Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 17:41:37 Player: HeartGrenade Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (226) 1130 Value Destroyed (9482) 9482 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (7617) 7617 TOTAL SCORE: 30189 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 1826 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met R17 at Cetus 500 Hacked Protovariant 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -731 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 76/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Neutralizer Matter Neutralizer Matter Neutralizer Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Light Armor Plating Hacking Suite Improved Hacking Suite System Shield Improved System Guard Microwarp Drive > --- WEAPON ----------- Variable Charge Gun Shock Maul > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Huge Storage Unit Improved Light Armor Plating Transdimensional Reconstructor [Rating: 141] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 Utility 10 | . . . 1 . . . 1 2 . . . . . . . . 2 . . 1 . . . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 321 | 7 4 4 12 4 1 10 30 23 8 8 1 8 4 7 9 11 18 23 16 42 1 . 6 6 8 2 7 14 12 15 Power 31 | 1 1 1 2 . . . 3 1 . . . . . 3 1 . 2 2 1 3 . . 1 . 1 . 1 2 3 2 Engine 13 | 1 1 1 2 . . . 2 . . . . . . 3 1 . 1 1 . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 . . . . . . . . 1 1 1 1 . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 2 3 2 Propulsion 76 | 2 1 . 4 2 . 1 10 5 1 4 . . 1 . 1 . 2 7 2 6 1 . 3 . 4 . . 8 6 5 Treads 45 | 2 1 . 4 2 . 1 10 5 1 4 . . 1 . 1 . 1 6 . 1 . . . . . . . . 3 2 Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . 1 1 2 2 1 . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 2 1 Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 1 1 2 Utility 127 | 1 2 . 4 1 . 4 10 9 4 1 1 4 . 1 6 7 9 10 7 21 . . 1 6 2 2 6 3 2 3 Device 57 | . . . . . . 1 2 5 3 1 1 3 . 1 2 6 5 4 4 13 . . . 2 . 1 3 . . . Storage 7 | 1 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 Processor 16 | . . . . . . . 2 1 . . . . . . 4 . . . . 1 . . . 3 1 . 1 . 2 1 Hackware 7 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . 3 . . Protection 39 | . 1 . 3 1 . 3 6 3 1 . . . . . . 1 4 6 2 5 . . . . . 1 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 87 | 3 . 3 2 1 1 5 7 8 3 3 . 4 3 3 1 4 5 4 6 12 . . 1 . 1 . . 1 1 5 Energy Gun 7 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 9 | . . 2 1 . . 2 1 . . . . . . . . . . . . 3 . . . . . . . . . . Ballistic Cannon 35 | . . 1 1 . 1 2 3 4 1 2 . 1 2 1 . 1 3 2 4 4 . . . . . . . . . 2 Launcher 16 | . . . . 1 . 1 2 . 2 . . 1 . 1 . 3 . 2 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 16 | . . . . . . . 1 3 . 1 . 2 1 1 1 . 2 . . 4 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . . . . . . 2 . . 3 . . . 1 2 . . 5 . . . 1 . 3 1 Parts Lost 111 | . . 1 1 . . 6 8 1 1 . . . . 1 . 1 7 6 6 19 2 2 . . 1 . 8 16 7 17 Power 16 | . . 1 . . . . 1 1 . . . . . 1 . . 1 2 . 3 . . . . . . 2 2 . 2 Propulsion 41 | . . . 1 . . 1 3 . 1 . . . . . . . 5 . 3 6 2 1 . . . . . 11 4 3 Utility 39 | . . . . . . 4 2 . . . . . . . . 1 1 3 2 8 . 1 . . 1 . 5 1 2 8 Weapon 15 | . . . . . . 1 2 . . . . . . . . . . 1 1 2 . . . . . . 1 2 1 4 Highest Loss Streak 8 | . . 1 1 . . 4 3 1 1 . . . . 1 . 1 3 2 6 8 2 2 . . 1 . 5 7 7 6 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 99 99 100 100 98 99 99 97 92 92 91 82 92 92 98 95 95 97 79 26 17 22 46 81 89 85 54 45 42 Engine 6 | . 14 13 11 11 11 11 8 . . . . . . 10 12 13 8 2 5 . . . . . . . . . . . Core 2 | . . . . . . . . 7 7 7 7 7 6 1 . . 2 8 4 4 . . . . . . . . . . Treads 25 | . 28 28 32 33 33 32 35 29 30 30 30 30 29 33 33 33 24 23 25 1 3 . . . . . . . 1 5 Device 7 | . . . . . . . 1 8 7 7 7 6 6 6 5 11 15 17 16 22 . . . 2 9 8 6 . . . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 4 5 3 . . . . . . . 2 Processor 9 | . . . . . . . 9 15 15 15 15 15 13 13 13 13 11 11 9 4 5 5 5 10 21 21 19 13 13 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . 5 5 5 5 13 14 14 12 20 12 Protection 11 | . 13 14 21 22 22 20 16 13 12 7 7 7 6 6 6 6 11 11 11 9 . . . . . 1 3 . . 1 Energy Gun 1 | . 28 8 . . . . . . . . . . . . . . . . . . . . . . 1 4 3 2 2 1 Ballistic Gun 1 | . . 11 11 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . 7 11 11 11 10 16 8 11 9 15 11 11 7 7 9 7 10 10 7 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 . 4 . 2 1 1 4 . 2 . . 2 . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heaviest Build 119 | 11 29 29 61 61 61 62 61 78 78 82 82 82 78 98 98 97 104 105 104 108 3 3 15 17 34 37 37 33 18 119 Greatest Support 180 | 40 40 40 60 60 60 60 80 80 80 80 80 80 100 100 110 110 110 120 120 60 3 3 18 18 42 51 51 45 75 180 Greatest Overweight (x) 32 | . . . 1 1 1 1 . 1 . 1 1 1 . . . . 3 5 3 32 . . . . . . . 