Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 00:45:06 Player: tirrike Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (139) 695 Value Destroyed (3162) 3162 Prototype IDs (243) 4860 Alien Tech Used (4) 800 Bonus (16222) 16222 TOTAL SCORE: 35639 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 249/300 Energy 100/175 System Corruption 0% Temperature Cool (76) Movement Flying (12) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (7) --- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster > --- UTILITY (15) ----- Structural Scanner Seismic Detector Improved Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Quantum Router > --- WEAPON (2) ------- Mini Smartbomb Launcher Makeshift Spear > --- INVENTORY (5) ---- Q-thruster Q-thruster Transdimensional Reconstructor Guided Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Structural Scanner Seismic Detector Improved Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Quantum Router > --- WEAPON ----------- Mini Smartbomb Launcher Makeshift Spear > --- INVENTORY -------- Q-thruster Q-thruster Transdimensional Reconstructor Guided Remote Datajack CR-A16's Pointy Stick [Rating: 110] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Great Maul Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Utility 13 | . . . 1 . . . 2 1 . . . . 1 . . . 2 . . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 8 13 11 24 . 2 . 25 5 6 1 2 . 3 1 2 3 3 . . 5 . 5 1 2 3 7 1 Power 10 | 2 . 1 1 . . . 2 . . . . . . . 1 . . . . . . 1 . . . 2 . Engine 5 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Core 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 3 1 7 . . . 8 2 . 1 . . 1 . . . . . . 3 . 1 . 1 . 1 . Treads 18 | 2 3 1 7 . . . 5 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 3 2 . 1 . . 1 . . . . . . 3 . 1 . 1 . 1 . Utility 37 | 2 1 3 5 . 2 . 6 3 1 . . . 2 . . 2 3 . . 2 . 1 1 . . 2 1 Device 8 | 1 . 1 . . . . 3 . . . . . . . . 1 1 . . 1 . . . . . . . Storage 5 | 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Hackware 11 | . . . . . . . 1 1 1 . . . . . . 1 2 . . 1 . 1 . . . 2 1 Protection 10 | . . 2 4 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 9 6 11 . . . 9 . 5 . 2 . . 1 1 1 . . . . . 2 . 1 3 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 4 4 5 . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . 4 2 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . 1 . . . 2 . 1 . . . . . . 1 . . . . . 1 . . . 1 . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . 2 . 2 . . 1 1 . . . . . . 1 . . 2 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 3 1 . Parts Lost 9 | . . 1 2 . . . 2 . . 1 . . . . . . . . . . 1 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . Utility 4 | . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 1 . . . 1 . . 1 . . . . . . . . . . 1 . . 2 . . . To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 100 100 100 96 99 99 100 100 100 99 100 97 100 99 100 100 99 97 100 95 95 86 88 92 Engine 6 | . 14 14 11 11 11 11 4 . . . . . . . . . . . . . . . . . . 1 3 Core 3 | . . . . . . . 4 7 7 7 7 7 6 6 6 6 5 5 5 5 5 10 9 9 4 4 3 Treads 18 | . 28 28 33 33 33 33 26 . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 29 30 30 30 30 32 33 33 33 29 29 29 29 29 31 28 28 27 26 26 Device 15 | . 14 12 11 11 11 11 24 23 15 15 15 15 13 13 13 15 16 17 17 16 17 15 14 14 13 12 11 Storage 7 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 7 7 7 7 7 13 13 13 6 . . . . . . . . . . . Hackware 7 | . . . . . . . . 15 15 15 15 15 13 13 13 18 27 29 29 29 29 31 28 28 27 31 34 Protection 6 | . . 1 10 11 11 11 8 . 7 7 7 7 6 6 6 6 5 5 5 5 2 . 4 4 4 4 3 Ballistic Gun 8 | . 