Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 00:23:23
Player: ILikeVoltron
Result: Self-destructed
Performance
-------------
Evolutions (4) 2000
Regions Visited (6) 1200
Robots Destroyed (83) 415
Value Destroyed (2011) 2011
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (130) 130
TOTAL SCORE: 5816
Bonus
-------
High Alert Combat Kills 51
Follower Combat Kills 79
Cogmind
---------
Core Integrity 700/850
Matter 267/300
Energy 840/840
System Corruption 0%
Temperature Cool (0)
Movement Core (1100) Ox21
Location -6/Factory
Parts
-------
> --- POWER (2) --------
Reinforced Deuterium Engine
Angular Momentum Engine
> --- PROPULSION (5) ---
(None)
> --- UTILITY (5) ------
Large Storage Unit
Energy Well
Improved Melee Analysis Suite
Cloaking Device
> --- WEAPON (3) -------
Assault Cannon
Heavy Mace
Axe
> --- INVENTORY (15) ---
Micro Nuclear Core
Compact Matter Pod (150)
Structural Scanner
Improved Light Armor Plating
System Shield
Gauss Rifle
Gauss Rifle
Gauss Rifle
Coil Gun
Coil Gun
Coil Gun
Improved Grenade Launcher
Heavy Mace
Axe
Axe
Peak State
------------
> --- POWER ------------
Reinforced Deuterium Engine
Angular Momentum Engine
> --- PROPULSION -------
Advanced Treads
Aluminum Leg
Improved Aluminum Leg
> --- UTILITY ----------
Large Storage Unit
Energy Well
Structural Scanner
Improved Melee Analysis Suite
System Shield
> --- WEAPON -----------
Coil Gun
Assault Cannon
Heavy Flail
> --- INVENTORY --------
Micro Nuclear Core
Compact Matter Pod
Improved Light Armor Plating
System Shield
Heavy Particle Cannon
Gauss Rifle
Gauss Rifle
Gauss Rifle
Coil Gun
Coil Gun
Improved Grenade Launcher
Mace
Axe
Axe
Axe
[Rating: 45]
Favorites
-----------
Power Reinforced Deuterium Engine
Engine Reinforced Deuterium Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Advanced Treads
Leg Aluminum Leg
Wheel Wheel
Utility Large Storage Unit
Device Seismic Detector
Storage Large Storage Unit
Processor Signal Interpreter
Hackware System Shield
Protection Light Armor Plating
Weapon Autogun
Energy Cannon Heavy Particle Cannon
Ballistic Gun Autogun
Ballistic Cannon Assault Cannon
Launcher Improved Grenade Launcher
Special Weapon Mining Laser
Impact Weapon Heavy Flail
Slashing Weapon Axe
Special Melee Weapon Improved Datajack
Build | -11 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Mat Mat Fac Fac
Slots Evolved 8 | . . . 2 2 2 2
Power 1 | . . . . . . 1
Propulsion 3 | . . . 1 1 1 .
Utility 3 | . . . 1 1 1 .
Weapon 1 | . . . . . . 1
Parts Attached 129 | 3 18 10 44 28 17 9
Power 12 | 1 1 2 3 2 1 2
Engine 7 | 1 . 2 2 . 1 1
Core 5 | . 1 . 1 2 . 1
Reactor . | . . . . . . .
Propulsion 21 | . . 2 9 5 5 .
Treads 2 | . . . . 1 1 .
Leg 13 | . . 1 6 2 4 .
Wheel 6 | . . 1 3 2 . .
Hover . | . . . . . . .
Flight . | . . . . . . .
Utility 53 | 2 10 2 18 11 8 2
Device 30 | 2 8 1 9 6 3 1
Storage 5 | . 1 . 2 . 1 1
Processor 3 | . . . 1 1 1 .
Hackware 1 | . . . . . 1 .
Protection 14 | . 1 1 6 4 2 .
Artifact . | . . . . . . .
Weapon 43 | . 7 4 14 10 3 5
Energy Gun . | . . . . . . .