2 2 7 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 25 Average Capacity 17 | 7 9 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 15 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 8 Average Carried 16 | 1 5 14 17 19 19 19 18 19 19 20 19 19 20 19 19 18 19 18 19 18 5 5 4 4 4 4 4 3 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 15 14 20 20 20 17 20 20 20 20 20 20 20 19 20 18 19 20 18 5 5 5 4 5 5 5 4 5 5 3 Class Distribution -------------------- 29% | Mutant 28% | Derelict-Mutant 25% | Scavenger-Mutant 5% | Commander-Mutant 3% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 9269 | 234 66 51 259 86 10 409 1066 555 295 258 82 273 . 357 84 499 569 1029 382 1480 218 96 370 43 102 . 59 . 140 197 Remotely 378 | . . . . . . . 139 . . . . . . . . . . 28 . 211 . . . . . . . . . . Salvage Created 7975 | . 215 109 280 261 . 442 1103 372 137 194 . 288 . 190 . 419 496 1007 316 1064 . . 411 . 115 . 382 75 70 29 Parts 355 | . 17 10 23 17 . 20 78 23 8 1 . 1 . 4 . 27 8 26 16 55 . . 1 . . . 10 3 5 2 Haulers Intercepted 7 | . . . 4 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 6 1 . 2 . 3 . 24 . . . . 4 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 189 | . 9 5 2 6 . 13 32 8 9 2 . 3 . 6 . 21 9 16 7 28 . . . . . . 11 1 1 . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Guns 23 | . 9 5 1 1 . 5 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Cannons 109 | . . . 1 3 . 4 28 8 2 2 . 2 . 2 . 9 9 12 4 23 . . . . . . . . . . AOE 45 | . . . . 2 . 4 4 . 7 . . 1 . 4 . 12 . 4 3 4 . . . . . . . . . . Classes Destroyed 17 | . 2 . 3 2 . 1 4 2 1 . . . . . . . . 2 . . . . . . . . . . . . Worker 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 8 | . . . . . . . 2 . . . . . . . . . . 3 . 3 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 4 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 6 | . . . 1 1 . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 8 | . . . . . . . 4 2 . . . . . . . . . 1 1 . . . . . . . . . . . Swarmer 49 | . 6 3 . 3 . . 4 . 4 . . . . 2 . 12 . . 1 4 . . . . . . 10 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 78 | . 3 2 . 2 . 10 14 3 4 . . 2 . 3 . 6 4 7 3 14 . . . . . . . 1 . . Brawler 10 | . . . . 1 . 2 3 . . . . . . 1 . 2 . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 29 | . . . 2 . . . 9 3 . 1 . . . . . . 3 7 . 3 . . . . . . 1 . . . Hunter 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . . . 1 . . . . . . . 1 2 . . 6 . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 3 2 2 8 . 6 6 3 4 1 . 2 . 3 . 4 2 6 6 5 . . . . 1 . 11 1 1 1 Combat Bots Only 11 | . 3 2 1 6 . 5 5 3 4 1 . 2 . 3 . 4 2 4 5 5 . . . . . . 11 1 1 . Max Kills in Single Turn 5 | . 1 1 1 4 . 2 2 1 3 1 . 1 . 2 . 3 1 5 3 2 . . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 1 2 . 3 . . 1 . 2 . 3 . 3 3 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Damage Taken 23674 | . 266 299 234 188 . 1307 1498 809 381 189 . 161 73 398 . 709 1450 1317 783 4307 713 391 . 113 101 . 1154 1639 1818 3376 Core 5162 | . 25 72 30 34 . 135 125 111 15 33 . 17 15 . . 32 107 61 122 568 139 320 . 68 45 . 221 579 679 1609 Absorbed by Shields 973 | . . . . . . . . . 48 4 . 44 . 32 . 180 20 249 328 56 . . . . . . . . . 12 Redirected to Shielding 164 | . 23 9 8 . . . 12 . . . . . . . . . 95 17 . . . . . . . . . . . . Regen/Repaired (Parts) 878 | . . . . . . . . 311 . . . . . . . . 161 . . 406 . . . . . . . . . . Core Remaining (%) 62 | 100 . 61 . . . 50 77 . . . . 74 . . . 94 . . 71 . . . . 4 . . 79 . 10 . Volleys Fired 575 | . 18 17 28 7 . 51 120 19 13 10 . 9 . 15 . 36 35 62 20 86 . . . . . . . . 5 24 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 . 2 . 2 2 2 2 2 . . . . . . . . 1 2 Hottest 170 | . 90 90 62 62 . 62 78 88 88 88 . 88 . 88 . 88 88 92 105 114 . . . . . . . . 94 170 Shots Fired 997 | . 36 33 55 11 . 90 195 38 19 20 . 15 . 22 . 44 70 120 36 161 . . . . . . . . 5 27 Gun 162 | . 36 33 28 4 . 40 4 . . . . . . . . . . . . 8 . . . . . . . . 5 4 Cannon 783 | . . . 27 6 . 43 187 37 11 20 . 12 . 14 . 32 70 116 35 150 . . . . . . . . . 23 Launcher 51 | . . . . 1 . 7 4 . 8 . . 3 . 8 . 12 . 4 1 3 . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 856 | . . 1 55 10 . 83 191 37 11 20 . 12 . 14 . 32 70 116 35 158 . . . . . . . . . 11 Thermal 90 | . 36 32 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 16 Explosive 51 | . . . . 1 . 7 4 . 8 . . 3 . 8 . 12 . 4 1 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 6 4 6 11 . 9 18 14 21 8 . 10 . 5 . 12 21 31 11 15 . . . . . . . . 20 21 Robot Miss Streak 4 | . 2 3 3 . . 3 4 1 2 1 . 3 . 4 . 2 4 3 1 3 . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 742 | . 20 19 35 8 . 61 139 26 14 20 . 17 . 14 . 31 55 97 30 116 . . 7 . 1 . 16 3 5 8 Core Hits 389 | . 13 8 13 9 . 25 57 16 14 7 . 12 . 15 . 39 23 59 18 56 . . . . . . 