Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.20 @ 20:29:48 Player: BinarySpace Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2318) 2318 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 6655 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 1944/2100 System Corruption 11% Temperature Cool (75) Movement Treading (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Coolant Injector Humpback Superbattery Particle Charger Improved Light Armor Plating > --- WEAPON (3) ------- Arc Projector Arc Projector Gatling Laser > --- INVENTORY (24) --- Armored Treads Coolant Injector Heavy Flail Power Maul Spear Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Humpback Superbattery Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Gatling Laser > --- INVENTORY -------- Armored Treads Coolant Injector Heavy Flail Power Maul Spear Spear [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Humpback Device Improved Heat Sink Storage Humpback Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 80 | 6 7 . 1 1 35 1 2 27 Power 6 | 1 1 . . . 3 . . 1 Engine 6 | 1 1 . . . 3 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 . . . 8 . 2 4 Treads 12 | 1 . . . . 6 . 1 4 Leg . | . . . . . . . . . Wheel 4 | 1 1 . . . 2 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 25 | 1 4 . 1 . 7 1 . 11 Device 9 | . . . . . 2 1 . 6 Storage 10 | 1 3 . 1 . 2 . . 3 Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 5 | . 1 . . . 3 . . 1 Artifact . | . . . . . . . . . Weapon 32 | 2 1 . . 1 17 . . 11 Energy Gun 19 | 2 1 . . 1 11 . . 4 Energy Cannon 3 | . . . . . 3 . . . Ballistic Gun 4 | . . . . . 1 . . 3 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 . . 1 Parts Lost 13 | . 3 . . . 3 . 5 2 Power 1 | . 1 . . . . . . . Propulsion 5 | . . . . . 2 . 2 1 Utility 3 | . . . . . . . 2 1 Weapon 4 | . 2 . . . 1 . 1 . Highest Loss Streak 5 | . 3 . . . 1 . 5 1 Average Slot Usage (%) 82 | . 96 85 85 100 88 76 33 54 Engine 8 | . 13 14 14 14 9 7 2 . Treads 13 | . 14 14 14 14 17 15 5 4 Wheel 8 | . 14 14 14 14 8 7 2 . Device 5 | . . . . . 7 7 6 11 Storage 13 | . 24 28 28 28 9 7 3 6 Protection 6 | . 1 . . . 9 7 2 5 Energy Gun 18 | . 26 14 14 28 22 15 5 1 Energy Cannon 1 | . . . . . 2 . . . Ballistic Gun 1 | . . . . . 1 . . 6 Impact Weapon 2 | . . . . . . . . 12 Naked Turns 52 | . . . . . . . 38 14 Heaviest Build 155 | 13 57 55 71 73 155 112 112 108 Greatest Support 60 | 20 20 16 16 16 20 16 28 60 Greatest Overweight (x) 31 | . 3 3 4 4 9 6 26 31 Average Overweight (x) 4 | . 2 3 3 4 6 6 2 7 Largest Inventory Capacity 40 | 6 18 18 20 20 40 24 24 24 Average Capacity 21 | 5 14 18 18 20 24 24 16 22 Most Carried 24 | 4 18 17 20 19 24 24 23 13 Average Carried 17 | 2 13 17 17 19 22 23 15 6 Final Capacity 24 | 6 18 18 20 20 24 24 4 24 Final Carried 24 | 4 17 17 20 19 24 23 4 6 Class Distribution -------------------- 37% | Hauler-Skirmisher 28% | Mutant 27% | Hauler-Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1035 | 231 108 . . 20 377 . . 299 Remotely . | . . . . . . . . . Salvage Created 3082 | 81 357 . . 48 2297 . . 299 Parts 174 | . 34 . . 4 126 . . 10 Haulers Intercepted 5 | . . . . . 4 . . 1 Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 60 | . 11 . . 1 42 . . 6 Melee 1 | . . . . . . . . 1 Guns 41 | . 9 . . 1 29 . . 2 Cannons 1 | . . . . . 1 . . . AOE 11 | . 2 . . . 9 . . . Classes Destroyed 9 | 1 3 . . . 4 . . 1 Worker 5 | . 2 . . . 3 . . . Hauler 5 | . . . . . 4 . . 1 Recycler 2 | 1 . . . . 1 . . . Swarmer 17 | . 6 . . . 8 . . 3 Grunt 26 | . 5 . . 1 20 . . . Duelist 1 | . . . . . 1 . . . Sentry 12 | . . . . . 10 . . 2 Hunter 3 | . . . . . 3 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 4 . . 1 5 . . 3 Combat Bots Only 4 | . 3 . . 1 4 . . 3 Max Kills in Single Turn 4 | 1 2 . . 1 4 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3524 | 16 304 . . 8 1502 . 