Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 15:51:12 Player: Chair Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (6256) 6256 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4076) 4076 TOTAL SCORE: 17487 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1493 Follower Combat Kills 1466 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -183 Cogmind --------- Core Integrity 0/1300 Matter 3/300 Energy 100/100 System Corruption 7% Temperature Cool (33) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Plasma Rifle Quantum Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Medium Armor Plating Heavy Reactive Plating > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Railgun Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Advanced Heat Sink Medium Matter Pod Improved Sensor Array Improved Medium Armor Plating Heavy Reactive Plating Heavy Reactive Plating Plasma Rifle Wave Gun Phase Gun Quantum Rifle Hypervelocity Mass Driver Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 125] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 8 | . . 2 1 1 1 . . . . . 2 . 1 Weapon 3 | . . . 1 1 . . . . . . . . 1 Parts Attached 194 | 8 3 15 12 18 15 2 3 . 12 33 19 27 27 Power 20 | 1 1 1 1 2 1 . . . . 3 4 6 . Engine 6 | 1 1 . . . 1 . . . . 2 1 . . Core 9 | . . 1 1 2 . . . . . 1 1 3 . Reactor 5 | . . . . . . . . . . . 2 3 . Propulsion 33 | 2 . 1 2 3 3 . . . . 7 2 7 6 Treads 17 | 2 . 1 2 3 . . . . . 1 . 3 5 Leg 5 | . . . . . 1 . . . . 1 . 3 . Wheel 11 | . . . . . 2 . . . . 5 2 1 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 73 | 2 2 7 5 10 8 . 3 . 3 11 8 7 7 Device 36 | 1 1 4 2 3 5 . 2 . 1 8 3 3 3 Storage 6 | 1 1 1 . 2 . . . . . . 1 . . Processor 7 | . . 2 1 1 1 . . . . . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 24 | . . . 2 4 2 . 1 . 2 3 2 4 4 Artifact . | . . . . . . . . . . . . . . Weapon 68 | 3 . 6 4 3 3 2 . . 9 12 5 7 14 Energy Gun 15 | 1 . 2 . . 1 . . . 1 3 3 2 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 25 | 2 . 4 4 3 2 1 . . 3 2 1 1 2 Ballistic Cannon 14 | . . . . . . 1 . . 2 2 1 3 5 Launcher 14 | . . . . . . . . . 3 5 . 1 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 . . . 1 . . 1 Parts Lost 43 | . . . 1 2 1 . . . 1 20 6 4 8 Power 4 | . . . . . . . . . . 3 1 . . Propulsion 11 | . . . . . . . . . . 5 3 . 3 Utility 15 | . . . . 1 . . . . 1 6 2 1 4 Weapon 13 | . . . 1 1 1 . . . . 6 . 3 1 Highest Loss Streak 7 | . . . 1 2 1 . . . 1 7 3 4 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 97 98 94 100 100 100 92 93 88 93 91 Engine 3 | . 14 3 . . . 6 6 6 6 7 . . . Core 3 | . . 7 9 7 5 . . . . 2 5 5 3 Reactor 1 | . . . . . . . . . . . 1 5 3 Treads 8 | . 28 22 18 15 . . . . . 2 . 7 11 Leg 2 | . . . . . 5 6 6 6 6 5 . 1 . Wheel 8 | . . . . . 12 13 13 13 13 11 15 10 5 Device 16 | . 14 22 18 13 20 20 17 13 6 15 24 15 18 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 3 Processor 9 | . . 9 14 7 8 13 13 13 13 11 12 10 8 Protection 7 | . . . 3 14 6 6 8 13 13 4 1 9 8 Energy Gun 5 | . 14 6 . . 2 6 6 6 4 3 11 6 6 Ballistic Gun 12 | . 14 14 25 29 23 19 20 20 15 7 . . 3 Ballistic Cannon 4 | . . . . . . . . . 3 2 . 12 10 Launcher 1 | . . . . . . . . . . 6 6 . . Peak Build Rating 125 | 9 9 20 34 48 55 56 56 56 57 68 78 101 125 Average Rating 61 | 5 8 16 28 43 53 55 55 56 55 60 66 95 112 On Entrance 44 | . 9 9 20 34 43 55 55 56 56 57 59 75 101 Naked Turns 23 | . . . . . . . . . . . . . 23 Heaviest Build 158 | 14 20 24 35 59 64 64 70 70 85 92 127 149 158 Greatest Support 113 | 40 40 40 42 44 24 24 24 24 24 58 58 57 113 Greatest Overweight (x) 15 | . . . . 1 5 2 2 2 3 6 4 7 15 Average Overweight (x) 2 | . . . . . 