1 1 2 1 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Critical Parts Destroyed 10 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 5 . . . Critical Strikes 76 | . 1 . 4 . . 4 8 4 . 1 . . . 1 . 3 2 10 4 23 . . 2 . 1 . 6 1 . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Blast 62 | . . . 3 . . 4 8 4 . 1 . . . 1 . 3 2 10 4 22 . . . . . . . . . . Smash 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 6 1 . . Melee Attacks 149 | . . . . . . . 3 10 . 7 . 7 4 5 1 . 13 . . 15 . . 7 . 10 7 37 23 . . Impact 84 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 10 7 37 23 . . Slashing 65 | . . . . . . . 3 10 . 7 . 7 4 5 1 . 13 . . 15 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 1 . . . . . . . . 1 . . 3 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27001 | . 241 263 577 331 . 1757 3794 705 1022 564 . 905 . 972 . 2328 1398 3798 1183 4541 . . 812 . 164 . 944 178 174 350 Guns 1620 | . 241 263 154 61 . 457 58 . . . . . . . . . . . . 181 . . . . . . . . 174 31 Cannons 14952 | . . . 423 86 . 610 2990 638 158 347 . 156 . 212 . 537 1301 2485 923 3808 . . . . . . . . . 278 Explosions 7110 | . . . . 184 . 690 683 . 864 . . 327 . 672 . 1791 . 1313 260 326 . . . . . . . . . . Melee 3276 | . . . . . . . 63 67 . 217 . 422 . 88 . . 97 . . 226 . . 812 . 164 . 944 176 . . Ramming 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 41 Kinetic 15755 | . . . 577 147 . 1067 3048 638 158 347 . 156 . 212 . 537 1301 2485 923 3989 . . . . . . . . . 170 Thermal 1171 | . 241 263 . . . . 354 . . . . . . . . . . . . . . . . . . . . . 174 139 Explosive 6756 | . . . . 184 . 690 329 . 864 . . 327 . 672 . 1791 . 1313 260 326 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2096 | . . . . . . . . . . . . . . . . . . . . . . . 812 . 164 . 944 176 . . Slashing 1180 | . . . . . . . 63 67 . 217 . 422 . 88 . . 97 . . 226 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 . . . . . . 1 1 1 2 6 7 7 8 8 9 9 9 . . . . . 16 Average Corruption 4 | . . . . . . 1 . . . . . . 1 1 1 2 2 6 7 3 8 8 9 9 . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . 9 . . . . . . . 6 4 13 14 62 13 22 5 8 3 3 . . . . . 5 Message Errors 47 | . . . . . . 1 . . . . . . . 2 2 4 6 13 4 7 2 3 2 1 . . . . . . Matter Fused 38 | . . . . . . 3 . . . . . . . 1 1 2 2 15 3 5 3 2 . 1 . . . . . . Heat Flow Errors 19 | . . . . . . 1 . . . . . . . 1 . 2 3 5 2 2 . 2 . . . . . . . 1 Energy Discharges 16 | . . . . . . 1 . . . . . . . . . 2 . 6 1 4 . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . . . 1 . 2 2 9 . . . . . . . . . . . 2 Data Loss (major) 11 | . . . . . . 1 . . . . . . . . 1 . 1 5 1 1 . 1 . . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Alerts 9 | . . . . . . 1 . . . . . . . 1 . 1 . 3 1 1 . . 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1985 | . . . 16 . . 12 144 . 35 . . 113 . 67 . 9 67 43 . 181 . . 680 . 164 . 452 . . 2 Projectiles 213 | . . . 16 . . 12 74 . . . . 2 . . . . . 28 . 78 . . . . . . 1 . . 2 Explosions 165 | . . . . . . . 70 . 35 . . . . 5 . 9 . 15 . 31 . . . . . . . . . . Melee 1607 | . . . . . . . . . . . . 111 . 62 . . 67 . . 72 . . 680 . 164 . 451 . . . Knockbacks 115 | . . . 5 . . 7 23 4 2 2 . 1 . . . 2 7 7 1 48 . . . . 1 . 3 1 . 1 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Kinetic 101 | . . . 5 . . 6 21 4 2 2 . 1 . . . 2 7 6 1 43 . . . . . . . . . 1 Secondary 10 | . . . . . . 1 2 . . . . . . . . . . 1 . 5 . . . . . . 1 . . . Self-Inflicted Damage 180 | . . . . . . 11 69 . . . . . . 38 . 28 . 16 . . . . . . . . . 1 . 17 Shots 5 | . . . . . . 1 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 303 242 36 36 . 260 168 243 108 216 . 180 . 339 . 257 390 271 317 310 . 217 . . . 6 118 . 34 60 Average Temperature 91 | . 115 132 13 22 . 90 44 71 39 105 . 76 . 124 . 96 152 84 109 88 . 115 . . . 4 59 . 21 60 Received Heat Transfer 4748 | . 117 51 114 24 . 774 693 129 67 48 . 14 . 92 . 100 437 398 30 1249 159 36 . . 9 . 36 171 . . Effects 18 | . 1 . . . . . . . . . . . . 1 . 3 9 . . 4 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 7 | . 1 . . . . . . . . . . . . . . 3 2 . . 1 . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . . . 5 . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 . . . Impact Corruptions 33 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 3 . 15 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 1908 | . 718 657 . . . . 200 . . . . . . . . . . . . . . . . . . . . . 185 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Peak Influence 712 | . 186 110 128 208 . 255 561 236 . . . . 64 . . . 158 712 695 664 . . . . 153 274 509 448 341 366 Initial 398 | . . . 31 40 . . 5 229 . . . . 28 . . . 75 46 398 389 . . . . 9 85 59 194 234 177 Average 199 | . 77 57 63 141 . 118 409 114 . . . . 46 . . . 70 204 529 358 . . . . 88 119 216 316 279 230 Maximum Alert Level 3 | . . . . 1 . 1 2 1 . . . . . . . . . 