20 10 16 11 11 11 8 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 3 15 5 . . . 8 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 2 . 11 11 11 . 7 6 7 7 7 6 6 . 3 5 5 5 5 5 5 4 4 . 1 3 Piercing Weapon 1 | . . . . . . . . . 2 7 7 7 6 6 9 9 5 5 5 5 5 5 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 15 32 36 57 55 57 57 63 15 15 13 13 13 13 14 15 18 14 14 14 14 14 21 23 23 19 21 20 Greatest Support 62 | 40 40 40 60 60 60 60 62 21 20 20 20 20 26 26 26 26 26 26 26 28 28 33 33 35 35 48 48 Greatest Overweight (x) 3 | 3 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 14 15 19 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 15 15 20 19 20 18 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 Average Carried 11 | . 9 14 14 19 19 18 18 4 4 4 4 4 4 5 4 3 2 5 5 4 5 2 4 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 1 15 15 19 19 18 18 5 5 5 4 5 5 5 5 4 3 5 5 5 5 5 3 5 3 5 4 5 Class Distribution -------------------- 27% | Hacker-Sprinter 25% | Scavenger-Mutant 24% | Mutant 13% | Infiltrator-Mutant 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 3952 | 292 361 356 985 2 . . 1160 18 59 48 154 30 30 . . 29 . 19 72 . 25 . . . . 240 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4360 | 121 649 305 1548 3 . . 1501 8 . . . . . . . . . . 35 . 37 . . . . 81 72 Parts 287 | 4 32 24 115 1 . . 91 . . . . . . . . . . . 1 . 3 . . . . 9 7 Haulers Intercepted 10 | . 2 . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 82 | . 14 5 29 3 . . 22 . . 1 . . . . . . . . 4 . 4 . . . . . . Guns 40 | . 8 . 24 . . . 8 . . . . . . . . . . . . . . . . . . . . Cannons 24 | . 6 2 5 . . . 11 . . . . . . . . . . . . . . . . . . . . AOE 18 | . . 3 . 3 . . 3 . . 1 . . . . . . . . 4 . 4 . . . . . . Classes Destroyed 12 | 2 6 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 10 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 3 2 Builder 10 | . . 1 1 . . . 4 1 . . . . . . . . . . . . . . . . . 1 2 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 . 2 3 . . . 4 . . . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Swarmer 28 | . 3 3 4 3 . . 7 . . . . . . . . . . . 4 . 4 . . . . . . Grunt 35 | . 11 . 13 . . . 11 . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 2 10 . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 4 3 4 3 . . 6 1 . 1 . . . . . . . . 4 . 4 . . . . 2 2 Combat Bots Only 4 | . 3 3 4 3 . . 3 . . 1 . . . . . . . . 4 . 4 . . . . . . Max Kills in Single Turn 3 | 1 2 3 2 1 . . 2 1 . 1 . . . . . . . . 1 . 3 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . . 1 . . 1 . . . . . . . . 1 . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Hostile Shots Fired 396 | . 62 17 127 14 . . 88 . . 11 . . 6 . 6 . 12 . 21 . 7 . 2 16 . 7 . Missed 122 | . 18 3 27 5 . . 21 . . 9 . . 3 . 3 . 10 . 9 . 5 . 1 5 . 3 . Damage Taken 3903 | . 474 179 1350 68 . . 950 . . 65 . . 16 . 142 . 47 . 207 . 67 . 21 221 . 96 . Core 672 | . 76 27 230 21 . . 75 . . . . . 5 . 94 . 28 . 34 . . . . 82 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 58 . . . 37 86 . . . . 100 . . . 88 . . . . 93 100 . . 84 100 100 Volleys Fired 342 | 4 68 28 104 5 . . 113 . . 8 . . . . . . . . 9 . 3 . . . . . . Largest 2 | 2 2 2 2 2 . . 2 . . 1 . . . . . . . . 1 . 1 . . . . . . Hottest 70 | 70 70 70 58 55 . . 64 . . 30 . . . . . . . . 30 . 30 . . . . . . Shots Fired 656 | 8 136 56 208 10 . . 218 . . 8 . . . . . . . . 9 . 3 . . . . . . Gun 430 | 8 104 38 162 5 . . 113 . . . . . . . . . . . . . . . . . . . . Cannon 194 | . 32 17 46 . . . 99 . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . 1 . 5 . . 6 . . 8 . . . . . . . . 9 . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 585 | 4 101 55 208 5 . . 