Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 17:24:30 Player: Rainynight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (50) 250 Value Destroyed (1171) 1171 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (4620) 4620 TOTAL SCORE: 17661 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 168/300 Energy 373/600 System Corruption 1% Temperature Cool (4) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Surge Thruster Field Propulsion Array > --- UTILITY (17) ----- Advanced Energy Well Advanced Weight Redist. System Structural Scanner Triangulator Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite Experimental Cloaking Device Hacking Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Large Matter Pod (150) Improved Reaction Control System Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Advanced Surge Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Triangulator Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Reaction Control System Experimental Cloaking Device Experimental Power Shielding Improved Utility Shielding Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Advanced Energy Well Large Matter Pod ECM Suite System Restoration Module Enhanced Force Lance [Rating: 124] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Medium Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Makeshift System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Experimental Power Shielding Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 15 | . . . 1 . . . 2 2 . . . . 2 . . . . 2 2 . . . . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 4 10 6 8 . . 3 3 24 3 14 6 . 12 6 9 . 1 10 12 6 9 . 6 13 1 17 19 3 Power 23 | 1 1 . 1 . . . . 2 . 1 . . 3 . 1 . 1 1 1 1 3 . . 2 . 1 3 . Engine 14 | 1 1 . 1 . . . . 2 . 1 . . 2 . 1 . 1 1 1 1 . . . . . . 1 . Core 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 1 . Propulsion 38 | . 3 2 3 . . 1 . 5 . 1 1 . . 1 1 . . 5 2 2 . . 4 . . 4 2 1 Treads 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Flight 34 | . 3 2 3 . . 1 . 5 . 1 1 . . . 1 . . 4 2 2 . . 4 . . 3 1 1 Utility 112 | 1 2 2 1 . . . 3 11 3 9 4 . 8 2 5 . . 4 8 3 6 . 2 11 1 11 13 2 Device 69 | 1 . . 1 . . . 1 6 3 9 4 . 4 2 4 . . 3 3 1 4 . 1 6 . 6 10 . Storage 10 | . 1 1 . . . . 1 1 . . . . . . . . . . 2 . . . . 2 . 1 . 1 Processor 15 | . 1 1 . . . . 1 4 . . . . 2 . 1 . . . 1 1 1 . . . . 2 . . Hackware 11 | . . . . . . . . . . . . . 2 . . . . 1 2 . 1 . 1 . 1 . 2 1 Protection 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 4 2 3 . . 2 . 6 . 3 1 . 1 3 2 . . . 1 . . . . . . 1 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 14 | . . 1 2 . . 1 . 3 . 1 1 . . 3 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . 5 . 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 38 | . 2 . . . . 3 . . . 1 . . . 2 . . 1 12 . 3 . . . . . 7 5 2 Power 7 | . 1 . . . . . . . . 1 . . . 1 . . 1 2 . . . . . . . . . 1 Propulsion 11 | . . . . . . 2 . . . . . . . 1 . . . 4 . 1 . . . . . 1 2 . Utility 17 | . . . . . . . . . . . . . . . . . . 6 . 2 . . . . . 5 3 1 Weapon 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 10 | . 2 . . . . 3 . . . 1 . . . 2 . . 1 10 . 3 . . . . . 4 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 57 59 76 88 88 80 39 82 84 87 86 92 93 90 93 100 100 72 84 85 86 89 89 85 85 82 88 69 Engine 3 | . 3 . . . . . . 2 7 5 7 7 6 3 4 6 6 2 3 5 1 . . . . . 3 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 . Flight 16 | . . 14 33 33 33 31 18 18 23 23 23 23 20 16 17 20 20 15 13 10 10 10 10 10 10 10 12 4 Device 14 | . 2 . 10 11 11 9 . 19 15 15 15 15 13 13 13 13 13 7 12 13 15 21 21 19 21 19 29 27 Storage 5 | . 10 14 11 11 11 11 9 2 7 7 7 7 6 6 6 6 6 2 6 5 4 . . . . 2 . . Processor 23 | . 