Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.26 @ 12:33:57 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1389) 1389 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3359 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 155/160 System Corruption 14% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads (fused) > --- UTILITY (6) ------ Medium Storage Unit Melee Analysis Suite Core Shielding Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Katana > --- INVENTORY (10) --- Light Deuterium Engine Improved Airjet Improved Airjet Improved Airjet Improved Airjet Weight Redist. System Weight Redist. System Weight Redist. System Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Airjet > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Small Storage Unit Weight Redist. System Weight Redist. System Weight Redist. System Seismic Detector Small Laser Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 74 | 8 12 21 33 Power 8 | 1 1 2 4 Engine 6 | 1 1 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 22 | 3 2 9 8 Treads 12 | . . 5 7 Leg . | . . . . Wheel 3 | 3 . . . Hover 3 | . . 2 1 Flight 4 | . 2 2 . Utility 17 | 2 2 3 10 Device 4 | 1 1 . 2 Storage 3 | 1 1 . 1 Processor 2 | . . 1 1 Hackware 4 | . . 2 2 Protection 4 | . . . 4 Artifact . | . . . . Weapon 27 | 2 7 7 11 Energy Gun 9 | . 2 4 3 Energy Cannon . | . . . . Ballistic Gun 10 | 2 2 3 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 4 | . 2 . 2 Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 22 | . 1 7 14 Power 4 | . 1 1 2 Propulsion 4 | . . 3 1 Utility 8 | . . 1 7 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 91 86 Engine 10 | . 13 9 4 Core 1 | . . . 4 Treads 5 | . . 5 17 Wheel 13 | . 25 . . Flight 3 | . 2 10 . Device 8 | . 14 2 2 Storage 12 | . 14 11 8 Processor 4 | . . 11 7 Hackware 8 | . . 18 18 Protection 1 | . . . 6 Energy Gun 10 | . 13 7 5 Ballistic Gun 10 | . 13 5 8 Special Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 29 | 12 17 25 29 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 8 | . 4 6 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 9 Most Carried 10 | 6 10 10 10 Average Carried 8 | 2 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 10 9 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1396 | 312 241 261 582 Remotely . | . . . . Salvage Created 1878 | 119 336 292 1131 Parts 122 | 8 37 13 64 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 36 | . 10 6 20 Melee 5 | . . . 5 Guns 27 | . 7 5 15 Cannons 1 | . . 1 . AOE 3 | . 3 . . Classes Destroyed 11 | 2 6 1 2 Builder 2 | . 2 . . Tunneler 4 | 2 1 . 1 Hauler 2 | . 1 1 . Recycler 4 | 1 . . 3 Operator 3 | . 1 1 1 Watcher 3 | . 2 1 . Swarmer 10 | . 6 . 4 Grunt 16 | . 4 2 10 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 8 | . . 4 4 Best Kill Streak 6 | 1 6 3 5 Combat Bots Only 5 | . 5 1 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3619 | . 304 724 2591 Core 866 | . 71 240 555 Absorbed by Shields 136 | . . . 136 Redirected to Shielding 14 | . . . 14 Regen/Repaired (Parts) 423 | . . . 423 Core Remaining (%) 70 | 100 71 40 . Volleys Fired 196 | 8 65 42 81 Largest 2 | 2 2 2 2 Hottest 120 | 40 100 120 100 Shots Fired 323 | 16 116 68 123 Gun 299 | 16 109 59 115 Cannon . | . . . . Launcher 6 | . 5 . 1 Special 18 | . 2 9 7 Kinetic 206 | 16 58 34 98 Thermal 99 | . 53 34 12 Explosive 6 | . 5 . 1 Electromagnetic 12 | . . . 12 Robot Hit Streak 17 | 5 7 17 13 Robot Miss Streak 6 | 2 6 5 6 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 212 | 9 52 51 100 Core Hits 92 | 4 26 15 47 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 4 1 Burn 3 | . . 3 . Destroy 2 | . . 1 1 Melee Attacks 19 | . . . 19 Impact . | . . . . Slashing 19 | . . . 19 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3684 | 107 949 769 1859 Guns 2571 | 107 628 625 1211 Cannons . | . . . . Explosions 415 | . 321 . 94 Melee 554 | . . . 554 Ramming . | . . . . Kinetic 1841 | 107 400 335 999 Thermal 719 | . 228 434 57 Explosive 415 | . 321 . 94 Electromagnetic 155 | . . . 155 Impact . | . . . . Slashing 554 | . . . 554 Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . . 23 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Parts Fused 2 | . . . 2 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 39 | . 9 4 26 Projectiles 4 | . . 4 . Explosions 9 | . 9 . . Melee 26 | . . . 