Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 21:11:39 Player: Dewz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1020) 1020 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3520 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Wheel Wheel Structural Scanner Particle Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Signal Interpreter Modified TNC Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Treads Armored Treads Armored Treads Wheel Wheel Wheel Structural Scanner Particle Gun Particle Gun Particle Gun Heavy Assault Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Surge Thruster Utility Modified TNC Device Heat Sink Storage Large Storage Unit Processor Modified TNC Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 46 | 7 3 1 2 . 33 Power 7 | 1 . . . . 6 Engine 5 | 1 . . . . 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . . . . 11 Treads 10 | . . . . . 10 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 1 1 1 2 . 8 Device 6 | . 1 1 . . 4 Storage 2 | 1 . . 1 . . Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 3 2 . . . 8 Energy Gun 8 | 3 2 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . . . 1 18 Power 5 | . . . . . 5 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 13 | . . . . 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 88 100 100 86 92 Engine 9 | . 14 14 14 14 7 Core 1 | . . . . . 1 Treads 11 | . . . . . 17 Wheel 11 | . 28 28 28 15 3 Device 10 | . 3 14 3 . 13 Storage 10 | . 14 14 14 14 9 Processor 16 | . . . 10 14 21 Energy Gun 15 | . 28 28 28 28 9 Ballistic Gun 3 | . . . . . 4 Ballistic Cannon 2 | . . . . . 3 Peak Build Rating 36 | 6 9 10 15 15 36 Average Rating 21 | 4 7 9 13 14 27 On Entrance 9 | . 6 9 10 15 14 Naked Turns 4 | . . . . . 4 Heaviest Build 41 | 12 15 15 29 29 41 Greatest Support 60 | 26 26 26 26 16 60 Greatest Overweight (x) 8 | . . . 1 1 8 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 6 8 8 8 15 14 Most Carried 15 | 2 5 7 8 8 15 Average Carried 8 | 1 3 6 7 8 10 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 8 | 2 5 7 8 8 5 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Mutant 19% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 845 | 256 30 81 . 15 463 Remotely . | . . . . . . Salvage Created 1125 | . 30 86 . 120 889 Parts 60 | . . 4 . 3 53 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 1 2 . 3 24 Guns 24 | . 1 2 . 3 18 Cannons 6 | . . . . . 6 Classes Destroyed 9 | . 1 . . 1 7 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 11 | . . . . . 11 Cutter 1 | . . . . . 1 Grunt 13 | . 1 2 . 2 8 Duelist 1 | . . . . 1 . Sentry 4 | . . . . . 4 Best Kill Streak 6 | . 1 2 . 3 6 Combat Bots Only 6 | . 1 2 . 3 6 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 296 | . 5 11 . 13 267 Missed 67 | . 1 4 . 4 58 Damage Taken 3213 | . 42 109 . 193 2869 Core 656 | . 10 34 . 59 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 84 | . 7 6 . 5 66 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 130 130 . 130 130 Shots Fired 167 | . 14 12 . 10 131 Gun 138 | . 14 12 . 10 102 Cannon 29 | . . . . . 29 Launcher . | . . . . . . Special . | . . . . . . Kinetic 59 | . . . . . 59 Thermal 108 | . 14 12 . 10 72 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 3 10 . 4 25 Robot Miss Streak 4 | . 4 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 109 | . 6 10 . 7 86 Core Hits 55 | . 2 3 . 5 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 4 | . . . . . 4 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2118 | . 90 156 . 158 1714 Guns 1615 | . 90 156 . 158 1211 Cannons 498 | . . . . . 498 Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 738 | . . . . . 738 Thermal 1375 | . 90 156 . 158 971 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 477 | . 300 477 . 375 324 Average Temperature 135 | . 115 243 . 194 75 Received Heat Transfer 1494 | . 24 63 . 30 1377 Effects 3 | . . 2 . . 1 Shutdowns 1 | . . 1 . . . Interference 1 | . . . . . 1 Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 . . 2 3 Heat Transferred 3256 | . 222 370 . 370 2294 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 301 | . 119 96 . 75 301 Initial 46 | . . 46 . . 29 Average 96 | . 57 89 . 69 106 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 88 Level 1 9 | . . . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 2 . 3 46 Peak Tracking Total 12 | . 3 2 . 3 12 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 2 . . . 4 Terminals 6 | . 2 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . . . 9 Successful 11 | . 4 . . . 7 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 13 | . 