Exiles | Met EX-BIN 5923 | -9/Exiles | Aligned with FarCom system 5925 | -9/Exiles | Given EX-Vault access code 5966 | -9/Exiles | Opened EX-Vault 5973 | -9/Exiles | Found Prototype Slashing Weapon 5973 | -9/Exiles | Identified Longsword +1 6011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6057 | -9/Exiles | Met EX-DEC 6188 | -9/Exiles | Discovered new exit (range 28) 6270 | -9/Exiles | Build established: Mutant 6361 | -9/Exiles | Identified exit to Mines 6362 | -9/Exiles | Left Exiles lab with Longsword +1 6362 | -9/Exiles | Entered Mines 6362 | -8/Mines | Accompanied by 19 allies 6375 | -8/Mines | Discovered new exit (range 18) 6443 | -8/Mines | Identified exit to Materials 6459 | -8/Mines | Entered Materials 6459 | -8/Materials | Accompanied by 18 allies 6459 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7394 | -8/Materials | Identified exit to Garrison 7394 | -8/Materials | Entered Garrison 7480 | -8/Garrison | Triggered checkpoint 7594 | -8/Garrison | Triggered checkpoint 7876 | -8/Garrison | Triggered checkpoint 7970 | -8/Garrison | Lost 4 parts (1p2n1u) 7971 | -8/Garrison | Destroyed 7 combat bots 8114 | -8/Garrison | Triggered checkpoint 8346 | -8/Garrison | Triggered checkpoint 8400 | -8/Garrison | Core integrity fell below 50% 8439 | -8/Garrison | Lost 3 parts (1p2u) 8519 | -8/Garrison | Discovered new exit (range 3) 8836 | -8/Garrison | Discovered new exit (range 50) 8836 | -8/Garrison | Discovered new exit (range 15) 8836 | -8/Garrison | Discovered new exit (range 73) 9014 | -8/Garrison | Triggered checkpoint 9061 | -8/Garrison | Installed Relay Interface Framework 9132 | -8/Garrison | Entered Materials 9132 | -8/Materials | Accompanied by 2 allies 9405 | -8/Materials | Core integrity fell below 20% 9551 | -8/Materials | Repaired Imp. Cooling System 9569 | -8/Materials | Discovered new exit (range 10) 9608 | -8/Materials | Entered Factory 9608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9917 | -7/Factory | Build established: Scavenger-Mutant 10195 | -7/Factory | Repaired Med. Treads 10310 | -7/Factory | Identified exit to Lower Caves 10988 | -7/Factory | Build established: Scavenger-Skirmisher 11076 | -7/Factory | Discovered new exit (range 5) 11645 | -7/Factory | Lost 3 parts (1u2w) 12707 | -7/Factory | Fabricated Lgt. Treads (x2) 13082 | -7/Factory | Repaired Imp. Cooling System 13208 | -7/Factory | First assault squad dispatched 13245 | -7/Factory | Entered Lower Caves 13450 | -7/Lower Caves | Build established: Skirmisher 13744 | -7/Lower Caves | Learned 4 Factory zone layouts 14053 | -7/Lower Caves | Spotted B-75 Beast 14446 | -7/Lower Caves | Core integrity fell below 50% 14457 | -7/Lower Caves | Destroyed B-75 Beast 14485 | -7/Lower Caves | Lost 6 parts (3n1u2w) 14851 | -7/Lower Caves | Build established: Tank 15814 | -7/Lower Caves | Discovered new exit (range 10) 15873 | -7/Lower Caves | Lost 4 parts (1n1u2w) 16023 | -7/Lower Caves | Identified exit to Lower Caves 16124 | -7/Lower Caves | Build established: Mutant 16804 | -7/Lower Caves | Entered another Lower Caves area 16843 | -7/Lower Caves | Discovered new exit (range 16) 16856 | -7/Lower Caves | Build established: Derelict-Skirmisher 17124 | -7/Lower Caves | Entered Factory 17124 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17293 | -6/Factory | Repaired Mak. Axe 17877 | -6/Factory | Build established: Derelict-Mutant 18264 | -6/Factory | Build established: Derelict-Skirmisher 18504 | -6/Factory | Identified exit to Lower Caves 18504 | -6/Factory | Identified exit to Extension 18576 | -6/Factory | Allied Derelicts emerged from ambush trap array 18659 | -6/Factory | Lost 3 allies 18766 | -6/Factory | Discovered new exit (range 16) 18899 | -6/Factory | Entered Extension 19070 | -6/Extension | Build established: Skirmisher 19321 | -6/Extension | Rescued a captive Derelict 19413 | -6/Extension | Rescued A7 19724 | -6/Extension | Disrupted transfer network 19741 | -6/Extension | Spotted B-75 Beast 19745 | -6/Extension | Destroyed B-75 Beast 19766 | -6/Extension | Spotted B-75 Beast 19781 | -6/Extension | Destroyed B-75 Beast 19805 | -6/Extension | Discovered new exit (range 3) 19808 | -6/Extension | Entered Factory 19808 | -5/Factory | Accompanied by 1 ally (A7) 19808 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19874 | -5/Factory | Identified exit to Upper Caves 20016 | -5/Factory | Fabricated System Restoration Module (x2) 20104 | -5/Factory | Build established: Executioner 21026 | -5/Factory | Build established: Scavenger-Executioner 21155 | -5/Factory | Discovered new exit (range 14) 21251 | -5/Factory | Entered another Factory area 21251 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21522 | -4/Factory | Fabricated Med. Treads (x2) 22018 | -4/Factory | System corruption reached 10% 22032 | -4/Factory | First assault squad dispatched 22058 | -4/Factory | Self-destructed Last Messages --------------- 22027_ M-13 Machinist repairs Mic. Fission Core. 22028_ Imp. Medium Armor Plating destroyed. 22031_ Tesla Rifle destroyed. 22032_ ALERT: Significant disruption in Zone 4Q, assault force dispatched. 22034_ Z>SXNN8X3FM O%8629U3PK AQHXQX3EE 22051_ Slug penetrates G-67 Veteran. 22051_ Slug penetrates Wall. 22051_ Assembly Bed disabled. 22051_ Mic. Fission Core destroyed. 22053_ Adv. Reaction Control System destroyed. 22056_ Hvy. Machine Gun destroyed. 22056_ M-13 Machinist repairs P-70 Sage. 22057_ Imp. Heat Sink destroyed. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ?????????? #????????????????? ? ?????????? | | ??????????? #???????????????# ! ???????? | | ??????????? #???????????????# ? ?????? | | ??????????? #???????????????# ?????? | | ??????????? #???????????????# ] ??????? | | ???????????# # ??????????????# ???????? | | ???????????# # ??????????????? ???????? | | ???????????# # ??????????????? ????????? | | ??????????## # "?????????????? ?????????? | | ??????????## # "?????????????? ??????????? | | ??????????# + ?????????????? !???????????? | | ??????????#T # ? !?????????????#####?????????? | | ### ######## #### #####??????### #?????????? | | ############ #! #???####"""% #?????????? | | ## ! # # p g #####"##" """##????????? | | ## # # g # "#????????? | | ## "^# %m " # "" ##????????? | | ## [ + %;*g @# "F = #?????????? | | ## * = # [ # " !# ""= #?????????? | | ## [= # % # "" " # "" #?????????? | | ## ! # # "" # #?????????? | | ## # # g #[[[ #?????????? | | ############ ##########[ [ #?????????? | | + ##???????#[[] #?????????? | | ######### ###??????# #?????????? | | #???## ## % ###??????# #?????????? | | ######### ! ########## | #?????????? | | ######### ############+!#########?????????? | | *!! ^ = #??????????? | | !! ^^ #??????????? | | !! ! #??????????? | | #??????????? | | #??????????? | | ##############/#####"""######+### #??????????? | | ########" "# # #??????????? | | #?????### "" " " " " # #??????????? | | #?????### "" " " " " # #??????????? | | #?????# # "# " " " " + #??????????? | | #?????### "# " " " " # #??????????? | | #??????## "# " " " " # #??????????? | | #??????## ## " " " " # #??????????? | | #??????## ## " " " " # ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 29 Energy Capacity 375 Matter Stores 469 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 38 Authchip Count 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Concussive RPG | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Med. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory System Restoration Module | x2 | -5/Factory Med. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Just What I Needed Prison Break Prolific Hacker Release The Drones! Respectable Loadout Challenges ------------ None Game ------ Seed TransmissionAlertDetector Manual? 0 Play Time 03:52:11 Cumulative 47.9 hours Start 2024.08.21 @ 09:25:07 End 2024.08.21 @ 18:12:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d0d37a-b73a-4d89-be20-3df41866ee7f