Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.06 @ 01:20:32 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1923) 1923 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 5115 Bonus ------- High Alert Combat Kills 394 Follower Combat Kills 275 Entered Garrisons 200 Friendly Fire -767 Cogmind --------- Core Integrity 0/900 Matter 350/350 Energy 316/365 System Corruption 0% Temperature Warm (164) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1+1) ------ Improved Ion Engine (+) Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Armored Scrap Engine Advanced Heat Sink Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (4) ------- Powered Cannon Flak KE Construct/G > --- INVENTORY (4) ---- Relay Coupler [Swarmer] (60) Relay Coupler [Grunt] (44) Relay Coupler [Sentry] (36) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Terrain Scanner Authchip [R/Combat] > --- WEAPON ----------- Powered Cannon Multitool Flak KE Construct/G > --- INVENTORY -------- Authchip [Weapon] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Remote Datajack [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Processor Advanced Terrain Scan Processor Hackware Authchip [R/Combat] Protection Makeshift Light Armor Plating Weapon Powered Cannon Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Special Weapon Multitool Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Slots Evolved 8 | 4 . . 2 2 . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 4 | 2 . . 1 1 . Weapon 3 | 1 . . 1 1 . Parts Attached 27 | 2 4 9 4 8 . Power 3 | . . 1 1 1 . Engine 3 | . . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 1 . . . 3 . Treads . | . . . . . . Leg 4 | 1 . . . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 1 2 3 . Device 6 | . 3 . 2 1 . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 1 1 7 1 1 . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 4 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon 3 | . 1 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 87 90 72 81 84 Engine 12 | . 12 11 10 15 15 Leg 21 | . 25 23 19 15 15 Device 25 | . 25 24 28 23 23 Protection 5 | . . 10 . . . Energy Gun 1 | . 12 1 . . . Energy Cannon 5 | . . 4 9 7 7 Ballistic Gun 7 | . 10 10 . 6 7 Special Weapon 1 | . . . 4 4 7 Slashing Weapon 1 | . 1 2 . . . Naked Turns . | . . . . . . Heaviest Build 33 | 8 12 22 29 33 33 Greatest Support 35 | 20 20 20 25 35 35 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | . . 3 3 4 4 Average Capacity 2 | . . 2 3 3 4 Most Carried 4 | . . 3 3 4 4 Average Carried 2 | . . 2 2 3 4 Final Capacity 4 | . . 3 3 4 4 Final Carried 4 | . . 3 3 4 4 Scrap Engine Consumption 24 | . . . 12 6 6 Constructs Created 1 | . . . . 1 . Constructs Modified 2 | . . . . 2 . Class Distribution -------------------- 62% | Skirmisher 13% | Scavenger-Skirmisher 12% | Assassin 9% | Commander-Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Subcaves Skirmisher | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Gar Matter Collected 892 | 200 126 229 62 168 107 Remotely . | . . . . . . Salvage Created 2134 | . 140 522 601 444 427 Parts 125 | . 21 34 20 32 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Combat Hostiles Destroyed 43 | . 9 12 3 12 7 Melee 1 | . . 1 . . . Guns 18 | . 9 8 . 1 . Cannons 20 | . . 3 3 8 6 AOE 1 | . . . . 1 . Classes Destroyed 15 | . 2 6 2 4 1 Worker 4 | . . . . 4 . Builder 2 | . . . 2 . . Tunneler 2 | . . . . 2 . Recycler 4 | . . . 4 . . Turret 2 | . . 2 . . . Watcher 1 | . . . . 1 . Swarmer 9 | . 6 3 . . . Grunt 20 | . 3 2 1 11 3 Brawler 1 | . . . . . 1 Sentry 5 | . . 1 2 . 2 Hunter 2 | . . . . 1 1 Artisan 2 | . . 2 . . . Cobbler 1 | . . 1 . . . Subdweller 6 | . . 6 . . . Mutant 1 | . . 1 . . . Best Kill Streak 5 | . 3 2 2 5 4 Combat Bots Only 5 | . 3 2 1 5 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Gar Hostile Shots Fired 373 | . 60 136 11 77 89 Missed 118 | . 