Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 02:06:57 Player: Kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (256) 1280 Value Destroyed (8631) 8631 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3554) 3554 TOTAL SCORE: 16485 Bonus ------- High Alert Combat Kills 3072 Follower Combat Kills 356 Entered Garrisons 200 Friendly Fire -74 Cogmind --------- Core Integrity 248/700 Matter 250/300 Energy 150/150 System Corruption 23% Temperature Warm (179) Movement Rolling (80) Location -7/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Sensor Array > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Armored Huge Wheel Cargo Storage Unit Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Launcher Guidance Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Powered Hammer > --- INVENTORY -------- Wheel Armored Huge Wheel High-capacity Matter Pod Microactuators Force Booster Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Remote Shield System Shield Drone Bay Drone Bay Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Improved Datajack Powered Hammer Powered Hammer Powered Hammer Katana Spear [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . 1 . 2 . Weapon . | . . . . . . . . Parts Attached 144 | 6 8 16 32 23 16 42 1 Power 19 | 1 2 1 4 1 3 7 . Engine 13 | 1 2 1 4 1 2 2 . Core 6 | . . . . . 1 5 . Reactor . | . . . . . . . . Propulsion 35 | 2 . 5 11 5 6 6 . Treads 29 | 2 . 5 11 5 6 . . Leg . | . . . . . . . . Wheel 6 | . . . . . . 6 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 52 | 1 3 8 4 10 3 22 1 Device 19 | . . 3 2 3 . 11 . Storage 4 | 1 1 . . 1 . 1 . Processor 7 | . . 1 . 2 1 3 . Hackware 2 | . . . . . . 2 . Protection 20 | . 2 4 2 4 2 5 1 Artifact . | . . . . . . . . Weapon 38 | 2 3 2 13 7 4 7 . Energy Gun 7 | 2 1 2 2 . . . . Energy Cannon 6 | . . . 6 . . . . Ballistic Gun 2 | . 2 . . . . . . Ballistic Cannon 8 | . . . 2 4 2 . . Launcher 4 | . . . . 2 . 2 . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . 1 1 2 2 . Slashing Weapon 4 | . . . 2 . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 6 | . 1 . 2 1 . 2 . Parts Lost 26 | . . 2 4 8 2 5 5 Power 6 | . . . 1 . 2 2 1 Propulsion 8 | . . 1 3 3 . 1 . Utility 11 | . . 1 . 4 . 2 4 Weapon 1 | . . . . 1 . . . Highest Loss Streak 5 | . . 1 3 5 1 3 5 To Critical Strikes 1 | . . . . . . . 1 Average Backups 22 | 1 15 24 24 22 22 23 23 Power . | . 1 1 1 . . . . Propulsion 5 | . 5 11 7 4 3 1 1 Utility 9 | . 6 8 10 11 9 11 9 Weapon 5 | . . 3 4 5 7 9 11 Tool/Special . | . . . . . . . . Unused Backups 58 | . 5 6 17 1 8 7 14 Power 2 | . 1 . 1 . . . . Propulsion 16 | . 2 5 4 . 4 1 . Utility 20 | . 2 . 6 . 3 3 6 Weapon 18 | . . 1 6 1 . 3 7 Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 96 | . 99 99 99 98 92 88 81 Engine 11 | . 14 11 10 17 15 1 . Core 2 | . . . . . 2 11 14 Treads 25 | . 28 33 32 26 27 1 . Wheel 2 | . . . . . . 13 15 Device 8 | . . 9 15 3 9 8 15 Storage 10 | . 14 11 11 9 9 7 7 Processor 4 | . . . . 11 2 17 13 Protection 9 | . 13 12 6 11 9 6 5 Energy Gun 5 | . 14 20 1 . . . . Energy Cannon 3 | . . . 12 . . . . Ballistic Gun 2 | . 13 1 . . . . . Ballistic Cannon 6 | . . . 5 17 14 . . Impact Weapon 1 | . . . 1 . 2 5 . Slashing Weapon 1 | . . . 1 . . 5 7 Peak Build Rating 57 | 6 12 19 24 30 40 57 52 Average Rating 26 | 4 10 18 21 26 33 52 50 On Entrance 22 | . 6 12 19 21 28 40 52 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 129 | 12 93 102 106 114 129 126 106 Greatest Support 66 | 40 40 60 63 66 66 66 38 Greatest Overweight (x) 3 | . 2 1 1 2 1 3 2 Average Overweight (x) 1 | . 