11 14 11 11 11 11 11 28 30 30 30 30 26 26 29 33 33 26 26 26 27 31 28 22 21 14 13 12 Hackware 7 | . . . . . . . . . . . . . 12 13 9 6 6 7 14 16 17 15 17 21 22 19 12 15 Ballistic Gun 2 | . 24 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 10 11 11 7 . 3 . . 2 7 6 3 4 6 6 5 5 5 5 5 5 5 5 1 . . Special Melee Weapon 2 | . . . . 11 11 9 . 4 . 3 . . 1 6 6 6 6 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 7 14 11 15 15 15 16 20 18 15 17 19 19 20 20 20 20 20 20 20 20 21 21 22 22 22 30 35 18 Greatest Support 37 | 3 10 10 15 15 15 15 10 15 15 17 20 20 20 20 20 20 20 28 20 21 21 21 22 22 22 37 37 19 Greatest Overweight (x) 6 | 2 4 3 . . . 1 1 2 . 3 . . . 4 . . . 2 6 . . . 1 . . 1 2 1 Average Overweight (x) . | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 7 8 10 10 10 10 10 6 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 7 8 7 10 9 9 9 6 9 9 9 10 9 9 8 8 8 7 3 4 4 5 5 4 5 4 4 4 Final Capacity 10 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 8 10 10 10 10 10 10 9 10 10 10 10 9 10 8 8 10 5 5 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 23% | Scout 20% | Mutant 18% | Hacker-Ninja 17% | Derelict-Scout 7% | Hacker-Scout 5% | Hacker-Assassin 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2492 | 194 185 113 55 26 . . . 422 51 40 56 269 100 80 80 . 15 60 136 105 80 10 60 140 10 89 116 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3383 | 46 175 . . . . . . 254 . . . 54 22 108 . . 173 566 413 . 429 135 327 349 . 236 96 . Parts 144 | 7 10 . . . . . . 19 . . . . 6 9 . . 8 21 16 . 16 2 9 1 . 13 7 . Haulers Intercepted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 4 . . 4 . 8 . . 1 . . . . . 3 1 . . . . Prevented 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 11 | . 4 . . . . . . 1 . . . 1 . 2 . . 1 1 . . . . . . . 1 . . Melee 7 | . . . . . . . . 1 . . . 1 . 2 . . 1 1 . . . . . . . 1 . . Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 1 2 . . . . . . 5 . . . . . . . . 3 . . . . . . . . . 1 . Worker 6 | . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . 1 . . Builder 7 | . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . . . . . 2 . Tunneler 4 | 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycler 9 | . . . . . . . . 1 . . . . . . . . . 3 2 . 2 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Watcher 7 | . 2 . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . 1 . . Swarmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 5 | . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . 1 . . Decomposer 6 | . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . . 3 . . . . 2 2 . . . . . Best Kill Streak 6 | 3 2 . . . . . . 3 . . . 1 1 1 . . 1 6 2 . 5 . . . . 2 1 . Combat Bots Only 2 | . 2 . . . . . . 1 . . . 1 . 1 . . 1 1 . . . . . . . 1 . . Max Kills in Single Turn 1 | 1 1 . . . . . . 1 . . . 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . 1 . . 1 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 3874 | . 513 . . 8 . 236 . 96 . 167 . 20 27 192 . . 121 1002 . 110 . 17 . . . 814 503 48 Core 1319 | . 185 . . 8 . 68 . 67 . 35 . . 10 114 . . 34 414 . . . . . . . 342 42 . Absorbed by Shields 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . Redirected to Shielding 315 | . . . . . . . . . . . . . . . . . . . . 60 . . . . . 38 201 16 Core Remaining (%) 81 | 100 . 26 . . . 81 100 . . . . 85 . . . . 81 58 . . . . . . 100 73 97 100 Volleys Fired 38 | 5 23 . . . . 8 . . . . . . . . . . . . 2 . . . . . . . . . Largest 2 | 2 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Hottest 60 | 60 60 . . . . 33 . . . . . . . . . . . . 10 . . . . . . . . . Shots Fired 58 | 10 38 . . . . 8 . . . . . . . . . . . . 