18 48 4 27 21 Damage Taken 3089 | . 372 1045 79 787 806 Core 2388 | . 296 750 64 632 646 Absorbed by Shields 10 | . . . 10 . . Redirected to Core 1948 | . 221 575 51 554 547 Ignored by Resistances 71 | . . . . 9 62 Regen/Repaired (Parts) 12 | . . . . 12 . Core Remaining (%) 77 | 100 . . 54 . . Volleys Fired 206 | . 27 84 36 42 17 Largest 3 | . 2 2 2 3 3 Hottest 118 | . 60 70 70 118 118 Shots Fired 340 | . 54 127 38 78 43 Gun 192 | . 54 86 . 35 17 Cannon 137 | . . 41 37 42 17 Launcher . | . . . . . . Special 11 | . . . 1 1 9 Kinetic 145 | . 27 66 . 35 17 Thermal 195 | . 27 61 38 43 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 8 16 6 9 17 Robot Miss Streak 5 | . 2 4 5 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 208 | . 33 81 17 46 31 Core Hits 102 | . 14 24 5 37 22 Critical Kills 7 | . . 1 3 2 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . . 2 3 2 1 Meltdown 7 | . . 1 3 2 1 Destroy 1 | . . 1 . . . Melee Attacks 17 | . 1 16 . . . Impact . | . . . . . . Slashing 17 | . 1 16 . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6352 | . 398 2167 921 1890 976 Guns 1946 | . 390 1092 . 334 130 Cannons 3845 | . . 924 914 1200 807 Explosions 338 | . . . . 338 . Melee 148 | . . 148 . . . Ramming 31 | . 8 3 7 13 . Kinetic 1589 | . 199 926 . 334 130 Thermal 4584 | . 191 1090 914 1543 846 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 148 | . . 148 . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 6 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 524 | . . 146 147 207 24 Projectiles 394 | . . 101 147 122 24 Explosions 85 | . . . . 85 . Melee 45 | . . 45 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | . 3 2 1 2 . Kicked 8 | . 3 2 1 2 . Crushed . | . . . . . . Highest Temperature 257 | . 66 14 257 121 164 Average Temperature 49 | . 27 8 51 39 84 Received Heat Transfer 916 | . 108 291 25 360 132 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 7 | . . 1 3 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 5 | . 1 . 1 1 2 Heat Transferred 1201 | . 450 375 . 201 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Peak Influence 1055 | . 228 . 516 1055 861 Initial 716 | . . . 422 474 716 Average 416 | . 128 . 235 759 785 Maximum Alert Level 3 | . 1 . 2 3 3 Low Security (%) 32 | 100 60 . 49 . . Level 1 15 | . 39 . 19 . . Level 2 28 | . . . 31 47 . Level 3 23 | . . . . 52 100 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . . 7 . Investigation 6 | . 3 . . 3 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault 3 | . . . . 3 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 13 59 4 29 11 Peak Tracking Total 9 | . 6 4 2 9 6 Tactical Retreats 10 | . 2 8 . . . Traps | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered 1 | . . 1 . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Gar Machines Disabled 14 | . . 4 . 10 . Max in Single Turn 8 | . . 1 . 8 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Machines Accessed 16 | . 2 1 9 4 . Terminals 8 | . 2 . 6 . . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 68 | . 11 9 39 9 . Successful 42 | . 5 9 25 3 . Failed 25 | . 6 . 13 6 . Catastrophic 6 | . 1 . 2 3 . Database Lockouts 1 | . . . 1 . . Manual 31 | . 2 . 25 4 . Terminals 40 | . 11 . 29 . . Fabricators 5 | . . . . 5 . Repair Stations . | . . . . . . Recycling Units 10 | . . . 10 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 28 | . 5 9 14 . . Record 8 | . . 8 . . . Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . 1 . . . . Garrison Index 1 | . . . 1 . . Alert Level 3 | . 1 . 2 . . Unreport Threat 3 | . . . 3 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . 5 . . Report Inventory 2 | . . . 2 . . Retrieve Components 3 | . . . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . . . 6 1 . Terminals 4 | . . . 4 . . Botnet 3 | . . . 3 . . Sabotage 1 | . . . 1 . . Fabricators 1 | . . . . 