Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 17:20:20 Player: Elias Result: Destroyed by K3-DWV(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1660) 1660 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6560 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Plasma Rifle Heavy Missile Launcher Guided Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Energy Filter Improved Weapon Shielding Improved Light Armor Plating Improved Field Recycling Unit Shock Rifle High-powered Shock Rifle Heavy Particle Gun Gatling Laser Gatling Laser Gatling Laser Plasma Rifle Plasma Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Heavy Missile Launcher Katana [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Slots Evolved 8 | . . . 4 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 2 1 1 . . . . . Weapon 2 | . . . . 1 1 . . . . . Parts Attached 59 | 6 2 . 28 11 5 1 . . 6 . Power 8 | 1 1 . 3 1 . 1 . . 1 . Engine 4 | 1 1 . 1 . . . . . 1 . Core 4 | . . . 2 1 . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . 7 1 1 . . . 1 . Treads 8 | . . . 6 1 1 . . . . . Leg 4 | 2 . . 1 . . . . . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 1 1 . 6 4 2 . . . 2 . Device 9 | . 1 . 3 2 2 . . . 1 . Storage 3 | 1 . . 1 1 . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 2 | . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . 12 5 2 . . . 2 . Energy Gun 8 | . . . 4 3 . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 . . 7 . 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 4 | . . . 1 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . . . 1 . Parts Lost 19 | . 1 . 9 . . 7 . . . 2 Power 4 | . 1 . 2 . . . . . . 1 Propulsion 5 | . . . 3 . . 2 . . . . Utility 4 | . . . 1 . . 2 . . . 1 Weapon 6 | . . . 3 . . 3 . . . . Highest Loss Streak 7 | . 1 . 5 . . 7 . . . 2 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 10 | 3 5 5 10 18 22 19 5 5 4 4 Power 1 | . 1 1 1 1 2 1 1 1 . . Propulsion . | 1 2 2 1 . . . . . . . Utility 3 | . 1 1 2 6 9 7 2 2 . . Weapon 5 | 1 1 1 5 8 10 10 2 2 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . . . 3 1 . 13 . . 2 3 Power 3 | . . . 1 1 . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . . 6 . . 2 . Weapon 11 | . . . 2 . . 6 . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 100 80 99 99 65 . . 26 29 Engine 3 | . 14 14 4 . . . . . 5 5 Core 2 | . . . 3 7 6 4 . . . . Treads 14 | . . . 23 29 26 16 . . . . Leg 5 | . 28 28 4 . . . . . 5 5 Device 10 | . . 14 11 14 19 13 . . 5 5 Storage 5 | . 14 14 9 7 6 4 . . . . Processor 3 | . . . 4 7 6 4 . . . . Hackware 1 | . . . . . . . . . 5 5 Protection 2 | . . . . 7 6 3 . . . . Energy Gun 5 | . . . 2 14 6 3 . . 2 5 Ballistic Gun 7 | . 28 28 14 2 12 4 . . . . Ballistic Cannon 1 | . . . . 5 6 4 . . . . Peak Build Rating 55 | 6 7 7 28 43 55 55 2 2 29 29 Average Rating 28 | 4 5 7 19 39 53 35 2 2 23 25 On Entrance 16 | . 6 7 7 28 43 55 2 2 2 29 Naked Turns 163 | . . . . . . 36 24 8 66 29 Heaviest Build 117 | 13 14 14 40 109 117 117 . . 18 18 Greatest Support 88 | 20 20 20 80 80 88 88 3 3 20 20 Greatest Overweight (x) 4 | 4 . . 1 1 1 1 . . . . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 5 5 5 5 Average Capacity 13 | 7 8 8 12 22 25 18 5 5 5 5 Most Carried 25 | 5 6 6 15 25 25 25 5 5 5 5 Average Carried 11 | 3 5 5 10 18 22 17 5 5 4 5 Final Capacity 25 | 8 8 8 15 25 25 5 5 5 5 5 Final Carried 25 | 4 5 6 15 24 25 5 5 5 5 5 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Skirmisher 10% | Scavenger-Mutant 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Matter Collected 1358 | 198 80 26 616 238 115 7 . . 78 . Remotely . | . . . . . . . . . . . Salvage Created 1667 | . . 58 962 424 223 . . . . . Parts 82 | . . 2 50 21 9 . . . . . Haulers Intercepted 3 | . . . 3 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Combat Hostiles Destroyed 32 | . . 1 14 10 7 . . . . . Guns 20 | . . 1 14 4 1 . . . . . Cannons 4 | . . . . 2 2 . . . . . AOE 8 | . . . . 4 4 . . . . . Classes Destroyed 11 | . . 1 7 2 1 . . . . . Hauler 3 | . . . 3 . . . . . . . Recycler 2 | . . . 2 . . . . . . . Watcher 3 | . . . 