1 1 1 1 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 19 25 25 25 25 25 24 Most Carried 25 | 3 25 25 25 25 25 25 25 Average Carried 22 | 1 15 24 24 22 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 3 25 25 25 25 25 25 5 Class Distribution -------------------- 50% | Mutant 28% | Commander-Mutant 13% | Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Waste Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Matter Collected 4820 | 124 439 184 778 1190 1200 905 . Remotely . | . . . . . . . . Salvage Created 8524 | 22 660 1145 2317 1394 1000 1986 . Parts 512 | 3 48 86 147 71 69 88 . Haulers Intercepted 18 | . 2 4 5 6 . 1 . Recyclers Shooed 6 | . 1 1 2 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Combat Hostiles Destroyed 173 | . 12 23 42 31 32 33 . Melee 13 | . . . . . . 13 . Guns 37 | . 12 23 2 . . . . Cannons 87 | . . . 38 29 20 . . AOE 25 | . . . . 2 12 11 . Classes Destroyed 17 | 1 5 5 3 . 2 1 . Worker 22 | . 2 1 11 4 . 4 . Builder 15 | . . 3 2 6 . 4 . Tunneler 6 | 1 2 2 . 1 . . . Hauler 18 | . 2 4 5 6 . 1 . Recycler 2 | . . . 2 . . . . Mechanic 3 | . . 1 . 1 . 1 . Operator 4 | . . 1 1 . . 2 . Watcher 11 | . 3 4 1 2 . 1 . Swarmer 23 | . 2 6 3 3 9 . . Cutter 2 | . . . . . 2 . . Grunt 89 | . 10 10 22 25 9 13 . Brawler 5 | . . 1 . . . 4 . Duelist 5 | . . . 2 . . 3 . Protector 4 | . . . 3 . . 1 . Sentry 37 | . . 6 12 5 11 3 . Hunter 4 | . . . . . . 4 . Programmer 6 | . . . . . 1 5 . Best Kill Streak 13 | 1 4 6 13 6 6 8 . Combat Bots Only 8 | . 3 5 5 4 6 8 . Max Kills in Single Turn 3 | 1 1 1 2 2 3 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 3 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Hostile Shots Fired 829 | . 60 96 177 169 115 207 5 Missed 236 | . 15 21 54 55 36 55 . Hits 593 | . 45 75 123 114 79 152 5 Melee 12 | . . . 5 . . 2 5 Projectile 581 | . 45 75 118 114 79 150 . Critical Strikes 19 | . . 2 5 5 1 3 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 8031 | . 513 839 1721 1634 976 1733 615 Core 1008 | . 88 93 168 142 65 277 175 Absorbed by Shields 539 | . . . . 89 88 362 . Redirected to Shielding 15 | . . 5 . 10 . . . Regen/Repaired (Parts) 251 | . . . . 166 . 85 . Core Remaining (%) 65 | 100 64 . 34 . 62 . . Volleys Fired 537 | 1 73 85 150 122 80 26 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 136 | 90 70 126 136 66 70 72 . Shots Fired 1030 | 2 145 165 298 238 144 38 . Gun 318 | 2 145 165 6 . . . . Cannon 655 | . . . 292 232 131 . . Launcher 57 | . . . . 6 13 38 . Special . | . . . . . . . . Kinetic 496 | . 73 14 46 232 131 . . Thermal 476 | 1 72 151 252 . . . . Explosive 20 | . . . . 6 13 1 . Electromagnetic 38 | 1 . . . . . 37 . Robot Hit Streak 17 | 1 12 13 16 17 11 7 . Robot Miss Streak 5 | . 3 4 4 5 3 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 700 | 1 91 103 182 150 83 89 1 Core Hits 351 | 1 43 52 73 71 60 51 . Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 6 | . . . . . . 6 . Critical Strikes 38 | . 2 7 8 7 4 10 . Burn 11 | . 2 7 2 . . . . Meltdown 2 | . . . 2 . . . . Blast 15 | . . . 4 7 4 . . Smash 7 | . . . . . . 7 . Sever 3 | . . . . . . 3 . Melee Attacks 158 | . . . 4 1 32 113 8 Impact 66 | . . . 1 1 5 59 . Slashing 90 | . . . 3 . 27 52 8 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . 2 1 . 16 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 7 | . . . . . 1 6 . Damage Inflicted 19271 | 27 905 1645 4138 3966 3384 5183 23 Guns 2679 | 27 905 1645 102 . . . . Cannons 8477 | . . . 3890 3228 1359 . . Explosions 3308 | . . . . 654 876 1778 . Melee 4807 | . . . 146 84 1149 3405 23 Ramming . | . . . . . . . . Kinetic 5662 | . 338 84 653 3228 1359 . . Thermal 5886 | 12 567 1561 3339 . . 