Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:47:24 Player: Olafz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1785) 1785 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 5728 Bonus ------- Follower Combat Kills 406 Friendly Fire -193 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 97/100 System Corruption 9% Temperature Cool (9) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Armored Scrap Engine Coolant Injector Small Storage Unit Improved Salvage Targeting Computer Improved Light Armor Plating (fused) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Enhanced Nuclear Core Cooled Aerolev Unit Actuator Array Actuator Array Actuator Array Gatling Laser Improved Spread Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Small Storage Unit Improved Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Enhanced Nuclear Core Actuator Array Actuator Array Actuator Array Improved Field Recycling Unit Gatling Laser Improved Spread Laser Gauss Cannon [Rating: 54] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Constructs Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Slots Evolved 6 | . . . 2 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . . 1 . . 3 . . Weapon . | . . . . . . . . . Parts Attached 65 | . 10 . 15 3 2 16 2 17 Power 13 | . 3 . 5 . . 1 . 4 Engine 9 | . 3 . 5 . . 1 . . Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 19 | . 2 . 5 3 . 4 2 3 Treads . | . . . . . . . . . Leg 10 | . 2 . 5 3 . . . . Wheel 1 | . . . . . . 1 . . Hover 1 | . . . . . . . . 1 Flight 7 | . . . . . . 3 2 2 Utility 16 | . 2 . 1 . 1 5 . 7 Device 9 | . . . 1 . 1 3 . 4 Storage 2 | . 1 . . . . . . 1 Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . . 2 . 1 Artifact . | . . . . . . . . . Weapon 17 | . 3 . 4 . 1 6 . 3 Energy Gun 3 | . . . . . . 2 . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 10 | . 3 . 4 . 1 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 3 Parts Lost 25 | . 1 . 2 . 1 17 1 3 Power 3 | . . . . . . 2 . 1 Propulsion 9 | . 1 . 1 . . 5 . 2 Utility 5 | . . . . . . 4 1 . Weapon 8 | . . . 1 . 1 6 . . Highest Loss Streak 6 | . 1 . 2 . 1 6 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 93 100 93 100 68 50 46 74 Engine 8 | . 13 14 11 11 6 5 7 . Leg 19 | . 27 28 30 33 17 5 7 . Flight 5 | . . . . . 3 1 22 29 Device 9 | . . . 7 11 11 10 9 16 Storage 10 | . 19 14 11 11 11 6 . 3 Processor 4 | . 4 14 11 11 . . . 2 Energy Gun 1 | . . . . . 1 1 . 1 Ballistic Gun 16 | . 27 28 22 22 14 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 43 | 11 31 28 37 37 37 43 12 19 Greatest Support 61 | 20 20 20 30 39 45 61 14 19 Greatest Overweight (x) 5 | . 2 1 1 1 . 2 1 5 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 8 Average Capacity 13 | . 14 15 15 15 15 14 5 6 Most Carried 15 | . 10 11 15 15 15 12 5 8 Average Carried 12 | . 8 10 13 15 14 10 4 6 Final Capacity 15 | 8 15 15 15 15 15 5 5 8 Final Carried 15 | 6 10 11 15 15 13 5 5 8 Scrap Engine Consumption 75 | . . . . . 44 21 . 10 Constructs Created 7 | . . . . . 3 3 . 1 Constructs Modified 15 | . . . . . 11 4 . . Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Commander-Mutant 23% | Mutant 17% | Commander-Construct 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Construct | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Matter Collected 1914 | 200 231 32 225 364 191 563 . 108 Remotely 631 | . . . 147 364 . 120 . . Salvage Created 2528 | . 368 . 355 393 636 629 . 147 Parts 131 | . 28 . 21 30 21 30 . 1 Haulers Intercepted 4 | . . . 2 2 . . . . Recyclers Shooed 4 | . . . 