Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 13:12:54 Player: G4-R3D Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (13) 65 Value Destroyed (357) 357 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 7909 Bonus ------- Pacifist 200 Follower Combat Kills 87 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 47/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Weight Redist. System Makeshift Hacking Suite Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Deuterium Engine Advanced Weight Redist. System ECM Suite Makeshift Sword [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . 2 . . . . Utility 5 | . . 2 . . 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 71 | . 4 10 3 11 3 6 1 6 10 7 . 2 8 Power 9 | . . 1 . 1 . 2 . 1 2 . . . 2 Engine 4 | . . . . 1 . 2 . 1 . . . . . Core 3 | . . 1 . . . . . . . . . . 2 Reactor 2 | . . . . . . . . . 2 . . . . Propulsion 24 | . 1 5 . 5 . . . 2 3 2 . . 6 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . Flight 23 | . 1 4 . 5 . . . 2 3 2 . . 6 Utility 23 | . 3 2 2 3 2 2 . 2 3 2 . 2 . Device 9 | . 2 . 1 2 1 1 . . 2 . . . . Storage . | . . . . . . . . . . . . . . Processor 4 | . . . 1 1 . 1 . . 1 . . . . Hackware 6 | . . . . . 1 . . 1 . 2 . 2 . Protection 4 | . 1 2 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 15 | . . 2 1 2 1 2 1 1 2 3 . . . Energy Gun 2 | . . 2 . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 2 . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 2 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . 1 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 4 . . 1 1 . . . Parts Lost 32 | . . 4 1 2 . 1 1 . 3 . 1 . 19 Power 4 | . . . 1 . . . . . . . . . 3 Propulsion 18 | . . 2 . 2 . . 1 . 2 . 1 . 10 Utility 9 | . . 2 . . . 1 . . 1 . . . 5 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . 3 1 1 . 1 1 . 2 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 3 4 4 3 4 5 4 4 3 3 4 Power . | . 1 . . . . 1 1 1 . 1 1 1 1 Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . 1 1 2 2 2 2 2 2 2 1 1 2 Weapon 1 | 1 2 1 2 2 1 . 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . 1 2 . . 1 2 . . 1 . . . 2 Power 2 | . 1 . . . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . 2 Weapon 3 | . . 1 . . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 17 51 66 74 90 91 87 91 85 85 91 92 42 Engine 5 | . . . . 4 7 7 7 7 8 5 5 9 3 Flight 24 | . 4 17 22 27 30 30 25 29 27 31 32 29 10 Device 13 | . 7 9 7 9 22 23 23 15 16 12 17 11 7 Processor 9 | . . . 7 15 15 19 23 16 11 9 5 5 5 Hackware 6 | . . . . . 6 1 . 5 5 8 17 22 9 Protection 5 | . 5 16 14 8 . . . 6 5 3 . . . Special Weapon 1 | . . . . . . . . . . 4 5 5 . Slashing Weapon 1 | . . . . 6 6 . 2 7 1 . . . . Piercing Weapon 1 | . . . . . . . . . 3 4 5 5 2 Peak Build Rating 61 | . 3 11 12 28 34 36 31 37 59 61 58 60 60 Average Rating 34 | . 1 5 10 21 32 29 30 35 50 51 56 59 24 On Entrance 28 | . . 3 11 9 28 29 31 31 37 49 58 55 60 Naked Turns 88 | . 88 . . . . . . . . . . . . Heaviest Build 36 | . 2 11 9 14 15 16 16 17 36 21 21 23 23 Greatest Support 38 | 3 4 9 9 17 17 26 22 22 38 37 27 26 26 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 3 5 5 4 5 5 5 5 4 5 5 Average Carried 4 | 2 4 4 3 4 4 3 4 5 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 3 5 4 4 5 5 5 4 4 5 5 Class Distribution -------------------- 39% | Scout 27% | Mutant 19% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Scout | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Matter Collected 953 | 200 40 80 65 80 20 75 20 60 80 160 . 20 53 Remotely . | . . . . . . . . . . . . . . Salvage Created 405 | . . 137 15 74 . . 69 . 80 . . . 30 Parts 24 | . . 10 . 4 . . 4 . 3 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 5 . . 