Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 01:47:21 Player: lyrabold Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (180) 900 Value Destroyed (5980) 5980 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 13067 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 124 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 91/100 System Corruption 0% Temperature Cool (97) Movement Core (800) Ox15 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Experimental Sensor Array Seismic Detector Encrypted Comm Array Improved Medium Armor Plating Advanced Hacking Suite Long-range Tractor Beam Improved Trap Extractor (1/6 Dirty Bomb) Improved Field Recycling Unit (0) EM Pulse Cannon Improved EM Pulse Cannon Assault Cannon Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Improved Targeting Computer Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Minigun Powered Hammer > --- INVENTORY -------- Experimental Sensor Array Seismic Detector Encrypted Comm Array Hardened Heavy Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Improved Trap Extractor Shock Rifle EM Pulse Cannon Improved EM Pulse Cannon Minigun Assault Cannon Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 3 | . . . 1 . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 255 | 8 8 9 37 4 3 14 31 37 39 24 17 20 4 Power 15 | 1 1 . 2 . . . 3 2 3 2 1 . . Engine 5 | 1 . . 2 . . . . 1 . 1 . . . Core 10 | . 1 . . . . . 3 1 3 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 69 | 2 . 1 16 . . 7 12 9 15 3 1 3 . Treads 48 | 2 . 1 14 . . 3 9 7 10 . . 2 . Leg 5 | . . . . . . . . . 1 3 . 1 . Wheel 16 | . . . 2 . . 4 3 2 4 . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 78 | 3 1 3 8 1 1 4 8 10 10 11 8 9 1 Device 36 | 2 . 3 2 . 1 . 3 7 4 6 4 4 . Storage 4 | 1 1 . 1 . . . . . 1 . . . . Processor 8 | . . . . . . . . . 3 1 . 4 . Hackware 2 | . . . 1 . . . . . 1 . . . . Protection 28 | . . . 4 1 . 4 5 3 1 4 4 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 93 | 2 6 5 11 3 2 3 8 16 11 8 7 8 3 Energy Gun 2 | . . . . . 1 . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . 1 . Ballistic Gun 44 | 2 3 3 8 1 1 2 6 6 7 . 2 2 1 Ballistic Cannon 15 | . . . . . . . . 3 1 5 2 3 1 Launcher 16 | . 3 1 2 2 . . . 3 1 1 2 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 11 | . . . 1 . . . 2 3 1 1 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . . . 4 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . . . . Parts Lost 56 | . 1 . 2 . . 4 14 5 17 2 . . 11 Power 8 | . 1 . . . . . 1 2 2 . . . 2 Propulsion 20 | . . . 1 . . 3 4 1 7 1 . . 3 Utility 14 | . . . . . . . 6 2 4 . . . 2 Weapon 14 | . . . 1 . . 1 3 . 4 1 . . 4 Highest Loss Streak 11 | . 1 . 1 . . 2 4 1 7 2 . . 11 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 79 91 95 92 92 99 94 90 80 Engine 4 | . 9 . 9 11 11 7 . 3 . 3 2 . . Core 7 | . 4 14 1 . . . 8 5 12 10 12 15 13 Treads 19 | . 28 28 24 22 22 19 26 21 26 7 7 12 14 Leg 2 | . . . . . . . . . . 16 12 2 . Wheel 5 | . . . 8 11 11 11 . 6 2 5 4 7 6 Device 10 | . 14 14 2 . 11 6 6 20 6 21 16 12 . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 2 | . . . . . . . . . 4 7 7 8 7 Hackware 2 | . . . 8 11 . . . . 3 . . . . Protection 8 | . . . 10 11 11 13 25 8 10 1 5 7 13 Ballistic Gun 14 | . 27 27 21 20 1 21 17 9 13 7 6 6 6 Ballistic Cannon 2 | . . . . . . . . 