Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 04:02:55 Player: gabr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (4382) 4382 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 8456 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 106 Entered Garrisons 200 Friendly Fire -85 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 286/290 System Corruption 15% Temperature Cool (27) Movement Flying (106) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Light Armor Plating Focal Shield System Shield > --- WEAPON (4) ------- Particle Gun Katana > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Micro Nuclear Core VTOL Module Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Gravity Neutralizer Advanced Visual Processing Unit Graphene Brace System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle Katana Katana > --- INVENTORY -------- Light Nuclear Core Weapon Cycler Heavy Particle Gun High-powered Shotgun Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Power Shielding Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 162 | 6 1 17 21 1 60 15 41 Power 15 | 1 . 3 3 . 3 1 4 Engine 7 | 1 . 1 1 . 1 1 2 Core 8 | . . 2 2 . 2 . 2 Reactor . | . . . . . . . . Propulsion 71 | 2 . 5 8 1 30 5 20 Treads . | . . . . . . . . Leg 51 | 2 . 2 6 1 28 1 11 Wheel . | . . . . . . . . Hover 12 | . . 3 2 . . 4 3 Flight 8 | . . . . . 2 . 6 Utility 34 | 1 1 4 5 . 14 1 8 Device 15 | . 1 . 3 . 5 . 6 Storage 5 | 1 . 1 . . 3 . . Processor 3 | . . . . . 2 . 1 Hackware 4 | . . . 1 . 2 1 . Protection 7 | . . 3 1 . 2 . 1 Artifact . | . . . . . . . . Weapon 42 | 2 . 5 5 . 13 8 9 Energy Gun 15 | 1 . . . . 6 3 5 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 13 | 1 . . 4 . 6 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 6 | . . 4 . . 1 . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . 1 . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 45 | . . 3 . . 17 2 23 Power 4 | . . 1 . . 1 . 2 Propulsion 19 | . . . . . 9 1 9 Utility 8 | . . 1 . . 4 . 3 Weapon 14 | . . 1 . . 3 1 9 Highest Loss Streak 8 | . . 3 . . 4 2 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 90 97 97 100 91 91 85 Engine 1 | . 14 1 . . . 1 1 Core 7 | . . 11 9 11 8 5 4 Leg 23 | . 28 12 16 44 30 27 13 Hover 7 | . . 15 26 . . 1 9 Flight 1 | . . . . . 2 . 1 Device 9 | . 5 1 10 11 12 4 8 Storage 5 | . 14 13 . . 7 7 1 Processor 4 | . . . . . 1 15 10 Hackware 4 | . . . . . 6 2 7 Protection 4 | . . 12 10 11 4 . . Energy Gun 4 | . 14 8 . . 4 6 4 Energy Cannon 1 | . . . 2 . . 6 1 Ballistic Gun 8 | . 14 1 15 22 12 1 1 Launcher 2 | . . 14 4 . . . 2 Slashing Weapon 3 | . . 3 . . . 1 11 Naked Turns . | . . . . . . . . Heaviest Build 41 | 13 14 22 22 19 27 41 34 Greatest Support 58 | 20 20 30 58 58 58 36 45 Greatest Overweight (x) 5 | . . 1 1 . 3 3 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 10 Average Capacity 7 | 6 8 7 5 5 7 10 6 Most Carried 10 | 6 8 8 8 5 10 10 10 Average Carried 6 | 3 6 7 5 5 7 9 5 Final Capacity 10 | 8 8 8 5 5 10 10 5 Final Carried 10 | 6 8 8 5 5 10 10 5 Class Distribution -------------------- 61% | Scavenger-Mutant 28% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 3543 | 260 20 277 422 26 1690 336 512 Remotely 15 | . 11 4 . . . . . Salvage Created 5385 | . 93 75 464 30 2741 380 1602 Parts 250 | . 10 1 17 2 150 13 57 Haulers Intercepted 7 | . 1 . 1 . 5 . . Recyclers Shooed 8 | . . . . . 8 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 91 | . 3 12 6 2 37 9 22 Melee 19 | . . . . . . . 19 Guns 53 | . 3 4 6 2 36 . 2 Cannons 6 | . . . . . . 6 . AOE 12 | . . 8 . . 1 2 1 Classes Destroyed 15 | . 2 2 5 . 5 . 1 Worker 5 | . . . . . 5 . . Builder 4 | . . . . . 4 . . Hauler 7 | . 1 . 1 . 5 . . Recycler 9 | . . . 2 . 7 . . Watcher 2 | . . . . . 2 . . Swarmer 12 | . 3 . . 2 3 . 4 Grunt 42 | . . . 2 . 23 7 10 Brawler 3 | . . . 1 . 1 . 1 Duelist 3 | . . . 1 . 1 . 1 Sentry 8 | . . . 2 . 4 2 . Specialist 4 | . . . . . 4 . . Programmer 6 | . . . . . . . 6 Heavy 1 | . . . . . 1 . . Zionite 1 | . . 1 . . . . . Assembled 12 | . . 12 . . . . . Best Kill Streak 10 | . 3 10 2 2 9 3 3 Combat Bots Only 10 | . 3 10 2 2 5 3 3 Max Kills in Single Turn 3 | . 