3 Prevented 3 | . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Combat Hostiles Destroyed 13 | . . 5 1 2 . . 1 . 3 . . . 1 Melee 6 | . . . . 2 . . . . 3 . . . 1 Guns 5 | . . 5 . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . Classes Destroyed 5 | . . 3 1 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Swarmer 9 | . . 4 . 1 . . . . 3 . . . 1 Grunt 1 | . . 1 . . . . . . . . . . . Sentry 2 | . . . . 1 . . 1 . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . Best Kill Streak 6 | . . 6 1 1 . . 1 . 3 . . . 1 Combat Bots Only 5 | . . 5 1 1 . . 1 . 3 . . . 1 Max Kills in Single Turn 1 | . . 1 1 1 . . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Hostile Shots Fired 389 | . 12 74 11 37 9 20 18 . 48 12 1 17 130 Missed 191 | . 9 37 5 17 7 13 10 . 22 12 . 12 47 Hits 198 | . 3 37 6 20 2 7 8 . 26 . 1 5 83 Projectile 198 | . 3 37 6 20 2 7 8 . 26 . 1 5 83 Critical Strikes 6 | . 1 1 . 2 . . . . . . . 1 1 Actively Blocked 1 | . . 1 . . . . . . . . . . . Damage Taken 3116 | . 65 446 74 344 43 101 61 . 469 . 20 117 1376 Core 1314 | . 44 123 28 104 . 5 10 . 119 . . 68 813 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 57 | . 6 37 6 8 . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . 14 . Core Remaining (%) 84 | 100 82 . 62 81 . . . 97 . . . . . Volleys Fired 25 | . . 11 . . . 4 3 . 7 . . . . Largest 2 | . . 2 . . . 1 1 . 1 . . . . Hottest 80 | . . 80 . . . 75 75 . 5 . . . . Shots Fired 32 | . . 18 . . . 4 3 . 7 . . . . Gun 18 | . . 18 . . . . . . . . . . . Cannon 7 | . . . . . . 4 3 . . . . . . Launcher . | . . . . . . . . . . . . . . Special 7 | . . . . . . . . . 7 . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 7 | . . . . . . 4 3 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 18 | . . 18 . . . . . . . . . . . Robot Hit Streak 7 | . . 3 . . . . 4 . 7 . . . . Robot Miss Streak 2 | . . 2 . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 34 | . . 10 4 5 . . 3 . 9 . . . 3 Core Hits 17 | . . 7 . 2 . . 2 . 2 . . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . Melee Attacks 66 | . . . 8 13 7 . . . 22 6 . . 10 Impact 8 | . . . 8 . . . . . . . . . . Slashing 28 | . . . . 13 7 . . . 8 . . . . Piercing 30 | . . . . . . . . . 14 6 . . 10 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 989 | . . 118 142 295 . . 75 . 179 . . . 180 Guns 118 | . . 118 . . . . . . . . . . . Cannons 75 | . . . . . . . 75 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 723 | . . . 142 295 . . . . 179 . . . 107 Ramming 73 | . . . . . . . . . . . . . 73 Kinetic . | . . . . . . . . . . . . . . Thermal 75 | . . . . . . . 75 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 118 | . . 118 . . . . . . . . . . . Impact 142 | . . . 142 . . . . . . . . . . Slashing 295 | . . . . 295 . . . . . . . . . Piercing 286 | . . . . . . . . . 179 . . . 107 Highest Corruption 2 | . 1 . . . . . . . 2 2 2 2 1 Average Corruption 1 | . 1 . . . . . . . 1 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . 1 . . Message Errors 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 62 | . . . 13 . . . . . 46 . . . 3 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 62 | . . . 13 . . . . . 46 . . . 3 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . . . 32 Shots . | . . . . . . . . . . . . . . Rammed 22 | . . . . . . . . . . . . . 22 Targets Rammed 22 | . . . . . . . . . . . . . 22 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 241 | . 6 75 . . . 24 76 . 241 25 . 3 . Average Temperature 64 | . 6 32 . . . 12 46 . 82 15 . 3 . Received Heat Transfer 378 | . 45 111 . 81 6 54 18 . 45 . 9 . 9 Effects 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Maximum Alert Level 2 | . . 1 . . . 1 . . 