407 . Explosive 1530 | . . . . 654 876 . . Electromagnetic 1386 | 15 . . . . . 1371 . Impact 1915 | . . . . 84 59 1772 . Slashing 2892 | . . . 146 . 1090 1633 23 Piercing . | . . . . . . . . Highest Corruption 14 | . . . 5 . 1 7 14 Average Corruption 4 | . . . 4 . 1 4 2 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 62 | . . . 38 . 3 18 3 Message Errors 14 | . . . 9 . . 5 . Matter Fused 14 | . . . 14 . . . . Heat Flow Errors 10 | . . . 3 . . 6 1 Energy Discharges 7 | . . . 2 . 1 3 1 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 6 | . . . 4 . . 2 . Data Loss (major) 2 | . . . 1 . 1 . . Misfires 3 | . . . 2 . 1 . . Alerts 2 | . . . 1 . . 1 . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 832 | . . . 102 159 70 501 . Projectiles 109 | . . . 14 95 . . . Explosions 62 | . . . . . 48 14 . Melee 661 | . . . 88 64 22 487 . Knockbacks 52 | . . . 5 33 7 7 . Impact 7 | . . . . . . 7 . Kinetic 40 | . . . 3 30 7 . . Secondary 5 | . . . 2 3 . . . Self-Inflicted Damage 234 | . . . . . . 234 . Shots 7 | . . . . . . 7 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 367 | 30 280 293 258 367 203 279 . Average Temperature 73 | 18 65 73 52 82 72 109 . Received Heat Transfer 2822 | . 246 318 699 871 295 393 . Effects 5 | . . 2 . 1 . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . 2 . . . 1 . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 12 | . . . . 1 . 11 . Combat Hostiles 9 | . . . . . . 9 . Parts Fried 25 | . . . . 2 . 23 . Impact Corruptions 17 | . . . . 2 1 14 . Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 25 | . 1 8 16 . . . . Heat Transferred 12043 | 37 1542 3924 6090 . . 450 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Maximum Alert Level 5 | . . 1 3 4 5 5 2 Low Security (%) 36 | 100 100 86 38 . . . . Level 1 4 | . . 13 8 5 . . . Level 2 6 | . . . 11 19 . . 100 Level 3 27 | . . . 41 57 24 32 . Level 4 12 | . . . . 17 31 36 . Level 5 11 | . . . . . 43 31 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2226 | 5 75 273 893 1231 2226 1878 654 Initial 1168 | . 3 8 109 372 796 1168 652 Average 711 | . 23 121 498 875 1466 1368 627 Influence Increases 7232 | 5 403 730 1575 1683 1470 1361 5 Destroy 0b10 Robot/C 3780 | . 240 460 840 940 660 640 . Destroy 0b10 Robot/NC 450 | 5 45 80 125 115 10 70 . Destroy Leader 842 | . 60 136 232 210 30 174 . Allied During Kill 225 | . . . 31 182 12 . . Successful Hack 116 | . 13 22 16 14 7 44 . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 405 | . . 15 90 75 75 150 . Anti-Garrison Action 900 | . . . 200 . 550 150 . Destroy Structure 214 | . . 2 11 27 81 88 5 Partial Spotted 30 | . . . . 15 . 15 . Lose Combat Pursuer 240 | . 15 15 30 105 45 30 . Influence Decreases 6675 | . 387 491 952 1341 469 1724 1311 Entered New Map 3375 | . 2 13 151 511 429 1058 1211 Time Decay 2850 | . 385 468 721 610 . 616 50 Lost Part 250 | . . 10 40 80 20 50 50 Lost Ally 200 | . . . 40 140 20 . . Squads Dispatched 47 | . 4 2 11 10 . 20 . Investigation 10 | . 3 . 2 1 . 4 . Extermination 4 | . . . . . . 4 . Reinforcement 15 | . 1 2 3 4 . 5 . Assault 10 | . . . 3 1 . 6 . Garrison 8 | . . . 3 4 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Distress Signals 16 | . 2 3 3 7 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 264 | . 28 42 53 62 32 43 4 Peak Tracking Total 9 | . 5 5 5 8 5 9 4 Tactical Retreats 14 | . 1 1 2 5 3 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Traps Triggered 27 | . 1 1 7 1 10 7 . Indirectly 5 | . . . . . . 5 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Machines Disabled 33 | . . 1 6 5 10 11 . Max in Single Turn 5 | . . 