Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 08:38:44 Player: SnailSD Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3005) 3005 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 6119 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Medium Matter Pod (100) Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Medium Matter Pod Beam Rifle Beam Rifle Light EM Pulse Cannon Gauss Rifle Great Maul [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 1 2 Weapon 2 | . . . 2 . . Parts Attached 65 | 7 1 1 11 34 11 Power 9 | 1 . . 3 3 2 Engine 4 | 1 . . 3 . . Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 16 | 2 . . 1 11 2 Treads 16 | 2 . . 1 11 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . 1 3 7 3 Device 7 | 1 . . 1 3 2 Storage 4 | 1 . 1 1 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 24 | 2 1 . 4 13 4 Energy Gun 9 | 1 . . 2 5 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 10 | 1 . . 2 5 2 Ballistic Cannon 2 | . 1 . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 40 | . . . 1 21 18 Power 4 | . . . . 2 2 Propulsion 12 | . . . . 7 5 Utility 7 | . . . 1 3 3 Weapon 17 | . . . . 9 8 Highest Loss Streak 9 | . . . 1 8 9 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 4 7 7 13 11 6 Power 1 | . 1 1 1 1 2 Propulsion 3 | 2 4 3 4 3 . Utility 3 | . 1 1 5 4 1 Weapon 2 | . 1 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 15 | . . 1 5 6 3 Power 3 | . . . . 2 1 Propulsion 6 | . . 1 3 2 . Utility 3 | . . . 2 . 1 Weapon 3 | . . . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 100 99 91 74 Engine 5 | . 14 14 11 3 . Core 3 | . . . . 5 5 Treads 21 | . 28 28 22 24 15 Device 8 | . 14 14 6 5 14 Storage 9 | . 14 14 11 9 5 Processor 1 | . . . . 1 5 Protection 4 | . . . 3 7 . Energy Gun 12 | . 14 14 14 12 6 Ballistic Gun 15 | . 5 . 18 15 14 Ballistic Cannon 6 | . 8 14 11 5 . Peak Build Rating 35 | 7 7 7 20 34 35 Average Rating 20 | 5 7 7 16 25 23 On Entrance 11 | . 7 7 7 20 25 Naked Turns 109 | . . . . . 109 Heaviest Build 50 | 13 14 19 48 50 33 Greatest Support 84 | 40 40 40 40 84 60 Greatest Overweight (x) 7 | 1 . . 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 10 Average Capacity 12 | 7 8 9 14 12 9 Most Carried 15 | 7 8 8 15 15 10 Average Carried 10 | 4 7 7 13 11 6 Final Capacity 15 | 8 8 10 15 10 5 Final Carried 15 | 7 8 8 15 10 3 Class Distribution -------------------- 32% | Gunner 24% | Tank 19% | Scavenger-Gunner 13% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2480 | 286 56 88 464 1249 337 Remotely . | . . . . . . Salvage Created 3511 | 41 . . 884 1890 696 Parts 187 | 5 . . 49 99 34 Haulers Intercepted 5 | . . . 2 3 . Recyclers Shooed 6 | . . . . 6 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 67 | . . . 15 36 16 Guns 54 | . . . 9 30 15 Cannons 12 | . . . 6 5 1 AOE 1 | . . . . 1 . Classes Destroyed 14 | 2 . . 5 7 . Worker 7 | 1 . . 2 4 . Builder 2 | . . . . 2 . Tunneler 3 | 1 . . 2 . . Hauler 5 | . . . 2 3 . Recycler 2 | . . . . 2 . Operator 1 | . . . . 1 . Watcher 7 | . . . 4 3 . Swarmer 11 | . . . . 7 4 Grunt 31 | . . . 7 19 5 Brawler 3 | . . . 2 . 1 Duelist 1 | . . . . 1 . Sentry 14 | . . . 6 7 1 Hunter 6 | . . . . 1 5 Heavy 1 | . . . . 1 . Best Kill Streak 10 | 1 . . 9 10 6 Combat Bots Only 7 | . . . 7 6 6 Max Kills in Single Turn 2 | 1 . . 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 527 | . . . 63 240 224 Missed 143 | . . . 23 54 66 Hits 384 | . . . 40 186 158 Melee 7 | . . . . 1 6 Projectile 377 | . . . 40 185 152 Critical Strikes 20 | . . . 1 12 7 Damage Taken 6027 | . . . 