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 45 | . 9 . 7 9 6 11 . 3 Melee 2 | . . . . . . 1 . 1 Guns 41 | . 9 . 7 9 6 10 . . Classes Destroyed 13 | . 6 . 2 1 4 . . . Worker 2 | . 1 . . 1 . . . . Builder 3 | . 1 . . . 1 1 . . Hauler 4 | . . . 2 2 . . . . Recycler 3 | . . . . . 3 . . . Mechanic 1 | . 1 . . . . . . . Operator 2 | . 1 . . . . . . 1 Watcher 1 | . . . 1 . . . . . Swarmer 11 | . 3 . 3 4 . . . 1 Grunt 15 | . 6 . 4 2 1 1 . 1 Duelist 1 | . . . . . 1 . . . Sentry 14 | . . . . 3 . 10 . 1 Demolisher 1 | . . . . . 1 . . . Hunter 4 | . . . . . 3 1 . . Best Kill Streak 6 | . 6 . 3 4 2 3 . 2 Combat Bots Only 4 | . 4 . 3 4 2 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Hostile Shots Fired 823 | . 63 . 27 46 8 603 4 72 Missed 273 | . 19 . 5 15 1 200 2 31 Damage Taken 5000 | . 484 . 321 394 115 3168 85 433 Core 884 | . 87 . 43 39 14 532 53 116 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 565 | . . . . . 29 236 . 300 Core Remaining (%) 80 | 100 . 65 . . 76 . . . Volleys Fired 231 | . 43 . 37 38 38 75 . . Largest 2 | . 2 . 2 2 2 2 . . Hottest 117 | . 40 . 46 46 70 117 . . Shots Fired 428 | . 86 . 74 76 67 125 . . Gun 415 | . 86 . 74 76 67 112 . . Cannon . | . . . . . . . . . Launcher 13 | . . . . . . 13 . . Special . | . . . . . . . . . Kinetic 390 | . 86 . 74 76 61 93 . . Thermal 25 | . . . . . 6 19 . . Explosive 13 | . . . . . . 13 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 11 . 13 7 19 15 . . Robot Miss Streak 5 | . 5 . 4 4 3 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 3 . 3 . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 274 | . 54 . 47 41 50 73 . 9 Core Hits 140 | . 26 . 22 16 21 55 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 . 2 Critical Strikes 4 | . . . 1 . . 1 . 2 Destroy 2 | . . . 1 . . 1 . . Smash 2 | . . . . . . . . 2 Melee Attacks 19 | . . . . . . 7 . 12 Impact 12 | . . . . . . . . 12 Slashing 7 | . . . . . . 7 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4331 | . 586 . 464 626 699 1613 . 343 Guns 3580 | . 578 . 457 610 694 1241 . . Cannons . | . . . . . . . . . Explosions 301 | . . . . . . 301 . . Melee 414 | . . . . . . 71 . 343 Ramming 36 | . 8 . 7 16 5 . . . Kinetic 3204 | . 578 . 457 610 652 907 . . Thermal 376 | . . . . . 42 334 . . Explosive 301 | . . . . . . 301 . . Electromagnetic . | . . . . . . . . . Impact 343 | . . . . . . . . 343 Slashing 71 | . . . . . . 71 . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 3 3 1 8 9 Average Corruption 4 | . . . . 2 3 1 6 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . 32 1 2 21 Message Errors 15 | . . . . . 10 . . 5 Matter Fused 11 | . . . . . 6 1 . 4 Heat Flow Errors 6 | . . . . . 4 . . 2 Energy Discharges 10 | . . . . . 3 . 1 6 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 5 . . . Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . 1 . . . Alerts 3 | . . . . . 1 . 1 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . . . . 32 . 148 Projectiles . | . . . . . . . . . Explosions 32 | . . . . . . 32 . . Melee 148 | . . . . . . . . 148 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . 77 . . Shots 4 | . . . . . . 4 . . Rammed . | . . . . . . . . . Targets Rammed 9 | . 1 . 2 4 2 . . . Kicked 9 | . 1 . 2 4 2 . . . Crushed . | . . . . . . . . . Highest Temperature 254 | . 24 . 22 34 254 199 . 205 Average Temperature 36 | . 10 . 8 11 43 52 . 101 Received Heat Transfer 1350 | . 195 . 81 90 36 846 . 102 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 861 | . . . . . 111 750 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Peak Influence 394 | . 