2 1 . . . . . . Swarmer 4 | . . . . . 4 . . . . . Grunt 18 | . . . 9 6 3 . . . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 4 | . . . 3 1 . . . . . . Hunter 2 | . . . 1 1 . . . . . . Programmer 1 | . . . . 1 . . . . . . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 8 | . . 1 8 5 4 . . . . . Combat Bots Only 6 | . . 1 6 5 4 . . . . . Max Kills in Single Turn 4 | . . 1 1 2 4 . . . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 2 4 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Hostile Shots Fired 305 | . . 7 136 37 24 7 6 . . 88 Missed 111 | . . 1 36 12 5 1 6 . . 50 Hits 194 | . . 6 100 25 19 6 . . . 38 Melee 9 | . . . 3 . . 6 . . . . Projectile 185 | . . 6 97 25 19 . . . . 38 Critical Strikes 12 | . . . 7 . 2 3 . . . . Damage Taken 4203 | . 57 122 1537 455 428 434 . . . 1170 Core 1147 | . . 42 196 31 12 85 . . . 781 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . . 124 . . . . . . Core Remaining (%) 85 | 100 . 83 64 95 . . . . . . Volleys Fired 118 | . 2 4 78 15 11 8 . . . . Largest 4 | . 2 2 2 3 4 4 . . . . Hottest 175 | . 40 40 105 175 145 159 . . . . Shots Fired 274 | . 4 8 152 46 41 23 . . . . Gun 238 | . 4 8 151 34 30 11 . . . . Cannon 27 | . . . . 9 10 8 . . . . Launcher 9 | . . . 1 3 1 4 . . . . Special . | . . . . . . . . . . . Kinetic 194 | . 4 8 121 15 30 16 . . . . Thermal 71 | . . . 30 28 10 3 . . . . Explosive 9 | . . . 1 3 1 4 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 1 6 17 9 16 10 . . . . Robot Miss Streak 6 | . 2 1 3 1 6 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 189 | . 2 7 113 23 24 20 . . . . Core Hits 99 | . . 2 55 30 12 . . . . . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . 2 . 1 1 . . . . Burn 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Blast 2 | . . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4686 | . 21 67 1761 1021 941 875 . . . . Guns 2771 | . 21 67 1746 448 321 168 . . . . Cannons 552 | . . . . 108 207 237 . . . . Explosions 1334 | . . . 2 465 397 470 . . . . Melee . | . . . . . . . . . . . Ramming 29 | . . . 13 . 16 . . . . . Kinetic 2235 | . 21 67 1262 120 414 351 . . . . Thermal 1341 | . . . 484 436 367 54 . . . . Explosive 989 | . . . 2 373 144 470 . . . . Electromagnetic 92 | . . . . 92 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . 1 . 19 19 19 19 . Average Corruption 3 | . . . . 1 . 10 19 19 19 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . 4 . 4 1 . 5 . Message Errors 3 | . . . . . . 1 . . 2 . Matter Fused 4 | . . . . 2 . 1 1 . . . Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . . Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 26 | . . . . 6 . 20 . . . . Projectiles . | . . . . . . . . . . . Explosions 26 | . . . . 6 . 20 . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 1 5 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 5 | . . . . 1 4 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . 36 . 178 . . . . Shots 8 | . . . . 4 . 4 . . . . Rammed 4 | . . . 3 . 1 . . . . . Targets Rammed 4 | . . . 3 . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 410 | . . . 43 349 410 125 . . 120 . Average Temperature 89 | . . . 9 110 187 63 . . 64 . Received Heat Transfer 1183 | . 6 36 504 126 169 . . . . 342 Effects 3 | . . . . 1 2 . . . . . Shutdowns 2 | . . . . 1 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . Heat Transferred 2598 | . . . 1194 921 372 111 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 . 100 100 98 100 100 . . . Level 1 . | . . . . . 1 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 207 | . . . 117 152 207 12 . . . . Initial 32 | . . . . 32 11 5 . . . . Average 46 | . . . 33 54 85 1 . . . . Influence Increases 1026 | . . . 428 316 257 25 . . . . Destroy 0b10 Robot/C 620 | . . . 280 200 140 . . . . . Destroy 0b10 Robot/NC 40 | . . . 35 5 . . . . . . Destroy Leader 152 | . . . 80 52 20 . . . . . Disable Machine 135 | . . . 15 45 75 . . . . . Destroy Structure 79 | . . . 18 14 22 25 . . . . Influence Decreases 1026 | . . . 356 363 267 40 . . . . Entered New Map 64 | . . . . 40 14 10 . . . . Time Decay 870 | . . . 