Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 22:55:41 Player: Skergy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1822) 1822 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6116 Bonus ------- High Alert Combat Kills 179 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Reinforced Deuterium Engine Heavy Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Modified TNC Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- AWS/Thermal Cooled Particle Cannon > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Flak Gun Heavy Assault Cannon Heavy Missile Launcher Improved Datajack [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Modified TNC Protection Improved Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Cooled Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 55 | 6 2 2 1 4 17 6 17 Power 6 | 1 1 . . . 1 . 3 Engine 4 | 1 1 . . . 1 . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 23 | 2 . . . . 13 1 7 Treads 3 | . . . . . 2 . 1 Leg 15 | 2 . . . . 8 . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . 3 1 1 Utility 8 | 1 . . 1 . 1 3 2 Device 3 | . . . . . . 2 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 . 1 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 18 | 2 1 2 . 4 2 2 5 Energy Gun 5 | . . . . 2 2 1 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 6 | 2 1 . . 2 . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . 2 . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 1 2 1 Parts Lost 15 | . . . . . . 1 14 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . . . 1 7 Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 13 | . . . . . . 1 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 82 85 94 85 85 89 70 Engine 8 | . 13 14 14 14 8 7 2 Core 2 | . . . . . . . 6 Treads 1 | . . . . . 5 . . Leg 24 | . 28 28 28 28 28 24 19 Flight 1 | . . . . . . 3 3 Device 2 | . . . . . . 6 6 Storage 9 | . 14 14 14 14 9 7 4 Processor 11 | . . . 8 14 16 15 11 Protection 2 | . . . . . . 7 3 Energy Gun 3 | . . . . 6 7 5 4 Energy Cannon 2 | . . . . . . 6 4 Ballistic Gun 4 | . 26 19 . 7 9 1 . Launcher 5 | . . 8 28 . . . . Naked Turns 98 | . . . . . . . 98 Heaviest Build 44 | 11 13 17 17 20 27 37 44 Greatest Support 75 | 20 20 20 20 20 55 55 75 Greatest Overweight (x) 6 | 1 . . . . 5 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 4 6 7 7 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 8 6 5 Class Distribution -------------------- 48% | Mutant 31% | Scavenger-Tank 13% | Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 759 | 217 36 . . 125 195 45 141 Remotely . | . . . . . . . . Salvage Created 1945 | . 120 . . 112 452 155 1106 Parts 108 | . 7 . . 9 36 8 48 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 39 | . 1 . . 4 7 4 23 Melee 1 | . . . . . . . 1 Guns 25 | . 1 . . 4 7 1 12 Cannons 8 | . . . . . . 3 5 AOE 5 | . . . . . . . 5 Classes Destroyed 14 | . 3 . . 1 4 1 5 Worker 4 | . . . . . 3 . 1 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . 2 . . Recycler 1 | . 1 . . . . . . Operator 1 | . . . . . . 1 . Watcher 6 | . 1 . . . 4 . 1 Swarmer 16 | . . . . 3 3 3 7 Grunt 12 | . 1 . . . . . 11 Brawler 1 | . . . . . . . 1 Sentry 3 | . . . . . 1 1 1 Hunter 3 | . . . . . 3 . . Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 1 . . 3 7 3 6 Combat Bots Only 4 | . 1 . . 3 3 3 4 Max Kills in Single Turn 4 | . 1 . . 1 4 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 438 | . 7 . . 14 25 60 332 Missed 210 | . 3 . . 7 6 33 161 Damage Taken 3246 | . 46 . . 241 306 297 2356 Core 1005 | . 11 . . 72 . 61 861 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 66 100 91 . Volleys Fired 52 | . 14 . . . 4 8 26 Largest 2 | . 2 . . . 1 1 2 Hottest 90 | . 40 . . . 50 30 90 Shots Fired 210 | . 27 . . 15 43 23 102 Gun 176 | . 27 . . 15 43 15 76 Cannon 32 | . . . . . . 8 24 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 88 | . 27 . . 