Energy Cannon 2 | . . . 1 1 . .
Ballistic Gun 19 | . 4 2 8 4 . 1
Ballistic Cannon 2 | . . . 1 . . 1
Launcher 4 | . 1 2 . 1 . .
Special Weapon 3 | . 2 . 1 . . .
Impact Weapon 5 | . . . . 1 2 2
Slashing Weapon 6 | . . . 2 2 1 1
Piercing Weapon . | . . . . . . .
Special Melee Weapon 2 | . . . 1 1 . .
Unidentified Prototypes 3 | . . 1 1 1 . .
Parts Lost 28 | . 1 7 5 3 8 4
Power 2 | . . 1 1 . . .
Propulsion 11 | . . 2 1 2 3 3
Utility 10 | . . 1 2 1 5 1
Weapon 5 | . 1 3 1 . . .
Highest Loss Streak 7 | . 1 7 1 2 6 2
To Critical Strikes . | . . . . . . .
Average Slot Usage (%) 91 | . 100 78 97 96 89 76
Engine 7 | . 9 4 7 6 3 11
Core 3 | . 4 6 3 2 3 1
Treads 1 | . . . . . 7 1
Leg 20 | . 28 13 23 26 24 8
Wheel 3 | . . 4 8 5 . .
Device 9 | . 12 10 10 8 13 6
Storage 11 | . 14 14 11 9 7 13
Processor 5 | . . . 6 9 6 6
Hackware 1 | . . . . . 3 5
Protection 3 | . 1 . 4 9 1 .
Ballistic Gun 10 | . 25 23 15 3 4 1
Ballistic Cannon 1 | . . . 1 . . 6
Impact Weapon 2 | . . . . 3 6 6
Slashing Weapon 3 | . . . 3 5 2 4
Naked Turns . | . . . . . . .
Heaviest Build 67 | 15 28 22 39 50 46 67
Greatest Support 51 | 20 20 20 36 41 51 23
Greatest Overweight (x) 21 | . 1 4 2 4 1 21
Average Overweight (x) 1 | . . 1 . 2 . 4
Largest Inventory Capacity 15 | 8 10 10 15 15 15 15
Average Capacity 13 | 8 9 10 14 15 15 15
Most Carried 15 | 8 10 10 15 15 15 15
Average Carried 13 | 6 9 9 14 14 13 14
Final Capacity 15 | 8 10 10 15 15 15 15
Final Carried 15 | 8 10 10 15 15 15 15
Class Distribution
--------------------
47% | Mutant
33% | Scavenger-Mutant
16% | Gladiator
3% | Scavenger-Gladiator
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -7/Factory
Gladiator | -6/Factory
Resources | -11 -10 -10 -9 -8 -7 -6
----------- Run | Yrd Mat Min Mat Mat Fac Fac
Matter Collected 2898 | 266 365 293 1310 292 253 119
Remotely 397 | . . . 148 . 249 .
Salvage Created 3166 | 157 269 175 1435 699 327 104
Parts 192 | 15 18 4 87 42 16 10
Haulers Intercepted 3 | . . . 3 . . .
Recyclers Shooed 4 | . . . 2 2 . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed . | . . . . . . .
Prevented . | . . . . . . .
Kills | -11 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Mat Mat Fac Fac
Combat Hostiles Destroyed 55 | . 5 10 25 10 4 1
Melee 20 | . . . 9 8 2 1
Guns 22 | . 5 3 11 1 2 .
Cannons 6 | . . . 5 1 . .
AOE 7 | . . 7 . . . .
Classes Destroyed 14 | 2 4 1 5 1 1 .
Worker 12 | . 2 . 7 1 1 1
Builder 4 | . . . 1 1 1 1
Tunneler 4 | 4 . . . . . .
Hauler 3 | . . . 3 . . .
Recycler 7 | 1 1 . 1 3 1 .
Operator 3 | . 1 . . 1 . 1
Watcher 3 | . . . 2 . . 1
Swarmer 6 | . 3 . . 3 . .