181 48 218 394 253 221 42 318 Initial 153 | . . 48 18 34 153 59 7 29 Average 112 | . 95 48 79 217 93 119 18 110 Maximum Alert Level 1 | . . . 1 1 1 1 . 1 Low Security (%) 82 | . 100 100 93 33 91 84 100 81 Level 1 17 | . . . 6 66 8 15 . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 . 2 1 . 12 . 4 Investigation 7 | . . . 1 1 . 1 . 4 Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . Assault . | . . . . . . . . . Garrison 11 | . . . . . . 11 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 18 . 16 19 7 13 6 12 Peak Tracking Total 9 | . 3 . 4 4 2 3 6 9 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Traps Triggered 8 | . 2 . 1 2 . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Machines Accessed 22 | . 4 . 2 8 3 1 . 4 Terminals 17 | . 4 . 2 7 3 . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 Total Hacks 66 | . 12 . 8 20 9 3 . 14 Successful 28 | . 6 . 7 5 6 . . 4 Failed 38 | . 6 . 1 15 3 3 . 10 Catastrophic 5 | . . . . 2 . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 33 | . 7 . 7 10 7 . . 2 Terminals 49 | . 12 . 8 16 9 . . 4 Fabricators 4 | . . . . . . . . 4 Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 10 | . . . . 4 . 3 . 3 Terminal Hacks 14 | . 2 . 4 4 3 . . 1 Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 4 | . . . 2 . 2 . . . Open Door 3 | . . . . 3 . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 3 | . . . 1 1 1 . . . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 4 . 3 1 3 . . 1 Terminals 10 | . 4 . 3 . 3 . . . Assimilate 1 | . 1 . . . . . . . Botnet 7 | . 2 . 2 . 3 . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 Jam 2 | . . . . 1 . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 17 | . 3 . 2 5 2 1 . 4 Full Trace Events 10 | . 3 . 1 1 1 1 . 3 Feedback Events 2 | . . . . . . 1 . 1 Corruption 2 | . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 76 | . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . 5 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Total Allies 15 | . 1 3 . 10 1 . . . Largest Group 10 | . 1 3 3 10 6 5 . . Highest-Rated Group 88 | . 10 40 40 88 56 50 . . Highest-Rated Ally 16 | . 10 16 16 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 88 | . . . 1 49 30 8 . . Total Damage 810 | . . . 13 466 230 101 . . Kills 15 | . . . 1 7 6 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Turns Passed 4638 | . 633 84 677 696 1454 412 82 600 Spaces Moved 2553 | 1 268 42 366 443 590 184 171 488 Core 1 | . . . . . . . . 1 Treads . | . . . . . . . . . Legs 1759 | 1 268 42 366 443 543 96 . . Wheels 75 | . . . . . 25 50 . . Hover . | . . . . . . . . . Flight 718 | . . . . . 22 38 171 487 Fastest Speed 29 | 120 120 190 120 120 72 42 42 29 Average Speed 107 | 120 184 190 145 128 115 89 42 33 Slowest Speed 300 | 120 260 190 190 190 120 286 119 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 44 23 27 72 91 2 96 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 20 | . . . . . . 19 . 1 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE 19 | . . . . . . 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Total 4035 | . 324 47 460 512 1310 297 179 906 Wait 1046 | . 2 5 5 18 639 1 5 371 Move 2546 | . 267 41 365 442 589 184 170 488 Hop . | . . . . . . . . . Pick Up 32 | . . 1 15 1 3 6 1 5 Fast Attach 32 | . 7 . 5 . . 6 2 12 Attach 17 | . . . 1 . 2 9 . 5 Detach 10 | . 1 . . . 3 . . 6 Swap 16 | . 3 . 9 3 . 1 . . Drop 50 | . . . 21 4 9 8 1 7 Fire 231 | . 43 . 37 38 38 75 . . Melee 19 | . . . . . . 7 . 12 Ram . | . . . . . . . . . Kick 9 | . 1 . 2 4 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 27 | . . . . 