5 1 6 7 2 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 11 28 30 97 99 97 108 103 120 115 74 74 90 90 Greatest Support 80 | 40 40 40 60 16 16 60 60 60 80 42 42 28 43 Greatest Overweight (x) 11 | . . . 6 6 6 8 4 9 11 6 3 3 3 Average Overweight (x) 2 | . . . 3 5 5 5 1 3 1 5 1 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 20 20 20 20 Average Capacity 21 | 7 9 15 22 25 25 25 25 25 24 20 20 20 20 Most Carried 25 | 4 14 15 25 25 25 25 24 25 25 20 20 20 20 Average Carried 19 | 2 5 14 21 25 24 23 19 24 22 19 19 19 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 20 20 20 20 20 Final Carried 25 | 2 14 15 25 25 24 23 24 24 20 20 20 19 16 Class Distribution -------------------- 57% | Scavenger-Mutant 24% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Matter Collected 5822 | 311 221 50 988 171 . 279 778 725 1518 321 378 44 38 Remotely 252 | . . . . . . . . 4 248 . . . . Salvage Created 6568 | 144 429 23 1650 42 . 154 1276 650 1747 183 236 . 34 Parts 411 | 7 45 6 117 5 . 5 58 47 99 12 10 . . Haulers Intercepted 9 | . 2 . 4 . . . . . 3 . . . . Recyclers Shooed 6 | . . . 1 . . . . . 5 . . . . Parts Field Recycled 23 | . . . . . . . . . . . . 23 . Retrieved Matter 84 | . . . . . . . . . . . . 84 . Parts Self-Destructed 23 | . . . . . . . . . . 9 10 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 144 | . 12 3 34 1 . 3 24 21 26 6 11 . 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 100 | . 9 . 27 1 . 3 24 9 22 2 1 . 2 Cannons 9 | . . . . . . . . 1 2 2 4 . . AOE 33 | . 3 3 7 . . . . 10 2 2 6 . . Classes Destroyed 16 | 2 6 . 4 1 . . 2 . 1 . . . . Worker 6 | . 1 . 3 . . . . . 2 . . . . Builder 7 | . 3 . 1 . . . . . 3 . . . . Tunneler 4 | 2 . . . 1 . . . . 1 . . . . Hauler 9 | . 2 . 4 . . . . . 3 . . . . Recycler 5 | 1 . . 1 . . . . . 3 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 3 | . . . 2 . . . . . 1 . . . . Watcher 5 | . 1 . 4 . . . . . . . . . . Swarmer 43 | . 6 3 11 . . . . 14 . 2 7 . . Grunt 61 | . 6 . 13 . . 2 16 4 17 . 3 . . Brawler 2 | . . . . . . . 1 . 1 . . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . Sentry 21 | . . . 9 . . . 5 2 4 1 . . . Hunter 7 | . . . . . . . 1 1 2 2 1 . . Programmer 3 | . . . . . . . . . 2 1 . . . Assembled 4 | . . . . 1 . . . . . . . . 3 Best Kill Streak 6 | 3 6 3 6 1 . 3 3 6 5 3 4 . 2 Combat Bots Only 6 | . 3 3 4 1 . 3 3 6 4 3 4 . 2 Max Kills in Single Turn 5 | 1 4 3 5 1 . 1 1 3 1 2 3 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . 1 3 3 . . . . 3 1 2 3 . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Damage Taken 11728 | . 499 28 1489 130 . 1171 2068 1018 2730 355 443 . 1797 Core 1507 | . 105 9 214 12 . 160 202 103 261 75 30 . 336 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 38 | . . . . . . 2 36 . . . . . . Regen/Repaired (Parts) 190 | . . . . . . . . . . . . 190 . Core Remaining (%) 50 | 100 . 54 . . . 3 . 44 . . . . . Volleys Fired 563 | 18 54 2 118 6 4 17 84 74 142 13 19 . 12 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 2 . 2 Hottest 88 | 40 40 40 46 46 23 46 48 88 88 73 73 . 73 Shots Fired 1063 | 36 103 3 231 12 4 34 166 122 278 23 29 . 22 Gun 939 | 36 98 2 226 12 4 34 166 83 247 10 10 . 11 Cannon 99 | . . . . . . . . 34 28 12 14 . 11 Launcher 25 | . 5 1 5 . . . . 