15 39 3 4 Thermal 116 | . . . . . . 20 96 Explosive 2 | . . . . . . . 2 Electromagnetic 4 | . . . . . 4 . . Robot Hit Streak 12 | . 6 . . 6 8 9 12 Robot Miss Streak 3 | . 3 . . 3 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 146 | . . . . 15 39 16 76 Shots Hit Robots 149 | . 13 . . 9 34 17 76 Core Hits 83 | . 6 . . 5 19 6 47 Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . 2 . . Destroy 2 | . 1 . . . 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5382 | . 129 . . 229 1081 541 3402 Guns 3381 | . 129 . . 229 788 404 1831 Cannons 739 | . . . . . . 137 602 Explosions 1204 | . . . . . 293 . 911 Melee . | . . . . . . . . Ramming 58 | . . . . . . . 58 Kinetic 1314 | . 129 . . 229 719 81 156 Thermal 3224 | . . . . . 36 460 2728 Explosive 597 | . . . . . 257 . 340 Electromagnetic 189 | . . . . . 69 . 120 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots 9 | . . . . . . . 9 Effects 1 | . . . . . . . 1 Heat Surge 1 | . . . . . . . 1 Overflow Damage 181 | . . . . . 32 5 144 Projectiles 17 | . . . . . . 5 12 Explosions 164 | . . . . . 32 . 132 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . . . . . 39 . 50 Shots 2 | . . . . . 1 . 1 Rammed 8 | . . . . . . . 8 Targets Rammed 11 | . . . . . . . 11 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 463 | . 12 . . . 12 . 463 Average Temperature 148 | . 8 . . . 12 . 166 Received Heat Transfer 436 | . 24 . . . . 48 364 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . . . 1 7 Heat Transferred 3658 | . . . . . 50 592 3016 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 868 | . 107 41 . 99 351 148 868 Initial 72 | . . 41 . . 38 34 72 Average 262 | . 41 41 . 26 182 118 481 Maximum Alert Level 3 | . . . . . 1 . 3 Low Security (%) 51 | 100 100 100 . 100 60 100 4 Level 1 16 | . . . . . 39 . 19 Level 2 25 | . . . . . . . 62 Level 3 5 | . . . . . . . 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 . 9 Investigation 2 | . . . . . 1 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 . . . . . 5 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 5 . . 4 9 4 61 Peak Tracking Total 14 | . 3 . . 3 3 3 14 Tactical Retreats 12 | . . . . 1 . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 16 | . . . . . 2 . 14 Max in Single Turn 11 | . . . . . 1 . 11 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 2 . . . 4 1 6 Terminals 11 | . 2 . . . 4 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 31 | . 6 . . . 10 1 14 Successful 12 | . 2 . . . 3 1 6 Failed 19 | . 4 . . . 7 . 8 Catastrophic 5 | . 1 . . . 1 . 3 Database Lockouts . | . . . . . . . . Manual 15 | . 5 . 1 . 2 . 7 Terminals 28 | . 6 . . . 10 1 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 11 | . 2 . . . 3 1 5 Record 5 | . . . . . . 1 4 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Watchers 1 | . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 2 . . . 4 1 5 Full Trace Events 3 | . . . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3507 | 66 196 136 660 275 618 373 1183 Spaces Moved 2877 | 43 124 110 544 222 434 290 1110 Core 408 | 8 . . . . . . 400 Treads 108 | . . . . . 108 . . Legs 2340 | 35 124 110 544 222 320 290 695 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 21 | . . . . . 6 . 15 Fastest Speed 35 | 50 120 120 120 120 99 120 35 Average Speed 111 | 119 120 120 120 120 131 120 94 Slowest Speed 385 | 190 120 120 120 120 385 120 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 29 35 71 52 43 8 43 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 125 | . . . . 16 29 2 78 Melee . | . . . . . . . . Projectile 50 | . . . . 16 19 2 13 AOE 75 | . . . . . 10 . 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3104 | 54 147 113 552 233 480 307 1218 Wait 42 | . 5 1 . . 1 . 35 Move 2870 | 42 123 109 543 221 433 289 1110 Hop . | . . . . . . . . Pick Up 24 | 6 1 . 2 3 7 1 4 Fast Attach 32 | 6 1 1 1 . 13 2 8 Attach 16 | . 1 . . 4 2 4 5 Detach 10 | . 1 1 . 