2 . . . . . . . . . Gun 48 | 10 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 29 | 5 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 19 | 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 181 | 7 27 . 2 . 6 . . 15 . . . 1 2 7 . . 8 23 7 27 14 6 8 10 . 8 3 . Core Hits 60 | 3 10 . . . . . . 7 . . . 1 1 3 . . 3 8 3 1 8 1 3 3 . 3 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 6 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sever 4 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Melee Attacks 344 | . . . 3 . 6 . . 21 . 1 . 4 28 14 13 . 21 48 11 27 29 15 13 10 4 42 34 . Impact 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 34 . Slashing 278 | . . . 3 . . . . 19 . 1 . 4 28 13 13 . 21 48 11 27 29 15 13 10 4 19 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 60 | . . . 1 . 6 . . 7 . . . . . 1 . . 7 7 5 . 7 6 7 . . 3 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9099 | 82 360 . 295 . . . . 683 . . . 48 98 329 . . 597 1184 525 1083 981 505 654 849 . 511 315 . Guns 442 | 82 360 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 192 | . . . 192 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 8455 | . . . 103 . . . . 683 . . . 48 98 329 . . 597 1184 525 1083 981 505 654 849 . 511 305 . Ramming 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Kinetic 272 | 48 224 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 362 | 34 136 . 192 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 567 | . . . . . . . . . . . . . . . . . . . . . . . . . . 262 305 . Slashing 7888 | . . . 103 . . . . 683 . . . 48 98 329 . . 597 1184 525 1083 981 505 654 849 . 249 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 6 . 2 2 2 2 . . . . . . 1 . . . . . . . 7 2 1 Average Corruption 1 | . . . . . . 5 . 1 2 2 2 . . . . . . 1 . . . . . . . 3 1 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . 1 . . . 10 1 . . . . . . 1 . . . . . . . . 1 . Message Errors 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1914 | . . . 24 . . . . 100 . . . . 18 34 . . 233 251 140 . 67 298 247 151 . 182 169 . Projectiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Explosions 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1888 | . . . . . . . . 100 . . . . 18 34 . . 233 251 140 . 67 298 247 151 . 182 167 . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 212 | . 114 . . . . . . . . 212 . . . . . . 3 . . . . . . . . . . . Average Temperature 75 | . 68 . . . . . . . . 104 . . . . . . 3 . . . . . . . . . . . Received Heat Transfer 705 | . 225 . . . . 36 . . . 39 . 9 12 18 . . 36 258 . . . . . . . 54 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 475 | 75 300 . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 511 | 15 75 24 111 109 . 120 46 135 . . . . 148 . . . . 286 236 82 148 . . . . 445 511 245 Initial 193 | . 9 24 . 23 . . 35 20 . . . . 78 . . . . 59 140 82 22 . . . . . 182 193 Average 122 | 4 48 19 39 58 . 69 39 35 . . . . 80 . . . . 138 184 66 81 . . . . 179 380 210 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 2 1 Low Security (%) 77 | 100 100 100 100 100 . 100 100 100 . . . . 100 . . . . 83 54 100 100 . . . . 53 2 38 Level 1 15 | . . . . . . . . . . . . . . . . . . 16 45 . . . . . . 37 48 61 Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 48 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 2 . . . . 5 . . . . 2 . . . . 3 2 . 5 . . . . 1 9 2 Investigation 14 | . . 1 1 . . . . 3 . . . . . . . . . . 1 . 2 . . . . . 4 2 Extermination 5 | . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . 1 . . Reinforcement 12 | . 1 . 1 . . . . 1 . . . . 2 . . . . 2 . . 2 . . . . . 3 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 3 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 5 | . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 32 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 32 . Times Spotted 148 | . 7 1 8 6 . 6 . 3 . 9 . 10 5 5 . . 7 18 4 1 3 3 . . . 29 21 2 Peak Tracking Total 15 | . 3 1 9 3 . 6 . 2 . 5 . 4 2 2 . . 6 10 4 1 1 3 . . . 15 7 2 Tactical Retreats 31 | . . . 1 1 . 2 . . . 5 . 1 1 2 . . 3 4 . . . 1 . . . 5 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . 1 . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 . . . . . . . . 4 1 . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 5 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Max in Single Turn 3 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 71 | . 2 1 4 . 2 . 2 7 2 1 . . 7 1 . 4 1 3 4 . 8 . . 9 1 4 6 2 Terminals 27 | . 2 . 2 . . . 2 2 . . . . 2 . . . 1 1 2 . 3 . . . 1 3 4 2 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Recycling Units 12 | . . . 1 . . . . 2 . . . . 3 . . . . 1 2 . 2 . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . Total Hacks 247 | . 4 1 12 . 24 . 7 15 2 1 . . 13 1 . 27 1 10 13 . 16 . . 48 1 13 31 7 Successful 169 | . 2 1 11 . 24 . 2 7 2 1 . . 7 1 . 27 1 5 6 . 10 . . 48 1 6 5 2 Failed 77 | . 1 . 1 . . . 5 8 . . . . 6 . . . . 5 7 . 6 . . . . 7 26 5 Catastrophic 17 | . . . . . . . . 2 . . . . 1 . . . . . 2 . 2 . . . . 1 7 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 4 . 8 . 1 . 7 4 . . . . 5 . . . . 4 2 . 9 . . . . 9 9 . Terminals 93 | . 4 . 7 . . . 7 4 . . . . 4 . . . 1 6 6 . 8 . . . 1 12 26 7 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . Repair Stations 8 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . 3 . Recycling Units 24 | . . . 1 . . . . 5 . . . . 7 . . . . 1 7 . 2 . . . . 1 . . Scanalyzers 6 | . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 2 . Terminal Hacks 125 | . 2 1 5 . 24 . 1 1 2 1 . . 1 1 . 27 1 1 1 . 2 . . 48 1 2 1 2 Record 74 | . . . . . 23 . . . . . . . . . . 11 1 . . . 1 . . 36 1 . 1 . Part Schematic 15 | . . . . . . . 1 . . . . . . . . 10 . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . 4 . . . . Open Door 6 | . . 1 . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Scan Component 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 15 | . . . 1 . . . . 2 . . . . 4 . . . . 1 4 . 2 . . . . 1 . . Report Inventory 11 | . . . 1 . . . . 1 . . . . 3 . . . . 1 2 . 2 . . . . 1 . . Retrieve Components 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 1 . . . 1 1 . . . . 2 . . . . 2 1 . 4 . . . . 3 3 . Terminals 13 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . 2 . . . . 3 3 . Track 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 3 . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Redirect 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 30 | . 2 . 2 . . . 1 6 . . . . 1 . . . . 2 3 . 4 . . . . 1 6 2 Full Trace Events 12 | . . . 1 . . . . 3 . . . . . . . . . . 1 . 1 . . . . . 4 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . . . . . . . . 10 . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 1 . . . . 1 . . . . . 6 . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . Non-combat 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 1 1 1 1 1 1 . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 17 | . . 2 . 3 . . . . . . 5 . . . . . 1 1 1 1 3 . . . . . . . Largest Group 5 | . . 2 2 3 . . . . . . 5 5 3 . . . 1 1 1 1 3 . . . . . . . Highest-Rated Group 141 | . . 45 45 40 . . . . . . 141 141 82 . . . 96 49 47 47 84 . . . . . . . Highest-Rated Ally 96 | . . 31 31 16 . . . . . . 31 31 31 . . . 96 49 47 47 37 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . 4 15 . . . . . . . 69 9 . . . 4 . . 8 6 . . . . . . . Total Damage 1806 | . . . 62 202 . . . . . . . 1123 62 . . . 50 . . 155 152 . . . . . . . Kills 17 | . . . 2 4 . . . . . . . 