5 3 1 5 . . Special . | . . . . . . . . . . . . . . Kinetic 1022 | 36 98 2 226 12 4 34 166 103 273 22 24 . 22 Thermal 14 | . . . . . . . . 14 . . . . . Explosive 25 | . 5 1 5 . . . . 5 3 1 5 . . Electromagnetic 2 | . . . . . . . . . 2 . . . . Robot Hit Streak 38 | 8 9 2 38 4 . 14 29 10 15 8 11 . 4 Robot Miss Streak 6 | 3 6 1 4 3 . 1 2 5 3 2 2 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . 4 . . . 3 2 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . Shots Hit Robots 756 | 24 66 2 170 6 . 32 140 75 199 15 13 . 14 Core Hits 340 | 6 38 5 78 2 . 9 55 34 80 10 17 . 6 Critical Kills 2 | . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 2 . . . . 3 Critical Strikes 16 | . 1 . 1 . . . 1 4 1 3 1 . 4 Burn 2 | . . . . . . . . 2 . . . . . Destroy 4 | . 1 . 1 . . . 1 1 . . . . . Blast 6 | . . . . . . . . . 1 3 1 . 1 Smash 4 | . . . . . . . . 1 . . . . 3 Melee Attacks 37 | . . . 1 . . 1 2 15 1 1 1 11 4 Impact 36 | . . . 1 . . . 2 15 1 1 1 11 4 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15049 | 212 1120 201 2995 99 . 494 2198 2270 3839 422 784 . 415 Guns 10110 | 206 497 6 2358 92 . 468 2177 1015 2974 109 84 . 124 Cannons 1373 | . . . . . . . . 305 586 171 151 . 160 Explosions 2825 | . 613 160 591 . . . . 546 224 142 549 . . Melee 488 | . . . . . . . . 360 . . . . 128 Ramming 253 | 6 10 35 46 7 . 26 21 44 55 . . . 3 Kinetic 11243 | 206 497 6 2358 92 . 468 2177 1108 3532 280 235 . 284 Thermal 212 | . . . . . . . . 212 . . . . . Explosive 2825 | . 613 160 591 . . . . 546 224 142 549 . . Electromagnetic 28 | . . . . . . . . . 28 . . . . Impact 488 | . . . . . . . . 360 . . . . 128 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 2 2 2 3 2 2 1 1 1 1 . Average Corruption 1 | . . 7 2 2 2 2 2 2 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 94 | . . . 21 11 10 4 11 11 5 10 11 . . Message Errors 20 | . . . 3 1 2 1 3 2 3 4 1 . . Matter Fused 28 | . . . 7 4 3 2 3 2 . 2 5 . . Heat Flow Errors 5 | . . . 3 . . 1 . . . . 1 . . Energy Discharges 17 | . . . 2 3 3 . 2 3 1 2 1 . . Data Loss (minor) 6 | . . . 1 2 . . . 1 1 . 1 . . Data Loss (major) 8 | . . . 2 . 2 . 1 1 . 1 1 . . Misfires 3 | . . . 1 . . . . 1 . . 1 . . Alerts 3 | . . . 1 1 . . . . . 1 . . . Weapon Failures 4 | . . . 1 . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 316 | . 12 . 54 . . . . 128 4 . 28 . 90 Projectiles 51 | . . . . . . . . 19 4 . 28 . . Explosions 73 | . 12 . 54 . . . . 7 . . . . . Melee 192 | . . . . . . . . 102 . . . . 90 Knockbacks 21 | . . . . . . . . 6 8 3 . . 4 Impact 4 | . . . . . . . . 2 . . . . 2 Kinetic 16 | . . . . . . . . 3 8 3 . . 2 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 207 | . . . 29 . . 4 . 27 24 31 92 . . Shots 6 | . . . 1 . . . . 1 1 1 2 . . Rammed 44 | 1 3 7 6 2 . 5 5 10 5 . . . . Targets Rammed 46 | 1 3 7 6 2 . 5 6 10 5 . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . 1 Highest Temperature 388 | . 46 4 256 6 . 192 156 1 388 136 261 . 383 Average Temperature 64 | . 9 3 40 4 . 69 46 1 65 47 84 . 167 Received Heat Transfer 3763 | . 186 . 501 18 . 414 972 162 912 18 36 . 544 Effects 5 | . . . . . . . . . 1 . 3 . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . 3 . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 3 . . . . 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 555 | . . . . . . . . 