Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.13 @ 21:28:06 Player: Stellar Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1460) 1460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4495 Bonus ------- High Alert Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Titanium Leg Heat Sink [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . . 2 1 . Weapon 1 | . . . 1 . . Parts Attached 60 | 5 9 10 24 3 9 Power 9 | 1 1 2 2 . 3 Engine 6 | 1 1 2 2 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 17 | 2 1 4 7 1 2 Treads . | . . . . . . Leg 17 | 2 1 4 7 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 3 1 7 1 1 Device 5 | . 1 . 2 1 1 Storage 1 | . 1 . . . . Processor 6 | . 1 1 4 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 4 3 8 1 3 Energy Gun 9 | 2 2 1 2 1 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | . 2 1 5 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 1 2 7 . 18 Power 5 | . . . 2 . 3 Propulsion 7 | . . . 2 . 5 Utility 5 | . . 1 . . 4 Weapon 11 | . 1 1 3 . 6 Highest Loss Streak 18 | . 1 1 4 . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 96 97 86 82 71 Engine 8 | . 14 14 6 . . Leg 25 | . 28 28 24 23 16 Device 8 | . 12 11 5 5 5 Storage 3 | . 6 9 . . . Processor 14 | . 5 4 22 23 23 Hackware 2 | . . . 3 7 6 Energy Gun 10 | . 18 10 4 15 10 Energy Cannon 2 | . . . 5 . . Ballistic Gun 11 | . 9 14 14 7 5 Peak Build Rating 34 | 5 7 20 30 28 34 Average Rating 19 | 3 6 17 24 27 24 On Entrance 13 | . 5 7 16 24 28 Naked Turns . | . . . . . . Heaviest Build 17 | 6 13 14 17 10 15 Greatest Support 50 | 20 20 50 45 42 42 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 Average Capacity 5 | 5 6 6 5 5 5 Most Carried 8 | 5 6 8 5 5 5 Average Carried 4 | 2 4 5 4 4 3 Final Capacity 8 | 5 8 5 5 5 5 Final Carried 6 | 4 6 3 4 5 1 Class Distribution -------------------- 41% | Scavenger-Mutant 33% | Scavenger-Gunner 14% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 1140 | 250 99 149 550 . 92 Remotely . | . . . . . . Salvage Created 1531 | 47 211 104 995 . 174 Parts 95 | 2 19 8 56 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 39 | 1 6 3 24 . 5 Guns 36 | 1 6 3 21 . 5 Cannons 3 | . . . 3 . . Classes Destroyed 10 | 1 2 1 5 . 1 Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 12 | . 3 . 7 . 2 Grunt 17 | 1 3 . 11 . 2 Sentry 4 | . . . 4 . . Hunter 2 | . . . 2 . . Programmer 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Best Kill Streak 9 | 1 4 2 9 . 3 Combat Bots Only 7 | 1 3 2 7 . 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 400 | 7 32 30 150 . 181 Missed 86 | . 6 5 40 . 35 Damage Taken 3815 | 59 190 516 1193 . 1857 Core 1123 | 17 31 131 244 . 700 Absorbed by Shields 26 | . . . . . 26 Ignored by Resistances 1051 | 19 60 128 351 . 493 Regen/Repaired (Parts) 7 | . . . 7 . . Core Remaining (%) 58 | 93 . 28 55 . . Volleys Fired 126 | 4 16 24 64 . 18 Largest 3 | 2 2 2 3 . 3 Hottest 205 | 80 80 60 205 . 195 Shots Fired 279 | 8 31 38 164 . 38 Gun 251 | 8 31 38 136 . 38 Cannon 28 | . . . 28 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 127 | . 5 24 88 . 10 Thermal 138 | 4 16 14 76 . 28 Explosive . | . . . . . . Electromagnetic 14 | 4 10 . . . . Robot Hit Streak 20 | 4 11 20 18 . 18 Robot Miss Streak 3 | 1 2 1 3 . 1 Penetration Max 1 | . . . 1 . . Secondary Targets 8 | . 1 1 4 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 216 | 6 18 35 124 . 33 Core Hits 90 | 2 11 7 52 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . 1 2 . . Burn 1 | . . . 1 . . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3324 | 84 209 326 2155 . 550 Guns 2812 | 84 209 326 1680 . 513 Cannons 475 | . . . 475 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 37 | . . . . . 37 Kinetic 1356 | . 29 193 996 . 138 Thermal 1783 | 31 85 133 1159 . 375 Explosive . | . . . . . . Electromagnetic 148 | 53 95 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . . 13 Shots . | . . . . . . Rammed 15 | . . . . . 15 Targets Rammed 17 | . . . . . 17 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 691 | 102 114 . 428 . 691 Average Temperature 129 | 55 43 . 85 . 304 Received Heat Transfer 1778 | 42 90 111 747 . 788 Effects 26 | . . . 5 . 21 Shutdowns 4 | . . . 1 . 3 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . 3 . 3 Matter Decay 1 | . . . 1 . . Short Circuit 6 | . . . . . 6 Damage (minor) 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 . 1 Heat Transferred 3572 | 75 200 300 2146 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Peak Influence 518 | 20 163 . 518 129 148 Initial 129 | . 11 . . 129 78 Average 206 | 5 107 . 338 129 85 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 61 | 100 100 . 13 100 100 Level 1 19 | . . . 43 . . Level 2 19 | . . . 43 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 7 1 . Investigation 2 | . 1 . 1 . . Extermination 1 | . . . . 1 . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | 1 8 13 34 . 