527 3246 2254 Core 1055 | . . . 73 281 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 100 81 48 . Volleys Fired 244 | 12 1 . 47 143 41 Largest 4 | 2 1 . 4 4 4 Hottest 237 | 70 30 . 140 207 237 Shots Fired 711 | 24 1 . 184 370 132 Gun 596 | 24 . . 137 313 122 Cannon 111 | . 1 . 47 53 10 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 459 | 12 1 . 113 254 79 Thermal 207 | 12 . . 40 112 43 Explosive 4 | . . . . 4 . Electromagnetic 41 | . . . 31 . 10 Robot Hit Streak 28 | 8 2 . 10 21 28 Robot Miss Streak 7 | 2 . . 5 7 3 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 420 | 15 1 . 99 215 90 Core Hits 186 | 3 . . 41 102 40 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 15 | 2 1 . 3 6 3 Burn 8 | 2 . . 1 3 2 Destroy 3 | . . . . 2 1 Blast 3 | . 1 . 1 1 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7065 | 184 16 . 1523 3820 1522 Guns 5547 | 184 . . 969 3017 1377 Cannons 1283 | . 16 . 503 619 145 Explosions 173 | . . . 40 133 . Melee . | . . . . . . Ramming 62 | . . . 11 51 . Kinetic 4455 | 84 16 . 976 2549 830 Thermal 2097 | 100 . . 363 1087 547 Explosive 133 | . . . . 133 . Electromagnetic 318 | . . . 173 . 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . 3 1 . Impact . | . . . . . . Kinetic 4 | . . . 3 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | . . . 1 7 . Targets Rammed 8 | . . . 1 7 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 590 | 45 . . 318 590 345 Average Temperature 153 | 17 . . 85 205 132 Received Heat Transfer 1701 | . . . 231 990 480 Effects 23 | . . . . 22 1 Shutdowns 5 | . . . . 4 1 Energy Bleed 6 | . . . . 6 . Interference 4 | . . . . 4 . Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 3 . Damage (minor) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . . . 7 6 Heat Transferred 5600 | 444 . . 1012 2664 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 58 | 100 100 100 95 29 34 Level 1 33 | . . . 4 50 65 Level 2 7 | . . . . 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 498 | 5 3 4 222 498 267 Initial 224 | . 3 . . 22 224 Average 171 | . . . 100 252 208 Influence Increases 2154 | 10 . 4 497 1126 517 Destroy 0b10 Robot/C 1340 | . . . 300 720 320 Destroy 0b10 Robot/NC 135 | 10 . . 50 75 . Destroy Leader 354 | . . . 112 182 60 Successful Hack 4 | . . 4 . . . Disable Machine 30 | . . . 15 15 . Destroy Structure 36 | . . . 5 29 2 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 225 | . . . . 105 120 Influence Decreases 1887 | 5 5 4 444 685 744 Entered New Map 303 | . 2 . . 31 270 Time Decay 1184 | 5 3 4 434 444 294 Lost Part 400 | . . . 10 210 180 Squads Dispatched 18 | . . . 1 9 8 Investigation 3 | . . . . 1 2 Extermination 1 | . . . . . 1 Reinforcement 6 | . . . 1 3 2 Assault . | . . . . . . Garrison 8 | . . . . 5 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . . . 2 7 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 1 . 20 52 28 Peak Tracking Total 8 | . 1 . 8 7 8 Tactical Retreats 9 | . . . . 6 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . 1 1 2 2 Terminals 4 | . . 1 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . . 5 5 6 4 Successful 6 | . . 4 1 . 1 Failed 14 | . . 1 4 6 3 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 8 | . . . . 7 1 Terminals 14 | . . 5 . 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 5 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 4 . . 1 Record 4 | . . 4 . . . Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . . . 1 2 2 Full Trace Events 3 | . . . . 1 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 713 | 53 107 40 126 . 