Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 19:22:10 Player: the Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (1385) 1385 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 4872 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 62/100 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- 8R-AWN's Boregun > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Disposable Heat Sink Large Storage Unit Huge Storage Unit Improved Sensor Array Salvage Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Recalibrator Autogun Autogun Autogun Rocket Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Wheel Disposable Heat Sink Large Storage Unit Huge Storage Unit Improved Sensor Array Salvage Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Recalibrator Autogun Autogun Autogun Autogun Rocket Launcher Improved Datajack Great Maul [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 62 | 7 12 4 33 4 1 1 Power 7 | 1 1 1 4 . . . Engine 7 | 1 1 1 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 1 2 12 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 18 | 2 1 2 12 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 4 1 7 1 . 1 Device 7 | 1 2 . 3 1 . . Storage 5 | 1 2 1 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 21 | 2 6 . 10 2 1 . Energy Gun 4 | . . . 4 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | 2 4 . 4 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . 3 2 . . Parts Lost 11 | . . 1 6 . . 4 Power . | . . . . . . . Propulsion 6 | . . 1 3 . . 2 Utility 3 | . . . 3 . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . 1 2 . . 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 2 8 15 18 19 19 18 Power 1 | . . . 1 2 2 2 Propulsion 1 | 1 1 . 1 1 1 . Utility 7 | . 3 6 10 9 9 8 Weapon 5 | . 2 7 4 6 6 5 Tool/Special . | . . . . . . . Unused Backups 28 | 1 7 1 7 1 . 11 Power 1 | . 1 . . . . . Propulsion 2 | 1 . . . 1 . . Utility 14 | . 5 1 2 . . 6 Weapon 11 | . 1 . 5 . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 98 97 98 100 90 Engine 11 | . 14 14 11 11 11 8 Wheel 23 | . 28 26 21 22 22 22 Device 14 | . 13 14 18 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . 2 11 11 11 Protection 6 | . . . 8 9 11 7 Energy Gun 1 | . . . 4 . . . Ballistic Gun 20 | . 27 28 16 22 12 18 Special Melee Weapon 1 | . . . . . 9 . Peak Build Rating 33 | 7 11 14 26 33 31 25 Average Rating 19 | 6 9 11 21 26 25 22 On Entrance 15 | . 7 11 14 23 25 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 104 | 12 32 96 104 66 66 63 Greatest Support 22 | 20 20 20 20 22 22 22 Greatest Overweight (x) 9 | . 2 9 6 3 2 3 Average Overweight (x) 2 | . . 4 3 2 2 1 Largest Inventory Capacity 25 | 8 15 25 25 20 20 20 Average Capacity 18 | 7 12 20 21 20 20 20 Most Carried 25 | 5 15 19 25 20 20 20 Average Carried 17 | 2 8 16 19 19 20 19 Final Capacity 25 | 8 15 25 20 20 20 20 Final Carried 20 | 4 15 19 20 20 20 17 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2608 | 311 549 183 1313 252 . . Remotely . | . . . . . . . Salvage Created 3411 | 211 544 242 1756 658 . . Parts 198 | 14 46 10 104 24 . . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 4 | . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . 12 7 21 . . . Guns 36 | . 9 7 20 . . . AOE 3 | . 3 . . . . . Classes Destroyed 10 | 3 5 . 2 . . . Worker 14 | 1 . 1 9 3 . . Builder 8 | . 1 . 7 . . . Tunneler 8 | 5 . 1 1 1 . . Hauler 8 | . 2 . 6 . . . Recycler 14 | 1 3 . 3 7 . . Mechanic 1 | . . . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 17 | . 6 3 8 . . . Grunt 18 | . 6 4 8 . . . Sentry 5 | . . . 5 . . . Best Kill Streak 5 | 4 4 4 5 3 . . Combat Bots Only 4 | . 4 4 4 . . . Max Kills in Single Turn 3 | 1 3 1 2 1 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 210 | . 25 33 111 3 . 38 Missed 56 | . 10 8 25 1 . 12 Hits 154 | . 15 25 86 2 . 26 Melee 16 | . . . . . . 16 Projectile 138 | . 15 25 86 2 . 10 Critical Strikes 8 | . . 1 2 . . 5 Damage Taken 2606 | . 155 310 1102 19 . 1020 Core 504 | . 52 24 121 . . 307 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 83 | . . . 83 . . . Core Remaining (%) 84 | 100 . 69 . . . . Volleys Fired 237 | 14 46 16 140 18 1 2 Largest 2 | 2 2 2 2 2 1 1 Hottest 100 | 40 100 46 100 53 30 30 Shots Fired 468 | 28 89 32 280 36 1 2 Gun 465 | 28 86 32 280 36 1 2 Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special 2 | . 