1 3 1 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 1 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 641 | . 19 29 25 2 280 122 164 Missed 179 | . 6 6 11 . 79 44 33 Damage Taken 6582 | . 107 558 220 17 2904 673 2103 Core 1230 | . 13 101 23 . 389 111 593 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 151 | . . 15 22 . 114 . . Ignored by Resistances 106 | . . . . . . . 106 Regen/Repaired (Parts) 264 | . . . 64 . 200 . . Core Remaining (%) 69 | 100 . 54 . 94 29 . . Volleys Fired 314 | . 10 26 26 2 212 21 17 Largest 3 | . 2 2 2 2 2 3 2 Hottest 209 | . 70 80 105 46 110 209 108 Shots Fired 580 | . 20 39 52 4 392 51 22 Gun 525 | . 20 31 48 4 390 23 9 Cannon 34 | . . . 2 . . 28 4 Launcher 16 | . . 8 2 . 2 . 4 Special 5 | . . . . . . . 5 Kinetic 389 | . 10 4 48 4 305 14 4 Thermal 156 | . 10 27 2 . 71 37 9 Explosive 16 | . . 8 2 . 2 . 4 Electromagnetic 14 | . . . . . 14 . . Robot Hit Streak 16 | . 4 6 12 1 16 11 16 Robot Miss Streak 7 | . 3 3 3 1 7 4 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 1 1 . 7 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 497 | . 10 21 41 2 283 29 111 Core Hits 227 | . 6 26 16 2 121 11 45 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 18 | . . 1 1 . 5 1 10 Burn 2 | . . 1 . . 1 . . Destroy 5 | . . . 1 . 4 . . Blast 1 | . . . . . . 1 . Sever 10 | . . . . . . . 10 Melee Attacks 154 | . . 1 . . . . 153 Impact . | . . . . . . . . Slashing 154 | . . 1 . . . . 153 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles 5 | . . . . . . . 5 Follow-up Attacks 14 | . . . . . . . 14 Damage Inflicted 12333 | . 94 749 674 31 4758 1202 4825 Guns 6004 | . 94 186 571 31 4695 280 147 Cannons 705 | . . . 25 . . 593 87 Explosions 1140 | . . 563 78 . 63 329 107 Melee 4480 | . . . . . . . 4480 Ramming 4 | . . . . . . . 4 Kinetic 4829 | . 43 23 571 31 3608 466 87 Thermal 1648 | . 51 163 25 . 855 407 147 Explosive 1140 | . . 563 78 . 63 329 107 Electromagnetic 232 | . . . . . 232 . . Impact . | . . . . . . . . Slashing 4480 | . . . . . . . 4480 Piercing . | . . . . . . . . Highest Corruption 15 | . . 5 . . 12 . 15 Average Corruption 7 | . . 5 . . 10 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . 8 . . 19 . 35 Message Errors 14 | . . 2 . . 4 . 8 Matter Fused 15 | . . 3 . . 5 . 7 Heat Flow Errors 6 | . . . . . 3 . 3 Energy Discharges 8 | . . . . . 2 . 6 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 8 | . . 1 . . 2 . 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . 1 . . 1 . . Alerts 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 377 | . . . . . . 139 238 Projectiles 52 | . . . . . . 52 . Explosions 126 | . . . . . . 87 39 Melee 199 | . . . . . . . 199 Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 273 | . . 82 53 . . . 138 Shots 8 | . . 3 2 . . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 621 | . 90 196 96 12 368 621 258 Average Temperature 73 | . 43 93 20 7 38 178 68 Received Heat Transfer 2285 | . 6 80 78 . 1395 267 459 Effects 8 | . . . . . 1 7 . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 6 | . 1 . . . 1 3 1 Heat Transferred 3508 | . 148 555 37 . 1702 805 261 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 1012 | . 78 102 290 65 579 519 1012 Initial 263 | . . 30 . 37 25 263 230 Average 299 | . 40 42 109 43 265 369 623 Maximum Alert Level 3 | . . . 1 . 2 2 3 Low Security (%) 40 | 100 100 100 79 100 32 . . Level 1 33 | . . . 20 . 50 66 28 Level 2 16 | . . . . . 17 33 29 Level 3 10 | . . . . . . . 41 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . . 8 4 . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . . . 5 1 . Assault . | . . . . . . . . Garrison 5 | . . . . . 2 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . . 1 . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 6 19 7 2 58 9 24 Peak Tracking Total 11 | . 3 11 3 2 8 3 3 Tactical Retreats 4 | . . 1 . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 10 | . . . 2 . 1 1 6 Max in Single Turn 2 | . . . 1 . 1 1 2 Garrison Relay 3 | . . . . . . . 3 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 10 | . 1 1 2 . 3 2 1 Terminals 5 | . 1 1 1 . 1 . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 31 | . 2 1 3 . 20 3 2 Successful 23 | . . 1 3 . 17 1 1 Failed 8 | . 