Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 12:58:04 Player: corey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1933) 1933 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 4930 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 182 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 310/310 System Corruption 19% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Improved Sensor Array Microactuators Advanced ECM Suite Heavy EM Shotgun Gatling Laser Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Scythe > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Structural Scanner Energy Filter Scythe [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Scythe Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 118 | 6 14 24 28 46 Power 24 | 1 1 5 6 11 Engine 16 | 1 1 4 4 6 Core 8 | . . 1 2 5 Reactor . | . . . . . Propulsion 35 | 2 6 5 8 14 Treads 1 | . . . . 1 Leg 13 | . . . . 13 Wheel 2 | 2 . . . . Hover 8 | . 4 . 4 . Flight 11 | . 2 5 4 . Utility 20 | 1 4 1 7 7 Device 7 | . 2 . 2 3 Storage 3 | 1 . . . 2 Processor 5 | . 2 . 2 1 Hackware 2 | . . . 1 1 Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 39 | 2 3 13 7 14 Energy Gun 20 | 2 3 7 3 5 Energy Cannon 9 | . . 6 2 1 Ballistic Gun 4 | . . . 1 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 32 | . . 3 11 18 Power 10 | . . 1 3 6 Propulsion 12 | . . 1 4 7 Utility 1 | . . . 1 . Weapon 9 | . . 1 3 5 Highest Loss Streak 7 | . . 2 7 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 100 93 93 89 Engine 6 | . 14 10 6 3 Core 4 | . . . 1 8 Leg 13 | . . . . 24 Hover 4 | . 19 4 6 . Flight 9 | . . 28 26 . Device 7 | . 6 11 10 4 Storage 2 | . 10 . . 1 Processor 13 | . 10 11 11 16 Hackware 8 | . . . 8 13 Protection 2 | . . 11 4 . Energy Gun 7 | . 28 7 10 2 Energy Cannon 2 | . . 9 4 . Slashing Weapon 5 | . . . . 9 Peak Build Rating 51 | 6 8 13 27 51 Average Rating 25 | 5 7 9 17 37 On Entrance 8 | . 6 7 10 19 Naked Turns . | . . . . . Heaviest Build 26 | 11 14 12 15 26 Greatest Support 65 | 32 32 12 32 65 Greatest Overweight (x) 7 | . . 1 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 Average Capacity 5 | 7 7 5 5 5 Most Carried 8 | 4 8 5 5 8 Average Carried 4 | 2 6 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Hacker-Mutant 17% | Mutant 11% | Hacker-Assassin 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1672 | 196 130 259 342 745 Remotely . | . . . . . Salvage Created 2528 | . 229 364 800 1135 Parts 150 | . 21 25 58 46 Haulers Intercepted 3 | . . 1 1 1 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 5 9 17 15 Melee 10 | . . . . 10 Guns 16 | . 5 . 7 4 Cannons 13 | . . 7 5 1 AOE 7 | . . 2 5 . Classes Destroyed 14 | . 4 2 5 3 Worker 7 | . . 1 1 5 Builder 5 | . . . 4 1 Hauler 3 | . . 1 1 1 Recycler 3 | . 1 . . 2 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . 2 1 1 . Swarmer 11 | . 3 5 3 . Grunt 25 | . 2 4 11 8 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Hunter 2 | . . . 1 1 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 3 3 9 7 Combat Bots Only 8 | . 3 3 8 4 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 353 | . 9 24 102 218 Missed 109 | . 4 11 29 65 Damage Taken 3924 | 12 87 236 858 2731 Core 941 | 8 22 41 170 700 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . 19 15 . Core Remaining (%) 85 | 96 88 89 69 . Volleys Fired 143 | . 21 43 50 29 Largest 2 | . 2 2 2 2 Hottest 133 | . 90 133 133 93 Shots Fired 208 | . 39 47 82 40 Gun 140 | . 39 8 56 37 Cannon 60 | . . 39 18 3 Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 12 | . . . 1 11 Thermal 107 | . 18 15 50 24 Explosive 8 | . . . 8 . Electromagnetic 81 | . 21 32 23 5 Robot Hit Streak 12 | . 4 12 9 8 Robot Miss Streak 6 | . 4 3 5 6 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 178 | . 18 32 49 79 Core Hits 104 | . 11 13 47 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Burn 2 | . . . . 2 Sever 4 | . . . . 4 Melee Attacks 67 | . . . . 67 Impact . | . . . . . Slashing 67 | . . . . 67 Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . . 9 Damage Inflicted 4732 | 12 244 861 1342 2273 Guns 1248 | . 244 60 472 472 Cannons 948 | . . 649 246 53 Explosions 776 | . . 152 624 . Melee 1748 | . . . . 1748 Ramming 12 | 12 . . . . Kinetic 171 | . . . 4 167 Thermal 1322 | . 125 345 522 330 Explosive 624 | . . . 624 . Electromagnetic 855 | . 119 516 192 28 Impact . | . . . . . Slashing 1748 | . . . . 1748 Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . . 48 Message Errors 10 | . . . . 10 Matter Fused 11 | . . . . 11 Heat Flow Errors 7 | . . . . 7 Energy Discharges 7 | . . . . 7 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 6 | . . . . 6 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 153 | . . 20 . 133 Projectiles 8 | . . 8 . . Explosions 12 | . . 12 . . Melee 133 | . . . . 133 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | 5 . 80 . . Shots 2 | . . 2 . . Rammed 5 | 5 . . . . Targets Rammed 5 | 5 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | . 