Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.23 @ 10:22:31 Player: ChromeKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 99/100 System Corruption 11% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Sensor Array Medium Armor Plating Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Structural Scanner Improved Sensor Array Light Armor Plating Medium Armor Plating Great Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Great Maul Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | . 6 9 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads . | . . . Leg . | . . . Wheel . | . . . Hover 5 | . 2 3 Flight . | . . . Utility 7 | . 3 4 Device . | . . . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 6 | . 3 3 Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power . | . . . Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 45 | . 18 55 Engine 3 | . 2 3 Hover 18 | . 3 24 Storage 6 | . . 9 Protection 11 | . 12 10 Impact Weapon 5 | . . 7 Naked Turns 25 | . 25 . Heaviest Build 21 | . 13 21 Greatest Support 24 | 3 12 24 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 5 8 Average Capacity 6 | 5 5 7 Most Carried 8 | 2 5 8 Average Carried 4 | 1 2 5 Final Capacity 8 | 5 5 8 Final Carried 7 | 2 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 200 | 200 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1458 | . 367 1091 Core 600 | . 200 400 Absorbed by Shields . | . . . Redirected to Shielding 34 | . 34 . Core Remaining (%) 60 | 100 20 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 29 | . . 29 Impact 29 | . . 29 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted . | . . . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . . 18 Average Temperature 12 | . . 12 Received Heat Transfer 114 | . . 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 99 | . . 99 Initial . | . . . Average 30 | . . 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 9 | . 5 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 9 9 Successful 6 | . 4 2 Failed 12 | . 5 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 9 8 Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 4 2 Terminals 6 | . 4 2 Botnet 4 | . 3 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 451 | 23 123 305 Spaces Moved 511 | 43 206 262 Core 265 | 43 195 27 Treads . | . . . Legs . | . . . Wheels . | . . . Hover 246 | . 11 235 Flight . | . . . Fastest Speed 48 | 50 50 48 Average Speed 58 | 50 53 64 Slowest Speed 180 | 50 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 31 | 3 52 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 29 | . . 29 Terrain Destroyed 29 | . . 29 Melee 29 | . . 29 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 601 | 44 216 341 Wait 31 | . . 31 Move 507 | 42 205 260 Hop . | . . . Pick Up 14 | 2 5 7 Fast Attach 5 | . 4 1 Attach 8 | . 2 6 Detach 1 | . . 1 Swap 2 | . . 2 Drop 2 | . . 2 Fire . | . . . Melee 29 | . . 29 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 2 | . . 2 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 8) 114 | -10/Materials | Core integrity fell below 50% 117 | -10/Materials | Discovered new exit (range 8) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Propulsion x2 326 | -9/Materials | Build established: Mutant 329 | -9/Materials | Crushed by falling debris 360 | -9/Materials | Lost 3 parts (2n1u) 393 | -9/Materials | Crushed by falling debris 396 | -9/Materials | Crushed by falling debris 416 | -9/Materials | Crushed by falling debris 416 | -9/Materials | System corruption reached 10% 434 | -9/Materials | Core integrity fell below 50% 434 | -9/Materials | Discovered new exit (range 13) 446 | -9/Materials | Core integrity fell below 20% 447 | -9/Materials | Lost 3 parts (1n1u1w) 452 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00396_ Crushed by falling debris. 00396_ Great Maul destroyed. 00396_ System corrupted by crushing effect (+1). 00396_ Lgt. Armor Plating destroyed. 00396_ System corrupted by crushing effect (+2). 00407_ The unstable cave ceiling collapses. 00416_ Crushed by falling debris. 00416_ Hover Unit destroyed. 00416_ System corrupted by crushing effect (+3). 00426_ System corrupted: Substantial component data lost. 00426_ U-05 Engineer builds a Wall. 00433_ K-01 Serf cleans the Integration Channel. 00434_ EXIT=FOUND 00434_ K-01 Serf cleans the Integration Channel. 00436_ K-01 Serf cleans the Machine. 00439_ K-01 Serf cleans the Integration Channel. 00439_ K-01 Serf cleans the Machine. 00444_ K-01 Serf cleans the Integration Channel. 00447_ S-10 Pest destroyed. 00447_ T-07 Excavator is excavating. 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"??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactQuantumGravjet Manual? 0 Play Time 00:09:15 Cumulative 364.5 hours Start 2022.12.23 @ 10:16:51 End 2022.12.23 @ 10:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 640 Rogue 485 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 497add9b-ec8f-48dc-8aa4-33f701156c41