212 . . . . . . . . . . . . . . . . . . . . Thermal 39 | 4 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 32 | . . 1 . 5 . . 6 . . 8 . . . . . . . . 9 . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 3 18 6 25 . . . 13 . . . . . . . . . . . . . 1 . . . . . . Robot Miss Streak 5 | 1 4 3 4 . . . 5 . . . . . . . . . . . 1 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 420 | 5 91 32 161 . . . 118 1 . . . . . . 1 . . . . . 1 . . . . 5 5 Core Hits 197 | 3 35 12 59 2 . . 62 . . 3 . . . . . . . . 6 . 10 . . . . 3 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 9 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . Burn 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 251 | . . . 3 . . . 2 16 5 5 . 3 48 6 18 2 36 3 5 . 2 18 14 3 26 15 21 Impact 24 | . . . 3 . . . 2 16 3 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 227 | . . . . . . . . . 2 5 . 3 48 6 18 2 36 3 5 . 2 18 14 3 26 15 21 Sneak Attacks 11 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9401 | 64 1288 587 2651 340 . . 2775 129 . 211 . . . . 92 . . . 263 . 329 . . . . 347 325 Guns 4587 | 64 916 300 2067 . . . 1240 . . . . . . . . . . . . . . . . . . . . Cannons 2300 | . 372 145 584 . . . 1199 . . . . . . . . . . . . . . . . . . . . Explosions 1621 | . . 142 . 340 . . 336 . . 211 . . . . . . . . 263 . 329 . . . . . . Melee 893 | . . . . . . . . 129 . . . . . . 92 . . . . . . . . . . 347 325 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6497 | 40 922 445 2651 . . . 2439 . . . . . . . . . . . . . . . . . . . . Thermal 390 | 24 366 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1621 | . . 142 . 340 . . 336 . . 211 . . . . . . . . 263 . 329 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 129 | . . . . . . . . 129 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 764 | . . . . . . . . . . . . . . . 92 . . . . . . . . . . 347 325 Highest Corruption 1 | . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . Matter Fused 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 313 | . . . . 18 . . 16 89 . 23 . . . . . . . . 5 . . . . . . 36 126 Projectiles 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . 18 . . . . . 23 . . . . . . . . 5 . . . . . . . . Melee 251 | . . . . . . . . 89 . . . . . . . . . . . . . . . . . 36 126 Knockbacks 24 | . 10 . 7 . . . 6 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 21 | . 8 . 7 . . . 6 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . 1 . . 48 . . . . . . . . . . 42 . . . . . . Shots 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | 18 237 90 101 32 . . 267 . . 2 . . 163 3 4 4 1 1 22 1 . . . . . . 43 Average Temperature 37 | 10 69 37 17 17 . . 54 . . 2 . . 18 2 2 2 1 1 5 1 . . . . . . 29 Received Heat Transfer 1330 | . 240 54 507 . . . 405 . . . . . . . . . . . 61 . . . . 54 . 9 . Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1813 | 74 1739 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Peak Influence 510 | 10 170 137 510 268 . . 339 249 . . . . 99 . . . 204 . . . . 89 129 114 . 120 164 Initial 182 | . 6 40 9 182 . . . 140 . . . . . . . . . . . . . 50 46 67 . . 72 Average 117 | 4 72 51 198 256 . . 124 141 . . . . 38 . . . 79 . . . . 73 84 102 . 39 101 Maximum Alert Level 2 | . . . 2 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . Low Security (%) 82 | 100 100 100 62 9 . 100 73 94 . . . . 100 . . . 93 . . . . 100 100 100 . 100 100 Level 1 14 | . . . 22 90 . . 26 5 . . . . . . . . 6 . . . . . . . . . . Level 2 3 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 3 . . . 3 1 . . . . 1 . . . . . . . . 1 . . . 1 1 Investigation 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reinforcement 7 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 11 | . 