Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 00:16:04 Player: FlyingLemon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (614) 614 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3039 Bonus ------- None Cogmind --------- Core Integrity 684/700 Matter 276/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Targeting Computer ECM Suite > --- WEAPON (2) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Wheel Improved Flight Unit Faulty Improved Flight Unit ECM Suite High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Targeting Computer ECM Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Wheel Improved Flight Unit Improved Flight Unit ECM Suite High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Datajack Maul [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 32 | 7 3 16 3 3 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 . 8 2 1 Treads 10 | 1 . 7 1 1 Leg 1 | 1 . . . . Wheel 3 | 1 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device 3 | . 1 2 . . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 4 . 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 3 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 4 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 91 99 99 96 Engine 10 | . 14 10 9 7 Treads 23 | . 14 22 27 30 Wheel 10 | . 14 10 9 7 Device 17 | . 6 22 18 15 Storage 10 | . 14 11 9 7 Processor 3 | . . . 8 11 Energy Gun 2 | . . 4 . . Ballistic Gun 18 | . 28 16 18 15 Naked Turns . | . . . . . Heaviest Build 58 | 13 48 57 57 58 Greatest Support 80 | 20 20 46 60 80 Greatest Overweight (x) 5 | 1 4 5 5 5 Average Overweight (x) 3 | . 2 4 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 12 20 20 20 Most Carried 20 | 6 9 20 19 20 Average Carried 13 | 4 7 12 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 9 20 19 20 Class Distribution -------------------- 61% | Mutant 38% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 724 | 168 168 185 60 143 Remotely . | . . . . . Salvage Created 742 | . 223 369 60 90 Parts 46 | . 18 19 2 7 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 7 6 4 2 Guns 19 | . 7 6 4 2 Classes Destroyed 6 | . 2 2 . 2 Worker 1 | . . . . 1 Hauler 1 | . . 1 . . Swarmer 6 | . 3 . 3 . Grunt 8 | . 4 2 1 1 Sentry 4 | . . 4 . . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 3 3 2 Combat Bots Only 6 | . 6 2 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 98 | . 20 54 22 2 Missed 16 | . 4 9 3 . Damage Taken 1158 | . 201 633 192 132 Core 185 | . 42 76 51 16 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 83 81 90 . Volleys Fired 66 | . 14 38 8 6 Largest 2 | . 2 2 2 2 Hottest 60 | . 40 60 50 53 Shots Fired 130 | . 28 74 16 12 Gun 130 | . 28 74 16 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 107 | . 28 51 16 12 Thermal 23 | . . 23 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 10 20 5 15 Robot Miss Streak 7 | . 2 2 7 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 101 | . 19 63 11 8 Core Hits 42 | . 11 18 7 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1268 | . 212 671 204 181 Guns 1261 | . 212 664 204 181 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 1030 | . 212 433 204 181 Thermal 231 | . . 231 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 43 | . 18 43 . . Average Temperature 16 | . 9 17 . . Received Heat Transfer 435 | . 81 297 36 21 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 525 | . . 525 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 185 | . 185 159 105 107 Initial 78 | . . 78 . 47 Average 80 | . 118 89 63 64 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 3 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 7 15 7 9 Peak Tracking Total 6 | . 6 4 3 4 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 4 2 2 Terminals 8 | . 1 4 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 22 | . 3 9 7 3 Successful 12 | . 1 8 2 1 Failed 10 | . 2 1 5 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 16 | . 3 7 3 3 Terminals 18 | . 3 9 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 4 | . . 4 . . Level Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 7 | . 1 4 1 1 Terminals 7 | . 1 4 1 1 Botnet 7 | . 1 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 4 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1835 | 65 260 833 319 358 Spaces Moved 877 | 40 180 315 166 176 Core 5 | 5 . . . . Treads 43 | 20 3 8 11 1 Legs 1 | 1 . . . . Wheels 828 | 14 177 307 155 175 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 140 155 155 Average Speed 142 | 122 112 147 155 155 Slowest Speed 330 | 160 160 330 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 36 34 22 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1344 | 53 213 619 211 248 Wait 321 | . 12 218 29 62 Move 873 | 39 179 314 165 176 Hop . | . . . . . Pick Up 33 | 6 3 20 3 1 Fast Attach 10 | 6 2 1 . 1 Attach 10 | 1 . 6 2 1 Detach 1 | 1 . . . . Swap 12 | . 1 9 1 1 Drop 17 | . 2 12 3 . Fire 66 | . 14 38 8 6 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Identified exit to Materials 1159 | -9/Materials | Entered another Materials area 1159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -8/Materials | Build established: Infiltrator-Mutant 1440 | -8/Materials | Met 7R-MNS 1455 | -8/Materials | Discovered new exit (range 15) 1478 | -8/Materials | Entered Factory 1478 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1479 | -7/Factory | Caught up to 7R-MNS 1836 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Hover Unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Hover Unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. Slug penetrates K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. Slug penetrates Wall. P-60 Hacker destroyed. R-06 Scavenger collects Wheel. R-06 Scavenger collects Target Analyzer. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Remote Datajack. 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""""""" ##??????????? | | " """ """ # ???? + # """"""" ##??????????? | | " """ """ # ???? ## # """"""" ##??????????? | | " """ """ # ???? ## # ##??????????? | | # ##% # % ##??????????? | | " """ ###+#####%% %##+###########??????????? | | " """ % #######??????????? | | " """ #####????????????? | | " """ ##????????????? | | "T" ##????????????? | | " " % ##????????????? | | ##########+#############+##### # ????????????? | | ##### ### # # ????????????? | | ##???????????????????????????? # ????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumArmorTube Manual? 0 Play Time 00:20:19 Cumulative 35.4 hours Start 2024.05.25 @ 00:14:37 End 2024.06.21 @ 00:16:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20ded601-0a24-4626-8a0e-e4f278739bf6