Grunt 28 | . 2 2 19 3 2 .
Brawler 1 | . . . . . 1 .
Duelist 1 | . . . 1 . . .
Sentry 10 | . . . 5 3 1 1
Hunter 1 | . . . . 1 . .
Assembled 8 | . . 8 . . . .
Best Kill Streak 8 | 3 7 8 7 3 2 3
Combat Bots Only 8 | . 5 8 5 3 2 1
Max Kills in Single Turn 3 | 1 1 3 1 1 1 1
Gunslinging . | . . . . . . .
Exploded 3 | . . 3 . . . .
Melee 1 | . . . 1 1 1 1
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -10 -9 -8 -7 -6
-------- Run | Yrd Mat Min Mat Mat Fac Fac
Hostile Shots Fired 524 | . 42 51 103 97 86 145
Missed 131 | . 11 8 25 20 22 45
Damage Taken 4452 | . 316 665 962 943 824 742
Core 755 | . 63 166 151 102 123 150
Absorbed by Shields . | . . . . . . .
Ignored by Resistances 77 | . . . . 77 . .
Core Remaining (%) 66 | 100 . 8 62 81 82 .
Volleys Fired 181 | 6 21 19 103 15 9 8
Largest 2 | 2 2 2 2 2 1 2
Hottest 100 | 40 100 46 100 75 28 74
Shots Fired 290 | 12 36 29 169 18 10 16
Gun 218 | 12 30 24 123 11 10 8
Cannon 43 | . . . 28 7 . 8
Launcher 6 | . 1 5 . . . .
Special 23 | . 5 . 18 . . .
Kinetic 254 | 12 30 24 151 11 10 16
Thermal 30 | . 5 . 18 7 . .
Explosive 5 | . 1 4 . . . .
Electromagnetic 1 | . . 1 . . . .
Robot Hit Streak 9 | 6 9 7 7 4 9 4
Robot Miss Streak 4 | 1 4 3 3 2 2 3
Penetration Max 1 | . . . . . 1 .
Secondary Targets 3 | . 1 . 2 . . .
Max Gunslinging Chain 1 | . 1 . 1 . . .
Shots Hit Robots 243 | 7 19 18 129 36 16 18
Core Hits 117 | 5 11 16 52 17 10 6
Critical Kills 1 | . . . . . 1 .
Critical Parts Destroyed 1 | . . . . . 1 .
Critical Strikes 7 | . . . 5 . 2 .
Blast 1 | . . . 1 . . .
Smash 2 | . . . . . 2 .
Sever 4 | . . . 4 . . .
Melee Attacks 111 | . . . 37 45 16 13
Impact 31 | . . . . 11 12 8
Slashing 71 | . . . 31 31 4 5
Piercing . | . . . . . . .
Sneak Attacks 17 | . . . 6 7 3 1
Combat Hostiles . | . . . . . . .
Follow-up Attacks 4 | . . . . 1 1 2
Damage Inflicted 5897 | 94 381 540 2515 1141 632 594
Guns 2025 | 94 326 253 1026 107 176 43
Cannons 754 | . . . 506 125 . 123
Explosions 342 | . 55 287 . . . .
Melee 2776 | . . . 983 909 456 428
Ramming . | . . . . . . .
Kinetic 2654 | 94 326 253 1532 107 176 166
Thermal 125 | . . . . 125 . .
Explosive 252 | . 55 197 . . . .
Electromagnetic 90 | . . 90 . . . .
Impact 686 | . . . . 113 352 221
Slashing 2090 | . . . 983 796 104 207
Piercing . | . . . . . . .
Highest Corruption 7 | . . . . . 7 .
Average Corruption 7 | . . . . . 7 .
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Effects 12 | . . . . . 12 .
Message Errors 2 | . . . . . 2 .
Matter Fused 4 | . . . . . 4 .
Heat Flow Errors 1 | . . . . . 1 .
Parts Fused 1 | . . . . . 1 .
Data Loss (minor) 3 | . . . . . 3 .