2 . 5 . . . 3 . . . . . . . . . . . . . . . . . . 1 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Distress Signals 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Times Spotted 186 | . 22 5 47 3 . . 40 2 . 5 . . 1 . 4 . 10 . 16 . 4 1 3 10 . 10 3 Peak Tracking Total 10 | . 3 3 6 3 . . 4 1 . 4 . . 1 . 4 . 3 . 9 . 4 1 2 10 . 10 2 Tactical Retreats 13 | . 2 . 2 . . . 3 . . 1 . . 1 . . . 2 . 2 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 6 | . 1 . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 10 | . . 1 1 . . . 4 . . . . . . . . . . . . . . . . 2 2 . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 98 | . 9 . 14 . 2 . 9 10 . 2 . . 11 1 4 . 10 1 . 9 . 5 2 1 2 3 3 Terminals 55 | . 7 . 11 . . . 7 6 . 1 . . 7 . . . 7 . . . . 2 2 1 . 2 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . 2 . . . . 2 . . . 2 . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . . 1 . . . . . . . . 1 1 Total Hacks 336 | . 32 . 43 . 2 . 21 26 . 2 . . 27 1 29 . 40 1 . 44 . 16 7 4 20 13 8 Successful 237 | . 16 . 21 . 2 . 12 16 . 2 . . 13 1 29 . 28 1 . 44 . 11 5 4 20 7 5 Failed 98 | . 16 . 22 . . . 9 10 . . . . 14 . . . 11 . . . . 5 2 . . 6 3 Catastrophic 15 | . . . 2 . . . 2 3 . . . . 4 . . . . . . . . 1 . . . 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 144 | . 20 . 17 . 1 . 15 14 1 . . . 15 . . . 27 . . . . 11 5 4 . 9 5 Terminals 195 | . 26 . 37 . . . 18 20 . 1 . . 18 . . . 34 . . . . 12 7 4 . 11 7 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 6 . 5 . . . . 3 . . . . 7 . . . 5 . . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 3 . . . . 1 . . . 1 . . . . . . . . 2 1 Terminal Hacks 172 | . 11 . 14 . 2 . 6 9 . 2 . . 4 1 29 . 13 1 . 44 . 5 2 2 20 4 3 Record 70 | . . . . . 1 . . . . 1 . . . . 11 . 1 . . 36 . . . . 20 . . Part Schematic 15 | . . . . . . . . . . . . . . . 10 . . . . 4 . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . 3 . 6 . . . 1 1 . . . . 1 . 3 . 1 . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 1 Level Access Points 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 1 Branch Access Points 7 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 1 . . 1 Terminal Index 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 2 . 3 . . . . 2 . . . . 1 . . . 4 . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . Registered Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Zone Layout 9 | . . . 2 . . . . 1 . . . . 1 . . . 4 . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 1 . . . . 1 . . . . 2 . . . 3 . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 8 | . 1 . 1 . . . . 1 . . . . 2 . . . 2 . . . . 1 . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . 1 1 Seal Access 6 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . 1 1 Unauthorized Hacks 43 | . 4 . 5 . . . 3 5 . . . . 5 . . . 11 . . . . 2 3 2 . 2 1 Terminals 34 | . 2 . 3 . . . 3 4 . . . . 3 . . . 9 . . . . 2 3 2 . 2 1 Track 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assimilate 9 | . . . . . . . . 2 . . . . . . . . 5 . . . . . 1 1 . . . Botnet 20 | . 2 . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 2 1 . 2 1 Operators 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . Reject 9 | . 2 . 2 . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 9 . 12 . . . 6 8 . . . . 7 . . . 4 . . . . 2 2 1 . 2 1 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . . . . . 10 . . . . 4 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 10 . 9 . . . . 1 . . . . 3 . . . 1 . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 8 | . . . . . . . . 2 . . 2 . . . . . 3 . . . . . 1 . . . . Largest Group 2 | . . . . . . . . 1 . . 2 2 . . . . 2 . . . . . 