279 323 253 15 . . . . Lost Part 92 | . . . 77 . . 15 . . . . Squads Dispatched 4 | . . . 1 3 . . . . . . Investigation 2 | . . . . 2 . . . . . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 1 | . . . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 3 4 22 12 7 5 1 . . 12 Peak Tracking Total 13 | . 2 2 6 4 4 5 1 . . 13 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Traps Triggered 5 | . . . . 3 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Machines Disabled 9 | . . . 1 3 5 . . . . . Max in Single Turn 4 | . . . 1 2 4 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Machines Accessed 6 | . . . 1 4 . . 1 . . . Terminals 3 | . . . . 3 . . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . . . 2 7 . . 2 . . . Successful 4 | . . . 1 3 . . . . . . Failed 7 | . . . 1 4 . . 2 . . . Catastrophic 3 | . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . . . 4 . Terminals 4 | . . . . 4 . . . . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . 1 4 . . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 3 Highest-Rated Group 156 | . . . . . . . . . 156 117 Highest-Rated Ally 40 | . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Active Infowar (turns) 1603 | . 1 266 55 643 565 73 . . . . Sensors 1281 | . . . . 643 565 73 . . . . Structural 322 | . 1 266 55 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Turns Passed 4536 | 119 127 266 821 915 565 116 24 8 1331 244 Spaces Moved 2758 | 85 98 162 336 366 206 89 48 16 1115 237 Core 353 | 38 . . . . . 71 48 16 122 58 Treads 887 | . . . 297 366 206 18 . . . . Legs 1518 | 47 98 162 39 . . . . . 993 179 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 242 50 50 50 50 50 Average Speed 139 | 121 120 120 155 217 242 88 50 50 112 102 Slowest Speed 250 | 250 120 120 190 243 242 242 50 50 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 23 21 33 13 6 68 2 5 88 47 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . . 17 13 19 41 . . . . Melee . | . . . . . . . . . . . Projectile 5 | . . . . 3 2 . . . . . AOE 85 | . . . 17 10 17 41 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Zio Dee Total 3242 | 100 104 226 505 451 254 111 47 15 1192 237 Wait 208 | . . 60 16 31 23 10 . . 68 . Move 2749 | 84 97 161 335 365 206 88 47 15 1114 237 Hop . | . . . . . . . . . . . Pick Up 66 | 10 3 1 29 17 5 . . . 1 . Fast Attach 8 | . . . 2 1 . . . . 5 . Attach 26 | 6 2 . 12 2 2 1 . . 1 . Detach 1 | . . . . . . . . . 1 . Swap 34 | . . . 16 12 4 2 . . . . Drop 27 | . . . 14 8 2 1 . . 2 . Fire 118 | . 2 4 78 15 11 8 . . . . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . 3 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 169 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Discovered new exit (range 8) 247 | -10/Materials | Entered Subcaves 248 | -10/Subcaves | Continued accompanying wandering Federalists (1) 248 | -10/Subcaves | Approached by a straggling Scientist 305 | -10/Subcaves | Build established: Mutant 351 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 476 | -10/Subcaves | Learned location of Zion (-6) 476 | -10/Subcaves | Met a Zionite searching for "candidates" 506 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 508 | -10/Subcaves | Discovered new exit (range 6) 513 | -10/Subcaves | Entered Materials 513 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 612 | -8/Materials | Lost 5 parts (1p1n1u2w) 1242 | -8/Materials | Build established: Scavenger-Mutant 1265 | -8/Materials | Discovered new exit (range 16) 1331 | -8/Materials | Identified exit to Factory 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1893 | -7/Factory | Build established: Scavenger-Skirmisher 1929 | -7/Factory | Repaired Lgt. Treads 2132 | -7/Factory | Discovered new exit (range 10) 2161 | -7/Factory | Identified exit to Factory 2249 | -7/Factory | Entered another Factory area 2249 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2814 | -6/Factory | Sucked down chute 2814 | -6/Factory | Entered Waste 2829 | -6/Waste | EMP discharged 2829 | -6/Waste | System corruption reached 10% 2864 | -6/Waste | Spotted C-40 Crusher 