4 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 . . . 7 Record 1 | . . . . . 1 Robot Analysis 3 | . 2 . . . 1 Emergency Access Points 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Investigation Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2075 | 45 133 85 400 102 1310 Spaces Moved 1242 | 42 113 67 434 73 513 Core 25 | 12 . . . . 13 Treads 359 | . . . . . 359 Legs . | . . . . . . Wheels 858 | 30 113 67 434 73 141 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 115 50 Average Speed 117 | 78 90 90 90 115 152 Slowest Speed 450 | 100 90 90 105 115 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 32 13 89 18 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1680 | 50 129 79 439 81 902 Wait 277 | . 2 2 . 4 269 Move 1237 | 41 112 66 433 72 513 Hop . | . . . . . . Pick Up 19 | 1 3 3 2 . 10 Fast Attach 17 | 7 1 . . . 9 Attach 12 | . . . 1 . 11 Detach 2 | 1 . . . . 1 Swap 17 | . 2 1 1 . 13 Drop 13 | . 2 1 2 . 8 Fire 84 | . 7 6 . 5 66 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 3) 173 | -10/Materials | Discovered new exit (range 8) 179 | -10/Materials | Entered Mines 217 | -10/Mines | Learned location of Zion (-7) 219 | -10/Mines | Identified exit to Exiles 260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 264 | -10/Mines | Entered Exiles 286 | -10/Exiles | Met 8R-AWN 300 | -10/Exiles | Build established: Mutant 301 | -10/Exiles | Met EX-HEX 327 | -10/Exiles | Met EX-BIN 337 | -10/Exiles | Aligned with FarCom system 337 | -10/Exiles | Given EX-Vault access code 358 | -10/Exiles | Opened EX-Vault 368 | -10/Exiles | Found Prototype Processor 370 | -10/Exiles | Identified Modified TNC 392 | -10/Exiles | Warned to stay clear of 0b10 Research branches 427 | -10/Exiles | Met EX-DEC 473 | -10/Exiles | Visited The Gauntlet 655 | -10/Exiles | Discovered new exit (range 10) 664 | -10/Exiles | Left Exiles lab with Modified TNC 664 | -10/Exiles | Entered Mines 732 | -9/Mines | Discovered new exit (range 10) 766 | -9/Mines | Entered Materials 766 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1066 | -8/Materials | Build established: Skirmisher 1463 | -8/Materials | Discovered new exit (range 6) 1475 | -8/Materials | Identified exit to Factory 1642 | -8/Materials | Build established: Scavenger-Mutant 2021 | -8/Materials | Core integrity fell below 50% 2054 | -8/Materials | Core integrity fell below 20% 2072 | -8/Materials | Released all parts (3) 2076 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02043_ Arm. Treads destroyed. 02049_ Critical hit (Burn: +37). 02050_ Overheating: System interference. 02050_ Modified TNC temporarily disabled. 02052_ Acquired 33 matter. 02053_ G-47 Trooper heat damages Particle Gun. 02053_ Lgt. Deuterium Engine destroyed. 02055_ Slammed into Y-45 Defender. 02057_ Hrd. Medium Armor Plating destroyed. 02059_ Arm. Treads destroyed. 02059_ Particle Gun destroyed. 02060_ Acquired 16 matter. 02063_ K-01 Serf collects debris. 02064_ Cooling System destroyed. 02064_ Particle Gun destroyed. 02067_ K-01 Serf collects debris. 02072_ Released Lrg. Storage Unit. 02072_ Released Modified TNC. 02072_ Released Adv. Targeting Computer. 02074_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????? ?????????????????????????????? | | #???????????? ??????????? | | ! #???????????# ""????????? | | ######## #??#???????? ????????? | | ## ###### ##########??? ????????? | | T # # #??? ?????????? | | # # "" #??? s#?????????? | | "" """ + / """ ! #??? #?????????? | | "" """ # # %""" #### ??????????? | | "" """ # #Y%[ ## s ???????????? | | # #%=""" ## s#?#?????????? | | # #!= " %## #??####+#???? | | ######### # * g" ## +? ????? | | ###??#??# # = =*%[ ## #?! """ ????? | | ####### g#####/##### # """ ???? | | % w % gY*!= # """ #??? | | %" %% % % =g + #??? | | " =% # ! """ #??? | | | ########+##### ###### # """ ???? | | ##???# ## ###??# #? """ ????? | | #????# * ## #????#@#? ????? | | #????# ## #????# #??####+#???? | | ###??# # #????# #???????????? | | # #### ## #????# #???????????? | | # # """"" ## #????# #???????????? | | # # """"" ## #???##+#???????????? | | # # """"" ## #??????????????????? | | # # ## #??????????????????? | | # # ## +??????????????????? | | # # ## #??????????????????? | | + #########? ???????????????????? | | # + ???????????????????????? | | #????????????????????????????????????? | | #?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ActiveElectrostormMask Manual? 0 Play Time 00:32:08 Cumulative 43.4 hours Start 2025.02.10 @ 20:38:37 End 2025.02.10 @ 21:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8662cfdd-1af3-42f9-9398-2fca1bd917e4