2 . 2 4 Swap 7 | . . 1 . . 2 . 4 Drop 38 | . 1 . 4 3 18 1 11 Fire 52 | . 14 . . . 4 8 26 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 250 | -10/Materials | Discovered new exit (range 8) 256 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Entered Mines 292 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 338 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 359 | -10/Mines | Discovered new exit (range 15) 394 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 394 | -10/Mines | Discovered new exit (range 5) 399 | -10/Mines | Entered Exiles 427 | -10/Exiles | Met 8R-AWN 449 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-DEC 589 | -10/Exiles | Met EX-BIN 603 | -10/Exiles | Aligned with FarCom system 604 | -10/Exiles | Given EX-Vault access code 635 | -10/Exiles | Opened EX-Vault 640 | -10/Exiles | Found Prototype Processor 640 | -10/Exiles | Identified Modified TNC 645 | -10/Exiles | Found Prototype Energy Gun 652 | -10/Exiles | Found Prototype Ballistic Gun 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1045 | -10/Exiles | Discovered new exit (range 12) 1059 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, AWS/Thermal 1059 | -10/Exiles | Entered Mines 1061 | -9/Mines | Identified AWS/Gauss 1062 | -9/Mines | Identified AWS/Thermal 1281 | -9/Mines | Discovered new exit (range 12) 1291 | -9/Mines | Destroyed YI-UF0 1334 | -9/Mines | Entered Materials 1334 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1653 | -8/Materials | Discovered new exit (range 13) 1737 | -8/Materials | Build established: Skirmisher 1760 | -8/Materials | Identified exit to Factory 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Utility x2 1954 | -7/Factory | FarCom data flow suspended 2058 | -7/Factory | Discovered new exit (range 15) 2077 | -7/Factory | Identified exit to Storage 2190 | -7/Factory | Discovered new exit (range 12) 2202 | -7/Factory | Identified exit to Factory 2325 | -7/Factory | Entered another Factory area 2325 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2365 | -6/Factory | Build established: Scavenger-Tank 3025 | -6/Factory | First assault squad dispatched 3241 | -6/Factory | Spotted B-75 Beast 3318 | -6/Factory | Core integrity fell below 50% 3372 | -6/Factory | Lost 13 parts (2p6n3u2w) 3411 | -6/Factory | Core integrity fell below 20% 3508 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03429_ Destroyed Shock Rifle. 03429_ P-60 Hacker knocked back. 03431_ P-60 Hacker destroyed. 03446_ Penetrated by Slug. 03446_ Slug penetrates Wall. 03454_ K-01 Serf cleans the Fabricator. 03457_ Acquired Adv. Signal Interpreter. 03473_ K-01 Serf cleans the Recycling Unit. 03474_ K-01 Serf destroyed. 03501_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03506_ System corrupted: Component data lost. 03507_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (137,142) (107,146) Map updated. 03507_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????"""""" """"""" #""" #?????????? | | ??????????? 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""" #?????#[ """ " " # | | # #### """ #?????# """ # ? | | + """ #?????# + """ | | #######/#### #?????# %# """ | | #################+### # """ | | """"""" #??????# # # | | w """"""" #??????# """"""""" # ####+# | | """"""" #??????# # # | | """"""" #??????# !!! ] # # | | ! #??????# !!! # # | | w #??????+ !!! # # | | ######+#####??????# # # """ | | #????????# """"""""" # # """ | | ########## # # """ | | + """"""""" # # """ | | ########## # # """ | | #????????# # + """ | | #????????############## # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It Was An Accident, I Swear Challenges ------------ None Game ------ Seed TeslaSuspensionBooster Manual? 0 Play Time 01:03:34 Cumulative 18.5 hours Start 2024.05.22 @ 18:45:15 End 2024.05.22 @ 22:55:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e727adbb-51b8-43f4-a5c6-a7b592fd8c5f