9 1 . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 2 2 1 . . 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9012 | 67 595 484 126 170 117 127 132 545 260 789 406 285 361 635 507 32 297 357 291 181 289 213 137 194 193 492 640 90 Spaces Moved 13526 | 40 261 462 255 431 293 262 284 804 719 966 883 486 627 499 554 87 629 559 505 310 558 495 266 209 314 893 732 143 Core 476 | 40 254 113 . . . . . 2 . 32 . . . 18 . . . . 1 . . . . . . . 16 . Treads 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13044 | . 7 349 255 431 293 262 284 802 719 934 883 486 627 481 554 87 629 553 504 310 558 495 266 209 314 893 716 143 Fastest Speed 24 | 50 37 37 34 34 34 32 37 30 30 30 32 37 37 37 37 37 37 24 24 29 37 37 37 39 39 30 30 25 Average Speed 40 | 93 182 76 34 34 34 34 40 34 30 36 32 37 37 48 38 37 37 37 26 32 37 37 37 39 39 36 38 48 Slowest Speed 350 | 150 250 200 34 34 34 104 107 150 30 200 37 37 37 250 42 37 37 200 350 40 37 37 120 39 39 125 150 65 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . 3 5 9 . 5 7 5 . 2 . . . . . . . 6 5 2 1 . . 2 . 6 3 . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 39 83 31 80 68 77 25 29 84 73 89 57 28 73 60 80 81 16 7 95 21 70 47 63 53 33 27 7 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 3 . . . . Known Exits Taken 20 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 3 . 1 . 1 . . 2 2 3 3 . 11 2 . 2 . . . . 1 2 . 1 . . . Spaces Dug 207 | . . . 1 . . 52 . 4 . 1 . . 22 2 13 . 12 9 2 . 11 9 5 . 4 31 29 . Terrain Destroyed 246 | . . . 6 . . 86 . 4 . 1 . . 22 2 13 . 12 9 2 . 11 9 5 . 4 31 29 . Melee 155 | . . . 1 . . . . 4 . 1 . . 22 2 13 . 12 9 2 . 11 9 5 . 4 31 29 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 91 | . . . 5 . . 86 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 16583 | 58 347 589 283 444 308 284 293 1040 762 1390 1003 587 730 882 832 86 672 656 650 361 612 509 289 309 379 1012 1053 163 Wait 2260 | 7 34 111 17 23 . 13 11 175 34 404 109 87 50 351 253 . 17 34 94 17 . . . 61 61 40 241 16 Move 13377 | 39 260 455 244 412 292 249 269 794 718 961 882 485 626 498 553 86 628 546 495 305 555 494 265 204 313 881 726 142 Hop 59 | . . 3 5 9 . 5 7 4 . 2 . . . . . . . 6 5 2 1 . . 2 . 5 3 . Pick Up 92 | 3 8 5 4 . 4 1 1 7 4 3 1 1 5 4 1 . 4 6 4 . 6 . . 2 . 8 10 . Fast Attach 103 | 4 7 2 1 . . . 1 10 . 2 5 . 3 1 2 . . 3 9 5 7 . 4 14 1 10 10 2 Attach 61 | . 2 2 6 . . 1 2 10 . 2 . . 6 3 3 . 1 7 3 1 1 . . . . 5 5 1 Detach 48 | . 3 3 2 . . 1 1 7 . 1 . . 5 4 2 . . 3 1 2 2 . 1 1 . 4 3 2 Swap 42 | . 1 2 1 . . 2 . 4 3 10 1 . 3 2 4 . . . . . 1 . 2 . . 2 4 . Drop 116 | . 9 5 . . 4 2 1 8 3 4 5 1 4 5 1 . 1 3 5 2 10 . 4 15 . 7 17 . Fire 38 | 5 23 . . . . 8 . . . . . . . . . . . . 2 . . . . . . . . . Melee 344 | . . . 3 . 6 . . 21 . 1 . 4 28 14 13 . 21 48 11 27 29 15 13 10 4 42 34 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 8 . . Rewire 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Trap 12 | . . 1 . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 399 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Core integrity fell below 50% 663 | -10/Materials | Entered Mines 681 | -10/Mines | Learned 2 Materials zone layouts 882 | -10/Mines | Met a Derelict shopkeep closing up shop 951 | -10/Mines | Found a hidden stash of uninstalled traps 1030 | -10/Mines | Discovered new exit (range 10) 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Accompanied by 2 allies 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1228 | -9/Materials | Discovered new exit (range 3) 1256 | -9/Materials | Identified exit to Mines 1256 | -9/Materials | Identified exit to Storage 1273 | -9/Materials | Entered Mines 1294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1316 