2 . . . 3 2 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 9 | . 2 1 1 . 3 . 2 Fabricators 2 | . . . . . . 2 . Repair Stations 14 | . . . 2 . 12 . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . 5 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 5 | . . 1 1 . 2 . 1 Record 2 | . . . . . 2 . . Emergency Access Points 1 | . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . . . 2 . 11 . . Scan Component 7 | . . . 1 . 6 . . Repair 6 | . . . 1 . 5 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 9 | . 1 1 1 . 3 2 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . . 1 . 5 . . Time 228 | . . . 50 . 178 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 11 | . . . . . . . 11 Machine Destruction 11 | . . . . . . . 11 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 1 3 . . . Highest-Rated Group 47 | . . 47 31 40 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . 11 15 12 . . . Total Damage 452 | . . 150 235 67 . . . Kills 7 | . . 2 4 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 5499 | 71 136 502 622 385 1920 532 1331 Spaces Moved 3229 | 53 78 385 527 289 806 275 816 Core 24 | 10 . . . . . . 14 Treads . | . . . . . . . . Legs 2066 | 43 78 114 186 289 729 230 397 Wheels . | . . . . . . . . Hover 1030 | . . 271 341 . . 45 373 Flight 109 | . . . . . 77 . 32 Fastest Speed 48 | 50 120 77 65 120 52 48 48 Average Speed 107 | 106 120 89 84 120 121 150 98 Slowest Speed 445 | 120 120 150 190 120 295 270 445 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 16 49 22 55 35 3 62 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 2 | . . 1 . . . . 1 Terrain Destroyed 255 | . . 75 12 . 25 24 119 Melee 2 | . . 1 . . . . 1 Projectile 5 | . . . . . . 5 . AOE 248 | . . 74 12 . 25 19 118 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 4538 | 64 103 505 662 324 1413 345 1122 Wait 518 | . 9 50 60 32 270 16 81 Move 3217 | 52 77 384 526 288 805 274 811 Hop . | . . . . . . . . Pick Up 54 | 6 4 9 6 . 21 5 3 Fast Attach 106 | 6 1 10 15 . 35 9 30 Attach 18 | . . 3 1 . 6 5 3 Detach 11 | . . 1 2 . 4 4 . Swap 38 | . . 4 5 1 19 1 8 Drop 111 | . 2 17 21 1 41 10 19 Fire 314 | . 10 26 26 2 212 21 17 Melee 133 | . . 1 . . . . 132 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . . . . 17 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Entered Mines 209 | -10/Mines | Assembled infested the area 214 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Destroyed 10 combat bots 310 | -10/Mines | Lost 3 parts (1p1u1w) 319 | -10/Mines | Build established: Mutant 563 | -10/Mines | Discovered new exit (range 6) 710 | -10/Mines | Entered Materials 710 | -9/Materials | Accompanied by 1 ally 710 | -9/Materials | Evolved 2 slots: Propulsion x2 711 | -9/Materials | Identified exit to Storage 715 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 745 | -9/Materials | Build established: Scavenger-Mutant 846 | -9/Materials | Repaired Fission Core 1250 | -9/Materials | Discovered new exit (range 16) 1332 | -9/Materials | Entered Mines 1394 | -9/Mines | Build established: Mutant 1545 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -9/Mines | Discovered new exit (range 10) 1659 | -9/Mines | Lost 3 allies 1717 | -9/Mines | Entered Materials 1717 | -8/Materials | Evolved 2 slots: Utility x2 1986 | -8/Materials | Repaired Carbon-fiber Leg 2007 | -8/Materials | Build established: Scavenger-Mutant 2025 | -8/Materials | Repaired Imp. Power Shielding 2059 | -8/Materials | Repaired Autogun 2092 | -8/Materials | Repaired Autogun 2218 | -8/Materials | Repaired Recoil Stabilizer 2286 | -8/Materials | Garrison activated, responded to threat 2375 | -8/Materials | Lost 4 parts (2n1u1w) 2550 | -8/Materials | Lost 4 parts (3n1u) 2592 | -8/Materials | Garrison activated, responded to threat 3158 | -8/Materials | Core integrity fell below 50% 3191 | -8/Materials | Lost 3 parts (1n1u1w) 3222 | -8/Materials | System corruption reached 10% 3497 | -8/Materials | Discovered new exit (range 14) 3637 | -8/Materials | Entered Factory 3637 | -7/Factory | Evolved 2 slots: Weapon x2 3766 | -7/Factory | Identified exit to Garrison 3860 | -7/Factory | Garrison activated, responded to threat 3899 | -7/Factory | Build established: Scavenger-Gunner 4169 | -7/Factory | Entered Garrison 4186 | -7/Garrison | Triggered checkpoint 4230 | -7/Garrison | Triggered checkpoint 4378 | -7/Garrison | Build established: Mutant 4520 | -7/Garrison | Lost 8 parts (1p4n1u2w) 4582 | -7/Garrison | Garrison Relay disabled 4615 | -7/Garrison | Garrison Relay disabled 4672 | -7/Garrison | Triggered checkpoint 4829 | -7/Garrison | Build established: Scavenger-Mutant 4843 | -7/Garrison | Core integrity fell below 50% 4942 | -7/Garrison | Phase Generator disabled 4955 | -7/Garrison | Discovered new exit (range 11) 4996 | -7/Garrison | Triggered checkpoint 5013 | -7/Garrison | Garrison Relay disabled 5101 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5202 | -7/Garrison | Triggered checkpoint 5331 | -7/Garrison | System corruption reached 10% 5345 | -7/Garrison | Core integrity fell below 20% 5378 | -7/Garrison | Triggered checkpoint 5382 | -7/Garrison | Lost 7 parts (1p3n1u2w) 5499 | -7/Garrison | Triggered checkpoint 5500 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05405_ The unstable cave ceiling collapses. 05408_ Acquired VTOL Module. 05412_ Acquired 36 matter. 05417_ Acquired 4 matter. 05418_ System corrupted: Energy discharge (-72). 05420_ The unstable cave ceiling collapses. 05433_ System corrupted: IFF burst signal emitted. 05448_ Acquired VTOL Module. 05450_ Acquired 10 matter. 05453_ System corrupted: Energy discharge (-60). 05460_ Acquired 5 matter. 05470_ System corrupted: Energy discharge (-110). 05470_ Dropped VTOL Module. 05473_ Acquired 15 matter. 05474_ Dropped Aluminum Leg. 05482_ Acquired VTOL Module. 05488_ O3E:VLKJRJ6UY>IQGI2<1 2TV#0:WNK 05499_ Garrison Door breached. 05499_ Beams of light sweep through the air. An alarm sounds. 05500_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ######???????????????# #???????# #??????? | | # #????????????????????## ##???????# ###??????? | | # #?????????????????????# ########## #????????? | | # #?????????????????????# ## " #????????? | | # #?????????????????????# ## ####### #????????? | | #?????????????????????# ## #?????# #????????? | | # #?????????????????????# ## #?????# #????????? | | # #?????????????????????# ## #?????# #????????? | | # #?????????????????##### ##"####### #????????? | | # #?????????????????# [| ###??????? | | #?????????????????# *!%==! " #??????? | | #?????????????????# ##T##"##### ###" #??????? | | # #?????????????????# ##### #???# #?## #??????? | | # #?????????????????# #???#!#???# #??# #??????? | | # #?????????????????# ##### ##### #??#*#??????? | | # #?????????????????# " #?##%##?????? | | # ################### ##### ##### #?#*=!#?????? | | # *%!*% %=!|[ # ## #???# #???# ###[%=####### | | # ###"## ##"### ## ##??# #???#! | | # = ^^ #### #???#%############ | | # = ^ ; #???#%##??????????? | | # ^ ######??##!!##?????????? | | ############ ## ## #???????#%!=!#?????????? | | ?????????### ## ## ###?????#%!=%#?????????? | | ?????????# #?????##!*##?????????? | | ?????????# @ #??????####??????????? | | ?????????# g#????????????????????? | | ?????????# g#????????????????????? | | ?????????### %= # ##^^ ###????????????????????? | | ?########### # ## ^ #??????????????????????? | | ?# ###????????????????????? | | ?# #??????????????????? | | ?# ########% ### #??????????????????? | | ???????????## ### ## #??????????????????????? | | ????????????# ?# ## #??????????????????????? | | ?#?????????? ####### #??????????????????????? | | ?#?????????## # ?????# #??????????????????????? | | ????#?????? # ?????# #??????????????????????? | | ?????????? ## #????# #??????????????????????? | | ?????????# #????# #??#?????????????#?????? | | ?????????# #????# ??????????????????????? | | ?????????## ##????# ??????????????????????? | | ??????????#######?????# ??????????????????????? | | ???????????????????????####??##??????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#?????????????????????????????????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonAnalysisChip Manual? 0 Play Time 00:55:22 Cumulative 30.5 hours Start 2024.03.30 @ 21:44:03 End 2024.03.31 @ 04:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4f99ba1-0878-4806-902c-8d4391ffaf6a