Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 01:07:09 Player: netthier Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2052) 2052 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 4621 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Sensor Array Signal Interpreter Targeting Computer Hardened Heavy Armor Plating Authchip [R/Combat] Improved Light Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Sensor Array Improved Sensor Array Signal Interpreter Ion Cannon Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 60 | 6 8 17 28 1 Power 7 | 1 1 3 2 . Engine 7 | 1 1 3 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 6 9 . Treads 6 | . 2 . 4 . Leg 13 | 2 . 6 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 3 8 . Device 6 | . 2 . 4 . Storage 4 | 1 1 1 1 . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 19 | 2 2 5 9 1 Energy Gun 7 | 2 2 2 . 1 Energy Cannon 3 | . . 1 2 . Ballistic Gun 4 | . . 1 3 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 6 7 13 9 Power 4 | . 1 2 . 1 Propulsion 14 | . 2 3 5 4 Utility 6 | . 1 1 3 1 Weapon 11 | . 2 1 5 3 Highest Loss Streak 10 | . 5 4 10 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 85 88 92 85 Engine 10 | . 13 10 9 8 Treads 10 | . 10 4 19 . Leg 23 | . 16 33 14 33 Device 7 | . 7 7 8 8 Storage 11 | . 14 11 9 9 Processor 3 | . . . 9 9 Protection 1 | . . . 5 . Energy Gun 8 | . 21 6 . 5 Energy Cannon 4 | . . 7 2 8 Ballistic Gun 6 | . . 7 11 3 Naked Turns . | . . . . . Heaviest Build 43 | 12 18 35 43 40 Greatest Support 112 | 20 40 43 112 40 Greatest Overweight (x) 11 | . . 5 11 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 6 9 12 15 15 Most Carried 15 | 4 8 15 15 15 Average Carried 10 | 2 5 10 13 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 4 5 14 15 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1267 | 166 169 242 664 26 Remotely . | . . . . . Salvage Created 2461 | . 262 969 1129 101 Parts 162 | . 14 77 52 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 53 | . 7 20 18 8 Melee 1 | . . . 1 . Guns 33 | . 6 7 12 8 Cannons 13 | . . 8 5 . AOE 6 | . 1 5 . . Classes Destroyed 10 | . 3 5 2 . Worker 3 | . . 2 1 . Builder 4 | . . 2 2 . Recycler 2 | . . . 2 . Operator 1 | . . 1 . . Watcher 6 | . 1 3 2 . Swarmer 14 | . 3 3 . 8 Grunt 27 | . 4 9 14 . Duelist 1 | . . 1 . . Sentry 10 | . . 7 3 . Heavy 1 | . . . 1 . Best Kill Streak 12 | . 3 12 9 8 Combat Bots Only 8 | . 3 8 5 8 Max Kills in Single Turn 4 | . 1 4 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 384 | . 43 101 148 92 Missed 94 | . 7 27 28 32 Damage Taken 4780 | . 602 1105 2317 756 Core 827 | . 92 169 372 194 Absorbed by Shields 16 | . . . . 16 Core Remaining (%) 73 | 100 63 57 . . Volleys Fired 193 | . 43 56 78 16 Largest 2 | . 1 2 2 1 Hottest 106 | . 50 106 83 65 Shots Fired 278 | . 43 89 130 16 Gun 219 | . 43 55 105 16 Cannon 51 | . . 32 19 . Launcher 8 | . . 2 6 . Special . | . . . . . Kinetic 147 | . . 25 115 7 Thermal 76 | . 28 30 9 9 Explosive 6 | . . 2 4 . Electromagnetic 49 | . 15 32 2 . Robot Hit Streak 13 | . 12 13 11 6 Robot Miss Streak 5 | . 4 4 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 199 | . 29 65 94 11 Core Hits 113 | . 13 39 53 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 3 . . Burn 4 | . 2 2 . . Corrupt 2 | . 1 1 . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4428 | . 604 1665 1949 210 Guns 2264 | . 390 563 1101 210 Cannons 917 | . . 567 350 . Explosions 1104 | . 214 532 358 . Melee 140 | . . . 140 . Ramming 3 | . . 3 . . Kinetic 1672 | . . 276 1291 105 Thermal 1271 | . 424 582 160 105 Explosive 510 | . . 237 273 . Electromagnetic 832 | . 180 567 85 . Impact . | . . . . . Slashing 140 | . . . 140 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 199 | . 170 29 . . Projectiles . | . . . . . Explosions 199 | . 170 29 . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 372 | . 219 139 14 . Shots 8 | . 3 4 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 201 | . 201 60 135 112 Average Temperature 43 | . 78 21 22 47 Received Heat Transfer 1626 | . 123 291 900 312 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2857 | . 977 1399 259 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 3 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 427 | . 238 423 427 387 Initial 182 | . . 35 155 182 Average 212 | . 79 247 277 283 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 44 | 100 97 33 14 33 Level 1 51 | . 