2 . . . . Low Security (%) 85 | 100 100 63 100 100 100 89 100 . 72 . . . . Level 1 13 | . . 36 . . . 10 . . 22 . . . . Level 2 1 | . . . . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 471 | . 48 279 100 160 122 247 146 . 471 . . . . Initial 100 | . . 15 100 . 68 49 96 . . . . . . Average 86 | . 4 126 31 96 98 76 92 . 111 . . . . Influence Increases 2378 | . 74 429 . 311 101 284 130 . 819 75 30 105 20 Destroy 0b10 Robot/C 340 | . . 100 . 140 . . 20 . 60 . . . 20 Destroy 0b10 Robot/NC 5 | . . 5 . . . . . . . . . . . Destroy Leader 60 | . . 10 . 40 . . . . 10 . . . . Allied During Kill 22 | . . . . 22 . . . . . . . . . Trap Triggered on 0b10 40 | . . 40 . . . . . . . . . . . Successful Hack 198 | . 29 34 . 15 19 27 50 . 24 . . . . Select Force Hacks 260 | . . 30 . 60 60 30 60 . 20 . . . . Disable Machine 75 | . . . . . . 30 . . 45 . . . . Destroy Structure 43 | . . . . 4 7 2 . . 30 . . . . Partial Spotted 165 | . . 30 . 30 . . . . 105 . . . . Lose Combat Pursuer 1170 | . 45 180 . . 15 195 . . 525 75 30 105 . Influence Decreases 2378 | . 36 208 259 160 143 146 251 126 419 248 74 288 20 Entered New Map 977 | . . 23 159 . 83 60 151 126 . 148 44 183 . Time Decay 1035 | . 36 145 100 90 60 40 90 . 239 100 20 105 10 Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . Lost Part 120 | . . 40 . 10 . 10 10 . 30 . 10 . 10 Lost Ally 96 | . . . . 60 . 36 . . . . . . . Squads Dispatched 28 | . 1 4 . 2 3 7 . . 10 . . . 1 Investigation 16 | . . 2 . 2 2 5 . . 5 . . . . Extermination 3 | . . . . . 1 . . . 2 . . . . Reinforcement 6 | . 1 2 . . . . . . 3 . . . . Assault 3 | . . . . . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Distress Signals 10 | . 2 2 . 1 . 3 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 10 32 1 13 2 22 1 . 47 12 3 24 38 Peak Tracking Total 19 | . 5 11 1 7 1 19 1 . 14 8 3 13 9 Tactical Retreats 34 | . 2 3 . . 1 3 . . 11 3 1 3 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Traps Triggered 8 | . 1 1 . . 1 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . Reused 4 | . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . 4 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Machines Disabled 6 | . . . . . . 2 . . 3 1 . . . Max in Single Turn 1 | . . . . . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Machines Accessed 67 | . 6 10 . 4 6 8 10 4 12 . . 7 . Terminals 35 | . 5 7 . 2 3 7 5 . 6 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 13 | . 1 1 . 2 2 1 3 . 3 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 195 | . 21 41 . 11 15 16 24 30 30 . . 7 . Successful 134 | . 12 31 . 8 7 5 15 30 19 . . 7 . Failed 60 | . 8 10 . 3 8 11 9 . 11 . . . . Catastrophic 7 | . . 1 . . 1 4 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 103 | . 13 25 . 10 11 6 13 . 24 1 . . . Terminals 112 | . 19 29 . 6 10 14 12 . 22 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 23 | . 2 2 . 5 3 2 6 . 3 . . . . Scanalyzers 10 | . . 10 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 79 | . 8 12 . 2 2 3 9 30 6 . . 7 . Record 32 | . . . . . . . 6 21 . . . 5 . Part Schematic 4 | . 2 1 . . . . . . 1 . . . . Robot Analysis 11 | . 1 . . . . . 1 9 . . . . . Prototype ID Bank 3 | . . 1 . 1 . . 1 . . . . . . Open Door 5 | . . . . . . 3 . . . . . 2 . Branch Access Points 4 | . . 1 . 1 1 . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Zone Layout 10 | . 3 5 . . 1 . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . 10 . . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 3 8 . 5 4 2 5 . 10 . . . . Terminals 24 | . 3 7 . 2 2 1 3 . 6 . . . . Assimilate 2 | . . . . . . . . . 2 . . . . Botnet 22 | . 3 7 . 2 2 1 3 . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 12 | . . 1 . 3 2 1 2 . 3 . . . . Monitor 1 | . . . . 