555 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Peak Influence 1034 | 15 291 108 711 258 . 60 242 1034 812 . . . . Initial 542 | . 9 69 41 258 . . 11 154 542 . . . . Average 347 | 4 117 74 388 148 . 33 114 712 665 . . . . Maximum Alert Level 3 | . 1 . 3 1 . . 1 3 3 . . . . Low Security (%) 40 | 100 83 100 11 55 . 100 85 1 . . . . . Level 1 19 | . 16 . 44 44 . . 14 7 . . . . . Level 2 25 | . . . 39 . . . . 35 64 . . . . Level 3 13 | . . . 4 . . . . 55 35 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 5 1 . 1 7 . 9 . . . . Investigation 8 | . . . 4 . . . 1 . 3 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 7 | . 1 . . 1 . 1 . . 4 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Distress Signals 7 | . 3 . 1 . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 19 2 44 3 5 9 26 24 49 7 15 . 7 Peak Tracking Total 9 | . 4 3 5 1 9 6 3 6 4 3 5 . 3 Tactical Retreats 14 | . . . 1 . . . 1 4 3 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Traps Triggered 7 | . . . 2 . . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . 9 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted 2 | . . 1 . . . . . . . 1 . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Disabled 14 | . 3 2 2 . 2 . . 4 1 . . . . Max in Single Turn 2 | . 2 2 1 . 1 . . 1 1 . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Accessed 36 | . 7 1 15 . 2 . 4 3 3 . 1 . . Terminals 25 | . 7 . 10 . . . 3 3 1 . 1 . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 101 | . 22 1 47 . 2 . 12 6 10 . 1 . . Successful 47 | . 10 1 22 . 2 . 5 3 3 . 1 . . Failed 53 | . 11 . 25 . . . 7 3 7 . . . . Catastrophic 4 | . . . 3 . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 46 | . 10 . 24 . 1 . 6 2 3 . . . . Terminals 74 | . 22 . 32 . . . 10 6 3 . 1 . . Fabricators 7 | . . . . . . . . . 7 . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 30 | . 7 1 14 . 2 . 3 2 . . 1 . . Record 2 | . . . . . 1 . . . . . 1 . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . Robot Analysis 5 | . 1 . 3 . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 3 . 3 . . . 1 1 1 . . . . Terminals 7 | . 3 . 1 . . . 1 1 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . Override 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . 14 . . . 4 2 3 . . . . Full Trace Events 10 | . 1 . 5 . . . 1 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 1 . . . . . . . . 15 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total Allies 7 | . 1 . . 4 . . . 2 . . . . . Largest Group 4 | . 1 . . 4 1 . . 2 2 . . . . Highest-Rated Group 71 | . 10 . . 71 16 . . 56 56 . . . . Highest-Rated Ally 31 | . 10 . . 31 16 . . 31 31 . . . . Total Orders 4 | . 4 . . . . . . . . . . . . STAY 2 | . 2 . . . . . . . . . . . . FOLLOW 2 | . 2 . . . . . . . . . . . . Ally Attacks 21 | . . . . 12 3 . . . 6 . . . . Total Damage 313 | . . . . 144 33 . . . 136 . . . . Kills 5 | . . . . 2 . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Robot Analysis Total 5 | . 1 . 3 . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 3 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Turns Passed 14241 | 115 1008 797 2402 908 521 308 1046 991 1742 1339 1298 1394 372 Spaces Moved 6636 | 34 507 436 1061 457 287 116 285 317 519 630 779 996 212 Core 4 | 4 . . . . . . . . . . . . . Treads 2056 | 30 507 436 238 . . 