Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 15:07:26 Player: Mathewnd Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2757) 2757 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5738 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Large Storage Unit Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (0) Sensor Array Improved Sensor Array Signal Interpreter Target Analyzer Hardlight Generator Shield Generator High-powered Tractor Beam Light Assault Rifle Heavy Assault Rifle Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer > --- WEAPON ----------- Heavy Assault Rifle Scythe > --- INVENTORY -------- Large Storage Unit Huge Storage Unit Huge Storage Unit High-capacity Matter Pod Sensor Array Improved Sensor Array Signal Interpreter Target Analyzer Hardlight Generator Shield Generator High-powered Tractor Beam Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher Missile Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 59 | 5 10 . 17 3 . 2 22 Power 4 | 1 1 . . 1 . . 1 Engine 4 | 1 1 . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 3 . 7 1 . . 6 Treads 17 | 2 2 . 7 1 . . 5 Leg . | . . . . . . . . Wheel 2 | . 1 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 . 6 1 . . 1 Device 3 | . 2 . . 1 . . . Storage 5 | 1 . . 4 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . 1 . 2 . . . . Artifact . | . . . . . . . . Weapon 24 | 1 3 . 4 . . 2 14 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 1 . 4 . . 2 10 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 38 | . 6 . 8 . . . 24 Power 4 | . 1 . 1 . . . 2 Propulsion 15 | . 2 . 4 . . . 9 Utility 6 | . 1 . 2 . . . 3 Weapon 13 | . 2 . 1 . . . 10 Highest Loss Streak 8 | . 2 . 4 . . . 8 To Critical Strikes 2 | . . . 2 . . . . Average Slot Usage (%) 87 | . 95 100 93 95 77 100 70 Engine 9 | . 13 14 8 11 11 11 2 Treads 26 | . 25 14 28 33 33 33 21 Wheel 1 | . . 14 2 . . . 4 Device 9 | . 8 14 10 6 11 11 8 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 5 Protection 5 | . 3 . 9 11 11 11 1 Energy Gun 4 | . 13 14 1 . . . . Ballistic Gun 16 | . 13 14 20 22 . 22 17 Peak Build Rating 18 | 5 7 7 12 15 13 15 18 Average Rating 10 | 4 6 7 11 13 11 14 14 On Entrance 8 | . 5 7 7 10 15 11 15 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 16 13 55 53 47 53 53 Greatest Support 80 | 40 40 16 60 60 60 60 80 Greatest Overweight (x) 2 | . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 14 | 7 8 8 15 20 20 20 20 Most Carried 20 | 8 8 6 18 17 18 17 20 Average Carried 11 | 5 7 6 12 16 17 16 14 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 18 | 8 6 6 18 16 18 16 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2427 | 239 494 . 799 85 . 180 630 Remotely . | . . . . . . . . Salvage Created 3620 | 99 721 . 1441 118 . 182 1059 Parts 223 | 1 53 . 95 8 . 8 58 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 68 | . 19 . 23 2 . 3 21 Guns 59 | . 19 . 23 2 . 3 12 AOE 9 | . . . . . . . 9 Classes Destroyed 12 | 2 5 . 4 . . . 1 Worker 7 | . 1 . 3 1 . . 2 Builder 5 | . . . 2 . . . 3 Tunneler 2 | 1 . . . . . 1 . Hauler 3 | . 1 . 2 . . . . Recycler 6 | 1 . . 4 . . . 1 Mechanic 2 | . . . . . . . 2 Watcher 9 | . 3 . 3 . . . 3 Swarmer 11 | . 6 . 4 . . . 1 Grunt 46 | . 13 . 13 2 . 3 15 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 1 . . . 1 Sentry 8 | . . . 4 . . . 4 Best Kill Streak 15 | 2 6 . 10 3 . 3 15 Combat Bots Only 9 | . 6 . 7 2 . 3 9 Max Kills in Single Turn 3 | 1 2 . 2 1 . 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 503 | . 127 . 128 1 . 25 222 Missed 142 | . 30 . 41 . . 8 63 Damage Taken 5132 | . 990 . 1276 17 . 290 2559 Core 928 | . 131 . 198 . . 42 557 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 23 | . . . 3 . . 8 12 Core Remaining (%) 62 | 100 . 47 . . . 40 . Volleys Fired 304 | 10 83 . 109 5 . 10 87 Largest 2 | 1 2 . 2 2 . 2 2 Hottest 60 | 20 60 . 60 46 . 46 46 Shots Fired 558 | 10 154 . 205 9 . 