1 1 . . . Highest-Rated Group 62 | . . . . . . . . 26 . . 62 62 . . . . 52 . . . . . 26 26 . . . Highest-Rated Ally 31 | . . . . . . . . 26 . . 31 31 . . . . 26 . . . . . 26 26 . . . Total Orders 5 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . STAY 5 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Total Damage 65 | . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Robot Analysis Total 139 | . 2 . 2 . . . . 1 . . . . . . 134 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 2 2 2 . . 1 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 13565 | 99 1401 1043 2558 141 559 48 2864 525 153 155 489 563 807 112 79 71 409 68 139 67 99 144 187 46 453 177 109 Spaces Moved 14940 | 49 688 571 1262 81 345 31 1119 1240 462 473 1358 676 1316 402 161 254 740 251 441 217 236 372 588 122 686 495 304 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4119 | 41 688 571 1262 81 345 31 1100 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10813 | . . . . . . . 19 1240 462 473 1358 676 1316 402 161 254 740 251 441 217 236 372 588 122 686 495 304 Fastest Speed 12 | 50 160 160 160 160 160 160 29 26 26 26 26 26 24 24 24 24 24 24 24 23 23 20 20 20 20 12 12 Average Speed 66 | 146 160 160 160 160 160 160 219 27 26 26 26 26 24 24 24 24 24 24 24 23 23 20 20 20 26 23 17 Slowest Speed 243 | 200 160 160 160 160 160 160 243 29 26 29 26 26 26 24 24 24 24 24 24 29 23 20 20 23 99 26 18 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 4 100 98 97 29 71 13 84 28 55 53 86 66 29 59 81 44 20 39 66 62 41 8 17 8 96 19 9 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 38 | . . 1 . 1 1 . . . 1 . 2 . . . 28 . . 1 . 3 . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 1 . . 1 1 . . 1 1 . . . 1 1 1 . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . . 1 1 . . 1 1 . . 1 1 1 . . . 1 . . . Scrap Searched 19 | . . 1 . . . . . . 4 2 3 2 . . . 2 . 1 3 . 1 . . . . . . Spaces Dug 225 | . . . 2 . . . 2 14 5 5 . 3 44 6 . 1 32 3 62 . 2 12 14 1 . 10 7 Terrain Destroyed 363 | . . 13 2 18 . . 38 14 5 46 . 3 44 6 . 1 32 3 71 . 23 12 14 1 . 10 7 Melee 165 | . . . 2 . . . 2 14 5 5 . 3 44 6 . 1 32 3 2 . 2 12 14 1 . 10 7 Projectile 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . AOE 195 | . . 13 . 18 . . 33 . . 41 . . . . . . . . 69 . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 17637 | 68 849 645 1609 85 353 30 1351 1398 489 491 1493 1059 1758 409 182 262 935 254 459 233 274 416 629 136 905 528 337 Wait 1767 | . 55 19 179 . . . 40 126 4 5 130 379 389 2 . . 152 1 5 . 34 20 22 9 180 6 10 Move 14910 | 48 687 570 1261 80 344 30 1118 1239 461 472 1357 675 1315 399 160 253 739 250 440 216 235 371 587 121 685 494 303 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 125 | 8 20 7 23 . 3 . 21 6 5 . 2 1 2 . . 1 4 . . 5 . 1 4 . 6 4 2 Fast Attach 14 | . . 2 . . . . 2 2 3 . . . . . . . . . . 3 . . . . 1 1 . Attach 49 | 7 . . 5 . . . 5 2 3 1 . . 2 . 1 3 3 . . 3 . 4 1 2 2 4 1 Detach 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . Swap 75 | 1 13 9 19 . 2 . 18 1 . . 2 . 1 1 1 . . . . . . 1 . 1 3 2 . Drop 100 | . 6 10 15 . 4 . 32 6 8 . 2 1 1 . 1 2 1 . . 6 . . 1 . 2 2 . Fire 342 | 4 68 28 104 5 . . 113 . . 8 . . . . . . . . 9 . 3 . . . . . . Melee 251 | . . . 3 . . . 2 16 5 5 . 3 48 6 18 2 36 3 5 . 