2 58 82 66 Level 2 4 | . . 7 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . 2 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 27 27 13 Peak Tracking Total 7 | . 4 6 6 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . . 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . 3 1 2 . Max in Single Turn 3 | . 3 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 6 4 3 . Terminals 12 | . 6 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 22 7 7 . Successful 21 | . 12 4 5 . Failed 15 | . 10 3 2 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 22 7 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 20 | . 12 4 4 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 5 | . 2 1 2 . Branch Access Points 1 | . 1 . . . Emergency Access Points 3 | . 2 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 3 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 3 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2761 | 58 679 983 864 177 Spaces Moved 1430 | 41 408 529 358 94 Core 21 | 9 . 11 1 . Treads 398 | . 149 80 169 . Legs 1011 | 32 259 438 188 94 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 104 134 129 143 121 Slowest Speed 600 | 120 160 300 600 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 65 45 33 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 86 | . 49 24 13 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 84 | . 49 24 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2004 | 56 494 738 575 141 Wait 192 | . 29 99 50 14 Move 1427 | 40 407 528 358 94 Hop . | . . . . . Pick Up 75 | 10 7 25 32 1 Fast Attach 5 | . . 4 1 . Attach 38 | 6 6 7 18 1 Detach 4 | . . 1 3 . Swap 17 | . 2 6 9 . Drop 32 | . . 11 21 . Fire 193 | . 43 56 78 16 Melee 5 | . . . 5 . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 3) 334 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 473 | -10/Materials | Lost 5 parts (1p1n1u2w) 621 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x2 984 | -9/Materials | Destroyed 8 combat bots 994 | -9/Materials | Lost 4 parts (1p2n1w) 1307 | -9/Materials | Build established: Scavenger-Mutant 1702 | -9/Materials | Discovered new exit (range 14) 1719 | -9/Materials | Identified exit to Materials 1721 | -9/Materials | Entered another Materials area 1721 | -8/Materials | Evolved 2 slots: Utility x2 2357 | -8/Materials | Core integrity fell below 50% 2379 | -8/Materials | Lost 10 parts (5n2u3w) 2585 | -8/Materials | Identified exit to Garrison 2585 | -8/Materials | Entered Garrison 2677 | -8/Garrison | Triggered checkpoint 2702 | -8/Garrison | Destroyed 8 combat bots 2727 | -8/Garrison | Triggered checkpoint 2750 | -8/Garrison | Core integrity fell below 20% 2762 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Field strength at 70. Field strength at 55. Field strength at 40. Field strength at 21. Field strength at 2. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. Acquired Authchip [R/Combat]. Aluminum Leg destroyed. Imp. Deuterium Engine destroyed. Aluminum Leg destroyed. Ion Cannon destroyed. Critical hit (Burn: +37). Imp. Sensor Array destroyed. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# #???############???????????????? | | ???????????????# ???#""""""""""#???????????????? | | ???????????????# ???#"!!!!!!"""#???????????????? | | ???????????????# ???# ""#???????????????? | | ???????????????# #???# !"#???????????????? | | ???????????????# #???# !"#???????????????? | | ???????????????# ##### !"#???????????????? | | ???????????????# + g @ !"#???????????????? | | ?????????????### + gg b ""#???????????????? | | ?????????????# #####"g!!!!!"""#???????????????? | | ?????????????# #???#""""""""""#???????????????? | | ?????????????# #???############???????????????? | | ?????????????### #??????????????????????????????? | | ?????########### ##########?????????????????????? | | ?????# ??????????????????? | | ?????# ??????????????????? | | ?????# ^ ??????????????????? | | ?????# ######################??????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | """"## #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## ###?????????????????????????????????????? | | =%#?????????????????????????????????????? | | =#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionCoolingLattice Manual? 0 Play Time 00:43:43 Cumulative 5.3 hours Start 2024.06.03 @ 00:24:54 End 2024.06.03 @ 01:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb9babeb-9422-4219-bb46-1af70edd37c2