2 267 161 413 . 1 . 1 Legs 284 | . . . . . . . . . . 81 203 . . Wheels 4292 | . . . 823 457 287 114 18 156 106 549 575 996 211 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 175 175 135 140 140 155 155 130 130 115 Average Speed 169 | 147 160 160 172 189 177 182 233 197 223 173 146 130 145 Slowest Speed 400 | 160 160 160 320 190 190 240 240 240 245 265 400 145 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 88 98 88 100 62 34 20 51 15 83 95 83 23 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . 2 . 1 . . . . 2 . 1 . Known Exits Taken 5 | . . 1 1 . . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 . . . 1 1 . . Scrap Searched 21 | . . 1 . 2 . . . . . 5 11 2 . Spaces Dug 31 | . 5 . 5 . . . 2 10 1 1 5 2 . Terrain Destroyed 189 | . 45 8 38 . . . 2 24 6 21 42 2 1 Melee 11 | . . . 1 . . . 2 3 1 1 1 2 . Projectile 11 | . . . . . . . . . . 4 6 . 1 AOE 167 | . 45 8 37 . . . . 21 5 16 35 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total 8531 | 68 616 527 1416 479 298 166 485 540 863 848 905 1073 247 Wait 725 | 2 31 56 139 10 . 10 58 29 127 166 60 24 13 Move 6623 | 33 506 435 1060 456 286 115 284 316 518 629 778 995 212 Hop . | . . . . . . . . . . . . . . Pick Up 115 | 4 13 5 26 . . 2 16 10 14 5 13 7 . Fast Attach 49 | 6 . . 7 1 1 1 2 5 8 7 3 8 . Attach 64 | 2 1 2 5 . 2 4 16 6 18 3 . 1 4 Detach 17 | 1 . . . . 3 . 1 2 5 . . 4 1 Swap 143 | . 7 7 25 3 . 9 13 26 13 14 14 12 . Drop 105 | 1 1 4 29 1 2 2 2 13 12 10 17 11 . Fire 563 | 18 54 2 118 6 4 17 84 74 142 13 19 . 12 Melee 37 | . . . 1 . . 1 2 15 1 1 1 11 4 Ram 3 | . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 43 | 1 3 7 6 2 . 2 6 10 5 . . . 1 Escape Stasis 28 | . . . . . . . . 28 . . . . . Rewire 7 | . . . . . . . 1 6 . . . . . Trap 9 | . . 9 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / Mat) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 116 | -11/Junkyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Central database locked down 837 | -10/Materials | Discovered new exit (range 10) 1124 | -10/Materials | Entered Mines 1125 | -10/Mines | Met a Derelict bent on vengeance 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1160 | -10/Mines | Found Prototype Device 1161 | -10/Mines | Identified Exp. Sensor Array 1255 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1377 | -10/Mines | Discovered new exit (range 8) 1595 | -10/Mines | Identified exit to Materials 1636 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1829 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1921 | -10/Mines | Entered Materials 1921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -9/Materials | Build established: Scavenger-Mutant 2140 | -9/Materials | Discovered new exit (range 14) 2640 | -9/Materials | Identified exit to Mines 3351 | -9/Materials | Core integrity fell below 50% 4321 | -9/Materials | First assault squad dispatched 4323 | -9/Materials | Entered Mines 4380 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4434 | -9/Mines | Build established: Mutant 4441 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4706 | -9/Mines | Discovered new exit (range 7) 4714 | -9/Mines | Received a Mining Laser from a helpful Derelict 4829 | -9/Mines | Assembled infested the area 5044 | -9/Mines | Discovered new exit (range 7) 