20 160 Gun 547 | 10 154 . 205 9 . 20 149 Cannon . | . . . . . . . . Launcher 11 | . . . . . . . 11 Special . | . . . . . . . . Kinetic 468 | 10 83 . 197 9 . 20 149 Thermal 79 | . 71 . 8 . . . . Explosive 11 | . . . . . . . 11 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 4 11 . 16 4 . 8 15 Robot Miss Streak 5 | 2 3 . 5 1 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 . 6 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 368 | 6 109 . 131 6 . 14 102 Core Hits 173 | 3 41 . 51 4 . 8 66 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 4 | . 2 . . . . . 2 Destroy 4 | . 2 . . . . . 2 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6784 | 101 1183 . 2083 80 . 247 3090 Guns 5168 | 101 1183 . 2063 80 . 247 1494 Cannons . | . . . . . . . . Explosions 1596 | . . . . . . . 1596 Melee . | . . . . . . . . Ramming 20 | . . . 20 . . . . Kinetic 4550 | 101 642 . 1986 80 . 247 1494 Thermal 618 | . 541 . 77 . . . . Explosive 1596 | . . . . . . . 1596 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . Average Corruption 2 | . . . 2 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . 1 1 3 1 . Matter Fused 2 | . . . . . 1 1 . Heat Flow Errors 2 | . . . . . 2 . . Weapon Failures 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . . . . . 91 Projectiles . | . . . . . . . . Explosions 91 | . . . . . . . 91 Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . 72 Shots 4 | . . . . . . . 4 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 234 | . 138 . 12 9 234 5 11 Average Temperature 44 | . 45 . 4 9 111 5 4 Received Heat Transfer 1935 | . 378 . 378 9 . 171 999 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1400 | . 1225 . 175 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 425 | 10 303 78 379 202 . 90 425 Initial 147 | . 6 78 29 147 . . 35 Average 137 | 3 157 78 150 192 . 71 114 Maximum Alert Level 2 | . 1 . 1 1 . . 2 Low Security (%) 72 | 100 61 100 72 27 . 100 86 Level 1 25 | . 38 . 27 72 . . 8 Level 2 1 | . . . . . . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 7 . 4 . . . 7 Investigation 9 | . 5 . 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 2 . 4 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 23 . 31 1 . 3 39 Peak Tracking Total 10 | . 6 . 5 1 . 3 10 Tactical Retreats 4 | . 1 . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 7 . 3 . 1 . 3 Terminals 9 | . 5 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 13 . 8 . 1 . 8 Successful 8 | . 2 . 2 . 1 . 3 Failed 22 | . 11 . 6 . . . 5 Catastrophic 7 | . 3 . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 8 . 7 . . . 4 Terminals 21 | . 11 . 5 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 3 . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 Terminals 2 | . . . 1 . . . 1 Botnet 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 Tunnel 3 | . 2 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . 3 . . . 3 Full Trace Events 4 | . 2 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3292 | 97 1057 12 908 96 201 82 839 Spaces Moved 1489 | 42 492 13 364 49 126 32 371 Core 4 | 4 . . . . . . . Treads 1229 | 38 483 . 343 49 126 32 158 Legs . | . . . . . . . . Wheels 256 | . 9 13 21 . . . 213 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 160 160 160 130 Average Speed 154 | 149 158 100 159 160 160 160 143 Slowest Speed 240 | 160 160 100 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 91 7 39 14 50 12 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . . 1 . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 32 | . . . . . . . 32 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 30 | . . . . . . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1980 | 64 620 12 527 58 127 43 529 Wait 65 | . 23 . 9 2 . . 31 Move 1482 | 41 491 12 363 48 125 31 371 Hop . | . . . . . . . . Pick Up 48 | 8 7 . 18 . . . 15 Fast Attach 18 | 5 3 . 6 1 . . 3 Attach 29 | . 6 . 4 2 . 2 15 Detach 4 | . 