3 2 2 . . . . . 1 2 2 1 1 Low Security (%) 58 | 100 100 100 100 34 . 71 6 75 . . . . 100 . . . 100 60 . 15 . . . . 100 72 60 14 . 50 Level 1 22 | . . . . 65 . 28 23 24 . . . . . . . . . 22 10 39 . . . . . 27 17 59 100 49 Level 2 18 | . . . . . . . 69 . . . . . . . . . . 15 89 44 . . . . . . 22 26 . . Level 3 . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 4 . . . 5 2 . . . . 1 . . . 2 3 . 7 . . . . . 3 1 2 2 5 Investigation 7 | . 1 . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Extermination 10 | . . . . . . . . 2 . . . . 1 . . . 2 . . 3 . . . . . . . . . 2 Reinforcement 14 | . . . 2 . . . 2 . . . . . . . . . . . . 3 . . . . . 2 . 1 1 3 Assault 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 20 | . . . 3 . . . 2 3 . . . . . . . . 3 2 2 2 . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 18 8 17 5 . 16 49 12 9 2 . 5 1 8 . 19 18 38 17 40 13 6 . 2 3 8 37 30 24 31 Peak Tracking Total 14 | . 3 3 4 5 . 3 6 3 4 1 . 4 1 4 . 4 4 6 9 7 11 6 . 2 2 4 14 13 12 12 Tactical Retreats 38 | . . . 1 . . 1 5 . . . . . . 2 . . 1 4 . 3 1 2 . 1 . 2 3 5 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 9 | . 1 . . . . . . 2 . . . . . . . . 1 2 . . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 12 | . . . . . . . 3 . . . . . . . . . . 1 1 4 . . . . . 1 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 80 | . 8 . 6 . 1 . 9 9 . 1 3 . 3 . . . 5 3 1 3 . . 4 . 4 5 7 3 4 1 Terminals 53 | . 8 . 4 . . . 8 5 . . . . 2 . . . 3 3 1 2 . . . . 3 3 5 3 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . . 1 . . . . . . . . 2 . . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . Total Hacks 230 | . 22 . 18 . 1 . 25 26 . 1 20 . 5 . . . 11 6 3 11 . . 17 . 9 20 18 6 10 1 Successful 130 | . 9 . 10 . 1 . 11 13 . 1 20 . 2 . . . 4 1 . 7 . . 17 . 3 13 6 2 10 . Failed 100 | . 13 . 8 . . . 14 13 . . . . 3 . . . 7 5 3 4 . . . . 6 7 12 4 . 1 Catastrophic 20 | . 1 . . . . . 3 . . . . . 2 . . . 1 4 1 2 . . . . 1 1 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 21 . 12 . . . 12 12 . . . . 3 . . . 3 2 3 . . . . . 3 10 8 1 4 . Terminals 149 | . 22 . 16 . . . 23 11 . . . . 4 . . . 6 6 3 6 . . . . 7 15 15 6 8 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 21 | . . . . . . . . 9 . . . . . . . . 5 . . 5 . . . . 2 . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 3 2 . 1 . Garrison Access 8 | . . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . 2 1 . . . Terminal Hacks 84 | . 5 . 5 . 1 . 9 1 . 1 20 . 1 . . . . 1 . 3 . . 17 . 1 6 4 2 7 . Record 11 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 5 . . 1 1 1 . . Part Schematic 15 | . 1 . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . 2 . . . 3 . . . . . . . . . . . 4 . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Branch Access Points 6 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 1 . . . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 16 | . . . . . . . . 8 . . . . . . . . 3 . . 4 . . . . 1 . . . . . Scan Component 9 | . . . . . . . . 4 . . . . . . . . 2 . . 2 . . . . 1 . . . . . Repair 7 | . . . . . . . . 4 . . . . . . . . 1 . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 25 | . 4 . 5 . . . 2 3 . . . . 1 . . . 1 . . . . . . . 1 5 1 . 2 . Terminals 19 | . 4 . 3 . . . 2 1 . . . . 1 . . . 1 . . . . . . . 1 4 1 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Botnet 6 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Operators 8 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 . 4 . . . 9 7 . . . . 3 . . . 5 3 1 3 . . . . 4 4 6 3 3 1 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 55 | . 1 . 24 . . . . . . . 10 . . . 15 . . . . . . . 4 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . 4 . . . . . . . . 1 . . 2 . . . . . . . . . . Time 312 | . . . . . . . . 104 . . . . . . . . 44 . . 164 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . 11 . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 31 | . 1 3 . . . . . . . . . 1 . . . . 1 19 . . 1 . . . . . 1 . 1 3 Largest Group 10 | . 1 4 4 . . . . . . . . 1 . . . . 1 10 8 1 1 . . . . . 1 . 1 3 Highest-Rated Group 424 | . 10 50 50 . . . . . . . . 96 . . . . 10 424 359 143 49 . . . . . 26 . 8 374 Highest-Rated Ally 159 | . 10 16 16 . . . . . . . . 96 . . . . 10 159 143 143 49 . . . . . 26 . 8 131 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 296 | . . 6 47 . . . . . . . . 5 . . . . . 129 75 . 6 . . . . . . . . 28 Total Damage 6764 | . . 43 498 . . . . . . . . 234 . . . . . 3288 1627 . 236 . . . . . . . . 838 Kills 51 | . . 3 8 . . . . . . . . 1 . . . . . 22 10 . 1 . . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Robot Analysis Total 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 1 1 . 1 . . 2 . . . . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 21966 | 73 863 726 1336 584 440 927 1984 1635 530 918 197 771 337 1086 1524 975 1051 1850 364 1528 196 213 98 136 151 98 300 244 247 584 Spaces Moved 13540 | 42 489 415 649 233 183 323 961 876 299 490 75 374 199 615 927 532 443 790 172 659 381 411 158 434 349 291 500 403 325 542 Core 1221 | 5 . . . . . . . . . . . . . . . . . . . 68 381 411 88 . . . . . 39 229 Treads 8900 | 37 489 415 649 233 183 323 961 876 299 490 75 374 199 615 927 532 389 512 143 3 . . . . . . . . 20 156 Legs 61 | . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . Wheels 888 | . . . . . . . . . . . . . . . . . 54 278 29 527 . . . . . . . . . . Hover 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 110 . Flight 2256 | . . . . . . . . . . . . . . . . . . . . . . . 70 434 349 291 500 299 156 157 Fastest Speed 15 | 50 160 160 160 240 240 160 160 160 162 160 160 160 160 162 162 162 145 145 145 50 50 50 29 29 25 15 15 24 40 42 Average Speed 136 | 146 160 160 185 240 240 234 160 163 162 174 258 189 160 162 162 162 177 178 157 152 50 50 40 29 26 24 25 33 48 78 Slowest Speed 1650 | 160 160 160 240 240 240 240 160 240 162 260 260 260 162 162 162 162 257 240 160 1650 50 50 50 29 29 26 26 200 150 400 Overloaded Moves 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 41 15 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 93 80 69 76 56 70 71 29 54 61 68 66 6 78 83 68 12 77 69 17 60 73 60 66 13 40 24 14 45 15 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 17 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . Scrap Searched 39 | . . 1 . 4 . 1 . . 1 1 . 5 . 11 5 4 . . . . 2 1 . 3 . . . . . . Spaces Dug 101 | . . . . . . . 2 9 . 4 . . 4 4 . . 12 . . 12 . . . . 9 6 17 15 . 7 Terrain Destroyed 554 | . . . 1 7 . 30 72 10 56 5 . 14 4 50 . 95 12 39 18 87 . . . . 9 6 17 15 . 7 Melee 94 | . . . . . . . 2 9 . 4 . . 4 4 . . 12 . . 12 . . . . 9 6 17 15 . . Projectile 81 | . . . 1 1 . . 6 1 . 1 . 2 . . . 2 . 1 2 57 . . . . . . . . . 7 AOE 379 | . . . . 6 . 30 64 . 56 . . 12 . 46 . 93 . 38 16 18 . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 15737 | 50 533 445 740 249 185 400 1211 1023 324 523 78 409 207 672 949 596 607 1111 226 977 385 417 174 440 384 302 596 457 402 665 Wait 717 | . 9 5 24 2 . 17 58 71 . 5 1 3 . 21 1 16 85 42 6 150 . 7 . . 11 1 51 14 54 63 Move 13478 | 41 488 414 648 232 182 322 960 875 298 489 74 373 198 614 926 531 442 789 171 658 380 410 157 433 346 288 493 397 313 536 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 5 3 Pick Up 138 | 2 12 1 14 1 1 . 20 13 1 . 1 3 . 4 3 1 10 9 7 15 . . 1 1 3 1 1 2 3 8 Fast Attach 104 | 6 1 2 2 . . 2 3 5 1 . . 3 1 2 4 . 2 5 1 12 1 . 6 6 7 2 4 11 9 6 Attach 81 | . . 1 3 1 1 4 13 3 1 . . . . 1 1 2 6 6 6 12 . . 1 . 1 . 2 3 4 9 Detach 31 | . . 1 1 . . . 3 . 2 . . . . . 5 . . 1 2 4 . . 1 . 1 1 1 2 5 1 Swap 138 | 1 3 1 7 3 . 4 14 15 6 8 1 5 3 4 4 9 10 12 9 18 . . . . . . 1 . . . Drop 117 | . 2 3 13 3 1 . 17 12 2 4 1 6 1 5 4 1 4 9 4 7 . . 1 . 4 1 3 1 4 4 Fire 575 | . 18 17 28 7 . 51 120 19 13 10 . 9 . 15 . 36 35 62 20 86 . . . . . . . . 5 24 Melee 149 | . . . . . . . 3 10 . 7 . 7 4 5 1 . 13 . . 15 . . 7 . 10 7 37 23 . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 18 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 2 Rewire 165 | . . . . . . . . . . . . . . 1 . . . 160 . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Discovered new exit (range 7) 645 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Entered Mines 937 | -10/Mines | Accompanied by 1 ally 1109 | -10/Mines | Discovered new exit (range 7) 1119 | -10/Mines | Discovered new exit (range 5) 1322 | -10/Mines | Learned location of Storage (-9) 1410 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1663 | -10/Mines | Entered Materials 1663 | -9/Materials | Accompanied by 4 allies 1663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -9/Materials | Discovered new exit (range 11) 1711 | -9/Materials | Build established: Commander-Mutant 2016 | -9/Materials | Build established: Mutant 2084 | -9/Materials | Discovered new exit (range 16) 2437 | -9/Materials | Discovered new exit (range 15) 2659 | -9/Materials | Discovered new exit (range 7) 2886 | -9/Materials | Discovered new exit (range 16) 2999 | -9/Materials | Entered Mines 3046 | -9/Mines | Discovered new exit (range 10) 3293 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3336 | -9/Mines | Learned Materials emergency access door positions 3571 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3574 | -9/Mines | Discovered new exit (range 5) 3583 | -9/Mines | Entered Exiles 3619 | -9/Exiles | Discovered new exit (range 15) 3648 | -9/Exiles | Met 8R-AWN 3684 | -9/Exiles | Met EX-HEX 3809 | -9/Exiles | Met EX-DEC 3912 | -9/Exiles | Learned location of Zion (-6) 3999 | -9/Exiles | Discovered new exit (range 12) 4023 | -9/Exiles | Entered Mines 4224 | -8/Mines | Discovered new exit (range 11) 4925 | -8/Mines | Discovered new exit (range 12) 4939 | -8/Mines | Lost 4 parts (3u1w) 4950 | -8/Mines | Entered Materials 4950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4985 | -8/Materials | Garrison activated, responded to threat 5027 | -8/Materials | Lost 3 parts (1n1u1w) 5325 | -8/Materials | Build established: Scavenger-Mutant 5352 | -8/Materials | Discovered new exit (range 15) 6609 | -8/Materials | Discovered new exit (range 6) 6931 | -8/Materials | Identified exit to Factory 6934 | -8/Materials | Entered Factory 6934 | -7/Factory | Evolved 2 slots: Utility x2 6985 | -7/Factory | Repaired Lgt. Treads? 