2 2 2 2 2 3 1 5 5 Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 8 10 10 10 15 15 15 15 15 15 17 20 19 Most Carried 20 | 2 10 10 10 15 15 15 15 15 15 15 19 20 20 Average Carried 13 | 1 6 9 9 10 14 14 14 15 14 9 14 19 18 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 2 10 10 10 14 15 14 15 15 15 11 18 20 5 Class Distribution -------------------- 38% | Scavenger-Gunner 22% | Tank 15% | Gunner 11% | Mutant 6% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Matter Collected 5833 | 304 107 275 422 550 213 343 107 . 362 844 409 1151 746 Remotely 609 | . . . . . . . . . . 213 396 . . Salvage Created 7036 | 110 371 570 531 517 385 123 108 . 617 1184 389 733 1398 Parts 302 | 5 21 25 21 28 13 10 6 . 22 37 22 26 66 Haulers Intercepted 9 | . . 4 1 1 . . . . . 1 . . 2 Recyclers Shooed 7 | . . 1 1 . 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 10 6 . 16 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Combat Hostiles Destroyed 106 | . 7 5 5 5 9 4 2 . 13 17 6 14 19 Guns 63 | . 7 5 5 5 9 4 2 . 4 8 4 3 7 Cannons 20 | . . . . . . . . . 1 . 1 11 7 AOE 23 | . . . . . . . . . 8 9 1 . 5 Classes Destroyed 18 | 2 1 2 2 2 2 . . . 1 3 . 1 2 Worker 5 | . . . . . . . . . . 1 2 2 . Builder 1 | . . . . . . . . . . 1 . . . Tunneler 3 | 1 1 . . . . . . . . . 1 . . Hauler 9 | . . 4 1 1 . . . . . 1 . . 2 Recycler 14 | 1 1 2 2 2 . . . . . 5 1 . . Operator 2 | . . . . . . . . . . 1 . 1 . Watcher 7 | . . 2 2 . . . . . . 1 . 1 1 Swarmer 20 | . . . . . 4 3 . . 1 6 2 4 . Grunt 42 | . 7 5 3 2 3 . . . 5 4 2 5 6 Brawler 5 | . . . . . 1 . . . 3 . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 10 | . . . 1 . 1 . . . 2 2 . 3 1 Demolisher 2 | . . . . . . . . . . . . . 2 Specialist 7 | . . . . 2 . . . . . 2 . . 3 Hunter 9 | . . . 1 . . 1 2 . 1 3 . . 1 Programmer 6 | . . . . 1 . . . . . . 2 1 2 Behemoth 3 | . . . . . . . . . . . . 1 2 Best Kill Streak 9 | 1 4 3 4 2 4 3 2 . 7 9 4 3 6 Combat Bots Only 7 | . 3 3 1 2 4 3 2 . 7 4 2 3 6 Max Kills in Single Turn 3 | 1 1 2 1 1 2 2 1 . 3 2 2 2 2 Gunslinging 1 | . . 1 . . 1 . . . . . 1 . . Exploded 3 | . . . . . . . . . 3 2 1 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Hostile Shots Fired 1049 | . 31 26 10 107 34 31 5 . 53 206 64 68 414 Missed 339 | . 8 6 5 43 8 17 . . 15 55 14 21 147 Damage Taken 11473 | . 256 184 63 1058 344 59 40 . 760 2577 892 908 4332 Core 1893 | . 43 . . 71 14 . . . 72 259 66 48 1320 Absorbed by Shields 2363 | . . 67 24 51 106 24 15 . 147 666 49 108 1106 Redirected to Shielding 83 | . . . . 83 . . . . . . . . . Ignored by Resistances 1085 | . . . . . . . . . . . 174 116 795 Regen/Repaired (Parts) 38 | . . 38 . . . . . . . . . . . Core Remaining (%) 90 | 100 82 100 100 89 . . . . 89 74 . 90 . Volleys Fired 311 | 8 31 38 22 20 23 6 6 . 18 49 15 40 35 Largest 5 | 2 2 2 3 4 4 4 4 . 4 4 4 4 5 Hottest 355 | 60 60 76 75 106 164 164 161 . 211 179 298 277 355 Shots Fired 929 | 15 63 76 58 80 85 20 24 . 57 119 49 148 135 Gun 701 | 15 63 76 58 80 85 20 24 . 46 79 45 51 59 Cannon 190 | . . . . . . . . . 3 17 4 96 70 Launcher 38 | . . . . . . . . . 8 23 . 1 6 Special . | . . . . . . . . . . . . . . Kinetic 652 | 8 32 53 58 80 71 18 18 . 33 70 12 101 98 Thermal 239 | 7 31 23 . . 14 2 6 . 16 26 37 46 31 Explosive 38 | . . . . . . . . . 8 23 . 1 6 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 11 6 8 10 6 5 12 . 13 13 14 13 8 Robot Miss Streak 6 | 3 5 6 6 2 5 4 2 . 5 6 4 4 3 Penetration Max 1 | . . . . . 1 1 . . . 1 . 1 1 Secondary Targets 9 | . . 3 . . 2 . . . 1 2 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 1 1 . . Shots Hit Robots 575 | 10 45 44 40 49 56 12 14 . 43 83 28 78 73 Core Hits 387 | 3 17 22 21 15 31 10 7 . 59 83 23 42 54 Critical Kills 11 | . . . 1 . . . . . 1 1 . 1 7 Critical Parts Destroyed 11 | . . . . . 1 . . . . . . 