602 1092 Core 945 | . 67 . . . 119 . 376 383 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . . . 73 78 . . . Volleys Fired 117 | 5 27 . . 6 70 . . 9 Largest 3 | 2 2 . . 2 3 . . 3 Hottest 190 | 80 80 . . 80 163 . . 190 Shots Fired 284 | 10 47 . . 12 196 . . 19 Gun 269 | 10 47 . . 12 181 . . 19 Cannon 12 | . . . . . 12 . . . Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 22 | . . . . . 6 . . 16 Thermal 45 | . . . . . 44 . . 1 Explosive . | . . . . . . . . . Electromagnetic 217 | 10 47 . . 12 146 . . 2 Robot Hit Streak 34 | 5 24 . . 6 34 . . 14 Robot Miss Streak 2 | 1 2 . . 1 2 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 256 | 9 37 . . 10 160 . . 40 Core Hits 133 | 2 20 . . 4 93 . . 14 Critical Hits 3 | . . . . . 3 . . . Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 28 | . . . . . . . . 28 Impact 26 | . . . . . . . . 26 Slashing . | . . . . . . . . . Piercing 2 | . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 Damage Inflicted 5454 | 158 654 . . 136 3534 . . 972 Guns 3429 | 121 445 . . 136 2394 . . 333 Cannons 180 | . . . . . 180 . . . Explosions 1185 | 37 201 . . . 947 . . . Melee 639 | . . . . . . . . 639 Ramming 21 | . 8 . . . 13 . . . Kinetic 326 | . . . . . 55 . . 271 Thermal 1435 | 37 201 . . . 1158 . . 39 Explosive . | . . . . . . . . . Electromagnetic 3033 | 121 445 . . 136 2308 . . 23 Impact 639 | . . . . . . . . 639 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 1 . 8 11 Average Corruption 5 | . 1 1 1 1 1 . 8 8 Corruption Purged . | . . . . . . . . . Effects 51 | . . 3 . 2 . . 2 44 Message Errors 12 | . . 1 . 1 . . . 10 Matter Fused 12 | . . . . . . . 1 11 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 6 | . . 1 . . . . . 5 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . 1 . . . . . 4 Data Loss (major) 7 | . . . . . . . 1 6 Targeting Errors 3 | . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . . . 49 . . 52 Projectiles . | . . . . . . . . . Explosions 46 | . . . . . 46 . . . Melee 55 | . . . . . 3 . . 52 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 420 | 17 74 . . . 329 . . . Shots 13 | 1 2 . . . 10 . . . Rammed 2 | . 1 . . . 1 . . . Targets Rammed 2 | . 1 . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | 84 144 . . 42 468 . . 238 Average Temperature 99 | 39 41 . . 18 121 . . 100 Received Heat Transfer 915 | . 78 . . 6 612 . . 219 Effects 7 | . . . . . 7 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 2 | . . . . . 2 . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Fried 7 | . . . . . 5 . . 2 Impact Corruptions 6 | . . . . . 1 . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1939 | 50 200 . . . 1614 . . 75 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | 1 2 . . . 9 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 342 | 5 176 25 . 50 342 42 27 105 Average Influence 65 | . 74 25 . 34 82 42 10 42 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 93 100 100 100 Level 1 3 | . . . . . 6 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . 9 . . 2 Investigation 5 | . 1 . . . 3 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . . 3 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 2 . . 1 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 24 . . 2 71 . 6 8 Peak Tracking Total 6 | . 5 . . 1 6 . 6 3 Tactical Retreats 7 | . 1 . . . 6 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . 3 . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 7 | . 1 . . . 6 . . . Max in Single Turn 2 | . 1 . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 22 | . 7 . 1 . 13 . . 1 Terminals 15 | . 7 . . . 8 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 56 | . 13 . 1 . 37 . . 5 Successful 42 | . 10 . 1 . 27 . . 4 Failed 14 | . 3 . . . 10 . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 10 . 1 . 9 . . . Terminals 29 | . 13 . . . 16 . . . Fabricators 5 | . . . . . . . . 