7047 | -7/Factory | Repaired Lgt. Treads? 7123 | -7/Factory | Repaired Lgt. Treads 7150 | -7/Factory | Repaired Lgt. Treads 7797 | -7/Factory | Discovered new exit (range 4) 7802 | -7/Factory | Identified exit to Factory 7850 | -7/Factory | Identified exit to Lower Caves 7921 | -7/Factory | Cargo convoy interrupted 8569 | -7/Factory | Entered Lower Caves 8624 | -7/Lower Caves | Learned 4 Factory zone layouts 8691 | -7/Lower Caves | Encountered a Warlord checkpoint 9073 | -7/Lower Caves | Discovered new exit (range 12) 9087 | -7/Lower Caves | Identified exit to Lower Caves 9099 | -7/Lower Caves | Entered another Lower Caves area 9163 | -7/Lower Caves | Discovered exit to Factory (range 5) 9164 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9212 | -7/Lower Caves | Learned Factory emergency access door positions 9828 | -7/Lower Caves | Build established: Derelict-Mutant 9861 | -7/Lower Caves | Discovered new exit (range 12) 9976 | -7/Lower Caves | Identified exit to Data Miner 10017 | -7/Lower Caves | Entered Data Miner 10020 | -7/Data Miner | Discovered new exit (range 6) 10069 | -7/Data Miner | Met Data Miner 10119 | -7/Data Miner | Learned location of Section 7 (-3) 10119 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10155 | -7/Data Miner | Received God Mode back door access code from Data Miner 10210 | -7/Data Miner | Identified exit to Proximity Caves 10214 | -7/Data Miner | Entered Proximity Caves 10349 | -6/Proximity Caves | Learned location of 2 exits from Factory 10495 | -6/Proximity Caves | Escorted by Enhanced Grunt 10831 | -6/Proximity Caves | Found Prototype Device 10831 | -6/Proximity Caves | Identified Exp. Thermal Shield 10948 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10985 | -6/Proximity Caves | Entered Factory 10985 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10986 | -6/Factory | Identified exit to Factory 10987 | -6/Factory | Identified exit to Lower Caves 11322 | -6/Factory | Entered Lower Caves 12268 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12338 | -6/Lower Caves | Identified exit to Zion 12383 | -6/Lower Caves | Discovered new exit (range 7) 12393 | -6/Lower Caves | Identified exit to Lower Caves 12408 | -6/Lower Caves | Entered Zion 12609 | -6/Zion | System corruption cleaned by Quarantine Array 12673 | -6/Zion | Discovered new exit (range 15) 12858 | -6/Zion | Given A8's code to call for help 13442 | -6/Zion | Found Prototype Processor 13442 | -6/Zion | Identified Spectral Analyzer 13448 | -6/Zion | Found Prototype Processor 13448 | -6/Zion | Identified Exp. Core Analyzer 13452 | -6/Zion | Found Prototype Processor 13520 | -6/Zion | Learned Factory stockpile data 13930 | -6/Zion | Identified exit to Proximity Caves 13932 | -6/Zion | Entered Proximity Caves 14852 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14907 | -5/Proximity Caves | Entered Factory 14907 | -5/Factory | Evolved 2 slots: Utility x2 15679 | -5/Factory | Repaired Med. Reactive Plating 15901 | -5/Factory | Lost 3 parts (3n) 15936 | -5/Factory | Discovered new exit (range 16) 15957 | -5/Factory | Identified exit to Extension 15958 | -5/Factory | Entered Extension 16014 | -5/Extension | Rescued a captive Derelict 16015 | -5/Extension | Rescued a captive Derelict 16163 | -5/Extension | Build established: Mutant 16394 | -5/Extension | Rescued a captive Derelict 16562 | -5/Extension | Rescued A7 16711 | -5/Extension | Rescued a captive Derelict 16712 | -5/Extension | Rescued a captive Derelict 16982 | -5/Extension | Build established: Commander-Mutant 17123 | -5/Extension | Spotted B-75 Beast 17143 | -5/Extension | Allies destroyed B-75 Beast 17157 | -5/Extension | Spotted B-75 Beast 17184 | -5/Extension | Destroyed B-75 Beast 17346 | -5/Extension | Rescued a captive Derelict 17358 | -5/Extension | Rescued a captive Derelict 17633 | -5/Extension | Disrupted transfer network 17758 | -5/Extension | First assault squad dispatched 17778 | -5/Extension | Discovered new exit (range 16) 17779 | -5/Extension | Discovered new exit (range 15) 17806 | -5/Extension | Identified exit to Cetus 17808 | -5/Extension | Entered Cetus 17808 | -5/Cetus | Accompanied by 8 allies (A7) 17813 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17833 | -5/Cetus | Spotted Cetus Guard 17833 | -5/Cetus | Spotted Cetus Guard 17839 | -5/Cetus | Spotted Cetus Guard 17843 | -5/Cetus | Spotted Cetus Guard 17844 | -5/Cetus | Allies destroyed Cetus Guard 17853 | -5/Cetus | Allies destroyed Cetus Guard 17857 | -5/Cetus | Allies destroyed Cetus Guard 17861 | -5/Cetus | Allies destroyed Cetus Guard 17884 | -5/Cetus | Cetus Manufacturing Module disabled 17923 | -5/Cetus | Failed to start Cetus Manufacturing Module 18025 | -5/Cetus | Discovered new exit (range 16) 18068 | -5/Cetus | Spotted Cetus Guard 18069 | -5/Cetus | Spotted Cetus Guard 18090 | -5/Cetus | Spotted Cetus Guard 18099 | -5/Cetus | Destroyed Cetus Guard 18105 | -5/Cetus | Destroyed Cetus Guard 18117 | -5/Cetus | Allies destroyed Cetus Guard 18121 | -5/Cetus | Spotted Cetus Guard 18126 | -5/Cetus | Destroyed Cetus Guard 18140 | -5/Cetus | Discovered new exit (range 16) 18147 | -5/Cetus | Met Revision 17 18154 | -5/Cetus | Lost 6 parts (3n2u1w) 18171 | -5/Cetus | Identified exit to Factory 18172 | -5/Cetus | Entered Factory 18172 | -4/Factory | Accompanied by 1 ally (A7) 18172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18269 | -4/Factory | Identified exit to Upper Caves 18394 | -4/Factory | Lost 8 parts (2n5u1w) 18700 | -4/Factory | Build established: Scavenger-Mutant 18869 | -4/Factory | Repaired Enh. Gauss Cannon 18986 | -4/Factory | Repaired Centrium Medium Armor Plating 19545 | -4/Factory | Lost 4 parts (1p2n1u) 19614 | -4/Factory | Lost 4 parts (1p1n1u1w) 19659 | -4/Factory | Released all parts (10) 19662 | -4/Factory | Identified Exp. Armor Integrity Analyzer 19700 | -4/Factory | Entered Upper Caves 19815 | -4/Upper Caves | Core integrity fell below 50% 19833 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19890 | -4/Upper Caves | Discovered new exit (range 15) 19896 | -4/Upper Caves | Entered another Upper Caves area 19905 | -4/Upper Caves | Learned Research trap positions 19905 | -4/Upper Caves | Discovered new exit (range 8) 19910 | -4/Upper Caves | Learned Research emergency access door positions 19963 | -4/Upper Caves | Build established: Mutant 19997 | -4/Upper Caves | P-70 Sage assimilated allied QV-AGV(S) 20039 | -4/Upper Caves | Spotted B-86 Titan 20044 | -4/Upper Caves | Core integrity fell below 20% 20075 | -4/Upper Caves | Encountered a Warlord checkpoint 20101 | -4/Upper Caves | Discovered new exit (range 9) 20109 | -4/Upper Caves | Entered Zhirov 20109 | -4/Zhirov | Discovered new exit (range 3) 20119 | -4/Zhirov | Met Zhirov 20128 | -4/Zhirov | Learned location of Quarantine (-3) 20128 | -4/Zhirov | Learned location of Testing (-2) 20128 | -4/Zhirov | Learned location of Command (-1) 20133 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20140 | -4/Zhirov | Found Alien Artifact 20140 | -4/Zhirov | Identified Integrated Dissipator 20140 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20148 | -4/Zhirov | Found Alien Artifact 20207 | -4/Zhirov | Entered Proximity Caves 20223 | -3/Proximity Caves | Spotted B-86 Titan 20339 | -3/Proximity Caves | Discovered new exit (range 14) 20343 | -3/Proximity Caves | Entered Research 20343 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20344 | -3/Research | Loaded intel: 71 trap records 20353 | -3/Research | Identified exit to Research 20466 | -3/Research | Spotted B-86 Titan 20480 | -3/Research | Discovered new exit (range 6) 20494 | -3/Research | Entered Quarantine 20537 | -3/Quarantine | Incoming assault squad redirected 20564 | -3/Quarantine | Incoming assault squad redirected 20578 | -3/Quarantine | Spotted Fortress 20591 | -3/Quarantine | Discovered new exit (range 5) 20592 | -3/Quarantine | Entered Section 7 20681 | -3/Section 7 | Build established: Hacker-Sprinter 20747 | -3/Section 7 | Found Alien Artifact 20747 | -3/Section 7 | Identified Microwarp Drive 20757 | -3/Section 7 | Spotted B-86 Titan 20842 | -3/Section 7 | First assault squad dispatched 20861 | -3/Section 7 | Destroyed 11 combat bots 20864 | -3/Section 7 | Lost 5 parts (1p3u1w) 20892 | -3/Section 7 | Entered Research 20892 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20940 | -2/Research | Lost 5 parts (1p1n3u) 20970 | -2/Research | Identified exit to Testing 21078 | -2/Research | Lost 6 parts (2p3n1w) 21111 | -2/Research | Spotted B-90 Cyclops 21136 | -2/Research | Entered Testing 21140 | -2/Testing | Found Spectral Analyzer 21166 | -2/Testing | Lost 7 parts (6n1w) 21175 | -2/Testing | Fabricated R-06 Scavenger? 