1 . Recompile 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Tunnel 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . 9 3 . Full Trace Events 10 | . 2 . 6 2 . Feedback Events 2 | . . . 2 . . Corruption 2 | . . . 2 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time 67 | . . . . 67 . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . . . 13 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 2 | . . . . 2 . Programmers 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . 5 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Gar Total Allies 7 | . . 1 5 1 . Largest Group 5 | . . 1 5 4 . Highest-Rated Group 89 | . . 36 89 79 . Highest-Rated Ally 60 | . . 36 27 60 . Total Orders 1 | . . . 1 . . TUNNEL 1 | . . . 1 . . Ally Attacks 44 | . . . 3 41 . Total Damage 994 | . . . 43 951 . Kills 7 | . . . 1 6 . Allies Corrupted . | . . . . . . Allies Melted 2 | . . 1 . 1 . Intel | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Gar Turns Passed 3821 | 20 332 1972 788 597 112 Spaces Moved 2078 | 15 187 1030 475 323 48 Core . | . . . . . . Treads . | . . . . . . Legs 2078 | 15 187 1030 475 323 48 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 142 | 120 120 159 126 128 120 Slowest Speed 190 | 120 120 190 190 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 22 69 86 9 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 11 | . . 11 . . . Spaces Dug 8 | . 1 4 3 . . Terrain Destroyed 74 | . 1 23 19 31 . Melee 5 | . 1 4 . . . Projectile 45 | . . 19 19 7 . AOE 24 | . . . . 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Total 2627 | 16 236 1228 636 440 71 Wait 122 | . 6 46 54 16 . Move 2073 | 14 186 1029 474 322 48 Hop . | . . . . . . Pick Up 19 | . . 7 3 9 . Fast Attach 16 | 2 4 4 2 4 . Attach 1 | . . . 1 . . Detach 4 | . . 3 . 1 . Swap 10 | . . 5 1 4 . Drop 30 | . 1 12 4 13 . Fire 206 | . 27 84 36 42 17 Melee 17 | . 1 16 . . . Ram . | . . . . . . Kick 8 | . 3 2 1 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 53 | . . . 53 . . Trap 1 | . . 1 . . . Miscellaneous 67 | . 8 19 7 27 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Discovered new exit (range 11) 353 | -10/Materials | Entered Subcaves 355 | -10/Subcaves | Reached level 2 648 | -10/Subcaves | Build established: Skirmisher 844 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 866 | -10/Subcaves | Shifting Twisted Machinery released Flamer 888 | -10/Subcaves | Discovered new exit (range 14) 1144 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1148 | -10/Subcaves | Core integrity fell below 50% 1238 | -10/Subcaves | Learned location of Zion (-7) 1238 | -10/Subcaves | Met a Zionite searching for "candidates" 1414 | -10/Subcaves | Build established: Assassin 1518 | -10/Subcaves | Learned Materials trap positions 1519 | -10/Subcaves | Visited 4L-MR0's lab 1528 | -10/Subcaves | Lrg. Botcube activated 1538 | -10/Subcaves | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns. 1542 | -10/Subcaves | Learned 2 Materials zone layouts 1549 | -10/Subcaves | Found Prototype Energy Cannon 1549 | -10/Subcaves | Identified Powered Cannon 1550 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1617 | -10/Subcaves | Found Lrg. Botcube 1714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1866 | -10/Subcaves | Build established: Skirmisher 2203 | -10/Subcaves | Discovered new exit (range 13) 2325 | -10/Subcaves | Entered Recycling 2327 | -9/Recycling | Reached level 3 2330 | -9/Recycling | Upgraded with Utility slot (x1) 2340 | -9/Recycling | Found Scrap Engine 2730 | -9/Recycling | Reached level 4 2732 | -9/Recycling | Upgraded with Weapon slot (x1) 3008 | -9/Recycling | Discovered new exit (range 7) 3102 | -9/Recycling | Build established: Commander-Skirmisher 3113 | -9/Recycling | Entered Factory 3113 | -7/Factory | Accompanied by 4 allies 3115 | -7/Factory | Reached level 5 3115 | -7/Factory | Upgraded with Utility slot (x1) 3180 | -7/Factory | Core integrity fell below 50% 3200 | -7/Factory | Lost 4 allies 3240 | -7/Factory | Lrg. Botcube activated 3270 | -7/Factory | Lrg. Botcube completed mutation into legged form, armed with 3 guns. 3282 | -7/Factory | Identified exit to Garrison 3396 | -7/Factory | Reached level 6 3399 | -7/Factory | Upgraded with Weapon slot (x1) 3425 | -7/Factory | Discovered new exit (range 16) 3440 | -7/Factory | Reached level 7 3513 | -7/Factory | First assault squad dispatched 3629 | -7/Factory | Build established: Scavenger-Skirmisher 3686 | -7/Factory | Reached level 8 3710 | -7/Factory | Entered Garrison 3740 | -7/Garrison | Triggered checkpoint 3816 | -7/Garrison | Core integrity fell below 20% 3822 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03806_ W-25 Informer destroyed. 03807_ Acquired 11 matter. 03808_ Penetrated by Slug. 03810_ Acquired 11 matter. 03810_ Penetrated by Slug. 03811_ Slug penetrates H-55 Commando. 03813_ Acquired 11 matter. 03813_ Penetrated by Slug. 03815_ Destroyed Assault Rifle. 03815_ Destroyed Lgt. Nuclear Core. 03816_ Acquired 11 matter. 03816_ Slug penetrates Wall. 03818_ Penetrated by Slug. 03819_ Acquired 11 matter. 03819_ Penetrated by Slug. 03820_ Multitool destroyed. 03821_ Penetrated by Slug. 03821_ H-55 Commando destroyed. 03822_ Acquired 1 matter. 03822_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????###?????????? | | ????????????????????????????????? ?????????? | | ????????????????????###?????????? ?????????? | | ????????????????????! !?????????? #?????????? | | ????????????????????! !?????????? #?????????? | | ????????????????????# #?????????# #?????????? | | ????????????????????# #?????????# #?????????? | | ????????????????????# #?????????# #?????????? | | ????????????????????#*#???#####?# #?????????? | | ????????????????????#%=???+%% #?# #?????????? | | ????????????# ####[#####=% ### ######### | | ????????????# =/%%@[[ !!%!! | | ????????????# hhh=! %*%! | | ???????? ################ #######???? | | ???????"=!!!!!"?????????????????# #?????????? | | ???????"""""????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #####?????? | | ????????????????????????????????# #!!!#?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #!!!#?????? | | ????????????????????????????????# #####?????? | | ???????????????????????########## #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #########?????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#####?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 30 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 12 Terrain Scan Range 14 Terrain Scan Density 510 ECM Strength 1 Armor Coverage 100 Resistance: KI 5 Evasion (%) 55 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Terrain Scanner | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Levels Raised 7 | . . 1 2 4 . XP Earned 14978 | 3000 1135 1800 2086 5523 1434 XP Spent 13495 | 3000 . 1500 2905 5950 140 Upgrades 37 | 13 . 3 9 10 2 Propulsion Slot 1 | 1 . . . . . Utility Slot 4 | 2 . . 1 1 . Weapon Slot 3 | 1 . . 1 1 . Core Integrity 6 | 2 . . 2 . 2 Energy Generation 1 | . . . 1 . . Energy Storage 1 | . . . . 1 . Matter Storage 1 | . . . . 1 . Mass Support 1 | . . . 1 . . Inventory Capacity 4 | . . 3 . 1 . Sensor Range 6 | 5 . . 1 . . Terrain Scan Density 3 | 2 . . 1 . . Ranged Accuracy 3 | . . . . 3 . Hack Attack % 2 | . . . 1 1 . KI Resistance % 1 | . . . . 1 . Protomatter Created 564 | . 84 106 55 234 85 Integrity Restored 1488 | . 162 417 165 621 123 Core 1488 | . 162 417 165 621 123 Protomatter Decayed 95 | . . 10 . 85 . Game ------ Seed EnergyAdvancedScanner Manual? 0 Play Time 00:29:39 Cumulative 641.1 hours Start 2024.02.06 @ 00:45:06 End 2024.02.06 @ 01:20:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 622 Rogue 349 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75f82af3-882a-4c38-ab37-2a40aeb9d889