Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 00:23:23 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2011) 2011 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 5816 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 79 Cogmind --------- Core Integrity 700/850 Matter 267/300 Energy 840/840 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Energy Well Improved Melee Analysis Suite Cloaking Device > --- WEAPON (3) ------- Assault Cannon Heavy Mace Axe > --- INVENTORY (15) --- Micro Nuclear Core Compact Matter Pod (150) Structural Scanner Improved Light Armor Plating System Shield Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Coil Gun Coil Gun Improved Grenade Launcher Heavy Mace Axe Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Energy Well Structural Scanner Improved Melee Analysis Suite System Shield > --- WEAPON ----------- Coil Gun Assault Cannon Heavy Flail > --- INVENTORY -------- Micro Nuclear Core Compact Matter Pod Improved Light Armor Plating System Shield Heavy Particle Cannon Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Coil Gun Improved Grenade Launcher Mace Axe Axe Axe [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 1 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . . 1 Parts Attached 129 | 3 18 10 44 28 17 9 Power 12 | 1 1 2 3 2 1 2 Engine 7 | 1 . 2 2 . 1 1 Core 5 | . 1 . 1 2 . 1 Reactor . | . . . . . . . Propulsion 21 | . . 2 9 5 5 . Treads 2 | . . . . 1 1 . Leg 13 | . . 1 6 2 4 . Wheel 6 | . . 1 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 53 | 2 10 2 18 11 8 2 Device 30 | 2 8 1 9 6 3 1 Storage 5 | . 1 . 2 . 1 1 Processor 3 | . . . 1 1 1 . Hackware 1 | . . . . . 1 . Protection 14 | . 1 1 6 4 2 . Artifact . | . . . . . . . Weapon 43 | . 7 4 14 10 3 5 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 19 | . 4 2 8 4 . 1 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 4 | . 1 2 . 1 . . Special Weapon 3 | . 2 . 1 . . . Impact Weapon 5 | . . . . 1 2 2 Slashing Weapon 6 | . . . 2 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 28 | . 1 7 5 3 8 4 Power 2 | . . 1 1 . . . Propulsion 11 | . . 2 1 2 3 3 Utility 10 | . . 1 2 1 5 1 Weapon 5 | . 1 3 1 . . . Highest Loss Streak 7 | . 1 7 1 2 6 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 78 97 96 89 76 Engine 7 | . 9 4 7 6 3 11 Core 3 | . 4 6 3 2 3 1 Treads 1 | . . . . . 7 1 Leg 20 | . 28 13 23 26 24 8 Wheel 3 | . . 4 8 5 . . Device 9 | . 12 10 10 8 13 6 Storage 11 | . 14 14 11 9 7 13 Processor 5 | . . . 6 9 6 6 Hackware 1 | . . . . . 3 5 Protection 3 | . 1 . 4 9 1 . Ballistic Gun 10 | . 25 23 15 3 4 1 Ballistic Cannon 1 | . . . 1 . . 6 Impact Weapon 2 | . . . . 3 6 6 Slashing Weapon 3 | . . . 3 5 2 4 Naked Turns . | . . . . . . . Heaviest Build 67 | 15 28 22 39 50 46 67 Greatest Support 51 | 20 20 20 36 41 51 23 Greatest Overweight (x) 21 | . 1 4 2 4 1 21 Average Overweight (x) 1 | . . 1 . 2 . 4 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 8 9 10 14 15 15 15 Most Carried 15 | 8 10 10 15 15 15 15 Average Carried 13 | 6 9 9 14 14 13 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 8 10 10 15 15 15 15 Class Distribution -------------------- 47% | Mutant 33% | Scavenger-Mutant 16% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2898 | 266 365 293 1310 292 253 119 Remotely 397 | . . . 148 . 249 . Salvage Created 3166 | 157 269 175 1435 699 327 104 Parts 192 | 15 18 4 87 42 16 10 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 4 | . . . 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 5 10 25 10 4 1 Melee 20 | . . . 9 8 2 1 Guns 22 | . 5 3 11 1 2 . Cannons 6 | . . . 5 1 . . AOE 7 | . . 7 . . . . Classes Destroyed 14 | 2 4 1 5 1 1 . Worker 12 | . 2 . 7 1 1 1 Builder 4 | . . . 1 1 1 1 Tunneler 4 | 4 . . . . . . Hauler 3 | . . . 3 . . . Recycler 7 | 1 1 . 1 3 1 . Operator 3 | . 1 . . 1 . 1 Watcher 3 | . . . 2 . . 1 Swarmer 6 | . 3 . . 3 . . Grunt 28 | . 2 2 19 3 2 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 10 | . . . 5 3 1 1 Hunter 1 | . . . . 1 . . Assembled 8 | . . 8 . . . . Best Kill Streak 8 | 3 7 8 7 3 2 3 Combat Bots Only 8 | . 5 8 5 3 2 1 Max Kills in Single Turn 3 | 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 524 | . 