2 18 14 3 26 15 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 4) 671 | -10/Materials | Discovered new exit (range 7) 1126 | -10/Materials | Discovered new exit (range 13) 1434 | -10/Materials | Discovered new exit (range 12) 1501 | -10/Materials | Entered Mines 1717 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1774 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1777 | -10/Mines | Found Prototype Device 2011 | -10/Mines | Discovered new exit (range 8) 2530 | -10/Mines | Discovered new exit (range 9) 2544 | -10/Mines | Entered Materials 2544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2626 | -9/Materials | Build established: Scavenger-Mutant 3275 | -9/Materials | Identified Exp. Sensor Array 3289 | -9/Materials | Discovered new exit (range 16) 3388 | -9/Materials | Build established: Mutant 3796 | -9/Materials | Discovered new exit (range 11) 4415 | -9/Materials | Discovered new exit (range 14) 4478 | -9/Materials | Build established: Scavenger-Mutant 4675 | -9/Materials | Discovered new exit (range 12) 4675 | -9/Materials | Discovered new exit (range 4) 4729 | -9/Materials | Core integrity fell below 50% 5102 | -9/Materials | Entered Mines 5151 | -9/Mines | Met a Derelict bent on vengeance 5237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5237 | -9/Mines | Discovered new exit (range 5) 5243 | -9/Mines | Entered Exiles 5269 | -9/Exiles | Discovered new exit (range 15) 5320 | -9/Exiles | Met 8R-AWN 5347 | -9/Exiles | Met EX-HEX 5450 | -9/Exiles | Met EX-DEC 5485 | -9/Exiles | Learned location of Zion (-7) 5523 | -9/Exiles | Met EX-BIN 5544 | -9/Exiles | Aligned with FarCom system 5546 | -9/Exiles | Given EX-Vault access code 5589 | -9/Exiles | Opened EX-Vault 5598 | -9/Exiles | Found 0b10 Alert Chip 5631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5781 | -9/Exiles | Discovered new exit (range 14) 5802 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5802 | -9/Exiles | Entered Mines 5836 | -8/Mines | Discovered new exit (range 10) 5850 | -8/Mines | Entered Materials 5850 | -8/Materials | Evolved 2 slots: Utility x2 6366 | -8/Materials | Discovered new exit (range 15) 6735 | -8/Materials | Discovered new exit (range 12) 7180 | -8/Materials | Build established: Infiltrator-Mutant 8261 | -8/Materials | Discovered new exit (range 16) 8714 | -8/Materials | Entered Factory 8714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8719 | -7/Factory | Identified exit to Factory 8930 | -7/Factory | Identified exit to Lower Caves 8973 | -7/Factory | Build established: Hacker-Sprinter 9239 | -7/Factory | Entered Lower Caves 9324 | -7/Lower Caves | Identified exit to Lower Caves 9339 | -7/Lower Caves | Encountered a Warlord checkpoint 9361 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9364 | -7/Lower Caves | Found Prototype Special Weapon 9366 | -7/Lower Caves | Identified Molecular Deconstructor 9392 | -7/Lower Caves | Entered another Lower Caves area 9411 | -7/Lower Caves | Encountered a Warlord checkpoint 9464 | -7/Lower Caves | Learned location of 1 exit from Factory 9498 | -7/Lower Caves | Discovered new exit (range 9) 9547 | -7/Lower Caves | Entered Zion 9558 | -7/Zion | Given A8's code to call for help 9563 | -7/Zion | Learned location of 1 exit from Factory 9570 | -7/Zion | Discovered new exit (range 14) 9668 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9770 | -7/Zion | Given the Hacking Drone Bay 9839 | -7/Zion | Found CR-A16's Pointy Stick 9863 | -7/Zion | Rebuked by Imprinter 9894 | -7/Zion | Gained Derelict followers 10036 | -7/Zion | Entered Proximity Caves 10036 | -6/Proximity Caves | Accompanied by 2 allies 10459 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10595 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10599 | -6/Proximity Caves | Entered Factory 10599 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10600 | -6/Factory | Identified exit to Extension 10601 | -6/Factory | Identified exit to Factory 10601 | -6/Factory | Identified exit to Lower Caves 11374 | -6/Factory | Discovered exit to Factory (range 4) 11406 | -6/Factory | Entered Lower Caves 11452 | -6/Lower Caves | Identified exit to Lower Caves 11455 | -6/Lower Caves | Spotted B-75 Beast 11477 | -6/Lower Caves | Encountered a Warlord checkpoint 11515 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11518 | -6/Lower Caves | Entered Data Miner 11518 | -6/Data Miner | Discovered new exit (range 7) 11526 | -6/Data Miner | Met Data Miner 11533 | -6/Data Miner | Learned location of Section 7 (-2) 11533 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11536 | -6/Data Miner | Received God Mode back door access code from Data Miner 11552 | -6/Data Miner | Interfaced with the Data Conduit 11597 | -6/Data Miner | Entered Proximity Caves 11649 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11668 | -5/Proximity Caves | Entered Factory 11668 | -5/Factory | Evolved 2 slots: Utility x2 11669 | -5/Factory | Loaded intel: 300 machine locations 11687 | -5/Factory | Identified exit to Upper Caves 11913 | -5/Factory | Discovered new exit (range 16) 11913 | -5/Factory | Central database locked down 12077 | -5/Factory | Entered Upper Caves 12083 | -5/Upper Caves | Learned Factory emergency access door positions 12142 | -5/Upper Caves | Discovered new exit (range 10) 12145 | -5/Upper Caves | Entered another Upper Caves area 12173 | -5/Upper Caves | Identified exit to Factory 12183 | -5/Upper Caves | Ambushed by wild Derelicts 12188 | -5/Upper Caves | Spotted B-75 Beast 12279 | -5/Upper Caves | Discovered new exit (range 15) 12284 | -5/Upper Caves | Entered Zhirov 12284 | -5/Zhirov | Discovered new exit (range 3) 12289 | -5/Zhirov | Met Zhirov 12300 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12327 | -5/Zhirov | Found Alien Artifact 12328 | -5/Zhirov | Identified Integrated Dissipator 12328 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12333 | -5/Zhirov | Found Alien Artifact 12351 | -5/Zhirov | Entered Proximity Caves 12364 | -4/Proximity Caves | Spotted B-86 Titan 12446 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12450 | -4/Proximity Caves | Entered Factory 12450 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12452 | -4/Factory | Loaded intel: 244 machine locations 12479 | -4/Factory | Discovered new exit (range 13) 12480 | -4/Factory | Identified exit to Research 12480 | -4/Factory | Identified exit to Upper Caves 12569 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 12594 | -4/Factory | Entered Research 12594 | -3/Research | Evolved 2 slots: Utility x2 12595 | -3/Research | Loaded intel: 111 machine locations 12741 | -3/Research | Identified exit to Armory 12741 | -3/Research | Identified exit to Testing 12751 | -3/Research | Build established: Wizard-Sprinter 12781 | -3/Research | Entered Armory 12781 | -3/Armory | Accompanied by 1 ally 12782 | -3/Armory | Loaded intel: 88 machine locations 12820 | -3/Armory | Identified exit to Research 12824 | -3/Armory | Attacked by bots powering up and referring to "LRC-V3" 12825 | -3/Armory | Identified Transdimensional Reconstructor 12825 | -3/Armory | Warped through subspace to slip node 12825 | -3/Armory | Discovered new exit (range 1) 12827 | -3/Armory | Entered Lab 12827 | -3/Lab | Discovered exit to Research (range 10) 12830 | -3/Lab | Hidden lab's door opened automatically 12830 | -3/Lab | Sensor layout match revealed 12831 | -3/Lab | Gained access to the hidden lab's interior 12863 | -3/Lab | Found Integrated Dissipator 12864 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12869 | -3/Lab | Found Alien Artifact 12870 | -3/Lab | Identified Core Expander 12870 | -3/Lab | Installed Core Expander, added new Propulsion slot 12876 | -3/Lab | Found Transdimensional Reconstructor 