1 . . . . . . . . . Tunnel 8 | . . 1 . 2 2 1 2 . . . . . . Fedlink 3 | . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 42 | . 5 9 . 4 4 5 6 . 9 . . . . Full Trace Events 7 | . . 1 . . . 3 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 6 . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . Time 201 | . . . . . . . . . 201 . . . . Total Part Build Rating 22 | . . . . . . . . . 22 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Total Allies 5 | . . . 3 . . 2 . . . . . . . Largest Group 3 | . . . 3 3 . 2 . . . . . . . Highest-Rated Group 62 | . . . 40 40 . 62 . . . . . . . Highest-Rated Ally 31 | . . . 16 16 . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . 7 24 . 9 . . . . . . . Total Damage 530 | . . . 74 289 . 167 . . . . . . . Kills 7 | . . . 2 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Active Infowar (turns) 3584 | . 95 273 244 191 130 104 181 443 750 213 53 583 324 Optics 2604 | . . . . . . 57 181 443 750 213 53 583 324 Sensors 2576 | . . . . . 127 104 181 443 750 213 53 583 122 Terrain 2039 | . 8 . 244 191 130 104 181 443 738 . . . . Seismic 368 | . 95 273 . . . . . . . . . . . ECM 535 | . . . . . . . . . 72 13 . 191 259 Robot Analysis Total 11 | . 1 . . . . . 1 9 . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Turns Passed 3840 | 17 183 304 348 207 130 104 181 443 750 213 53 583 324 Spaces Moved 8419 | 27 372 503 687 379 360 265 586 1342 1504 706 187 988 513 Core 412 | 27 243 . . . . . . . . . . . 142 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . . . Flight 8005 | . 129 501 687 379 360 265 586 1342 1504 706 187 988 371 Fastest Speed 21 | 50 40 37 37 28 28 28 28 28 21 21 26 26 26 Average Speed 30 | 50 46 38 37 31 28 28 29 28 26 25 27 26 38 Slowest Speed 120 | 50 50 117 37 40 28 28 30 30 105 27 29 29 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 69 | . 1 17 9 2 1 7 6 . 17 1 . 4 4 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 76 53 97 43 15 57 99 89 44 82 53 88 61 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 11 | . . 1 1 2 2 1 2 . 1 1 . . . Known Exits Taken 5 | . . 1 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . . 1 . 1 1 1 . 1 . 1 . Scrap Searched 19 | . . . 2 . . . . 12 . 1 3 . 1 Spaces Dug 34 | . . . . 4 7 2 . . 15 5 . . 1 Terrain Destroyed 34 | . . . . 4 7 2 . . 15 5 . . 1 Melee 32 | . . . . 4 7 . . . 15 5 . . 1 Projectile 2 | . . . . . . 2 . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Total 9481 | 29 379 580 756 438 373 283 586 1405 1811 731 187 1306 617 Wait 816 | . . 57 67 29 1 8 . 54 209 6 1 319 65 Move 8273 | 26 369 470 668 374 357 251 573 1341 1471 703 186 979 505 Hop 64 | . 1 15 9 2 1 6 6 . 15 1 . 4 4 Pick Up 24 | 3 3 5 . 4 2 1 1 . 4 . . 1 . Fast Attach 51 | . 4 4 3 8 1 6 1 4 6 5 . 1 8 Attach 15 | . . 6 . 2 2 . . . 4 1 . . . Detach 7 | . . 2 . . . 1 1 . 2 1 . . . Swap 13 | . . 3 . 1 . . . 2 4 2 . 1 . Drop 44 | . 2 7 1 5 2 6 1 4 6 6 . 1 3 Fire 25 | . . 11 . . . 4 3 . 7 . . . . Melee 66 | . . . 8 13 7 . . . 22 6 . . 10 Ram 22 | . . . . . . . . . . . . . 22 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . 61 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Met a group of wandering Federalists 68 | -10/Materials | Discovered new exit (range 14) 89 | -10/Materials | Discovered new exit (range 17) 186 | -10/Materials | Central database locked down 196 | -10/Materials | Discovered new exit (range 10) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x2 370 | -9/Materials | Discovered new exit (range 13) 370 | -9/Materials | Identified exit to Mines 392 | -9/Materials | Build established: Mutant 459 | -9/Materials | Discovered new exit (range 14) 505 | -9/Materials | Lost 3 parts (1n2u) 505 | -9/Materials | Entered Mines 529 | -9/Mines | Learned location of Storage (-7) 573 | -9/Mines | Assembled infested the area 619 | -9/Mines | Identified exit to Materials 629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 683 | -9/Mines | Learned Materials emergency access door positions 686 | -9/Mines | Discovered exit to Materials (range 16) 853 | -9/Mines | Entered Materials 853 | -8/Materials | Accompanied by 3 allies 853 | -8/Materials | Evolved 2 slots: Propulsion x2 991 | -8/Materials | Discovered new exit (range 8) 1060 | -8/Materials | Entered Factory 1060 | -7/Factory | Evolved 2 slots: Utility x2 1156 | -7/Factory | Discovered new exit (range 5) 1170 | -7/Factory | Identified exit to Storage 1170 | -7/Factory | Identified exit to Lower Caves 1190 | -7/Factory | Entered Storage 1202 | -7/Storage | Met a pair of Derelict thieves 1293 | -7/Storage | Discovered new exit (range 7) 1293 | -7/Storage | Used back door to open Recycling access 1294 | -7/Storage | Entered Recycling 1331 | -7/Recycling | Build established: Scout 1370 | -7/Recycling | Discovered new exit (range 8) 1423 | -7/Recycling | Scanned before Scraplab entrance 1470 | -7/Recycling | Entered Scraplab 1474 | -7/Recycling | Discovered new exit (range 2) 1475 | -7/Recycling | Entered Scraptown 1496 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1538 | -7/Scraptown | Visited Cyclists 1542 | -7/Scraptown | Visited Bundlers 1558 | -7/Scraptown | Visited IN-MT5's Study 1564 | -7/Scraptown | Visited Cave Peace 1635 | -7/Scraptown | Discovered new exit (range 11) 1660 | -7/Scraptown | Visited UFD Registry 1660 | -7/Scraptown | Registered with UFD as "Pulsechaser" 1665 | -7/Scraptown | Visited Comm Corps 1722 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1723 | -7/Scraptown | Found DCF Scrap (26 items) 1736 | -7/Scraptown | Visited Analyses Database 1742 | -7/Scraptown | Visited Science Testing Area 1746 | -7/Scraptown | Visited LU-1G1's Boring Crew 1786 | -7/Scraptown | Visited Scrapoid Pod Storage 1793 | -7/Scraptown | Visited Research Penetration Think Tank 1800 | -7/Scraptown | Visited Abandonware Association 1802 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1804 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1804 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 1811 | -7/Scraptown | Visited Curators Association 1821 | -7/Scraptown | Visited Modified Component R&D 1849 | -7/Scraptown | Entered Cyclist Reading Room 1887 | -7/Scraptown | Met Optimus 1887 | -7/Scraptown | Accepted into 0bPrime 1916 | -7/Scraptown | Discovered new exit (range 3) 1918 | -7/Scraptown | Entered Factory 1918 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2057 | -5/Factory | Discovered new exit (range 14) 2243 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 2317 | -5/Factory | Fabricated Particle Reactor (x2) 2436 | -5/Factory | Discovered new exit (range 16) 2471 | -5/Factory | Loaded intel: 8 recycling unit locations 2471 | -5/Factory | Spotted B-75 Beast 2478 | -5/Factory | Learned location of Protoforge (-2) 2509 | -5/Factory | Identified exit to Upper Caves 2518 | -5/Factory | Search patrols dispatched 2612 | -5/Factory | Discovered new exit (range 6) 2668 | -5/Factory | Entered Upper Caves 2673 | -5/Upper Caves | Learned Factory stockpile data 2769 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2772 | -5/Upper Caves | Encountered a Warlord checkpoint 2802 | -5/Upper Caves | Discovered new exit (range 16) 2809 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2810 | -5/Upper Caves | Found Prototype Special Weapon 2810 | -5/Upper Caves | Identified Molecular Deconstructor 2816 | -5/Upper Caves | Found DCF Scrap (14 items) 2881 | -5/Upper