Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 00:32:27 Player: Patryk Z Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2978) 2978 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 7809 Bonus ------- Follower Combat Kills 186 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 280/280 System Corruption 9% Temperature Cool (0) Movement Rolling (245) Ox11 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (6) --- Light Treads Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Field Recycling Unit Drone Bay (0/2) > --- WEAPON (3) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Energy Well (350) Medium Matter Pod (100) Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Seismic Detector Drone Bay (0/2) Drone Bay (2/2) Heavy Assault Rifle Heavy Machine Gun Great Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Medium Reactive Plating Focal Shield Hardlight Generator > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Armored Wheel Energy Well Medium Matter Pod Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Seismic Detector Light Armor Plating Medium Reactive Plating Thermal Shield System Restoration Module System Restoration Module Assault Rifle Grenade Launcher Grenade Launcher Mace DRS Beacon [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Focal Shield Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 4 | . . 1 . . . 3 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 71 | 6 5 4 7 1 4 44 Power 7 | 1 2 1 1 . . 2 Engine 6 | 1 2 1 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 2 3 1 . 14 Treads 14 | 2 . 2 3 1 . 6 Leg . | . . . . . . . Wheel 8 | . . . . . . 8 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 2 1 2 . 3 18 Device 13 | . . . 1 . 1 11 Storage 2 | 1 1 . . . . . Processor 5 | . 1 . . . 1 3 Hackware . | . . . . . . . Protection 7 | . . 1 1 . 1 4 Artifact . | . . . . . . . Weapon 15 | 2 1 . 1 . 1 10 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . 1 . 1 4 Ballistic Cannon 3 | . 1 . . . . 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 37 | . 2 1 . . . 34 Power 3 | . 1 . . . . 2 Propulsion 17 | . . 1 . . . 16 Utility 9 | . . . . . . 9 Weapon 8 | . 1 . . . . 7 Highest Loss Streak 19 | . 2 1 . . . 19 To Critical Strikes 1 | . . . . . . 1 Average Backups 19 | . 5 12 21 25 23 15 Power 2 | . 1 2 3 3 2 . Propulsion 4 | . 1 2 5 6 6 1 Utility 8 | . 2 4 7 9 9 9 Weapon 4 | . . 3 5 5 5 3 Tool/Special . | . . . . . . . Unused Backups 18 | . . . 2 1 2 13 Power 3 | . . . 2 . 1 . Propulsion . | . . . . . . . Utility 12 | . . . . 1 . 11 Weapon 3 | . . . . . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 96 100 98 99 76 Engine 9 | . 14 10 11 11 11 4 Treads 28 | . 28 32 33 33 33 16 Wheel 2 | . . . . . . 9 Device 1 | . . . . . . 6 Storage 10 | . 14 11 11 11 11 6 Processor 10 | . 13 11 11 11 11 7 Protection 8 | . . 8 10 11 11 5 Ballistic Gun 14 | . 14 11 11 10 21 6 Ballistic Cannon 5 | . 9 11 11 10 . 4 Peak Build Rating 47 | 6 8 13 18 16 21 47 Average Rating 20 | 4 7 11 14 15 19 33 On Entrance 11 | . 6 8 13 16 14 20 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 133 | 11 89 95 97 97 97 133 Greatest Support 123 | 40 40 60 63 63 63 123 Greatest Overweight (x) 30 | 2 2 2 1 1 1 30 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 12 25 25 25 25 25 Most Carried 25 | 1 10 18 25 25 25 25 Average Carried 20 | . 6 12 21 24 24 16 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 1 10 18 25 25 25 12 Class Distribution -------------------- 57% | Scavenger-Mutant 18% | Mutant 11% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2727 | 222 323 146 212 119 97 1608 Remotely . | . . . . . . . Salvage Created 3215 | 53 588 274 290 270 . 1740 Parts 176 | 2 26 27 12 16 . 93 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 7 | . 2 . 1 1 . 3 Parts Field Recycled 25 | . . . . . . 25 Retrieved Matter 133 | . . . . . . 133 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 56 | . 9 6 1 2 . 38 Guns 17 | . 4 2 . 1 . 10 Cannons 22 | . 4 4 1 1 . 12 AOE 16 | . . . . . . 16 Classes Destroyed 15 | 1 3 3 . . . 8 Worker 5 | . . . . . . 5 Builder 4 | . . . . . . 4 Hauler 5 | . 1 . 4 . . . Recycler 11 | 1 2 . 1 2 . 5 Operator 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 6 | . . . . . . 6 Saboteur 1 | . . . . . . 1 Grunt 22 | . 9 2 . 1 . 10 Brawler 2 | . . 