2 8 Critical Strikes 43 | . . 1 1 . 1 . . . 1 3 2 13 21 Burn 7 | . . 1 . . . . . . . . . 3 3 Destroy 23 | . . . 1 . 1 . . . 1 1 . 4 15 Blast 13 | . . . . . . . . . . 2 2 6 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16402 | 121 544 754 649 736 1006 169 157 . 2014 3392 1095 2821 2944 Guns 8610 | 121 540 754 649 730 1006 169 157 . 679 1174 600 828 1203 Cannons 3083 | . . . . . . . . . 40 210 117 1871 845 Explosions 4686 | . . . . . . . . . 1295 1998 378 119 896 Melee . | . . . . . . . . . . . . . . Ramming 23 | . 4 . . 6 . . . . . 10 . 3 . Kinetic 8115 | 54 298 614 649 730 786 159 79 . 466 856 192 1959 1273 Thermal 3697 | 67 242 140 . . 220 10 78 . 253 528 525 859 775 Explosive 4567 | . . . . . . . . . 1295 1998 378 . 896 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 3 . 2 4 . . . . . 3 2 2 7 Average Corruption 2 | . 1 . 2 2 . . . . . 2 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . 1 . 7 7 . . . . . 9 . 17 3 Message Errors 14 | . . . 3 3 . . . . . 3 . 5 . Matter Fused 9 | . . . 3 . . . . . . 2 . 3 1 Heat Flow Errors 4 | . . . . 1 . . . . . 1 . 2 . Energy Discharges 5 | . . . . 1 . . . . . 2 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . . . . . 2 . Data Loss (major) 3 | . . . . 1 . . . . . . . 1 1 Misfires 1 | . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . 1 . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 174 | . . . . . . . . . 10 47 63 42 12 Projectiles 56 | . . . . . . . . . . 2 . 42 12 Explosions 118 | . . . . . . . . . 10 45 63 . . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . 3 1 8 1 Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 2 1 8 1 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 442 | . . . . . . . . . 74 154 128 86 . Shots 8 | . . . . . . . . . 2 3 2 1 . Rammed 5 | . 1 . . 1 . . . . . 2 . 1 . Targets Rammed 5 | . 1 . . 1 . . . . . 2 . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 496 | . 54 104 5 147 51 9 42 . 496 493 333 459 396 Average Temperature 109 | . 27 41 3 31 19 6 11 . 206 141 124 110 122 Received Heat Transfer 1596 | . 138 74 30 153 111 12 . . 97 184 96 205 496 Effects 26 | . . . . . . . . . 5 14 . 4 3 Shutdowns 10 | . . . . . . . . . 3 5 . 1 1 Energy Bleed 2 | . . . . . . . . . . . . 2 . Interference 6 | . . . . . . . . . . 6 . . . Matter Decay 2 | . . . . . . . . . . 2 . . . Short Circuit 5 | . . . . . . . . . 1 1 . 1 2 Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . 1 3 . 1 Heat Transferred 7075 | 150 525 409 . . 500 25 175 . 561 1121 992 1471 1146 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Peak Influence 1979 | 10 286 161 247 101 180 . . . . 502 385 1391 1979 Initial 729 | . 6 35 51 . . . . . . 56 245 143 729 Average 414 | 2 95 93 107 32 33 . . . . 247 276 634 1389 Maximum Alert Level 5 | . 1 . 1 . . . . . . 2 1 4 5 Low Security (%) 50 | 100 89 100 83 100 100 . . . . 24 4 17 . Level 1 19 | . 10 . 16 . . . . . . 65 95 16 . Level 2 8 | . . . . . . . . . . 10 . 29 . Level 3 8 | . . . . . . . . . . . . 18 27 Level 4 10 | . . . . . . . . . . . . 18 45 Level 5 . | . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 48 | . 4 3 . 4 1 . . . 1 12 3 3 17 Investigation 6 | . 3 1 . . . . . . . . . 1 1 Extermination 4 | . . . . 1 . . . . . . 2 . 1 Reinforcement 17 | . 1 2 . 2 . . . . . 6 1 2 3 Assault 10 | . . . . . . . . . 1 . . . 9 Garrison 11 | . . . . 1 1 . . . . 6 . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Distress Signals 7 | . . . 2 . 1 . . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 8 10 6 13 15 5 2 . 14 26 11 36 71 Peak Tracking Total 27 | . 3 4 2 7 5 4 2 . 7 5 7 6 27 Tactical Retreats 10 | . . . . 2 . 1 . . 2 3 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Traps Triggered 14 | . 3 . 1 . . . . . . 