1 . 1 . 2 . . Swap 12 | . 1 . 7 . . . 4 Drop 14 | . 5 . 8 . . . 1 Fire 304 | 10 83 . 109 5 . 10 87 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Discovered new exit (range 4) 915 | -10/Materials | Core integrity fell below 50% 1133 | -10/Materials | Discovered new exit (range 8) 1155 | -10/Materials | Entered Mines 1162 | -10/Mines | Discovered new exit (range 7) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -9/Materials | Discovered new exit (range 14) 1930 | -9/Materials | Lost 4 parts (1p2n1u) 2014 | -9/Materials | Discovered new exit (range 7) 2073 | -9/Materials | Destroyed 7 combat bots 2075 | -9/Materials | Entered Mines 2079 | -9/Mines | Discovered new exit (range 11) 2163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2164 | -9/Mines | Discovered new exit (range 5) 2171 | -9/Mines | Entered Exiles 2211 | -9/Exiles | Met 8R-AWN 2238 | -9/Exiles | Met EX-HEX 2300 | -9/Exiles | Met EX-DEC 2312 | -9/Exiles | Learned location of Zion (-6) 2358 | -9/Exiles | Discovered new exit (range 10) 2372 | -9/Exiles | Entered Mines 2375 | -8/Mines | Core integrity fell below 50% 2394 | -8/Mines | Build established: Scavenger-Mutant 2438 | -8/Mines | Discovered new exit (range 10) 2454 | -8/Mines | Entered Materials 2454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -8/Materials | Lost 4 parts (1p2n1w) 2734 | -8/Materials | Lost 3 parts (1p2n) 2903 | -8/Materials | Lost 3 parts (2n1w) 3182 | -8/Materials | Garrison activated, responded to threat 3229 | -8/Materials | Destroyed 9 combat bots 3237 | -8/Materials | Lost 3 parts (1u2w) 3264 | -8/Materials | Core integrity fell below 50% 3277 | -8/Materials | Core integrity fell below 20% 3293 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03284_ S-10 Pest destroyed. 03285_ Penetrated by Slug. 03286_ U-05 Engineer lays Concrete. 03286_ R-06 Scavenger collects Beam Rifle. 03286_ M-28 Smith destroyed. 03287_ Penetrated by Slug. 03287_ U-05 Engineer destroyed. 03288_ U-05 Engineer builds a Wall. 03288_ U-05 Engineer lays Concrete. 03288_ K-01 Serf collects debris. 03289_ R-06 Scavenger collects Wheel. 03289_ U-05 Engineer lays Concrete. 03290_ Penetrated by Slug. 03290_ Hvy. Assault Rifle destroyed. 03290_ U-05 Engineer destroyed. 03291_ U-05 Engineer builds a Wall. 03291_ K-01 Serf collects debris. 03292_ Identified Enh. Autogun. 03293_ U-05 Engineer builds a Wall. 03293_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ??? # | | ?????????????????????????????????????? # | | ??????????????????????????????????????? """ # | | ???????????????????????????????????????? """ # | | ???????????????????????????????????????? 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""" #u%*k= #???????# """" # | | ????????????????? """ #[%k! #???????# """" # | | ????????????"""?? #%=%#= #???????# """" # | | ????????????"""?####+ # !|# #???????# # | | ????????????""" # u !%#= " #???????# # | | ?????????? / + " #???????######## | | ?????????? # # ###????????????# | | ????????????????# ! # # #####????????# | | ????????"T"?????# !% ####### #????????# | | ????????"""?????# % %= #????????# | | ????????????????# = = #????????# | | ????????????????# " ##???????# | | ????????????????# ! / Y"! T#???????## | | ????????????????# """" * " = = ##????????# | | ??????????????? """"" =""" " = #??????#### | | ?????????????? """"" """"" #?????##! | | ?????????????? ??? #?????#! | | ???????????????????? #?????#! | | ??????????????????? #?????#! | | ???????????????????################ ##????#! | | ??????????????????????????????????#^^^ ##????##! | | ??????????????????????????????????#^ ##?????#### | | ??????????????????????????????????# ##????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertTargetPit Manual? 0 Play Time 00:21:06 Cumulative 150.6 hours Start 2025.01.18 @ 14:42:28 End 2025.01.18 @ 15:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf847e4-7b34-4740-aa7c-bd5b87370d87