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1323 | -9/Mines | Learned location of 1 exit from Proximity Caves 1329 | -9/Mines | Discovered new exit (range 9) 1354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1423 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1423 | -9/Mines | Discovered new exit (range 5) 1443 | -9/Mines | Entered Exiles 1448 | -9/Exiles | Discovered new exit (range 17) 1466 | -9/Exiles | Met 8R-AWN 1483 | -9/Exiles | Met EX-HEX 1494 | -9/Exiles | Met EX-BIN 1498 | -9/Exiles | Aligned with FarCom system 1498 | -9/Exiles | Given EX-Vault access code 1506 | -9/Exiles | Opened EX-Vault 1509 | -9/Exiles | Found Modified TNC 1517 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1522 | -9/Exiles | Exiles lab attacked by MAIN.C 1529 | -9/Exiles | Learned location of Zion (-7) 1557 | -9/Exiles | Discovered new exit (range 10) 1560 | -9/Exiles | Left Exiles lab with Modified TNC 1560 | -9/Exiles | Entered Mines 1660 | -8/Mines | Crushed by falling debris 1664 | -8/Mines | Crushed by falling debris 1682 | -8/Mines | Discovered new exit (range 15) 1687 | -8/Mines | Entered Materials 1687 | -8/Materials | Evolved 2 slots: Utility x2 1695 | -8/Materials | Lost 3 parts (2n1w) 1811 | -8/Materials | Discovered new exit (range 17) 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Utility x2 1933 | -7/Factory | Discovered new exit (range 15) 1939 | -7/Factory | Identified exit to Lower Caves 2255 | -7/Factory | Fabricated Imp. Flight Unit? 2271 | -7/Factory | Discovered exit to Lower Caves (range 17) 2351 | -7/Factory | Build established: Scout 2364 | -7/Factory | Entered Lower Caves 2467 | -7/Lower Caves | Learned Factory stockpile data 2533 | -7/Lower Caves | Encountered a Warlord checkpoint 2616 | -7/Lower Caves | Discovered new exit (range 6) 2616 | -7/Lower Caves | Identified exit to Lower Caves 2624 | -7/Lower Caves | Entered another Lower Caves area 2634 | -7/Lower Caves | Spotted B-75 Beast 2677 | -7/Lower Caves | Discovered new exit (range 10) 2686 | -7/Lower Caves | Identified exit to Factory 2898 | -7/Lower Caves | Learned 12 Factory zone layouts 2988 | -7/Lower Caves | Discovered new exit (range 11) 3325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3413 | -7/Lower Caves | Identified exit to Zion 3413 | -7/Lower Caves | Entered Zion 3432 | -7/Zion | System corruption cleaned by Quarantine Array 3436 | -7/Zion | Discovered new exit (range 19) 3463 | -7/Zion | Found Prototype Device 3463 | -7/Zion | Identified Bomb Factory No. 2 3503 | -7/Zion | Gained Derelict followers 3540 | -7/Zion | Learned Factory scanalyzer intel 3543 | -7/Zion | Learned Factory terminal intel 3553 | -7/Zion | Learned location of 1 exit from Factory 3565 | -7/Zion | Learned location of Armory (-4) 3575 | -7/Zion | Given A8's code to call for help 3577 | -7/Zion | Rebuked by Imprinter 3710 | -7/Zion | Identified exit to Proximity Caves 3819 | -7/Zion | Entered Proximity Caves 3819 | -6/Proximity Caves | Accompanied by 5 allies 3992 | -6/Proximity Caves | Learned location of 2 exits from Factory 4104 | -6/Proximity Caves | Entered Factory 4104 | -6/Factory | Accompanied by 3 allies 4104 | -6/Factory | Evolved 2 slots: Utility x2 4105 | -6/Factory | Identified exit to Lower Caves 4106 | -6/Factory | Identified exit to Factory 4109 | -6/Factory | Loaded intel: 26 terminal locations 4110 | -6/Factory | Loaded intel: 4 scanalyzer locations 4465 | -6/Factory | Entered Lower Caves 4771 | -6/Lower Caves | Build established: Derelict-Scout 4854 | -6/Lower Caves | Spotted B-75 Beast 5099 | -6/Lower Caves | Discovered new exit (range 3) 5100 | -6/Lower Caves | Identified exit to Lower Caves 5100 | -6/Lower Caves | Entered another Lower