2 1 6 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Machines Disabled 18 | . 1 . 1 . . . . . . 2 3 6 5 Max in Single Turn 3 | . 1 . 1 . . . . . . 1 3 3 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Machines Accessed 33 | . 5 2 5 5 3 . 1 4 . 1 3 3 1 Terminals 20 | . 3 . 4 4 1 . . . . 1 3 3 1 Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 1 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 88 | . 12 3 11 7 4 . 1 30 . 5 7 7 1 Successful 51 | . 4 3 3 3 . . 1 30 . 3 3 1 . Failed 37 | . 8 . 8 4 4 . . . . 2 4 6 1 Catastrophic 6 | . . . 2 1 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 12 1 2 2 3 . . . . 2 1 . 1 Terminals 43 | . 8 . 9 5 1 . . . . 5 7 7 1 Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . Recycling Units 9 | . 4 1 2 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 40 | . . . 1 2 . . 1 30 . 2 3 1 . Record 12 | . . . . 1 . . . 11 . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 1 1 . . . . . . 1 . . . Terminals 4 | . 2 . 1 . . . . . . 1 . . . Botnet 4 | . 2 . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 5 4 3 . . . . 1 1 3 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . 1 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . 9 . Allies Hacked 4 | . . . . . . . . . . . . 1 3 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Total Allies 28 | . . . . . . . . . 2 . . 26 . Largest Group 20 | . . . . . . . . . 2 . . 20 19 Highest-Rated Group 995 | . . . . . . . . . 59 . . 995 836 Highest-Rated Ally 159 | . . . . . . . . . 30 . . 159 51 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 315 | . . . . . . . . . 2 . . 158 155 Total Damage 7536 | . . . . . . . . . 20 . . 3886 3630 Kills 50 | . . . . . . . . . . . . 26 24 Allies Corrupted 3 | . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Turns Passed 9010 | 164 534 580 458 846 613 352 869 98 539 725 520 1761 951 Spaces Moved 4803 | 84 248 246 230 454 368 273 672 82 291 356 355 750 394 Core 8 | 5 . . . . . . . . . . . . 3 Treads 1394 | 79 248 246 230 454 . . . . . . . 48 89 Legs . | . . . . . . . . . . . . . . Wheels 3401 | . . . . . 368 273 672 82 291 356 355 702 302 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 145 105 120 120 120 120 107 115 131 50 Average Speed 149 | 153 160 160 159 162 120 120 120 120 134 139 118 184 197 Slowest Speed 560 | 160 160 160 160 232 165 120 120 120 135 180 150 325 560 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 7 44 25 22 17 12 47 65 71 50 10 11 82 20 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 6 | . 2 1 . . . . 1 1 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . 1 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 339 | . . . . 1 1 1 1 . 55 124 24 73 59 Melee . | . . . . . . . . . . . . . . Projectile 59 | . . . . 1 1 1 1 . 1 4 . 35 15 AOE 280 | . . . . . . . . . 54 120 24 38 44 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res Total 6059 | 100 323 365 295 544 491 282 721 81 397 491 416 1046 507 Wait 341 | . 31 37 14 16 64 . 34 . 15 42 7 76 5 Move 4790 | 83 247 245 229 453 367 272 671 81 290 355 354 749 394 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 1 7 11 4 13 9 1 3 . 2 3 9 12 7 Fast Attach 51 | 7 1 6 5 3 3 . . . . 12 3 7 4 Attach 57 | . . 2 1 3 9 . . . 4 15 7 6 10 Detach 27 | . 1 1 1 2 5 . . . 3 6 3 4 1 Swap 87 | 1 2 7 7 12 3 2 3 . 8 6 9 14 13 Drop 106 | . 2 18 12 21 8 1 4 . 1 1 1 21 16 Fire 311 | 8 31 38 22 20 23 6 6 . 18 49 15 40 35 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 2 . 1 . Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . 8 21 22 Rewire 151 | . . . . . . . . . 56 . . 