Misfires 1 | . . . . . 1 .
Overload Shots . | . . . . . . .
Overflow Damage 249 | . . 12 79 51 107 .
Projectiles . | . . . . . . .
Explosions 12 | . . 12 . . . .
Melee 237 | . . . 79 51 107 .
Knockbacks 6 | . . . 4 1 1 .
Impact 2 | . . . . 1 1 .
Kinetic 4 | . . . 4 . . .
Secondary . | . . . . . . .
Self-Inflicted Damage 93 | . . 93 . . . .
Shots 5 | . . 5 . . . .
Rammed . | . . . . . . .
Targets Rammed . | . . . . . . .
Kicked . | . . . . . . .
Crushed . | . . . . . . .
Highest Temperature 415 | . 42 78 117 415 195 45
Average Temperature 57 | . 15 32 22 235 109 15
Received Heat Transfer 1567 | . 99 112 435 396 339 186
Effects 6 | . . . . 6 . .
Shutdowns 1 | . . . . 1 . .
Interference 3 | . . . . 3 . .
Matter Decay 1 | . . . . 1 . .
Damage (minor) 1 | . . . . 1 . .
Siege Activations . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried 3 | . . . . 1 2 .
Impact Corruptions 5 | . . . . 1 4 .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 2 | . . . 2 . . .
Heat Transferred 185 | . . . . 185 . .
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions . | . . . . . . .
Alert | -11 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Mat Mat Fac Fac
Peak Influence 568 | 25 240 65 568 374 236 105
Initial 192 | . 16 15 . 192 170 17
Average 161 | 15 90 26 245 267 157 41
Maximum Alert Level 2 | . 1 . 2 1 1 .
Low Security (%) 58 | 100 78 100 33 15 66 100
Level 1 37 | . 21 . 51 84 33 .
Level 2 4 | . . . 15 . . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 7 | . . . 3 1 1 2
Investigation 1 | . . . 1 . . .
Extermination 1 | . . . . . . 1
Reinforcement 5 | . . . 2 1 1 1
Assault . | . . . . . . .
Garrison . | . . . . . . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded . | . . . . . . .
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts . | . . . . . . .
Stealth | -11 -10 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Min Mat Mat Fac Fac
Distress Signals 5 | . . . 2 3 . .
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 95 | . 9 12 44 17 6 7
Peak Tracking Total 10 | . 4 10 5 5 4 2
Tactical Retreats 4 | . 1 . 3 . . .
Traps | -11 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Mat Mat Fac Fac
Traps Triggered 2 | . . . 1 . 1 .
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -10 -9 -8 -7 -6
---------- Run | Yrd Mat Min Mat Mat Fac Fac
Machines Disabled 3 | . 1 . 1 . . 1
Max in Single Turn 1 | . 1 . 1 . . 1
Machines Repaired . | . . . . . . .
Machines Dismantled . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Min Mat Mat Fac Fac
Machines Accessed 13 | . 3 . 3 3 3 1
Terminals 9 | . 2 . 2 2 2 1
Fabricators . | . . . . . . .
Repair Stations 2 | . . . 1 . 1 .
Recycling Units 2 | . 1 . . 1 . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Total Hacks 20 | . 5 . 4 5 4 2
Successful 7 | . 1 . 1 4 1 .
Failed 13 | . 4 . 3 1 3 2
Catastrophic 4 | . . . 1 1 2 .
Database Lockouts . | . . . . . . .
Manual 3 | . 1 . 2 . . .
Terminals 15 | . 4 . 3 3 3 2
Fabricators . | . . . . . . .
Repair Stations 2 | . . . 1 . 1 .
Recycling Units 3 | . 1 . . 2 . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Terminal Hacks 2 | . . . . 2 . .
Terminal Index 1 | . . . . 1 . .
Maintenance Status 1 | . . . . 1 . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks 1 | . . . . . 1 .
Scan Component 1 | . . . . . 1 .
Recycling Unit Hacks 3 | . 1 . . 2 . .