Caves | Entered another Upper Caves area 2890 | -5/Upper Caves | Discovered new exit (range 7) 2912 | -5/Upper Caves | Identified exit to Warlord 2934 | -5/Upper Caves | Entered Warlord 2944 | -5/Warlord | System corruption cleaned by Quarantine Array 3011 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3050 | -5/Warlord | Rebuked by Warlord 3070 | -5/Warlord | Warlord's base attacked by MAIN.C 3081 | -5/Warlord | Opened side exit 3112 | -5/Warlord | Build established: Hacker-Sprinter 3420 | -5/Warlord | Warlord forces counterattacked 3464 | -5/Warlord | Spotted Executioner 3513 | -5/Warlord | Spotted Executioner 3514 | -5/Warlord | Discovered new exit (range 10) 3517 | -5/Warlord | Entered Proximity Caves 3521 | -4/Proximity Caves | Spotted B-86 Titan 3538 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3651 | -4/Proximity Caves | Core integrity fell below 50% 3712 | -4/Proximity Caves | Lost 11 parts (2p5n3u1w) 3716 | -4/Proximity Caves | Core integrity fell below 20% 3759 | -4/Proximity Caves | Lost 3 parts (1p2n) 3841 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03681_ Slammed into S-27 Virus. 03681_ VTOL Module destroyed. 03682_ Slammed into S-27 Virus. 03688_ VTOL Module broken. 03688_ Destabilizing: Short circuit. 03689_ Slammed into S-27 Virus. 03690_ S-27 Virus destroyed. [Achievement: Fist Fight] 03691_ Dropped Broken VTOL Module. 03692_ Acquired VTOL Module. 03693_ Acquired 10 matter. 03695_ Acquired Lgt. Nuclear Core. 03697_ Acquired 7 matter. 03697_ Acquired 3 matter. 03698_ Autogun fries itself beyond repair. 03716_ Lgt. Nuclear Core destroyed. 03716_ VTOL Module destroyed. 03758_ Acquired derelict log, extracted data. Data stored: Quarantine entrances (x1). 03841_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###??????????????####???????????????????????? | | ###??# #????????####### #???????????????????????? | | #?## #???????## ## #?????????##????????????? | | ### #####???# #????### #????????????? | | #???# #### #????????????? | | #??## @ g #??????????????? | | # ## #?## g g ##??????????????? | | ### ### ### % ### ##???????????????? | | ??## ##?# p###??? ##????????????????? | | #### #??# p##????? #?????????????????? | | #??## ### #????????????????????????? | | #### #???###### #?## #???????????????????????? | | ?### #????????# #??## #??????????????????????? | | ## #????????# #???# #??????????????????????? | | # ###??###?# ##### #?????????????????????? | | # #### #?# #???????????????? | | # # #### ##### ?????????????? | | # #???# ?????????????????? | | # ########???# ########????????????????? | | # ###### ####??????? ##???????????????????????? | | # ?????# #??????? ##????????????????????????? | | # ?????# ##?????? ??????????????????????????? | | # ?????## ##????? ??????????????????????????? | | #??????# #????? ??????????????????????????? | | ???????# #?????# ??????????????????????????? | | # ????## ##??????#??????????????????????????? | | ?# #### #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ##?????????????????????????????????? | | ### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Power Shielding 66 Evasion (%) 65 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Cesium-ion Thruster | -5/Factory | Hacked Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Downloaded Fabricated ------------ Cesium-ion Thruster | x2 | -5/Factory Particle Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed LargePulseWarhead Manual? 0 Play Time 01:58:28 Cumulative 169.3 hours Start 2025.05.15 @ 11:11:21 End 2025.05.15 @ 13:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/0/2/0/0/0/0/0 Lore% 74 Gallery% 62 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d739e9-7aa0-4475-b7bf-b2df694d61c9