2876 | -6/Waste | Spotted C-40 Crusher 2877 | -6/Waste | Spotted C-40 Crusher 2881 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2884 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2887 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2890 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2893 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2894 | -6/Waste | Released all parts (3) 2908 | -6/Waste | Spotted C-40 Crusher 2909 | -6/Waste | Spotted C-40 Crusher 2915 | -6/Waste | Spotted C-40 Crusher 2924 | -6/Waste | Lost 7 parts (2n2u3w) 2925 | -6/Waste | Discovered new exit (range 11) 2929 | -6/Waste | EMP discharged 2930 | -6/Waste | Entered Factory 2946 | -6/Factory | Discovered new exit (range 5) 2954 | -6/Factory | Entered Lower Caves 2957 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2962 | -6/Lower Caves | Entered Zion 3019 | -6/Zion | Given the Hacking Drone Bay 3028 | -6/Zion | Found Prototype Device 3028 | -6/Zion | Identified Hacking Drone Bay 3038 | -6/Zion | System corruption cleaned by Quarantine Array 3058 | -6/Zion | Given A8's code to call for help 3181 | -6/Zion | Found Prototype Launcher 3202 | -6/Zion | Build established: Mutant 3426 | -6/Zion | Met Imprinter 3447 | -6/Zion | Imprinted 3449 | -6/Zion | Declared Zion's savior 3804 | -6/Zion | Learned location of Quarantine (-2) 3941 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4043 | -6/Zion | Opened final containment barrier to the Deep Caves 4246 | -6/Zion | Discovered new exit (range 3) 4246 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4293 | -6/Zion | Entered Deep Caves 4293 | -6/Deep Caves | Accompanied by 4 allies 4476 | -6/Deep Caves | Attacked by Z-Imprinter 4489 | -6/Deep Caves | Z-Facility disabled 4508 | -6/Deep Caves | Released all parts (3) 4529 | -6/Deep Caves | Core integrity fell below 50% 4534 | -6/Deep Caves | Core integrity fell below 20% 4537 | -6/Deep Caves | Destroyed by K3-DWV(z) with Zionite Laser-S Last Messages --------------- 04246_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] LOCATION=UNKNOWN GOAL=ESCAPE 04295_ C3-JV5(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 04295_ C3-JV5(M) slips into the shadows. 04296_ J7-5RO(M) slips into the shadows. 04296_ YA-X80(M) slips into the shadows. 04297_ BK-Z0R(M) slips into the shadows. 04467_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04489_ JG-U04(o) is busy at the terminal. 04489_ Z-Facility disabled. 04503_ Hacking Drone Bay destroyed. 04507_ Angular Momentum Engine destroyed. 04508_ Released Flexi-carbon Leg. 04508_ Released Hacking Suite. 04508_ Released Plasma Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###??????????????????????? | | ???????????????????????# !!??????????????????????# | | ???????????????????????# ??????????????????????# | | ??????????????????????##z#?????????????????????? | | ??????????????????????#;z###?????######???????? | | ???????????????????#### ###### # ##??????? | | ???????????????????#; z@ # ## ????? | | ???????????????????## zz ????? | | ????????????????????## ???? | | ?????????????????????### ????? | | ???????????????????????#; ???? | | ???????????????????????# ?????" | | ????????????????????#### ????" | | ???????????????????## ; "???? | | ???????????????????# "???? | | ???????????????????#==# "???? | | ???????????????????##### ""??? | | ??????????????????????## I ""??? | | ??????????????????????# z ""??? | | ??????????????????????#; z """?? | | ???????????????????????# z """?? | | ????????????????????# # ""?? | | ???????????????????# """? | | ???????????????????# """? | | ???????????????????# """? | | ???????????????????## """? | | ????????????????????### """" | | ??????????????????????# """" | | ??????????????????????## """" | | ???????????????????????# """" | | ???????????????????????## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed SegregatorCentriumStorage Manual? 0 Play Time 00:35:08 Cumulative 29.4 hours Start 2025.05.29 @ 16:47:10 End 2025.05.29 @ 17:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c10a368-5946-4cd0-9975-b632e1bab56e