2 . . . . . Kinetic 431 | 28 86 32 246 36 1 2 Thermal 2 | . 2 . . . . . Explosive 1 | . 1 . . . . . Electromagnetic 34 | . . . 34 . . . Robot Hit Streak 18 | 8 10 9 12 17 . 18 Robot Miss Streak 7 | 1 7 4 4 3 . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 318 | 21 59 26 183 24 4 1 Core Hits 140 | 9 36 14 69 12 . . Critical Kills 3 | . 1 . 1 1 . . Critical Parts Destroyed 5 | 1 1 . 1 . . 2 Critical Strikes 8 | 1 2 . 2 1 . 2 Destroy 8 | 1 2 . 2 1 . 2 Melee Attacks 6 | . . . 2 . 4 . Impact 2 | . . . 2 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5041 | 238 1019 368 2982 389 . 45 Guns 4896 | 238 874 368 2982 389 . 45 Cannons . | . . . . . . . Explosions 145 | . 145 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4434 | 238 874 368 2520 389 . 45 Thermal . | . . . . . . . Explosive 145 | . 145 . . . . . Electromagnetic 462 | . . . 462 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 5 3 . . . . Message Errors 4 | . 2 2 . . . . Matter Fused 1 | . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 208 | . 208 50 41 12 . . Average Temperature 20 | . 50 32 10 9 . . Received Heat Transfer 696 | . 60 147 426 . . 63 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 75 | 100 100 100 38 100 . 100 Level 1 19 | . . . 48 . . . Level 2 5 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 544 | 20 94 112 544 144 . . Initial 144 | . 3 8 25 144 . . Average 118 | 5 41 27 253 25 . . Influence Increases 1801 | 35 410 180 1037 139 . . Destroy 0b10 Robot/C 860 | . 240 140 420 60 . . Destroy 0b10 Robot/NC 290 | 35 40 10 150 55 . . Destroy Leader 206 | . 58 30 118 . . . Allied During Kill 9 | . . . . 9 . . Successful Hack 136 | . 64 . 72 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 15 | . 8 . 7 . . . Lose Combat Pursuer 270 | . . . 255 15 . . Influence Decreases 1801 | 30 393 136 732 510 . . Entered New Map 284 | . 2 14 41 227 . . Time Decay 1263 | 30 391 112 477 253 . . Lost Part 40 | . . 10 30 . . . Lost Ally 30 | . . . . 30 . . Purge Threat 184 | . . . 184 . . . Squads Dispatched 7 | . 4 1 2 . . . Investigation 6 | . 3 1 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 17 7 50 5 . 7 Peak Tracking Total 9 | . 4 3 7 4 9 6 Tactical Retreats 6 | . . . 5 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 26 | . 7 2 14 1 2 . Terminals 18 | . 7 . 11 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 79 | . 28 2 46 1 2 . Successful 56 | . 16 2 35 1 2 . Failed 21 | . 11 . 10 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . Manual 44 | . 18 . 25 . 1 . Terminals 59 | . 28 . 31 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . . 11 . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 8 2 11 1 2 . Record 1 | . . . . . 1 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 6 | . 3 . 3 . . . Open Door 3 | . . 2 . 1 . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Zone Layout 5 | . 1 . 4 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 5 | . . . 5 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 8 . 11 . . . Terminals 19 | . 8 . 11 . . . Assimilate 2 | . . . 2 . . . Botnet 5 | . 2 . 3 . . . Operators 2 | . 1 . 1 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 14 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 9 | . . . . 8 1 . STAY 2 | . . . . 1 1 . EXPLORE 7 | . . . . 7 . . Ally Attacks 21 | . . . . 12 . 9 Total Damage 160 | . . . . 105 . 55 Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 5687 | 72 1123 691 2014 990 630 167 Structural 1118 | . . . 1118 . . . Seismic 5229 | 72 1123 691 1556 990 630 167 Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 9 | . . . . 9 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5954 | 103 1130 691 2122 1111 630 167 Spaces Moved 3648 | 61 858 225 1124 740 531 109 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3645 | 58 858 225 1124 740 531 109 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 125 110 115 100 Average Speed 114 | 78 87 143 130 117 115 111 Slowest Speed 215 | 80 110 215 170 125 115 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 91 51 92 97 77 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 1 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug 2 | . 1 . 1 . . . Terrain Destroyed 12 | . 8 . 1 3 . . Melee 1 | . . . 1 . . . Projectile 5 | . 2 . . 3 . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4969 | 87 1142 562 1531 948 547 152 Wait 875 | . 