1 . . . 1 Sentry 7 | . . 3 1 2 . 1 Specialist 3 | . . . . . . 3 Hunter 9 | . . . . . . 9 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . . 1 Best Kill Streak 13 | 1 5 3 2 3 . 13 Combat Bots Only 9 | . 4 3 1 1 . 9 Max Kills in Single Turn 4 | 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 611 | . 40 23 12 16 . 520 Missed 176 | . 5 4 5 5 . 157 Hits 435 | . 35 19 7 11 . 363 Melee 2 | . . 1 . . . 1 Projectile 433 | . 35 18 7 11 . 362 Critical Strikes 15 | . . 1 . 1 . 13 Part Disruptions 7 | . . . . . . 7 Damage Taken 6284 | . 481 290 104 154 . 5255 Core 952 | . 36 14 32 . . 870 Absorbed by Shields 120 | . . . . . . 120 Ignored by Resistances 1076 | . . . . . . 1076 Regen/Repaired (Parts) 166 | . . . . . . 166 Core Remaining (%) 91 | 100 85 . . . 88 . Volleys Fired 219 | 2 47 15 16 21 . 118 Largest 3 | 2 2 2 2 2 . 3 Hottest 143 | 70 70 50 53 53 . 143 Shots Fired 372 | 4 90 31 33 33 . 181 Gun 216 | 4 61 16 17 22 . 96 Cannon 132 | . 29 15 16 11 . 61 Launcher 24 | . . . . . . 24 Special . | . . . . . . . Kinetic 295 | 2 76 31 33 33 . 120 Thermal 53 | 2 14 . . . . 37 Explosive 24 | . . . . . . 24 Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 2 11 10 18 12 . 30 Robot Miss Streak 3 | 1 2 1 2 2 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 284 | 3 71 24 27 24 . 135 Core Hits 198 | 2 27 13 10 8 . 138 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 1 1 1 . . . 3 Burn 1 | 1 . . . . . . Blast 5 | . 1 1 . . . 3 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8100 | 35 834 327 452 390 . 6062 Guns 2738 | 35 427 87 199 246 . 1744 Cannons 2579 | . 407 220 229 144 . 1579 Explosions 2716 | . . . . . . 2716 Melee . | . . . . . . . Ramming 67 | . . 20 24 . . 23 Kinetic 4227 | 10 684 307 428 390 . 2408 Thermal 1090 | 25 150 . . . . 915 Explosive 2716 | . . . . . . 2716 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 5 5 5 . 12 Average Corruption 5 | . . 5 5 5 . 6 Corruption Purged 7 | . . . . . . 7 Corruption Blocked . | . . . . . . . Effects 92 | . . 8 22 26 . 36 Message Errors 19 | . . 1 6 5 . 7 Matter Fused 22 | . . 2 5 5 . 10 Heat Flow Errors 10 | . . . . 4 . 6 Energy Discharges 14 | . . 1 3 6 . 4 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 13 | . . 2 5 4 . 2 Data Loss (major) 5 | . . 1 1 1 . 2 Misfires 4 | . . 1 1 1 . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 225 | . . . . . . 225 Projectiles 135 | . . . . . . 135 Explosions 90 | . . . . . . 90 Melee . | . . . . . . . Knockbacks 24 | . 9 1 . . . 14 Impact . | . . . . . . . Kinetic 18 | . 7 1 . . . 10 Secondary 6 | . 2 . . . . 4 Self-Inflicted Damage 89 | . . . . . . 89 Shots 3 | . . . . . . 3 Rammed 5 | . . 1 2 . . 2 Targets Rammed 5 | . . 1 2 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 413 | 40 273 36 21 250 . 413 Average Temperature 96 | 20 87 11 9 85 . 115 Received Heat Transfer 984 | . 270 72 36 72 . 534 Effects 9 | . 1 . . . . 8 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . 1 . . . . 2 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 5 | . 1 . 1 . . 3 Heat Transferred 2642 | 148 444 . . . . 2050 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 . 88 Level 1 4 | . . . . . . 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 390 | 5 141 83 86 58 . 390 Initial 16 | . . 12 16 . . . Average 66 | . 53 34 32 7 . 126 Influence Increases 2299 | 5 288 245 348 207 . 1206 Destroy 0b10 Robot/C 1280 | . 180 120 160 60 . 760 Destroy 0b10 Robot/NC 140 | 5 20 10 25 10 . 70 Destroy Leader 334 | . 44 52 68 . . 170 Allied During Kill 53 | . . . 51 2 . . Successful Hack 88 | . 13 32 28 15 . . Select Force Hacks 150 | . . 30 . 120 . . Disable Machine 105 | . . . . . . 105 Destroy Structure 89 | . 1 1 1 . . 86 Lose Combat Pursuer 60 | . 30 . 15 . . 15 Influence Decreases 1957 | 5 258 235 388 207 . 864 Entered New Map 42 | . . 18 24 . . . Time Decay 1421 | 5 238 207 284 193 . 494 Lost Part 370 | . 20 10 . . . 340 Lost Ally 124 | . . . 80 14 . 30 Squads Dispatched 12 | . . 1 . . . 11 Investigation 2 | . . 1 . . . 1 Extermination 5 | . . . . . . 5 Reinforcement 5 | . . . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 5 | . 1 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 17 12 5 3 . 50 Peak Tracking Total 12 | . 5 4 2 2 . 12 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . . . . . . 7 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 30 | . 3 2 5 11 6 3 Terminals 16 | . 3 1 5 5 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . . 1 . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 110 | . 9 5 8 42 40 6 Successful 96 | . 7 3 6 37 40 3 Failed 14 | . 2 2 2 5 . 3 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 24 | . 6 4 1 11 . 2 Terminals 37 | . 9 3 8 14 . 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 6 | . . 2 . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 85 | . 6 1 6 31 40 1 Record 58 | . . . . 24 34 . Part Schematic 2 | . . . . 2 . . Robot Analysis 11 | . 3 . 1 1 6 . Prototype ID Bank 5 | . 1 . 2 2 . . Open Door 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . Recycling Unit Index 1 | . . . . . . 1 Alert Level 2 | . 1 . . 1 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 2 . 6 . . Terminals 4 | . 1 1 . 2 . . Botnet 4 | . 1 1 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 1 . 4 . . Tunnel 5 | . . 1 . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 13 | . 2 2 2 5 . 2 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 2 . . Highest-Rated Group 88 | . . . 88 16 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders 4 | . . . . . . 4 ROAM 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 45 | . . . 33 12 . . Total Damage 406 | . . . 285 121 . . Kills 8 | . . . 7 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 893 | . . . . . . 893 Optics 730 | . . . . . . 730 Sensors 530 | . . . . . . 530 Terrain 78 | . . . . . . 78 Structural 92 | . . . . . . 92 Robot Analysis Total 11 | . 3 . 1 1 6 . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . . . 6 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 9730 | 74 706 615 815 1388 3794 2338 Spaces Moved 3682 | 38 267 207 294 553 1563 760 Core 18 | 10 . . . . . 8 Treads 3291 | 28 267 207 294 553 1563 379 Legs . | . . . . . . . Wheels 373 | . . . . . . 373 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 95 Average Speed 221 | 149 197 240 240 240 240 168 Slowest Speed 1550 | 160 320 320 240 240 240 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 44 | 4 37 18 45 99 96 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . 1 . 4 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 12 | . . . . . . 12 Terrain Destroyed 97 | . . . . . . 97 Melee . | . . . . . . . Projectile 19 | . . . . . . 19 AOE 77 | . . . . . . 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4892 | 49 365 296 372 586 1609 1615 Wait 802 | 3 38 60 36 4 27 634 Move 3676 | 37 266 206 293 552 1562 760 Hop . | . . . . . . . Pick Up 55 | 1 9 9 10 2 6 18 Fast Attach 32 | 6 1 2 1 . 2 20 Attach 35 | . 2 2 . 1 3 27 Detach 8 | . . 1 1 2 . 4 Swap 26 | . 2 . 6 . 1 17 Drop 32 | . . . 7 4 7 14 Fire 219 | 2 47 15 16 21 . 118 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 1 2 . . 2 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -9/Materials | Discovered new exit (range 15) 1396 | -9/Materials | Entered Storage 1437 | -9/Storage | Identified exit to Recycling 1440 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1613 | -9/Storage | Lost 3 allies 1738 | -9/Storage | Build established: Commander-Mutant 2195 | -9/Storage | Build established: Scavenger-Mutant 2202 | -9/Storage | Used back door to open Recycling access 2211 | -9/Storage | Entered Recycling 2211 | -9/Recycling | Accompanied by 2 allies 3289 | -9/Recycling | Discovered new exit (range 16) 3508 | -9/Recycling | Scanned before Scraplab entrance 3597 | -9/Recycling | Discovered new exit (range 2) 3599 | -9/Recycling | Entered Scraptown 3599 | -9/Scraptown | System corruption cleaned by C-Scrubber 4263 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4287 | -9/Scraptown | Discovered new exit (range 5) 4426 | -9/Scraptown | Visited SPCMW 4544 | -9/Scraptown | Visited The Evicted 5000 | -9/Scraptown | Visited Science Testing Area 5027 | -9/Scraptown | Visited Symbiants 5082 | -9/Scraptown | Visited Spacefarers 5262 | -9/Scraptown | Visited Assassins FH 5298 | -9/Scraptown | Visited CPS Storage 5610 | -9/Scraptown | Visited UFD Registry 5619 | -9/Scraptown | Registered with UFD as "Laserlever" 5687 | -9/Scraptown | Visited Research Penetration Think Tank 5739 | -9/Scraptown | Visited LU-1G1's Boring Crew 5845 | -9/Scraptown | Visited Derelict Rescue Squad 5860 | -9/Scraptown | Found DRS Beacon 6245 | -9/Scraptown | Visited Analyses Database 6295 | -9/Scraptown | Visited Supply Room 6341 | -9/Scraptown | Visited Scrapoid Research Area 6397 | -9/Scraptown | Visited Cartography Club 6642 | -9/Scraptown | Discovered new exit (range 5) 6844 | -9/Scraptown | Visited Junk Repository 6927 | -9/Scraptown | Visited Chapter 10 7002 | -9/Scraptown | Visited Abandonware Association 7028 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7028 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7237 | -9/Scraptown | Met Optimus 7237 | -9/Scraptown | Accepted into 0bPrime 7393 | -9/Scraptown | Entered Factory 7393 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 7696 | -6/Factory | Build established: Scavenger-Tank 7759 | -6/Factory | Repaired Hvy. Armor Plating 8281 | -6/Factory | Cargo convoy interrupted 8331 | -6/Factory | Destroyed 9 combat bots 8410 | -6/Factory | Core integrity fell below 50% 8421 | -6/Factory | Lost 19 parts (1p10n4u4w) 8624 | -6/Factory | Spotted B-75 Beast 8646 | -6/Factory | Crushed by falling debris 8646 | -6/Factory | Core integrity fell below 20% 8646 | -6/Factory | System corruption reached 10% 8738 | -6/Factory | Lost 3 parts (1n2u) 9073 | -6/Factory | Build established: Scavenger-Skirmisher 9731 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09689_ System corrupted: Energy discharge (-100). 09694_ Acquired 34 matter. 09705_ Slug penetrates Wall. 09708_ Grenade Launcher destroyed. 09720_ Drone released from Drone Bay. 09723_ System corrupted: Matter fused (-5). 09724_ Drone released from Drone Bay. 09724_ Slug penetrates G-50 Soldier. 09724_ Drone destroyed. 09724_ Slug penetrates Drone. 09724_ Drone suffers critical hit (Destroy). 09724_ Drone destroyed. 09726_ Drone retrieved by Drone Bay (repair cost: 2). 09727_ U-05 Engineer builds a Wall. 09727_ Slug penetrates Wall. 09728_ Drone released from Drone Bay. 09729_ Penetrated by Slug. 09730_ Destroyed Lgt. Ion Engine. 09730_ Drone knocked back. 09731_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????? # # ???? ????????????????????? | | ?????????????## + ??? ?????????????????????? | | ?????????????## # ?? ???????????????????? | | ############### # ? ????????????? ????? | | ############### # ? ????????? ????? | | # # ??????????" ????? | | # # ??? ???????"" "???? | | """" """""" # ###/###???????????"" "???? | | """" """""" / [ ##??#???????""" T???? | | "" """""" # ##?????????"""" "#??? | | """""" # ##??#???#???""" "##?? | | # ##????????? "##?? | | ############### ######??????? ? ! ## | | ###### "T" #% ############+##### ### | | ????## # ! =% | | ????## +% ! | | ????## # | | ????## "" # % = | | ????## "" " # %! = * | | ????## """" ################+######### !%# | | ????## """ ########### #?## ! # | | ????## ##?#?????#h %n" """ #??# ]% // | | ????############???###?#;% """""" #??# / # | | ????######### ##??#????#; """""" #### ! | | ????????????###??????#?## """""" #### | | ??????????????##??#???#?#@ + | | ??????????????????####??# # # # | | ??????????????##???#??#?# % # #### % | | ??????????????????#????## # #??#### | | ?????????????????##??#??# # #### =* | | ?????????????????##?#?#?# # #### " | | ???????????#???????##??## # #?## " | | ????????????????#???#??############### #### " | | ???????????????#??????#?#?##########"# #??# " | | ?????????????????##?###??#?# """"" # #### " | | ???????????????#?##?##??#??# """"" # # # " | | ?????????????????#?###?##### """ # #### " | | ??????????????????#??###???# + #??# | | ?????????????#?#????????#?## ########?#### | | ???????????????????###?###?# #??##????#??? | | ??????????????????##?#?#?#?# ######?#?##?? | | ???????????????????#???##### ###?##?####?? | | ?????????????????#????#?###############?#?#?###?#? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 750 Resistance: KI 30 Resistance: TH 20 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Adv. Treads | -9/Recycling | Hacked Hpw. Shotgun | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 44% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayImpulsePit Manual? 0 Play Time 01:18:49 Cumulative 122.7 hours Start 2025.11.22 @ 23:13:26 End 2025.11.23 @ 00:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34eebf12-3e43-4609-bd53-d95636371515