5221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5221 | -9/Mines | Discovered new exit (range 5) 5231 | -9/Mines | Entered Exiles 5231 | -9/Exiles | Accompanied by 1 ally 5261 | -9/Exiles | Discovered new exit (range 14) 5282 | -9/Exiles | Met 8R-AWN 5313 | -9/Exiles | Met EX-HEX 5381 | -9/Exiles | Met EX-DEC 5388 | -9/Exiles | Learned location of Zion (-7) 5432 | -9/Exiles | Met EX-BIN 5457 | -9/Exiles | Aligned with FarCom system 5458 | -9/Exiles | Given EX-Vault access code 5499 | -9/Exiles | Opened EX-Vault 5509 | -9/Exiles | Found AWS/Thermal 5551 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5656 | -9/Exiles | Discovered new exit (range 14) 5711 | -9/Exiles | Attacked by the Exiles 5752 | -9/Exiles | Entered Mines 5933 | -8/Mines | 7V-RTL came to Exiles' defense 5990 | -8/Mines | Core integrity fell below 20% 6044 | -8/Mines | Discovered new exit (range 7) 6060 | -8/Mines | Entered Materials 6060 | -8/Materials | Evolved 2 slots: Utility x2 6230 | -8/Materials | Garrison activated, responded to threat 6352 | -8/Materials | Build established: Scavenger-Mutant 6569 | -8/Materials | Identified exit to Garrison 6710 | -8/Materials | Garrison activated, responded to threat 6733 | -8/Materials | Lost 3 parts (2u1w) 6789 | -8/Materials | Discovered new exit (range 4) 6975 | -8/Materials | Lost 4 parts (2n2u) 7106 | -8/Materials | Entered Garrison 7123 | -8/Garrison | Discovered new exit (range 58) 7123 | -8/Garrison | Discovered new exit (range 61) 7123 | -8/Garrison | Discovered new exit (range 88) 7123 | -8/Garrison | Discovered new exit (range 35) 7196 | -8/Garrison | Garrison Relay disabled 7214 | -8/Garrison | Triggered checkpoint 7247 | -8/Garrison | Garrison Relay disabled 7382 | -8/Garrison | Identified exit to Factory 7382 | -8/Garrison | Identified exit to Materials 7426 | -8/Garrison | Triggered checkpoint 7472 | -8/Garrison | Triggered checkpoint 7547 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Core integrity fell below 50% 8009 | -8/Garrison | Garrison Relay disabled 8097 | -8/Garrison | Entered Factory 8097 | -7/Factory | Accompanied by 2 allies 8097 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8098 | -7/Factory | Identified exit to Lower Caves 8941 | -7/Factory | Discovered new exit (range 6) 9316 | -7/Factory | Lost 7 parts (1p3n2u1w) 9739 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9839 | -7/Factory | Entered Lower Caves 9845 | -7/Lower Caves | Met a Warlord Commander 9846 | -7/Lower Caves | Learned location of Warlord (-5) 9855 | -7/Lower Caves | Found Encrypted Comm Array 10424 | -7/Lower Caves | Encountered a Warlord checkpoint 10727 | -7/Lower Caves | Learned Factory stockpile data 10737 | -7/Lower Caves | Learned Factory garrison access intel 10790 | -7/Lower Caves | Discovered new exit (range 14) 10937 | -7/Lower Caves | Ambushed by research squad 11129 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11178 | -7/Lower Caves | Entered another Lower Caves area 11179 | -7/Lower Caves | Encountered a Warlord checkpoint 11259 | -7/Lower Caves | Learned Factory trap positions 11272 | -7/Lower Caves | Spotted B-75 Beast 11307 | -7/Lower Caves | Discovered new exit (range 11) 11859 | -7/Lower Caves | Build established: Derelict-Mutant 12123 | -7/Lower Caves | Learned 8 