42 51 103 97 86 145 Missed 131 | . 11 8 25 20 22 45 Damage Taken 4452 | . 316 665 962 943 824 742 Core 755 | . 63 166 151 102 123 150 Absorbed by Shields . | . . . . . . . Ignored by Resistances 77 | . . . . 77 . . Core Remaining (%) 66 | 100 . 8 62 81 82 . Volleys Fired 181 | 6 21 19 103 15 9 8 Largest 2 | 2 2 2 2 2 1 2 Hottest 100 | 40 100 46 100 75 28 74 Shots Fired 290 | 12 36 29 169 18 10 16 Gun 218 | 12 30 24 123 11 10 8 Cannon 43 | . . . 28 7 . 8 Launcher 6 | . 1 5 . . . . Special 23 | . 5 . 18 . . . Kinetic 254 | 12 30 24 151 11 10 16 Thermal 30 | . 5 . 18 7 . . Explosive 5 | . 1 4 . . . . Electromagnetic 1 | . . 1 . . . . Robot Hit Streak 9 | 6 9 7 7 4 9 4 Robot Miss Streak 4 | 1 4 3 3 2 2 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 243 | 7 19 18 129 36 16 18 Core Hits 117 | 5 11 16 52 17 10 6 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . 5 . 2 . Blast 1 | . . . 1 . . . Smash 2 | . . . . . 2 . Sever 4 | . . . 4 . . . Melee Attacks 111 | . . . 37 45 16 13 Impact 31 | . . . . 11 12 8 Slashing 71 | . . . 31 31 4 5 Piercing . | . . . . . . . Sneak Attacks 17 | . . . 6 7 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . 1 1 2 Damage Inflicted 5897 | 94 381 540 2515 1141 632 594 Guns 2025 | 94 326 253 1026 107 176 43 Cannons 754 | . . . 506 125 . 123 Explosions 342 | . 55 287 . . . . Melee 2776 | . . . 983 909 456 428 Ramming . | . . . . . . . Kinetic 2654 | 94 326 253 1532 107 176 166 Thermal 125 | . . . . 125 . . Explosive 252 | . 55 197 . . . . Electromagnetic 90 | . . 90 . . . . Impact 686 | . . . . 113 352 221 Slashing 2090 | . . . 983 796 104 207 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 . Average Corruption 7 | . . . . . 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 12 . Message Errors 2 | . . . . . 2 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 249 | . . 12 79 51 107 . Projectiles . | . . . . . . . Explosions 12 | . . 12 . . . . Melee 237 | . . . 79 51 107 . Knockbacks 6 | . . . 4 1 1 . Impact 2 | . . . . 1 1 . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . 93 . . . . Shots 5 | . . 5 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 415 | . 42 78 117 415 195 45 Average Temperature 57 | . 15 32 22 235 109 15 Received Heat Transfer 1567 | . 99 112 435 396 339 186 Effects 6 | . . . . 6 . . Shutdowns 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 1 2 . Impact Corruptions 5 | . . . . 1 4 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 185 | . . . . 185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 568 | 25 240 65 568 374 236 105 Initial 192 | . 16 15 . 192 170 17 Average 161 | 15 90 26 245 267 157 41 Maximum Alert Level 2 | . 1 . 2 1 1 . Low Security (%) 58 | 100 78 100 33 15 66 100 Level 1 37 | . 21 . 51 84 33 . Level 2 4 | . . . 15 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 3 1 1 2 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 2 1 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 9 12 44 17 6 7 Peak Tracking Total 10 | . 4 10 5 5 4 2 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 3 | . 1 . 1 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 13 | . 3 . 3 3 3 1 Terminals 9 | . 2 . 2 2 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 5 . 4 5 4 2 Successful 7 | . 1 . 1 4 1 . Failed 13 | . 4 . 3 1 3 2 Catastrophic 4 | . . . 1 1 2 . Database Lockouts . | . . . . . . . Manual 3 | . 1 . 2 . . . Terminals 15 | . 4 . 3 3 3 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Terminal Index 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . 2 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 3 2 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . 8 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 1 2 . . Non-combat 2 | . . . . 2 . . Combat 1 | . . . 1 . . . Robot Hacks Applied 6 | . . . 3 3 . . parse_system 5 | . . . 3 2 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders 1 | . . 1 . . . . AID 1 | . . 1 . . . . Ally Attacks 40 | . . 7 33 . . . Total Damage 366 | . . 75 291 . . . Kills 7 | . . 2 5 . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4211 | 109 456 302 1222 796 518 808 Spaces Moved 1837 | 31 231 157 598 378 273 169 Core 19 | . . 