Report Inventory 2 | . 1 . . 1 . .
Retrieve Components 1 | . . . . 1 . .
Scanalyzer . | . . . . . . .
Garrison Access Hacks . | . . . . . . .
Unauthorized Hacks 1 | . . . 1 . . .
Terminals 1 | . . . 1 . . .
Track 1 | . . . 1 . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered 2 | . 1 . . 1 . .
Used . | . . . . . . .
Hacking Detections 11 | . 2 . 3 2 3 1
Full Trace Events . | . . . . . . .
Feedback Events . | . . . . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired . | . . . . . . .
Time . | . . . . . . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components 8 | . . . . 8 . .
Parts Scanalyzed . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -10 -9 -8 -7 -6
------------ Run | Yrd Mat Min Mat Mat Fac Fac
Used RIF Installer . | . . . . . . .
Robots Hacked 3 | . . . 1 2 . .
Non-combat 2 | . . . . 2 . .
Combat 1 | . . . 1 . . .
Robot Hacks Applied 6 | . . . 3 3 . .
parse_system 5 | . . . 3 2 . .
find_recycling 1 | . . . . 1 . .
Relay Couplers Released . | . . . . . . .
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -10 -9 -8 -7 -6
-------- Run | Yrd Mat Min Mat Mat Fac Fac
Total Allies 4 | . . 4 . . . .
Largest Group 3 | . . 3 3 . . .
Highest-Rated Group 40 | . . 40 40 . . .
Highest-Rated Ally 31 | . . 31 16 . . .
Total Orders 1 | . . 1 . . . .
AID 1 | . . 1 . . . .
Ally Attacks 40 | . . 7 33 . . .
Total Damage 366 | . . 75 291 . . .
Kills 7 | . . 2 5 . . .
Allies Corrupted . | . . . . . . .
Allies Melted 1 | . . 1 . . . .
Intel | -11 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Mat Mat Fac Fac
Robot Analysis Total . | . . . . . . .
Derelict Logs Recovered 2 | . . 2 . . . .
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -10 -9 -8 -7 -6
------------- Run | Yrd Mat Min Mat Mat Fac Fac
Turns Passed 4211 | 109 456 302 1222 796 518 808
Spaces Moved 1837 | 31 231 157 598 378 273 169
Core 19 | . . 18 . . . 1
Treads 14 | . . . . 13 1 .
Legs 1218 | 31 231 56 346 114 272 168
Wheels 586 | . . 83 252 251 . .
Hover . | . . . . . . .
Flight . | . . . . . . .
Fastest Speed 80 | 120 120 95 80 120 120 260
Average Speed 161 | 120 141 150 120 148 145 409
Slowest Speed 1100 | 120 190 250 190 225 225 1100
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped . | . . . . . . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 26 | 3 36 37 60 32 11 6
Regions Visited 6
Branch Regions 1
Pre-discovered Areas 1 | . . 1 . . . .
Known Exits Taken 1 | . . . 1 . . .
Unknown Exits Taken 5 | 1 1 1 . 1 1 .
Scrap Searched 1 | . . 1 . . . .
Spaces Dug 29 | . 5 . 18 1 4 1
Terrain Destroyed 69 | . 15 28 18 3 4 1
Melee 7 | . . . 1 1 4 1
Projectile 24 | . 5 . 17 2 . .
AOE 38 | . 10 28 . . . .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Min Mat Mat Fac Fac
Total 2637 | 90 320 196 873 545 358 255
Wait 249 | 48 34 5 40 40 38 44
Move 1831 | 30 230 156 597 377 272 169
Hop . | . . . . . . .
Pick Up 66 | 2 8 3 25 18 5 5
Fast Attach 26 | 2 . 4 4 5 8 3
Attach 20 | . 1 2 6 3 6 2
Detach 2 | . . . . 1 . 1
Swap 83 | 1 17 4 34 20 3 4
Drop 74 | 1 9 3 27 24 2 8
Fire 181 | 6 21 19 103 15 9 8
Melee 105 | . . . 37 42 15 11
Ram . | . . . . . . .
