Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.01 @ 01:48:10 Player: Switzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1549) 1549 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4179 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 13/100 System Corruption 5% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Matter Filter Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit System Shield Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Matter Filter Weapon Shielding [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 45 | 5 3 12 10 15 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 . 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . 4 3 2 Treads 1 | . . . . 1 Leg 4 | . . . 3 1 Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 12 | . 1 2 3 6 Device 5 | . . 1 1 3 Storage 1 | . . 1 . . Processor 3 | . 1 . 1 1 Hackware 1 | . . . . 1 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | 2 2 5 3 4 Energy Gun 6 | 2 . 2 . 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | . 2 1 1 . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 28 | . . 4 7 17 Power 6 | . . 2 1 3 Propulsion 7 | . . . 3 4 Utility 7 | . . 1 1 5 Weapon 8 | . . 1 2 5 Highest Loss Streak 5 | . . 2 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 83 78 74 55 Engine 7 | . 14 9 . 5 Leg 7 | . . . 13 12 Wheel 13 | . 28 30 8 . Device 5 | . . 4 8 7 Storage 4 | . . 2 9 7 Processor 6 | . 12 8 7 1 Hackware 2 | . . . . 6 Energy Gun 3 | . 3 7 2 2 Energy Cannon 2 | . . . 8 3 Ballistic Gun 6 | . 24 8 . . Launcher 3 | . . 4 3 4 Naked Turns . | . . . . . Heaviest Build 33 | 6 7 21 29 33 Greatest Support 41 | 20 20 36 36 41 Greatest Overweight (x) 8 | . . . 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 Average Capacity 8 | 5 5 5 10 10 Most Carried 6 | 5 5 5 6 5 Average Carried 3 | 2 3 4 2 2 Final Capacity 10 | 5 5 10 10 10 Final Carried 4 | 3 4 4 1 . Class Distribution -------------------- 58% | Mutant 41% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 989 | 239 49 237 168 296 Remotely . | . . . . . Salvage Created 1513 | 32 86 514 193 688 Parts 103 | 1 5 44 6 47 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | 1 3 13 4 14 Guns 20 | 1 3 12 1 3 Cannons 2 | . . . 2 . AOE 13 | . . 1 1 11 Classes Destroyed 11 | 1 2 4 1 3 Worker 7 | . . 2 1 4 Builder 4 | . . 1 . 3 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 5 | . 1 2 . 2 Swarmer 9 | . 2 7 . . Grunt 17 | 1 1 5 . 10 Sentry 6 | . . 1 3 2 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 2 4 2 5 Combat Bots Only 4 | 1 2 4 1 4 Max Kills in Single Turn 5 | 1 1 2 1 5 Gunslinging 1 | . . 1 . . Exploded 4 | . . 1 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 454 | 4 10 83 88 269 Missed 162 | 2 4 30 25 101 Damage Taken 3206 | 17 41 483 732 1933 Core 913 | . . 101 104 708 Absorbed by Shields . | . . . . . Ignored by Resistances 959 | 5 15 146 211 582 Core Remaining (%) 88 | 100 100 74 81 . Volleys Fired 156 | 3 17 50 28 58 Largest 2 | 2 2 2 2 2 Hottest 100 | 90 90 73 100 93 Shots Fired 212 | 6 34 76 36 60 Gun 155 | 6 34 71 12 32 Cannon 24 | . . . 19 5 Launcher 33 | . . 5 5 23 Special . | . . . . . Kinetic 69 | . 28 35 6 . Thermal 66 | 6 6 . 19 35 Explosive 33 | . . 5 5 23 Electromagnetic 44 | . . 36 6 2 Robot Hit Streak 17 | 4 6 17 9 11 Robot Miss Streak 5 | 1 2 1 1 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 130 | 4 9 57 28 32 Core Hits 104 | 2 5 24 10 63 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 4 | . 1 3 . . Burn 1 | . 1 . . . Destroy 2 | . . 2 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4158 | 47 130 998 669 2314 Guns 1627 | 47 130 801 150 499 Cannons 345 | . . . 345 . Explosions 2186 | . . 197 174 1815 Melee . | . . . . . Ramming . | . . . . . Kinetic 604 | . 94 411 99 . Thermal 1044 | 47 36 45 345 571 Explosive 2069 | . . 152 174 1743 Electromagnetic 441 | . . 390 51 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 83 | . . 54 6 23 Projectiles 4 | . . . 4 . Explosions 79 | . . 54 2 23 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 289 | . . 