18 . . . 1 Treads 14 | . . . . 13 1 . Legs 1218 | 31 231 56 346 114 272 168 Wheels 586 | . . 83 252 251 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 95 80 120 120 260 Average Speed 161 | 120 141 150 120 148 145 409 Slowest Speed 1100 | 120 190 250 190 225 225 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 36 37 60 32 11 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 29 | . 5 . 18 1 4 1 Terrain Destroyed 69 | . 15 28 18 3 4 1 Melee 7 | . . . 1 1 4 1 Projectile 24 | . 5 . 17 2 . . AOE 38 | . 10 28 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2637 | 90 320 196 873 545 358 255 Wait 249 | 48 34 5 40 40 38 44 Move 1831 | 30 230 156 597 377 272 169 Hop . | . . . . . . . Pick Up 66 | 2 8 3 25 18 5 5 Fast Attach 26 | 2 . 4 4 5 8 3 Attach 20 | . 1 2 6 3 6 2 Detach 2 | . . . . 1 . 1 Swap 83 | 1 17 4 34 20 3 4 Drop 74 | 1 9 3 27 24 2 8 Fire 181 | 6 21 19 103 15 9 8 Melee 105 | . . . 37 42 15 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 2) 110 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Entered Mines 580 | -10/Mines | Escorted by a lone wolf Derelict 600 | -10/Mines | Learned location of Storage (-7) 672 | -10/Mines | Assembled infested the area 695 | -10/Mines | Core integrity fell below 50% 704 | -10/Mines | Core integrity fell below 20% 732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 739 | -10/Mines | Destroyed 8 combat bots 746 | -10/Mines | Lost 7 parts (1p2n1u3w) 785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 787 | -10/Mines | Found Prototype Device 788 | -10/Mines | Identified Exp. Sensor Array 843 | -10/Mines | Discovered new exit (range 11) 857 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 868 | -10/Mines | Entered Materials 868 | -9/Materials | Accompanied by 3 allies 868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Identified exit to Mines 2040 | -9/Materials | Discovered new exit (range 14) 2077 | -9/Materials | Identified exit to Materials 2090 | -9/Materials | Entered another Materials area 2090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2188 | -8/Materials | Build established: Scavenger-Mutant 2826 | -8/Materials | Discovered new exit (range 15) 2886 | -8/Materials | Entered Factory 2886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2887 | -7/Factory | Identified exit to Storage 3136 | -7/Factory | Lost 6 parts (2n4u) 3366 | -7/Factory | Discovered new exit (range 12) 3404 | -7/Factory | Entered another Factory area 3404 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3673 | -6/Factory | Discovered new exit (range 13) 3997 | -6/Factory | Build established: Gladiator 4212 | -6/Factory | Self-destructed Last Messages --------------- 03695_ Dropped Structural Scanner. 03695_ Acquired Cloaking Device. 03708_ Dropped Hvy. Particle Cannon. 03708_ Acquired Structural Scanner. 03754_ ALERT: Security rotation in progress. 03839_ Sneak attack on U-05 Engineer. 03839_ U-05 Engineer destroyed. 03841_ Acquired 16 matter. 03951_ Dropped Hvy. Flail. 03951_ Acquired Hvy. Mace. 03957_ Dropped Mace. 04022_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04054_ O-24 Administrator uses terminal to summon reinforcements. 04054_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 04054_ O-24 Administrator locks terminal. 04132_ ALERT: Cargo convoy en route, clear transfer corridor. 04154_ ALERT: Rogue bot located, Programmers report to Factory Zone 8R. 04196_ Aluminum Leg destroyed. 04196_ System Shield destroyed. 04198_ Pressure Siphon disabled. 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Y ########### #??# | | ?????????? @ #?????????? ! #??# | | ??????????? ##### #???????????######??# | | ?????????????????????#######???????????????????# | | ???????????????????????????????????????????????### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 840 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponGunBattery Manual? 0 Play Time 00:57:16 Cumulative 136.2 hours Start 2024.06.23 @ 23:25:44 End 2024.06.24 @ 00:23:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 214 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dfd8193-a4dd-451a-8328-04554f465d03