26 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 28 151 245 Average Temperature 49 | . 8 55 52 Received Heat Transfer 1318 | . 36 327 955 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 8 . Heat Transferred 1898 | . 525 1262 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 328 | 15 328 190 183 Initial 74 | . 9 74 8 Average 67 | 6 74 56 69 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 88 100 100 Level 1 6 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 3 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 24 11 30 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 18 | . 7 5 6 Terminals 15 | . 6 5 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 60 | . 23 16 21 Successful 34 | . 11 8 15 Failed 26 | . 12 8 6 Catastrophic 7 | . 3 2 2 Database Lockouts . | . . . . Manual 39 | . 16 12 11 Terminals 50 | . 21 16 13 Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 7 5 3 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Terminal Index 3 | . 1 1 1 Alert Level 3 | . 2 . 1 Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . . 8 Scan Component 4 | . . . 4 Repair 4 | . . . 4 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 3 4 Terminals 9 | . 2 3 4 Track 3 | . 1 1 1 Botnet 5 | . 1 2 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 5 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . . 4 Time 116 | . . . 116 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5280 | 130 2788 1096 1266 Spaces Moved 1690 | 97 732 472 389 Core 16 | 7 . 6 3 Treads 553 | . . 167 386 Legs . | . . . . Wheels 709 | 90 619 . . Hover 160 | . . 160 . Flight 252 | . 113 139 . Fastest Speed 50 | 50 100 114 160 Average Speed 134 | 92 113 141 174 Slowest Speed 450 | 100 365 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 35 | 4 64 32 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 2 . 7 Terrain Destroyed 45 | . 28 3 14 Melee . | . . . . Projectile 12 | . 2 3 7 AOE 33 | . 26 . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 4311 | 119 2571 810 811 Wait 2271 | . 1745 265 261 Move 1687 | 96 731 471 389 Hop . | . . . . Pick Up 30 | 6 8 3 13 Fast Attach 46 | 7 4 14 21 Attach 7 | . . 3 4 Detach 3 | . 2 1 . Swap 21 | 1 8 4 8 Drop 31 | 1 8 7 15 Fire 196 | 8 65 42 81 Melee 19 | . . . 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 2195 | -10/Materials | Discovered new exit (range 11) 2280 | -10/Materials | Discovered new exit (range 16) 2376 | -10/Materials | Identified exit to Mines 2919 | -10/Materials | Entered another Materials area 2919 | -9/Materials | Evolved 2 slots: Utility x2 2989 | -9/Materials | Build established: Scavenger-Mutant 3459 | -9/Materials | Core integrity fell below 50% 3489 | -9/Materials | Lost 4 parts (2n2w) 3971 | -9/Materials | Discovered new exit (range 14) 4015 | -9/Materials | Entered another Materials area 4015 | -8/Materials | Evolved 2 slots: Utility x2 4240 | -8/Materials | Build established: Hacker-Mutant 4488 | -8/Materials | Lost 5 parts (1n1u3w) 4700 | -8/Materials | Crushed by falling debris 4700 | -8/Materials | Core integrity fell below 50% 4700 | -8/Materials | System corruption reached 10% 4731 | -8/Materials | Lost 4 parts (4u) 4791 | -8/Materials | Build established: Scavenger-Mutant 4931 | -8/Materials | Core integrity fell below 20% 5088 | -8/Materials | Lost 3 parts (1p2u) 5133 | -8/Materials | Repaired Katana 5160 | -8/Materials | Repaired Med. Storage Unit 5225 | -8/Materials | Repaired Lgt. Treads 5252 | -8/Materials | Repaired Lgt. Treads 5281 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Repair Repairing Lgt. Treads... ETC: 26 05226_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 05242_ K-01 Serf cleans the Neutrino Reactor. 05251_ System corrupted: Energy discharge (-59). 05251_ K-01 Serf cleans the Neutrino Reactor. 05252_ Repair station completes Lgt. Treads repairs. 05255_ K-01 Serf cleans the Neutrino Reactor. 05260_ K-01 Serf collects debris. 05261_ G-47 Trooper destroyed. 05264_ K-01 Serf cleans the Neutrino Reactor. 05269_ K-01 Serf collects debris. 05271_ Acquired 50 matter. 05272_ K-01 Serf collects debris. 05273_ System corrupted: Lgt. Treads fused. 05277_ K-01 Serf collects debris. 05278_ M-13 Machinist repairs Imp. Ion Engine. 05280_ K-01 Serf collects debris. 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