5 Repair Stations 6 | . . . . . 6 . . . Recycling Units . | . . . . . . . . . Scanalyzers 13 | . . . . . 13 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 18 | . 9 . 1 . 8 . . . Record 3 | . 3 . . . . . . . Part Schematic 3 | . 2 . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Index 1 | . 1 . . . . . . . Unreport Threat 4 | . . . . . 4 . . . Locate Traps 1 | . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 6 | . . . . . 6 . . . Scan Component 3 | . . . . . 3 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . . . 12 . . . Insert Component 6 | . . . . . 6 . . . Analyze 6 | . . . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Track 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 . . . 11 . . 1 Full Trace Events 5 | . . . . . 4 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . 6 . . . Parts Built 4 | . . . . . . . . 4 Matter 292 | . . . . . . . . 292 Time 146 | . . . . . . . . 146 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 2 | . . . . . 2 . . . Time 124 | . . . . . 124 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . Part Schematics Acquired 5 | . . . . . 5 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 1 1 1 . . . Highest-Rated Group 85 | . . 85 16 16 16 . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . Total Orders 1 | . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . Ally Attacks 8 | . . . . 6 2 . . . Total Damage 111 | . . . . 81 30 . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 6081 | 93 1000 268 332 175 2898 48 106 1161 Spaces Moved 2895 | 44 641 202 247 109 1318 30 93 211 Core 139 | 1 . . . . . . 66 72 Treads 296 | 39 101 . . . 16 . 1 139 Legs . | . . . . . . . . . Wheels 2460 | 4 540 202 247 109 1302 30 26 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 130 140 160 160 50 50 Average Speed 166 | 150 129 130 131 140 162 160 110 414 Slowest Speed 1600 | 160 160 130 140 140 260 160 1350 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 45 | 4 93 50 60 25 92 2 82 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 82 | 1 7 . . . 72 . . 2 Melee 2 | . . . . . . . . 2 Projectile 1 | . . . . . 1 . . . AOE 79 | 1 7 . . . 71 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 3905 | 58 764 207 257 119 1932 31 95 442 Wait 647 | . 66 6 . 4 422 . . 149 Move 2888 | 43 640 201 246 108 1317 30 92 211 Hop . | . . . . . . . . . Pick Up 78 | 4 17 . 5 . 39 . . 13 Fast Attach 42 | 6 3 . . . 18 . 1 14 Attach 22 | . 2 . . 1 7 1 1 10 Detach 3 | . . . . . 1 . . 2 Swap 16 | . 2 . 1 . 10 . . 3 Drop 68 | . 6 . 5 . 47 . 1 9 Fire 117 | 5 27 . . 6 70 . . 9 Melee 22 | . . . . . . . . 22 Ram 2 | . 1 . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Mines 347 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Lost 3 parts (1p2w) 1094 | -10/Materials | Entered Mines 1116 | -10/Mines | Met a Derelict bent on vengeance 1133 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1223 | -10/Mines | Discovered new exit (range 7) 1355 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Discovered new exit (range 5) 1362 | -10/Mines | Entered Exiles 1362 | -10/Exiles | Accompanied by 1 ally 1394 | -10/Exiles | Met 8R-AWN 1416 | -10/Exiles | Met EX-HEX 1452 | -10/Exiles | Met EX-BIN 1470 | -10/Exiles | Aligned with FarCom system 1472 | -10/Exiles | Given EX-Vault access code 1505 | -10/Exiles | Opened EX-Vault 1516 | -10/Exiles | Found Chronowheel 1520 | -10/Exiles | Found Supersonic Drone Bay 1525 | -10/Exiles | Found Superbattery 1551 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1562 | -10/Exiles | Exiles lab attacked by MAIN.C 1683 | -10/Exiles | Discovered new exit (range 10) 1694 | -10/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, Chronowheel 1694 | -10/Exiles | Entered Mines 1694 | -9/Mines | Accompanied by 1 ally 1862 | -9/Mines | Discovered new exit (range 5) 1869 | -9/Mines | Entered Materials 1869 | -8/Materials | Accompanied by 1 ally 1869 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2759 | -8/Materials | Discovered new exit (range 4) 2840 | -8/Materials | Garrison activated, responded to threat 2912 | -8/Materials | Build established: Hauler-Skirmisher 3027 | -8/Materials | Discovered new exit (range 16) 3910 | -8/Materials | Discovered new exit (range 8) 3984 | -8/Materials | Repaired Com. Wheel 4450 | -8/Materials | Repaired Hvy. EM Shotgun 4767 | -8/Materials | Entered Factory 4767 | -7/Factory | Evolved 2 slots: Utility x2 4769 | -7/Factory | FarCom data flow suspended 4815 | -7/Factory | Sucked down chute 4815 | -7/Factory | Entered Waste 4830 | -7/Waste | EMP discharged 4835 | -7/Waste | Spotted C-40 Crusher 4838 | -7/Waste | Spotted C-40 Crusher 4838 | -7/Waste | Spotted C-40 Crusher 4841 | -7/Waste | Spotted C-40 Crusher 4853 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4854 | -7/Waste | Spotted C-40 Crusher 4857 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4859 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4860 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4865 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4889 | -7/Waste | Core integrity fell below 50% 4894 | -7/Waste | Spotted C-40 Crusher 4906 | -7/Waste | Discovered new exit (range 12) 4910 | -7/Waste | Lost 5 parts (2n2u1w) 4921 | -7/Waste | Entered Factory 5085 | -7/Factory | Core integrity fell below 20% 5401 | -7/Factory | Build established: Hauler-Mutant 5820 | -7/Factory | System corruption reached 10% 5899 | -7/Factory | Fabricated Arm. Treads (x2) 5996 | -7/Factory | Fabricated Arm. Treads (x2) 6083 | -7/Factory | Crushed by falling debris 6083 | -7/Factory | Smashed by cave-in Last Messages --------------- 06009_ System corrupted: Matter fused (-7). 06012_ A-02 Transporter destroyed. 06023_ Acquired 45 matter. 06025_ Acquired 51 matter. 06027_ Dropped Flak Gun. 06030_ Dropped Power Maul. 06031_ Dropped Imp. Heat Sink. 06033_ Dropped Gauss Cannon. 06033_ Dropped Flak Gun. 06044_ System corrupted: Matter fused (-5). 06048_ R-06 Scavenger collects Plasma Cutter. 06051_ R-06 Scavenger collects Imp. Heat Sink. 06055_ R-06 Scavenger collects Power Maul. 06058_ R-06 Scavenger collects Flak Gun. 06060_ O/OGL7WWGGICBN5>X,EHVQNT:BSR 06079_ System corrupted: Matter fused (-9). 06079_ Discarded Hacking Suite. 06081_ System corrupted: Arc Projector targeting data glitched. 06083_ The unstable cave ceiling collapses. 06083_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???# ###########????????? | | ???##########+########### # #????????? | | ???????# #???# # #????????? | | ???????# #???# # #????????? | | ???????# """" #???# # #????????? | | ???????# """" #???# + +????????? | | ???????# """" #???# # #????????? | | ???????# """" ##??# # #????????? | | ???????# #??# ^ # #?#??????? | | ???????# """" ##??# ###+####### #??????? | | ???????# """" #???# ??????? | | ???????# """" #???# ??????? | | ???????# """" #???# ??????? | | ???????# #???# ??????? | | ???????##############???# ???????? | | ????????????????????????###+#####+##### ???????? | | ??????????????????????????#! #???? ???????? | | ??????????????????????????#! #????????????? | | ??????????????????????????#[[] #????????????? | | ??????????????????????????# ] #????????????? | | ??????????????????????????# | #????????????? | | ??????????????????????????# [ "F"" #????????????? | | ?????????????????????????## """" #????????????? | | ????????????????????????##g / #????????????? | | ????????????????????????#g###########????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed DerelictThunderSuite Manual? 0 Play Time 01:05:14 Cumulative 21.6 hours Start 2020.04.19 @ 21:38:41 End 2020.04.20 @ 20:29:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e52c0b92-bb4b-4d4e-bc90-6a94ed71d4e5