163 226 400 251 Average Temperature 85 | . 45 57 126 80 Received Heat Transfer 1365 | . 15 63 270 1017 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2854 | . 370 520 1110 854 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 604 | . 214 370 604 361 Initial 265 | . . 90 97 265 Average 230 | . 92 198 340 251 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 43 | 100 95 59 26 28 Level 1 51 | . 4 40 34 71 Level 2 5 | . . . 39 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . . 4 7 Investigation 1 | . . . 1 . Extermination 3 | . . . . 3 Reinforcement 7 | . . . 3 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 11 18 24 33 Peak Tracking Total 6 | . 3 4 5 6 Tactical Retreats 12 | . 1 3 3 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . 2 1 4 Terminals 3 | . . 1 1 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . 2 7 6 Successful 11 | . . 2 6 3 Failed 4 | . . . 1 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 8 | . . 1 2 5 Terminals 9 | . . 1 7 1 Fabricators 1 | . . . . 1 Repair Stations 4 | . . . . 4 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 5 1 Record 5 | . . 1 4 . Open DSF 1 | . . . . 1 Disarm Traps 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 1 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 36 | . . . . 36 Total Damage 400 | . . . . 400 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2658 | 60 295 489 382 1432 Spaces Moved 1673 | 42 248 369 257 757 Core 55 | 1 . . . 54 Treads 6 | . . . . 6 Legs 666 | . . . . 666 Wheels 93 | 41 52 . . . Hover 294 | . 196 83 15 . Flight 559 | . . 286 242 31 Fastest Speed 31 | 50 56 34 31 37 Average Speed 81 | 98 65 39 36 122 Slowest Speed 400 | 100 100 120 200 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . 8 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 31 22 24 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 5 40 . Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . 5 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2651 | 57 341 658 461 1134 Wait 534 | 1 36 203 105 189 Move 1654 | 41 247 353 256 757 Hop 7 | . . 7 . . Pick Up 56 | 4 11 9 9 23 Fast Attach 51 | 6 5 8 11 21 Attach 25 | . . 4 9 12 Detach 7 | . . 2 1 4 Swap 42 | . 9 12 8 13 Drop 71 | . 12 17 12 30 Fire 143 | . 21 43 50 29 Melee 56 | . . . . 56 Ram 5 | 5 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 284 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered new exit (range 9) 356 | -10/Materials | Identified exit to Materials 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 568 | -9/Materials | Build established: Scavenger-Mutant 804 | -9/Materials | Discovered new exit (range 15) 845 | -9/Materials | Identified exit to Materials 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -8/Materials | Lost 7 parts (2p3n1u1w) 1181 | -8/Materials | Destroyed 8 combat bots 1217 | -8/Materials | Discovered new exit (range 20) 1227 | -8/Materials | Identified exit to Factory 1227 | -8/Materials | Entered Factory 1227 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1257 | -7/Factory | Lost 3 parts (1p1n1w) 1345 | -7/Factory | Lost 5 parts (2p2n1w) 1434 | -7/Factory | Fabricated Imp. Fusion Compressor (x2) 1626 | -7/Factory | System corruption reached 10% 1863 | -7/Factory | Build established: Hacker-Mutant 2369 | -7/Factory | Build established: Hacker-Assassin 2456 | -7/Factory | Core integrity fell below 50% 2521 | -7/Factory | Allied Derelicts emerged from ambush trap array 2536 | -7/Factory | Lost 7 parts (2p4n1w) 2593 | -7/Factory | Core integrity fell below 20% 2643 | -7/Factory | Lost 4 parts (1p1n2w) 2659 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02590_ Identified Hvy. EM Shotgun. 02590_ Critical hit (Burn: +37). 02593_ System corrupted: Matter fused (-5). 02596_ U-05 Engineer builds a Door. 02597_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02600_ Acquired Prototype Energy Cannon. 02600_ Identified Cld. Particle Cannon. The Cld. Particle Cannon is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. See Stability stat context help for more info. 02604_ Cld. Deuterium Engine destroyed. 02604_ Lgt. Treads destroyed. 02604_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 02608_ Dropped Scythe. 02608_ Acquired Hvy. EM Shotgun. 02610_ S>3&0BO=< CI9BWNZL&R|GYG|FKJ 02612_ Hvy. EM Shotgun destroyed. 02612_ Critical hit (Burn: +37). 02630_ System corrupted: Heat flow error (+120). 02633_ G-47 Trooper destroyed. 02655_ System corrupted: Substantial component data lost. 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Fusion Compressor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed True Hacker Challenges ------------ None Game ------ Seed SurveybotParticleDriver Manual? 0 Play Time 01:33:01 Cumulative 19.3 hours Start 2024.10.29 @ 11:16:04 End 2024.10.29 @ 12:58:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 56x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85676243-525a-4289-8c5c-67a537b890a1