95 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 11) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Repaired Assault Rifle 1106 | -9/Materials | Build established: Scavenger-Mutant 1249 | -9/Materials | Discovered new exit (range 17) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1653 | -8/Materials | Discovered new exit (range 5) 1737 | -8/Materials | Entered Factory 1737 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2112 | -7/Factory | Identified exit to Factory 2308 | -7/Factory | Build established: Tank 2536 | -7/Factory | Garrison activated, responded to threat 2583 | -7/Factory | Entered another Factory area 2583 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3034 | -6/Factory | Garrison activated, responded to threat 3134 | -6/Factory | Discovered new exit (range 8) 3196 | -6/Factory | Entered Lower Caves 3238 | -6/Lower Caves | Learned 8 Factory zone layouts 3299 | -6/Lower Caves | Build established: Gunner 3523 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3545 | -6/Lower Caves | Discovered new exit (range 2) 3548 | -6/Lower Caves | Entered another Lower Caves area 4343 | -6/Lower Caves | Build established: Tank 4411 | -6/Lower Caves | Discovered new exit (range 4) 4417 | -6/Lower Caves | Entered Data Miner 4417 | -6/Data Miner | Discovered new exit (range 6) 4440 | -6/Data Miner | Met Data Miner 4465 | -6/Data Miner | Learned location of Section 7 (-2) 4465 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4487 | -6/Data Miner | Received God Mode back door access code from Data Miner 4515 | -6/Data Miner | Entered Proximity Caves 4517 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4565 | -5/Proximity Caves | Destroyed 7 combat bots 4702 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5047 | -5/Proximity Caves | Discovered new exit (range 6) 5054 | -5/Proximity Caves | Entered Factory 5054 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5055 | -5/Factory | Identified exit to Factory 5077 | -5/Factory | Garrison activated, responded to threat 5149 | -5/Factory | Lost 5 parts (1n3u1w) 5354 | -5/Factory | Build established: Gunner 5411 | -5/Factory | Garrison activated, responded to threat 5472 | -5/Factory | Lost 6 parts (1p1n4w) 5755 | -5/Factory | Lost 7 parts (2p1n3u1w) 5779 | -5/Factory | Entered another Factory area 5779 | -4/Factory | Evolved 2 slots: Utility x2 5803 | -4/Factory | Build established: Scavenger-Gunner 5890 | -4/Factory | Identified exit to DSF 6080 | -4/Factory | Found Hvy. Reactive Plating 6083 | -4/Factory | Found Hvy. Reactive Plating 6085 | -4/Factory | Found Hvy. Reactive Plating 6149 | -4/Factory | Lost 3 parts (1p1n1u) 6225 | -4/Factory | Spotted B-86 Titan 6293 | -4/Factory | Discovered new exit (range 6) 6299 | -4/Factory | Entered Extension 6322 | -4/Extension | Lost 3 parts (2n1u) 6341 | -4/Extension | Disrupted transfer network 6423 | -4/Extension | Rescued a captive Derelict 6424 | -4/Extension | Rescued a captive Derelict 6490 | -4/Extension | Lost 4 parts (1u3w) 6718 | -4/Extension | Rescued a captive Derelict 6881 | -4/Extension | Rescued a captive Derelict 6890 | -4/Extension | Rescued a captive Derelict 6910 | -4/Extension | Rescued a captive Derelict 6911 | -4/Extension | Rescued a captive Derelict 6954 | -4/Extension | Rescued A7 6971 | -4/Extension | Spotted B-86 Titan 6990 | -4/Extension | Spotted B-86 Titan 6999 | -4/Extension | Destroyed B-86 Titan 7007 | -4/Extension | Allies destroyed B-86 Titan 7077 | -4/Extension | Incoming investigation squad redirected 7174 | -4/Extension | Lost 3 allies 7305 | -4/Extension | Discovered new exit (range 16) 7305 | -4/Extension | Discovered new exit (range 16) 7335 | -4/Extension | Found Hvy. Reactive Plating 7452 | -4/Extension | Rescued a captive Derelict 7486 | -4/Extension | Rescued a captive Derelict 7523 | -4/Extension | Rescued a captive Derelict 7523 | -4/Extension | Rescued a captive Derelict 7620 | -4/Extension | Rescued a captive Derelict 7657 | -4/Extension | Rescued a captive Derelict 7734 | -4/Extension | Energy Cycler disabled 7735 | -4/Extension | Rescued a captive Derelict 7735 | -4/Extension | Rescued a captive Derelict 7735 | -4/Extension | Rescued a captive Derelict 7736 | -4/Extension | Rescued a captive Derelict 7737 | -4/Extension | Rescued a captive Derelict 8060 | -4/Extension | Entered Research 8060 | -3/Research | Accompanied by 20 allies (A7) 8060 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8305 | -3/Research | Spotted B-86 Titan 8321 | -3/Research | Incoming investigation squad redirected 8321 | -3/Research | Destroyed B-86 Titan 8342 | -3/Research | Spotted B-86 Titan 8347 | -3/Research | Destroyed B-86 Titan 8560 | -3/Research | First assault squad dispatched 8709 | -3/Research | Lost 3 allies 8752 | -3/Research | High security lockdown imminent 8831 | -3/Research | Lost 3 allies 8832 | -3/Research | High security lockdown engaged 8988 | -3/Research | Released all parts (12) 8989 | -3/Research | Spotted Investigator 8990 | -3/Research | Scanned by Researcher 9001 | -3/Research | Core integrity fell below 50% 9006 | -3/Research | Spotted Striker 9009 | -3/Research | Core integrity fell below 20% 9011 | -3/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 09007_ Stasis bubble strength at 92. 09007_ Slug penetrates B-74 Champion. 09007_ P-80 Master stasis bubble strength at 151. 09008_ Stasis bubble strength at 86. 09008_ P-80 Master stasis bubble strength at 144. 09009_ The unstable cave ceiling collapses. 09009_ G-67 Veteran stasis bubble strength at 181. 09009_ Stasis bubble strength at 80. 09009_ Penetrated by Slug. 09009_ Slug penetrates Wall. 09009_ P-80 Master stasis bubble strength at 137. 09010_ G-67 Veteran stasis bubble strength at 162. 09010_ Stasis bubble strength at 74. 09010_ Penetrated by Slug. 09010_ Slug penetrates G-67 Veteran. 09010_ P-80 Master stasis bubble strength at 130. 09011_ Critical hit (Burn: +25). 09011_ Stasis bubble strength at 68. 09011_ M-36 Artificer repairs L-61 Swordsman. 09011_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????#### # %?#######???????????????? | | ??????????????? # ?# ???????????????? | | ??????????????? ?+ ????????????????? | | ?????????????? ! # %## ?????????????????? | | ?????????????#!! m # ?????????????????? | | ?????????????#! =# % ???????????? ?????? | | ?????????????# ! g p######????? ?????? | | ?????????????# *% ###?? ??????? | | ?????????????# [ =%! gg % #?? #??????? | | ???????????????? 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""" """ ] "S | | ?????????????????? # """ | | ??????????????????? ? % "" | | ????????????????????? =%**] | | ????????????????????#+#####+######### #!=% | | ??????????????????????????????# = % % #####+## | | ??????????????????????????????# [ #?? #? | | ??????????????????????????????# # "### ## | | ??????????????????????????????# """ # # | | ??????????????????????????????# """" " # | | ??????????????????????????????# """" # # | | ??????????????????????????????# """ # """ # | | ??????????????????????????????? # "T" # | | ??????????????????????????????? # " " # | | ??????????????????????????????########## # | | ???????????????????????????????????????# # | | #############??????????####??????????### # | | # / #?????????? ??????### | | # #?????????? #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed SystemArmageddonInverter Manual? 0 Play Time 01:41:05 Cumulative 92.7 hours Start 2025.03.02 @ 12:37:09 End 2025.03.02 @ 15:51:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41aaa99a-0400-454a-9429-8568d727a000