21191 | -2/Testing | Protovariant out of control (PX-VOKPH6M5NK) 21191 | -2/Testing | Unleashed a protovariant (PX-VOKPH6M5NK) 21268 | -2/Testing | Identified exit to Access 21300 | -2/Testing | Spotted Striker 21303 | -2/Testing | Spotted Striker 21304 | -2/Testing | Core integrity fell below 50% 21310 | -2/Testing | Spotted Alpha 7 21313 | -2/Testing | Stole the SGEMP Prototype 21316 | -2/Testing | Identified Transdimensional Reconstructor 21316 | -2/Testing | Warped through subspace 21345 | -2/Testing | Core integrity fell below 20% 21363 | -2/Testing | Spotted Investigator 21375 | -2/Testing | Lost 7 parts (4n2u1w) 21383 | -2/Testing | Entered Access 21383 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21384 | -1/Access | Loaded intel: 108 machine locations 21384 | -1/Access | Loaded intel: 82 trap records 21384 | -1/Access | Identified exit to Surface 21384 | -1/Access | Discovered exit to Surface (range 98) 21384 | -1/Access | Identified exit to Command 21384 | -1/Access | Discovered exit to Command (range 110) 21384 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21384 | -1/Access | Zhirov transferred Access data 21415 | -1/Access | Build established: Hacker-Mutant 21800 | -1/Access | Spotted B-99 Colossus 21801 | -1/Access | Lost 5 parts (1p1n2u1w) 21801 | -1/Access | Spotted B-99 Colossus 21845 | -1/Access | Lost 6 parts (2n2u2w) 21875 | -1/Access | Core integrity fell below 50% 21890 | -1/Access | System corruption reached 10% 21912 | -1/Access | Lost 6 parts (1p4u1w) 21931 | -1/Access | Core integrity fell below 20% 21967 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21883_ ALERT: Rogue bot located, Programmers report to Access Zone 6Y. 21883_ Acquired 24 matter. 21886_ Penetrated by Slug. 21886_ Slug penetrates Wall. 21889_ Acquired 2 matter. 21889_ Penetrated by Slug. 21891_ Slug penetrates Door. 21891_ Slug penetrates Wall. 21892_ Acquired 5 matter. 21895_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21896_ System corrupted: Component data lost. 21896_ O-32 Director uses terminal to summon reinforcements. 21896_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 21896_ O-32 Director locks terminal. 21924_ System corrupted: Heat flow error (+132). 21931_ Slammed into R-10 Processor. 21937_ Acquired Matter Neutralizer. 21944_ Slammed into P-80 Master. 21967_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ######################## # ###########%# | | ################# # # ###########%### | | ################# # # + % | | ################# # # ############### | | ################# # + # ## | | ################# # # # ## | | ################# # # # ## | | ################# # ###+#### "" ## | | ################# # # "" ## | | #### """"" # # # """""" ## | | #### ""Y"" # # + """""" ## | | #### # + # "" ## | | #### # # p ######+# "" ## | | #### # # # # ## | | #### ######## # # + | | #### " # ^ # " # ## | | #### """ # # "" ############### | | #### """ # ^ + "" ############### | | ## " +^ + "" + | | ## # ### "" ############### | | ## # ### "" ############### | | ###+########### ### "" ############## | | # ### " ############## | | + ^ ### ############## | | # ### ############## | | # @### ############## | | # ########## ### ############## | | # ########## ####################### | | # ########## o#### ####################### | | # ########## #### ######################## | | ### ########## #### ######################## | | ### ########## #### ######################## | | ########## ####+######################## | | ####+#+########## # ################ | | ###### # ################ | | ###### # ""################ | | ###### # ""################ | | ###### # """"" ""################ | | " ###### # """"" T################ | | """ #####" % + """"" ""################ | | """ #####" # """"" ""################ | | " #####" # """"" ""################ | | ###### # """"" ################ | | ###### " ################ | | #####" % # ################ | | ###### ############################# | | ################# ############################# | | ################# ############################# | | ################# # ########################### | | ################# "############################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 39 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 Corruption Containment 12 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Flail | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Maul | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Matter Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lance | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Q-thruster | -3/Quarantine | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive Fabricated ------------ R-06 Scavenger | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Dissipator Microwarp Drive Transdimensional Reconstructor Achievements -------------- Rampage Special Delivery Challenges ------------ None Game ------ Seed MakeshiftGhostAnalyzer Manual? 0 Play Time 04:17:29 Cumulative 118.7 hours Start 2022.07.23 @ 15:52:49 End 2022.07.24 @ 17:41:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f50f224-02c3-4fc5-b6af-c01da6edbcb6