1 1 1 2 5 . Garrison Access 2 | . . . 1 . . 1 . Garrison Relay 5 | . . . . . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Machines Accessed 34 | . 5 4 8 5 1 11 . Terminals 19 | . 4 3 5 2 1 4 . Fabricators 3 | . . . . . . 3 . Repair Stations 5 | . . . . 2 . 3 . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . 1 1 . . . Total Hacks 82 | . 14 12 15 9 1 31 . Successful 43 | . 3 9 9 7 1 14 . Failed 38 | . 10 3 6 2 . 17 . Catastrophic 9 | . 3 . 2 . . 4 . Database Lockouts 1 | . 1 . . . . . . Manual 34 | . 14 8 1 4 . 7 . Terminals 43 | . 13 8 7 4 1 10 . Fabricators 8 | . . . . . . 8 . Repair Stations 12 | . . . . 4 . 8 . Recycling Units 5 | . 1 . 4 . . . . Scanalyzers 9 | . . 4 . . . 5 . Garrison Access 5 | . . . 4 1 . . . Terminal Hacks 16 | . 1 4 5 2 1 3 . Part Schematic 1 | . 1 . . . . . . Open Door 5 | . . . 4 . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . Scanalyzer Index 2 | . . 1 . . . 1 . Transport Status 1 | . . . . 1 . . . Hauler Manifests 3 | . . 1 1 1 . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 3 | . . . . . . 3 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . 4 . 3 . Scan Component 4 | . . . . 2 . 2 . Repair 3 | . . . . 2 . 1 . Recycling Unit Hacks 3 | . . . 3 . . . . Retrieve Components 3 | . . . 3 . . . . Scanalyzer 7 | . . 4 . . . 3 . Insert Component 2 | . . 1 . . . 1 . Analyze 2 | . . 1 . . . 1 . Retrieve Study 3 | . . 2 . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 5 | . 2 1 1 . . 1 . Terminals 2 | . 1 1 . . . . . Assimilate 1 | . 1 . . . . . . Botnet 1 | . . 1 . . . . . Fabricators 1 | . . . . . . 1 . Recompile 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Jam 1 | . . . 1 . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 22 | . 3 3 4 3 . 9 . Full Trace Events 6 | . 2 . 1 . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 1 . . . 1 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 1 | . . . . . . 1 . Part Studies Acquired 3 | . . 2 . . . 1 . Parts Repaired 3 | . . . . 2 . 1 . Time 157 | . . . . 96 . 61 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . 20 . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . Part Schematics Acquired 2 | . . 1 . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 2 | . . . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . find_chute 1 | . . . . . . 1 . find_fabricator 1 | . . . . . . 1 . Relay Couplers Released 24 | . . . . . 21 3 . Machine Destruction 24 | . . . . . 21 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Total Allies 13 | . . . 12 . 1 . . Largest Group 12 | . . . 12 10 1 . . Highest-Rated Group 150 | . . . 150 88 31 . . Highest-Rated Ally 31 | . . . 31 16 31 . . Initial Warlord ECA Mod 6 | . . . . . . 6 6 Total Orders 2 | . . . 2 . . . . STAY 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . Ally Attacks 192 | . . . 9 166 17 . . Total Damage 1641 | . . . 164 1223 254 . . Kills 24 | . . . 3 20 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Active Infowar (turns) 2040 | . . 42 . 600 . 1283 115 Sensors 727 | . . . . . . 612 115 T.N.C. 642 | . . 42 . 600 . . . Jamming 671 | . . . . . . 671 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Turns Passed 13670 | 73 2091 1804 3401 1995 2133 2058 115 Spaces Moved 4931 | 39 642 616 1161 624 713 1060 76 Core 3 | 3 . . . . . . . Treads 3845 | 36 642 616 1161 624 713 53 . Legs . | . . . . . . . . Wheels 1083 | . . . . . . 1007 76 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 110 110 Average Speed 214 | 151 255 240 240 240 240 124 110 Slowest Speed 320 | 160 320 240 240 320 240 240 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 55 | 4 87 51 89 51 79 32 48 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . . . . 10 7 Terrain Destroyed 156 | . . . 1 17 23 108 7 Melee 17 | . . . . . . 10 7 Projectile 8 | . . . 1 7 . . . AOE 131 | . . . . 10 23 98 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Was Total 6826 | 48 968 788 1496 879 951 1606 90 Wait 685 | . 204 32 58 74 41 274 2 Move 4926 | 38 641 615 1160 624 712 1060 76 Hop . | . . . . . . . . Pick Up 148 | 3 29 18 39 15 15 28 1 Fast Attach 50 | 6 3 4 4 6 6 20 1 Attach 36 | . . 5 7 10 3 11 . Detach 3 | . . . . 1 . 2 . Swap 114 | . 5 9 24 14 19 42 1 Drop 167 | . 13 20 49 12 28 44 1 Fire 537 | 1 73 85 150 122 80 26 . Melee 142 | . . . 3 1 31 99 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . 2 . 16 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Central database locked down 991 | -10/Materials | Discovered new exit (range 14) 1263 | -10/Materials | Discovered new exit (range 11) 1274 | -10/Materials | Derelicts attacked the area 1642 | -10/Materials | Discovered new exit (range 15) 2165 | -10/Materials | Entered another Materials area 2165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2184 | -9/Materials | Identified exit to Mines 2184 | -9/Materials | Identified exit to Storage 3109 | -9/Materials | Discovered new exit (range 16) 3969 | -9/Materials | Entered Storage 3984 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4293 | -9/Storage | Build established: Commander-Mutant 4497 | -9/Storage | Lost 3 parts (1p2n) 4687 | -9/Storage | Met a pair of Derelict thieves 5552 | -9/Storage | Garrison activated, responded to threat 5740 | -9/Storage | Core integrity fell below 50% 6510 | -9/Storage | Discovered new exit (range 15) 6769 | -9/Storage | First assault squad dispatched 7370 | -9/Storage | Entered Materials 7370 | -8/Materials | Accompanied by 10 allies 7370 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 7589 | -8/Materials | Lost 3 allies 8072 | -8/Materials | Garrison activated, responded to threat 8218 | -8/Materials | Build established: Scavenger-Mutant 8464 | -8/Materials | Discovered new exit (range 8) 8546 | -8/Materials | Repaired Broken Remote Shield? 8586 | -8/Materials | Lost 5 parts (2n2u1w) 8831 | -8/Materials | Build established: Mutant 8970 | -8/Materials | First assault squad dispatched 8996 | -8/Materials | Repaired Lgt. Treads 9284 | -8/Materials | Garrison activated, responded to threat 9365 | -8/Materials | Identified exit to Garrison 9365 | -8/Materials | Entered Garrison 9423 | -8/Garrison | Triggered checkpoint 9572 | -8/Garrison | Garrison Relay disabled 9643 | -8/Garrison | Rescued a captive Derelict 9866 | -8/Garrison | Triggered checkpoint 9877 | -8/Garrison | Triggered checkpoint 9921 | -8/Garrison | Triggered checkpoint 9925 | -8/Garrison | Triggered checkpoint 10161 | -8/Garrison | Discovered new exit (range 11) 10369 | -8/Garrison | Triggered checkpoint 10423 | -8/Garrison | Garrison Relay disabled 10845 | -8/Garrison | Discovered new exit (range 11) 10911 | -8/Garrison | Triggered checkpoint 10983 | -8/Garrison | Garrison Relay disabled 11060 | -8/Garrison | Garrison Relay disabled 11303 | -8/Garrison | Discovered new exit (range 12) 11360 | -8/Garrison | Triggered checkpoint 11421 | -8/Garrison | Garrison Relay disabled 11441 | -8/Garrison | Build established: Gladiator 11498 | -8/Garrison | Entered Factory 11498 | -7/Factory | Evolved 2 slots: Utility x2 11801 | -7/Factory | Build established: Scavenger-Gladiator 12176 | -7/Factory | Build established: Gladiator 12392 | -7/Factory | Garrison activated, responded