Caves area 5340 | -6/Lower Caves | Identified exit to Data Miner 5607 | -6/Lower Caves | Entered Data Miner 5607 | -6/Data Miner | Discovered new exit (range 6) 5612 | -6/Data Miner | Met Data Miner 5626 | -6/Data Miner | Learned location of Section 7 (-2) 5626 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5631 | -6/Data Miner | Received God Mode back door access code from Data Miner 5639 | -6/Data Miner | Identified exit to Proximity Caves 5639 | -6/Data Miner | Entered Proximity Caves 5662 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5719 | -5/Proximity Caves | Learned location of 1 exit from Factory 5884 | -5/Proximity Caves | Discovered exit to Factory (range 16) 5912 | -5/Proximity Caves | Spotted B-75 Beast 5936 | -5/Proximity Caves | Entered Factory 5936 | -5/Factory | Evolved 2 slots: Utility x2 5937 | -5/Factory | Identified exit to Factory 6173 | -5/Factory | Lost 10 parts (1p4n5u) 6293 | -5/Factory | Entered another Factory area 6293 | -4/Factory | Evolved 2 slots: Utility x2 6470 | -4/Factory | Identified exit to Upper Caves 6470 | -4/Factory | Identified exit to Extension 6470 | -4/Factory | Identified exit to Armory 6483 | -4/Factory | Incoming investigation squad redirected 6584 | -4/Factory | Sucked down chute 6584 | -4/Factory | Entered Waste 6584 | -4/Waste | The area was eerily silent 6584 | -4/Waste | Met up with 1 ally sucked down the chute earlier 6614 | -4/Waste | Discovered new exit (range 22) 6700 | -4/Waste | A Compactor rumbled back to life 6700 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6701 | -4/Waste | Spotted C-40 Crusher 6703 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6734 | -4/Waste | Lost 3 parts (1n2u) 6764 | -4/Waste | Build established: Hacker-Scout 6765 | -4/Waste | Identified exit to Factory 6765 | -4/Waste | Entered Factory 6908 | -4/Factory | Incoming investigation squad redirected 6944 | -4/Factory | Incoming investigation squad redirected 7018 | -4/Factory | Fabricated P-60 Hacker? 7025 | -4/Factory | Discovered new exit (range 4) 7025 | -4/Factory | Identified exit to Research 7054 | -4/Factory | Entered Upper Caves 7166 | -4/Upper Caves | Learned Research terminal intel 7191 | -4/Upper Caves | Build established: Hacker-Ninja 7244 | -4/Upper Caves | Discovered new exit (range 5) 7245 | -4/Upper Caves | Identified exit to Upper Caves 7267 | -4/Upper Caves | Entered another Upper Caves area 7370 | -4/Upper Caves | Discovered new exit (range 21) 7380 | -4/Upper Caves | Identified exit to Zhirov 7404 | -4/Upper Caves | Entered Zhirov 7404 | -4/Zhirov | Discovered new exit (range 3) 7412 | -4/Zhirov | Met Zhirov 7420 | -4/Zhirov | Learned location of Quarantine (-3) 7420 | -4/Zhirov | Learned location of Testing (-2) 7420 | -4/Zhirov | Learned location of Command (-1) 7427 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7435 | -4/Zhirov | Found Alien Artifact 7435 | -4/Zhirov | Identified Integrated Dissipator 7435 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7597 | -4/Zhirov | Identified exit to Proximity Caves 7598 | -4/Zhirov | Entered Proximity Caves 7769 | -3/Proximity Caves | Discovered exit to Research (range 13) 7791 | -3/Proximity Caves | Entered Research 7791 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7792 | -3/Research | Loaded intel: 23 terminal locations 7814 | -3/Research | Identified exit to DSF 7835 | -3/Research | Found Prototype Processor 7835 | -3/Research | Identified Spectral Analyzer 8027 | -3/Research | Spotted B-86 Titan 8110 | -3/Research | Found Enh. Force Lance 8201 | -3/Research | Lost 4 parts (1n3u) 8282 | -3/Research | Discovered new exit (range 5) 8282 | -3/Research | Identified exit to Research 8283 | -3/Research | Entered another Research area 8283 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8296 | -2/Research | Imp. System Shield fried by hacking feedback 8325 | -2/Research | Incoming investigation squad redirected 8533 | -2/Research | First assault squad dispatched 8541 | -2/Research | Found Prototype Device 8541 | -2/Research | Identified Exp. Cloaking Device 8549 | -2/Research | Incoming assault squad redirected 8668 | -2/Research | Discovered new exit (range 7) 8669 | -2/Research | Identified exit to Testing 8709 | -2/Research | Incoming investigation squad redirected 8782 | -2/Research | Discovered new exit (range 23) 8783 | -2/Research | Search patrols dispatched 8922 | -2/Research | Identified exit to Access 8923 | -2/Research | Entered Access 8923 | -1/Access | Evolved 2 slots: Utility x2 8953 | -1/Access | Lost 3 parts (2n1u) 8958 | -1/Access | Identified exit to Surface 8974 | -1/Access | Incoming investigation squad redirected 9013 | *** | Escaped! Last Messages --------------- 08943_ Acquired Hacking Suite. 08958_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (166,66) Map updated. 08958_ ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. 08974_ ALERT: Higher priority target reported, redirecting investigation. 08989_ Imp. Utility Shielding destroyed. 08989_ Slug penetrates W-44 Eye. 08989_ Lgt. Deuterium Engine destroyed. 09002_ Acquired Field Propulsion Array. 09011_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 09011_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09011_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? # ??????? | | ???????????????????????????????????? / ??????? | | ???????????????????????????????????? # ?????? | | ???????????????????????????????????? # ????? | | ???????????????????????????????????? # ##???????# | | ???????????????????????????????????? # ##???????# | | ????????????????????????????????????## ##???????? | | ???????????????????????????????????? ########## | | ?????????????????????????? ########### ########## | | ?????????????????????????? ########### # # | | ?????????????????????????? # # # # | | ?????????????????????????? # # # "" # | | ?????????????????????????? # " # # "" # | | ?????????????????????????? + """ # # "T # | | ??????????????????????????## """ # # "" # | | ??????????????????????????## " + + "" + | | ??????????????????????????## # # # | | ??????????????????????????## !# # # | | ??????????????????????????############ ########## | | ???????????????????################### ########## | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????????????????????? # # ???????? | | ???????????????????????????????????? # # ???????? | | ?????????????????????????????????????? + ???????? | | ????????????BB???????????????????????? # ???????? | | ????????????BB???????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ???????????????????????g?g???????????? # ???????? | | ????????????????????????gg???????????? # ???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 34 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 335 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Corruption Block 13 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 77 Melee Accuracy 6 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 57 Authchip Count 1 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory P-60 Hacker | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterZioniteScythe Manual? 0 Play Time 03:37:48 Cumulative 175.8 hours Start 2022.07.30 @ 04:27:57 End 2022.07.30 @ 17:24:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 188 Adventurer 0 Explorer 6 Win Type 0 Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f27cb90b-e831-447a-aed1-ececd43b7173