387 Sensors 387 | . . . . . 387 Seismic 326 | 53 107 40 126 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3479 | 157 107 40 1164 1355 656 Spaces Moved 1630 | 70 65 24 521 528 422 Core 213 | 8 . . . . 205 Treads 1417 | 62 65 24 521 528 217 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 50 Average Speed 153 | 149 160 160 183 157 109 Slowest Speed 400 | 160 160 160 240 232 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 15 8 41 42 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . 5 32 4 Melee . | . . . . . . Projectile 6 | . . . . 3 3 AOE 34 | . . . 5 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2087 | 95 67 27 616 764 518 Wait 44 | . . . 3 10 31 Move 1625 | 69 64 23 520 527 422 Hop . | . . . . . . Pick Up 46 | 7 1 1 16 17 4 Fast Attach 30 | 7 . . 6 15 2 Attach 31 | . . . 4 16 11 Detach 2 | . . . 1 1 . Swap 18 | . 1 1 3 8 5 Drop 39 | . . 2 15 20 2 Fire 244 | 12 1 . 47 143 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . . 1 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Entered Mines 272 | -10/Mines | Discovered new exit (range 12) 305 | -10/Mines | Entered Materials 305 | -9/Materials | Evolved 2 slots: Weapon x2 589 | -9/Materials | Destroyed 7 combat bots 606 | -9/Materials | Build established: Gunner 1345 | -9/Materials | Build established: Tank 1433 | -9/Materials | Discovered new exit (range 15) 1469 | -9/Materials | Entered another Materials area 1469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -8/Materials | Garrison activated, responded to threat 1777 | -8/Materials | Garrison activated, responded to threat 1856 | -8/Materials | Lost 3 parts (1n2w) 2125 | -8/Materials | Garrison activated, responded to threat 2200 | -8/Materials | Lost 8 parts (1p1n2u4w) 2645 | -8/Materials | Core integrity fell below 50% 2673 | -8/Materials | Lost 7 parts (1p3n1u2w) 2818 | -8/Materials | Discovered new exit (range 5) 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Utility x2 2942 | -7/Factory | Build established: Scavenger-Gunner 2956 | -7/Factory | Garrison activated, responded to threat 3217 | -7/Factory | System corruption reached 10% 3260 | -7/Factory | Lost 9 parts (1p2n2u4w) 3371 | -7/Factory | Released all parts (3) 3380 | -7/Factory | Core integrity fell below 50% 3401 | -7/Factory | Lost 8 parts (1p2n1u4w) 3464 | -7/Factory | Core integrity fell below 20% 3480 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03371_ K-01 Serf cleans the Fabricator. 03376_ Penetrated by Slug. 03379_ Slug penetrates Wall. 03385_ System corrupted: Energy discharge (-38). 03388_ Connecting with DSF Access... 03396_ K-01 Serf destroyed. 03396_ K-01 Serf collects debris. 03406_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6A. 03409_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 03426_ Connecting with DSF Access... 03426_ ALERT: Suspicious activity at Terminal F024. Dispatching Investigation squad. 03431_ System corrupted: Energy discharge (-33). 03448_ System corrupted: IFF burst signal emitted. 03464_ System corrupted: Heat flow error (+113). 03472_ Emergency Access malfunctions. Map ----- +----------------------------------------------------+ | ?? """" / ????????????????????? | | ??? """" # ?????????????????????? | | ???? """" # ?????????????????????? | | ???? """" # ###########??????????????????????? | | ?????"""" # # ?????????????????????????????? | | ????? # # # ?????????????????????????? | | ????? # + """ # ???? ????????????????????? | | ?????####+# # """ # ??? 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