to threat 12698 | -7/Factory | First assault squad dispatched 12819 | -7/Factory | Repaired Broken Arm. Huge Wheel 12951 | -7/Factory | Destroyed 8 combat bots 13331 | -7/Factory | Fabricated Cargo Storage Unit? 13400 | -7/Factory | Lost 3 parts (1p2u) 13556 | -7/Factory | Sucked down chute 13556 | -7/Factory | Entered Waste 13571 | -7/Waste | EMP discharged 13579 | -7/Waste | Spotted C-40 Crusher 13579 | -7/Waste | Spotted C-40 Crusher 13600 | -7/Waste | Spotted C-40 Crusher 13656 | -7/Waste | Spotted C-40 Crusher 13663 | -7/Waste | Crushed by falling debris 13663 | -7/Waste | Core integrity fell below 50% 13663 | -7/Waste | System corruption reached 10% 13663 | -7/Waste | Spotted C-40 Crusher 13666 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13670 | -7/Waste | Crushed by Compactor (1 part destroyed) 13671 | -7/Waste | EMP discharged 13671 | -7/Waste | Self-destructed Last Messages --------------- EMP. 13663_ The unstable cave ceiling collapses. 13663_ Crushed by falling debris. 13663_ Imp. Signal Interpreter destroyed. 13663_ System corrupted by crushing effect (+2). 13663_ Dynamic Insulation System destroyed. 13663_ System corrupted by crushing effect (+5). 13663_ Imp. Melee Analysis Suite destroyed. 13663_ System corrupted by crushing effect (+5). 13663_ Critical hit (Destroy). 13663_ Lgt. Nuclear Core destroyed. 13666_ Imp. Medium Armor Plating crushed. 13670_ Huge Storage Unit crushed. 13671_ System corrupted: Heat flow error (+179). 13671_ Drone Bay fried beyond repair. 13671_ System corrupted (+9). 13671_ Adv. EMP Blaster fried beyond repair. 13671_ Transmission Jammer fried beyond repair. 13671_ Impact Mace fried beyond repair. 13671_ Adv. EMP Blaster fried beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######???????####?????????????????????????????? | | ???# #??????? #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ?### #??????# #???????????#######??????????? | | ?# #??????# #?????????? ??????????? | | ?# #??????# #?????????? ???????????? | | ?# #??????# #????????? ?????????????? | | ?# #??????# #???????? ???????????????? | | ???# / ##?????# #??????? #????????????????? | | ???# "#?????# #??????# ??????????????????? | | ???# ##?????# #????##] ????????????????????? | | ???# #??????# #???## #?? #????????????????? | | ?### ######## #####@## ##???????????????? | | ?# /CCCC ?????????? | | ?# ! CCCC| ?????????? | | ?# ! ! CC ?????????? | | ## CCCC ??????????? | | #"## ######## ######## CC#######??????????? | | #### #??????# #??????? #????????????????? | | ##?# #??????# #???????? #????????????????? | | #??# #??????# #???????? #????????????????? | | #### #??????# #????????? #????????????????? | | #??????# #????????? ????????????????? | | #??????# #?????????? ???????????????? | | #??????# #?????????? ??????????????? | | #??????# #??????????? ????????????????? | | #### #??????# #????????????????????????????? | | #??# #??????# #????????????????????????????? | | #??# #??????# #????????????????????????????? | | #??# #??????# ?????????????????????????????? | | ???# #??????# ?????????????????????????????? | | ???######???????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Remote Shield | 22% | -8/Materials | Broken Lgt. Treads | 9% | -8/Materials Arm. Huge Wheel | 66% | -7/Factory | Broken Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedLegExtractor Manual? 0 Play Time 01:09:07 Cumulative 794.0 hours Start 2026.11.01 @ 01:54:39 End 2026.11.01 @ 02:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 579 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea9005ae-edf4-4e56-aed9-1da4bed2972c