Factory zone layouts 12213 | -7/Lower Caves | Discovered new exit (range 14) 12340 | -7/Lower Caves | Core integrity fell below 50% 12476 | -7/Lower Caves | Entered Zion 12540 | -7/Zion | System corruption cleaned by Quarantine Array 12644 | -7/Zion | Found CR-A16's Pointy Stick 12724 | -7/Zion | Given the Hacking Drone Bay 12752 | -7/Zion | Discovered new exit (range 16) 12954 | -7/Zion | Learned location of 1 exit from Factory 12960 | -7/Zion | Identified exit to Deep Caves 13132 | -7/Zion | Learned Factory emergency access door positions 13252 | -7/Zion | Learned location of Recycling (-7) 13421 | -7/Zion | Received a hallucinogenic algorithm 13521 | -7/Zion | Found Prototype Processor 13521 | -7/Zion | Identified Spectral Analyzer 13525 | -7/Zion | Found Prototype Processor 13525 | -7/Zion | Identified Exp. Targeting Computer 13532 | -7/Zion | Found Prototype Processor 13532 | -7/Zion | Identified Exp. Terrain Scan Processor 13861 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13870 | -7/Zion | Entered Deep Caves 14199 | -7/Deep Caves | Attacked by Z-Imprinter 14238 | -7/Deep Caves | Core integrity fell below 20% 14242 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 14222_ Lgt. Treads destroyed. 14225_ Hrd. Heavy Armor Plating destroyed. 14228_ Z-Imprinter suffers critical hit (Smash). 14228_ Destroyed Prototype Device. 14228_ Z-Imprinter system corrupted by crushing effect. 14229_ Imp. Treads destroyed. 14229_ Nuclear Core destroyed. 14231_ Z-Imprinter suffers critical hit (Smash). 14231_ Destroyed Prototype Device. 14231_ Z-Imprinter system corrupted by crushing effect. 14231_ Z-Imprinter knocked back. 14232_ Hrd. Medium Armor Plating destroyed. 14235_ Gauss Cannon destroyed. 14236_ Arm. Huge Wheel destroyed. 14236_ Z-Imprinter suffers critical hit (Smash). 14236_ Destroyed Adv. Phase Shifter. 14236_ Destroyed Prototype Protection. 14236_ Z-Imprinter system corrupted by crushing effect. 14236_ Z-Imprinter knocked back. 14237_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ? ??????###???????????????????????????? | | ????????? ????# ####???????????????????##### | | ????????? ####;; ;##????######????????# | | ???????? ;; ; ;##?### ##???????# | | ???????? ;;### #???????# ## | | ???????? #???????# #? | | ???????? #??????## ## | | ???????? @ % ##?????## # | | ????????? % z #??????# | | ?????????"""" I ##?????# | | ???????????"" ####### | | ???????????"" z | | ????????????" | | ??????????? # | | ???????????"" ########## | | ????????????" ###???????## | | ????????????" ##????###### | | ?????????????? #?????# ## | | ?????????????? #?????# | | ???????????????? ?????# | | ?????????????????? ??????## | | ????????????????????? ???????# | | ??????????????????????? ??????## | | ???????????????????????????? ??????# | | ?????????????????????????????? ??????# | | ????????????????????????????????? ??????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 825 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Visual Processing Unit | -9/Materials | Hacked Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedChromaticDerivative Manual? 0 Play Time 02:25:01 Cumulative 202.0 hours Start 2023.03.05 @ 15:39:44 End 2023.03.06 @ 01:47:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33ec34e9-0312-46d2-8eaf-c0ee23f4957d