2 25 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Entered Mines 641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 671 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 673 | -10/Mines | Met a Derelict bent on vengeance 694 | -10/Mines | Discovered new exit (range 13) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Accompanied by 3 allies 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Build established: Scavenger-Mutant 845 | -9/Materials | Lost 3 allies 1388 | -9/Materials | Discovered new exit (range 4) 1395 | -9/Materials | Entered Storage 1673 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1965 | -9/Storage | Build established: Commander-Mutant 1987 | -9/Storage | Lost 3 allies 2079 | -9/Storage | Used back door to open Recycling access 2079 | -9/Storage | Discovered new exit (range 5) 2091 | -9/Storage | Entered Recycling 2091 | -9/Recycling | Accompanied by 6 allies 2100 | -9/Recycling | Found Scrap Engine 2635 | -9/Recycling | Discovered new exit (range 15) 3090 | -9/Recycling | Build established: Commander-Construct 3545 | -9/Recycling | Entered Factory 3545 | -7/Factory | Accompanied by 5 allies 3545 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3633 | -7/Factory | Lost 4 allies 3698 | -7/Factory | Lost 6 parts (1p1n2u2w) 3783 | -7/Factory | Core integrity fell below 50% 3816 | -7/Factory | Lost 6 parts (3n1u2w) 3882 | -7/Factory | Lost 4 parts (1p1u2w) 3957 | -7/Factory | Sucked down chute 3957 | -7/Factory | Entered Waste 3960 | -7/Waste | Spotted C-40 Crusher 3961 | -7/Waste | Spotted C-40 Crusher 3972 | -7/Waste | EMP discharged 3977 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3978 | -7/Waste | Spotted C-40 Crusher 3981 | -7/Waste | Core integrity fell below 20% 3989 | -7/Waste | Spotted C-40 Crusher 3998 | -7/Waste | Spotted C-40 Crusher 4021 | -7/Waste | Spotted C-40 Crusher 4035 | -7/Waste | Discovered new exit (range 11) 4039 | -7/Waste | Entered Factory 4582 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 4610 | -7/Factory | Build established: Sprinter 4639 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. 9TRRMQDTTAF1WT9R6LTRHM4COWJM0XV2PXD YZ& VTOL Module destroyed. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. VTOL Module fried. Lgt. Nuclear Core fried. S-27 Virus destroyed. Acquired 22 matter. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). G-47 Trooper system terminally corrupted. Aluminum Leg fried. 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""" # #?????????????????# " | | ???????# """ # #?????????????????# " | | ???????# ##############?????????????????# " | | ???????# #??????????????????????????????# | | ???????####### #??????????????????????????????# | | ?????????????# #??????????????????????????????# | | ???????????### ###????????????????????????????# | | ???????????# ################?????????????# | | ???????????# ###########???# | | ???????????# # #???# | | ???????????# # #??##### | | ???????????# ##/######### # "" #??# | | ???????????###/#### ## # """ #??# """ | | ???????????? ?# """ ## + "F !""" #??# """ | | ???????????# # """ ## # """ """ #??# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Salvage Targeting 2 Item Schematics ----------------- Cld. Aerolev Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalSurgeSplitter Manual? 0 Play Time 00:55:21 Cumulative 43.2 hours Start 2024.04.11 @ 19:23:15 End 2024.04.11 @ 20:47:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 110 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9716ed53-20d7-4ffb-9df5-956f36d38496