Kick . | . . . . . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 3 exits: *Mat / Min x2)
-8/Materials
-7/Factory (discovered 2 exits: *Fac / Sto)
-6/Factory (discovered 1 exit: [*Fac])
History
---------
Turn | Location | Event
54 | -11/Scrapyard | Discovered new exit (range 2)
110 | -11/Scrapyard | Entered Materials
325 | -10/Materials | Build established: Mutant
528 | -10/Materials | Discovered new exit (range 11)
566 | -10/Materials | Entered Mines
580 | -10/Mines | Escorted by a lone wolf Derelict
600 | -10/Mines | Learned location of Storage (-7)
672 | -10/Mines | Assembled infested the area
695 | -10/Mines | Core integrity fell below 50%
704 | -10/Mines | Core integrity fell below 20%
732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
739 | -10/Mines | Destroyed 8 combat bots
746 | -10/Mines | Lost 7 parts (1p2n1u3w)
785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
787 | -10/Mines | Found Prototype Device
788 | -10/Mines | Identified Exp. Sensor Array
843 | -10/Mines | Discovered new exit (range 11)
857 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
868 | -10/Mines | Entered Materials
868 | -9/Materials | Accompanied by 3 allies
868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
869 | -9/Materials | Identified exit to Mines
2040 | -9/Materials | Discovered new exit (range 14)
2077 | -9/Materials | Identified exit to Materials
2090 | -9/Materials | Entered another Materials area
2090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
2188 | -8/Materials | Build established: Scavenger-Mutant
2826 | -8/Materials | Discovered new exit (range 15)
2886 | -8/Materials | Entered Factory
2886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
2887 | -7/Factory | Identified exit to Storage
3136 | -7/Factory | Lost 6 parts (2n4u)
3366 | -7/Factory | Discovered new exit (range 12)
3404 | -7/Factory | Entered another Factory area
3404 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1
3673 | -6/Factory | Discovered new exit (range 13)
3997 | -6/Factory | Build established: Gladiator
4212 | -6/Factory | Self-destructed
Last Messages
---------------
03695_ Dropped Structural Scanner.
03695_ Acquired Cloaking Device.
03708_ Dropped Hvy. Particle Cannon.
03708_ Acquired Structural Scanner.
03754_ ALERT: Security rotation in progress.
03839_ Sneak attack on U-05 Engineer.
03839_ U-05 Engineer destroyed.
03841_ Acquired 16 matter.
03951_ Dropped Hvy. Flail.
03951_ Acquired Hvy. Mace.
03957_ Dropped Mace.
04022_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
04054_ O-24 Administrator uses terminal to summon reinforcements.
04054_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015.
04054_ O-24 Administrator locks terminal.
04132_ ALERT: Cargo convoy en route, clear transfer corridor.
04154_ ALERT: Rogue bot located, Programmers report to Factory Zone 8R.
04196_ Aluminum Leg destroyed.
04196_ System Shield destroyed.
04198_ Pressure Siphon disabled.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 37
Energy Generation 29
Energy Capacity 840
Matter Stores 300
Matter Capacity 400
Sight Range 20
Robot Scan Range 20
Terrain Scan Range 16
Terrain Scan Density 10
Cloak Strength 2
Armor Coverage 375
Resistance: KI 20
Evasion (%) 55
Melee Accuracy 6
Recoil Reduction 1
Defensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed WeaponGunBattery
Manual? 0
Play Time 00:57:16
Cumulative 136.2 hours
Start 2024.06.23 @ 23:25:44
End 2024.06.24 @ 00:23:23
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 218
Rogue 214
Adventurer 0
Explorer 4
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 26
Gallery% 46
Achievement% 34
Wizard Run 0
Options
---------
Layout 2
ASCII 0
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 1
Font 32/SmallcapsGlow
Map View 130x44
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 1dfd8193-a4dd-451a-8328-04554f465d03