25 83 181 Shots 14 | . . 1 4 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | 102 90 30 20 72 Average Temperature 21 | 60 16 9 12 27 Received Heat Transfer 1305 | 12 18 264 180 831 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 3 . 1 1 3 Heat Transferred 1926 | 124 185 . 555 1062 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 292 | 20 136 259 286 292 Initial 103 | . 11 3 93 103 Average 105 | 1 65 111 163 109 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 83 70 83 Level 1 14 | . . 16 29 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 2 7 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 6 | . . 1 1 4 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | 1 11 21 7 28 Peak Tracking Total 6 | 1 4 5 3 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 1 4 2 7 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 4 3 1 1 Terminals 8 | . 4 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 33 | . 17 11 3 2 Successful 19 | . 8 7 3 1 Failed 14 | . 9 4 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 17 9 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 5 3 1 Record 10 | . 2 5 3 . Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3400 | 74 625 760 394 1547 Spaces Moved 2060 | 74 202 673 258 853 Core 77 | 23 . . . 54 Treads 109 | . . . . 109 Legs 825 | . . . 135 690 Wheels 1049 | 51 202 673 123 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 120 Average Speed 116 | 70 80 84 113 155 Slowest Speed 450 | 80 80 90 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 8 28 39 21 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 10 . . Terrain Destroyed 295 | . . 34 30 231 Melee . | . . . . . Projectile . | . . . . . AOE 295 | . . 34 30 231 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2844 | 89 633 787 323 1012 Wait 532 | . 406 37 21 68 Move 2056 | 73 201 672 257 853 Hop . | . . . . . Pick Up 42 | 8 4 9 6 15 Fast Attach . | . . . . . Attach 40 | 5 1 9 10 15 Detach 4 | . . 3 1 . Swap 5 | . 2 3 . . Drop 9 | . 2 4 . 3 Fire 156 | 3 17 50 28 58 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 920 | -9/Materials | Discovered new exit (range 16) 1287 | -9/Materials | Discovered new exit (range 16) 1460 | -9/Materials | Entered another Materials area 1460 | -8/Materials | Evolved 2 slots: Utility x2 1609 | -8/Materials | Lost 3 parts (1n2w) 1835 | -8/Materials | Discovered new exit (range 15) 1854 | -8/Materials | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2174 | -7/Factory | Build established: Hacker-Mutant 2590 | -7/Factory | Found Prototype Launcher 2601 | -7/Factory | Identified Rocket Array 2630 | -7/Factory | Lost 5 parts (2n1u2w) 2929 | -7/Factory | Garrison activated, responded to threat 2997 | -7/Factory | Lost 4 parts (2p1n1w) 3303 | -7/Factory | Garrison activated, responded to threat 3312 | -7/Factory | Core integrity fell below 50% 3330 | -7/Factory | Core integrity fell below 20% 3353 | -7/Factory | Lost 5 parts (1p1n1u2w) 3401 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03298_ System Shield destroyed. 03303_ G-47 Trooper calls for garrison reinforcements. 03303_ ALERT: Activating Garrison Access F004. 03307_ Lgt. Treads destroyed. 03314_ Hvy. Laser destroyed. 03314_ Faulty Imp. Medium Laser destroyed. 03318_ U-05 Engineer builds a Door. 03322_ Imp. Deuterium Engine destroyed. 03325_ M-13 Machinist repairs B-48 Gladiator. 03327_ Connecting with DSF Access... 03327_ Current location identified: Factory 03334_ System corrupted: Matter fused (-8). 03336_ M-13 Machinist repairs G-47 Trooper. 03354_ System corrupted: Matter fused (-8). 03363_ Knocked back. 03395_ Critical hit (Burn: +37). 03395_ Acquired Kinecellerator. 03400_ Kinecellerator destroyed. 03400_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | #########+### ######### #??????# # | | ???# # #???????# ######## # | | ???# """ # #????"??# # # | | ???# """ # /???"""?# # ! # | | ???# """ + #???"""?# # # | | ???# # #?? """"# + # | | ???# !# #?? """"# ^# # | | ???# !! # #? """"# # # | | ???# !! # #? 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