12886 | -3/Lab | Found Prototype Special Weapon 12887 | -3/Lab | Identified Gui. Remote Datajack 12894 | -3/Lab | Decrypted terminal 12894 | -3/Lab | Acquired modification code for an L2 power cell 13084 | -3/Lab | Found Prototype Hackware 13085 | -3/Lab | Found Prototype Protection 13121 | -3/Lab | Decrypted terminal 13149 | -3/Lab | Found Alien Artifact 13149 | -3/Lab | Identified Core Reset Matrix 13149 | -3/Lab | Used Core Reset Matrix 13271 | -3/Lab | Discovered exit to Research (range 14) 13280 | -3/Lab | Entered Research 13280 | -2/Research | Evolved 2 slots: Utility x2 13343 | -2/Research | Identified Quantum Router 13438 | -2/Research | Identified exit to Access 13440 | -2/Research | Spotted B-90 Cyclops 13457 | -2/Research | Entered Access 13457 | -1/Access | Evolved 2 slots: Utility x2 13535 | -1/Access | Identified exit to Surface 13535 | -1/Access | Identified exit to Command 13566 | *** | Heading to fleet! Last Messages --------------- Found 1 level access point to Surface: (64,56) Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) Found 1 branch access point: (235,53) Command Map updated. 13541_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 13565_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13565_ The Access Shell folds into the floor. [Achievement: Home At Last?] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? # ? | | ?????????????????????????????????????????? # ? | | ????????????????????????????????????????? # ? | | ????????????????????????????????????????? ##? | | ???????????????????????????????????????? ##? | | ???????????????????????????????????????? # ? | | ??????????????????????????????????????? # ? | | ??????????????????????????????????????? # ? | | ????????????? #################### # ? | | ?????????????##+###################### =! # ? | | ????????????? !] # ? | | ????????????? w !] + ? | | ?????????????????#### ""#####+######## # ? | | ?????????????????#### ""### ## # ? | | ???????????????????## ""### ## # ? | | ???????????????????## T### ## # ? | | ???????????????????## ""### ## # ? | | ??????????????????### ""### ## ##? | | ??????????????????### ""### !!## ##? | | ??????????????????## ;" ! ## ##? | | ??????????????????### ### ## ##? | | ??????????????????### ##########+### ##? | | ???????????????????## #### = !# ##? | | ???????????????????## #### # ##? | | ???????????????????## @" #### + ##? | | ???????????????????## "" ####* # ##? | | ???????????????????## #### " # ##? | | ???????????????????## #### """ # ##? | | ???????????????????## #### """ # ##? | | ?????????????h?????##""""""""""#### " # ##? | | ???????????????????##"????????"############## ##? | | ?????????????h???????????????????# # ##? | | ??????????????????????????????????????????? # ##? | | ??????????????????????????????????????????? # ##? | | ??????????????????????BB????BB????????????? # ##? | | ??????????????????????BB????BB????????????? # ##? | | ??????????????????????????????????????????? + ## | | ??????????????????????????????????????????? # ### | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? ###### | | ??????????????????????????????????????????? ## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## * | | ????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 150 Utility Shielding 66 Evasion (%) 66 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Achievements -------------- Data Run Decrypted! Home At Last? Challenges ------------ None Game ------ Seed ProcessingGammaBattery Manual? 0 Play Time 06:05:03 Cumulative 92.2 hours Start 2024.06.16 @ 10:21:03 End 2024.06.17 @ 00:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba2c5b4b-ba86-42e7-afc1-358b98b8204e