12 Peak Tracking Total 6 | 1 3 4 5 1 6 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 9 | . 5 . 3 1 . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 13 . 14 2 . Successful 23 | . 9 . 13 1 . Failed 6 | . 4 . 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 13 | . 10 . 3 . . Fabricators . | . . . . . . Repair Stations 10 | . . . 10 . . Recycling Units 4 | . 3 . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 8 . 2 . . Record 5 | . 5 . . . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 10 . . Scan Component 6 | . . . 6 . . Repair 4 | . . . 4 . . Recycling Unit Hacks 2 | . 1 . 1 . . Recycle Component 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 5 . 2 . . Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 134 | . . . 134 . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 2414 | 103 449 568 832 285 177 Spaces Moved 1403 | 71 293 386 442 151 60 Core 32 | 17 . . . . 15 Treads . | . . . . . . Legs 1371 | 54 293 386 442 151 45 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 123 50 Average Speed 119 | 103 120 120 120 123 112 Slowest Speed 150 | 120 120 120 123 123 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 42 37 39 5 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . 5 . . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 1898 | 92 360 456 607 250 133 Wait 223 | 4 29 16 54 95 25 Move 1398 | 70 292 385 441 150 60 Hop . | . . . . . . Pick Up 45 | 9 9 8 14 1 4 Fast Attach 15 | . 1 . 12 1 1 Attach 28 | 5 2 3 10 . 8 Detach 1 | . . 1 . . . Swap 17 | . 6 7 2 2 . Drop 28 | . 5 12 10 1 . Fire 126 | 4 16 24 64 . 18 Melee . | . . . . . . Ram 15 | . . . . . 15 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 527 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Build established: Scavenger-Mutant 553 | -10/Materials | Entered Subcaves 594 | -10/Subcaves | Learned Materials stockpile data 595 | -10/Subcaves | Ambushed by swarm of Subdwellers 727 | -10/Subcaves | Core integrity fell below 50% 1116 | -10/Subcaves | Discovered new exit (range 5) 1121 | -10/Subcaves | Entered Materials 1121 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1151 | -8/Materials | Garrison activated, responded to threat 1283 | -8/Materials | Destroyed 7 combat bots 1457 | -8/Materials | Repaired Hvy. Assault Rifle 1457 | -8/Materials | Repaired Carbon-fiber Leg 1457 | -8/Materials | Repaired Lgt. Nuclear Core 1483 | -8/Materials | Repaired Lgt. Ion Engine? 1700 | -8/Materials | Build established: Scavenger-Gunner 1820 | -8/Materials | Lost 4 parts (1p2n1w) 1928 | -8/Materials | Discovered new exit (range 9) 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2235 | -7/Factory | Identified exit to Garrison 2238 | -7/Factory | Entered Garrison 2371 | -7/Garrison | Core integrity fell below 50% 2394 | -7/Garrison | Core integrity fell below 20% 2415 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Destabilizing: Core damaged (-14). Slammed into G-47 Trooper. G-47 Trooper destroyed. Acquired Particle Gun. Slammed into P-60 Hacker. Broken Aluminum Leg destroyed. Slammed into P-60 Hacker. Hacking Suite destroyed. Broken Titanium Leg destroyed. Slammed into G-47 Trooper. Autogun destroyed. Slammed into G-47 Trooper. Lgt. Nuclear Core destroyed. Slammed into Y-54 Guardian. Adv. Targeting Computer broken. Destabilizing: Short circuit. Slammed into Y-54 Guardian. Broken Adv. Targeting Computer destroyed. Slammed into Y-54 Guardian. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????# #?????????????????? | | ????#####????????????????????# #?????????????????? | | ????# #???????####### ###### #?????????????????? | | ????# ######### #@% #?????????????????? | | ????# #????#Y#### #?????????????????? | | ????# #????###??# #?????????????????? | | ????############# #?????????# #?????????????????? | | ########????????# #?????????# #?????????????????? | | """""""""???????# #?????????# #####?????????????? | | """!!!!!!???????# #?????????# #?????????????? | | "" ??????# #?????????# ### #?????????????? | | "! ####### #?????????# #???####??????????? | | "! = #?????????#%#?? #???#??????? | | ! | #????????##+### ## ##?????? | | "! ####### ##########%%= #?????? | | "" ??????# %==%==% ?? | | """!!!!!!"??????# *%*=* ?? | | """"""""""??????#############%=%## ## ###???? | | ?########???????????????????# %%#? #????#?????? | | ??????????????????????????# =*! ????????? | | ??????????????????????????# ??????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????### ## ## #?????? | | ????????????????????????????# #? #? #?????? | | ????????????????????????????# ? ? ?????? | | ????????????????????????????# ?? ? ?????? | | ????????????????????????????# ?? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 24 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ControlWeaponsBank Manual? 0 Play Time 00:50:40 Cumulative 0.8 hours Start 2025.01.12 @ 21:53:27 End 2025.01.13 @ 21:28:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f2f9eba-d079-42eb-a644-762aabb333db