Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.23 @ 18:55:41 Player: Jefffff Result: Destroyed by as-01559 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (426) 426 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 996 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 224/300 Energy 259/280 System Corruption 0% Temperature Critical (584) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Wheel Wheel Compact Wheel Large Battery (200) Signal Interpreter Improved Terrain Scanner Seismic Detector Seismic Detector Mining Laser Hammer Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Large Battery > --- WEAPON ----------- Small Laser Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Wheel Large Battery Signal Interpreter Improved Terrain Scanner Seismic Detector Seismic Detector Assault Rifle Light Assault Rifle Light Cannon [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Battery Device Seismic Detector Storage Large Battery Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | . 22 4 Power 3 | . 3 . Engine 2 | . 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 11 | . 9 2 Treads 4 | . 2 2 Leg 2 | . 2 . Wheel 5 | . 5 . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 1 | . . 1 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 7 . Energy Gun 1 | . 1 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 83 | . 84 80 Engine 4 | . 4 14 Core 7 | . 7 . Treads 6 | . 6 . Leg 3 | . 3 . Wheel 8 | . 8 18 Storage 26 | . 26 14 Energy Gun 10 | . 10 . Energy Cannon 2 | . 2 9 Ballistic Gun 8 | . 8 . Ballistic Cannon 1 | . 1 9 Special Weapon 1 | . 1 . Impact Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 96 | . 96 95 Greatest Support 40 | 3 26 40 Greatest Overweight (x) 28 | . 28 4 Average Overweight (x) 3 | . 3 3 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 22 | 5 22 25 Most Carried 25 | 4 25 19 Average Carried 14 | 3 14 17 Final Capacity 25 | 5 25 25 Final Carried 19 | 4 19 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 533 | 200 333 . Remotely . | . . . Salvage Created 795 | . 760 35 Parts 33 | . 33 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 12 3 Melee 1 | . 1 . Guns 5 | . 5 . Cannons 6 | . 4 2 Classes Destroyed 9 | . 8 1 Worker 4 | . 4 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Assembled 3 | . . 3 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 34 83 Missed 23 | . 9 14 Damage Taken 948 | . 262 686 Core 256 | . 78 178 Absorbed by Shields . | . . . Redirected to Shielding 18 | . . 18 Ignored by Resistances 284 | . 81 203 Regen/Repaired (Parts) 51 | . 51 . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 52 5 Largest 2 | . 2 2 Hottest 95 | . 95 95 Shots Fired 98 | . 88 10 Gun 62 | . 62 . Cannon 36 | . 26 10 Launcher . | . . . Special . | . . . Kinetic 41 | . 36 5 Thermal 57 | . 52 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | . 64 7 Core Hits 31 | . 26 5 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Meltdown 2 | . 1 1 Melee Attacks 6 | . 6 . Impact 6 | . 6 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1118 | . 961 157 Guns 459 | . 459 . Cannons 458 | . 301 157 Explosions . | . . . Melee 201 | . 201 . Ramming . | . . . Kinetic 379 | . 292 87 Thermal 538 | . 468 70 Explosive . | . . . Electromagnetic . | . . . Impact 201 | . 201 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles 14 | . 14 . Explosions . | . . . Melee 1 | . 1 . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 4 | . 1 3 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 582 | . 198 582 Average Temperature 71 | . 42 296 Received Heat Transfer 611 | . 171 440 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 1 | . 1 . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 2 | . 2 . Heat Transferred 1166 | . 1018 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 216 | . 216 6 Initial 6 | . . 6 Average 32 | . 32 3 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 25 20 Peak Tracking Total 19 | . 4 19 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 40 . Successful 22 | . 22 . Failed 18 | . 18 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 35 | . 35 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 1 | . 1 . Part Schematic 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Security Status 2 | . 2 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3062 | 24 3012 26 Spaces Moved 1115 | 41 1069 5 Core 60 | 41 19 . Treads 292 | . 291 1 Legs 241 | . 241 . Wheels 522 | . 518 4 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 140 Average Speed 241 | 50 249 176 Slowest Speed 1450 | 50 1450 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 96 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1382 | 44 1324 14 Wait 112 | . 112 . Move 1113 | 40 1068 5 Hop . | . . . Pick Up 45 | 4 41 . Fast Attach 7 | . 7 . Attach 13 | . 10 3 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 22 | . 22 . Fire 57 | . 52 5 Melee 6 | . 6 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 885 | -10/Materials | Discovered new exit (range 13) 2046 | -10/Materials | Discovered new exit (range 5) 2751 | -10/Materials | Discovered new exit (range 15) 2804 | -10/Materials | Repaired Beam Cannon 2831 | -10/Materials | Repaired Lrg. Battery 3037 | -10/Materials | Entered Mines 3038 | -10/Mines | Assembled infested the area 3056 | -10/Mines | Core integrity fell below 50% 3061 | -10/Mines | Core integrity fell below 20% 3063 | -10/Mines | Destroyed by as-01559 with Assembled Rifle Last Messages --------------- dispatching Demolisher response squad. 03046_ as-92270 knocked back. 03049_ as-92270 destroyed. 03051_ Wheel destroyed. 03052_ as-02900 destroyed. 03054_ as-98223 sneak attacks. 03054_ T-07 Excavator system corrupted by crushing effect. 03055_ T-07 Excavator system terminally corrupted. 03055_ as-94641 suffers critical hit (Meltdown). 03055_ as-16955 knocked back. 03057_ as-00770 destroyed. 03058_ Critical hit (Destroy). 03058_ Wheel destroyed. 03058_ as-16955 knocked back. 03058_ Beam Cannon destroyed. 03059_ Overheating: Energy bleed (-33). 03059_ Lgt. Cannon destroyed. 03060_ Overheating: Matter decay (-36). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????????### ???????????????????????????? | | ????????????????## ???????????????????????????? | | ?????????? #### a #??????????????????????????? | | ?????????????% a a a##????????????????????????? | | ????????????????# aaaaaa##???????????????????????? | | ?????????????????# aa %a ###?????????????????????? | | ?????????????????# a %%a@ #######???????????????? | | ?????????????????# #### #?????????????? | | ??????????????????????## #### ##?????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Weapon Shielding | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedScrapMembrane Manual? 0 Play Time 00:14:58 Cumulative 69.3 hours Start 2024.07.23 @ 18:41:59 End 2024.07.23 @ 18:55:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 0 Adventurer 101 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bbe5ebc-8732-4c87-8a38-003944194a6c