185 308 174 164 7 37 Move 3642 | 60 857 224 1123 739 530 109 Hop . | . . . . . . . Pick Up 54 | 5 19 6 21 3 . . Fast Attach 30 | 7 9 . 7 6 . 1 Attach 14 | . . 1 10 . . 3 Detach . | . . . . . . . Swap 49 | . 10 3 26 5 5 . Drop 60 | 1 16 4 28 11 . . Fire 237 | 14 46 16 140 18 1 2 Melee 6 | . . . 2 . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Discovered new exit (range 9) 944 | -10/Materials | Central database locked down 994 | -10/Materials | Learned Storage trap positions 1036 | -10/Materials | Learned location of 2 exits from Subcaves 1067 | -10/Materials | Learned location of Recycling (-7) 1105 | -10/Materials | Loaded intel: 11 trap records 1124 | -10/Materials | Learned Materials trap positions 1151 | -10/Materials | Learned location of 2 exits from Subcaves 1234 | -10/Materials | Entered Mines 1237 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1610 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1726 | -10/Mines | Met a Derelict shopkeep closing up shop 1858 | -10/Mines | Discovered new exit (range 7) 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Loaded intel: 18 trap records 2324 | -9/Materials | Discovered new exit (range 5) 2623 | -9/Materials | Discovered new exit (range 7) 3094 | -9/Materials | Learned location of 1 exit from Storage 3105 | -9/Materials | Discovered new exit (range 13) 3152 | -9/Materials | Learned Storage security intel 3267 | -9/Materials | Learned Storage stockpile data 3287 | -9/Materials | Learned location of 1 exit from Storage 3317 | -9/Materials | Learned location of 2 exits from Materials 3357 | -9/Materials | Learned location of 2 exits from Materials 3358 | -9/Materials | Repaired Hrd. Medium Armor Plating 3386 | -9/Materials | Repaired Seismic Detector 3407 | -9/Materials | Learned Materials trap positions 3672 | -9/Materials | Central database locked down 4047 | -9/Materials | Entered Mines 4053 | -9/Mines | Found the Drone Emporium 4062 | -9/Mines | Found Prototype Device 4062 | -9/Mines | Identified Decoy Drone Bay 4094 | -9/Mines | Assembled infested the area 4166 | -9/Mines | Discovered new exit (range 41) 4191 | -9/Mines | Discovered new exit (range 37) 4246 | -9/Mines | Discovered new exit (range 76) 4324 | -9/Mines | Found Prototype Ballistic Gun 4324 | -9/Mines | Identified 8R-AWN's Boregun 4526 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4552 | -9/Mines | Learned location of Zion (-6) 4552 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4612 | -9/Mines | Found a hidden stash of uninstalled traps 5158 | -9/Mines | Entered Exiles 5158 | -9/Exiles | Accompanied by 3 allies 5159 | -9/Exiles | Identified exit to Mines 5186 | -9/Exiles | Met 8R-AWN 5213 | -9/Exiles | Met EX-HEX 5246 | -9/Exiles | Met EX-BIN 5281 | -9/Exiles | Met EX-DEC 5477 | -9/Exiles | Visited The Gauntlet 5571 | -9/Exiles | Aligned with FarCom system 5573 | -9/Exiles | Given EX-Vault access code 5599 | -9/Exiles | Opened EX-Vault 5630 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5763 | -9/Exiles | Attacked by the Exiles 5788 | -9/Exiles | Entered Mines 5788 | -8/Mines | Accompanied by 3 allies 5856 | -8/Mines | 1C-UTU came to Exiles' defense 5902 | -8/Mines | Core integrity fell below 50% 5946 | -8/Mines | Core integrity fell below 20% 5955 | -8/Mines | Destroyed by 1C-UTU with 1C-UTU's Sword "Lootmaker" Last Messages --------------- 05937_ Wheel destroyed. 05941_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 05941_ Hrd. Medium Armor Plating severed. 05941_ Acquired Hrd. Medium Armor Plating. 05942_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 05948_ G-47 Trooper destroyed. 05950_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 05950_ G-47 Trooper Lgt. Nuclear Core severed. 05951_ G-47 Trooper destroyed. 05951_ HV Slug penetrates 1C-UTU. 05951_ 1C-UTU suffers critical hit (Destroy). 05951_ Destroyed Adv. Cooling System. 05951_ HV Slug penetrates S-10 Pest. 05951_ S-10 Pest suffers critical hit (Destroy). 05951_ Destroyed Lgt. Assault Rifle. 05953_ HV Slug penetrates Wall. 05954_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 05955_ Critical hit (Destroy). 05955_ Arm. Wheel destroyed. 05955_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 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""" #?????? | | ?????### g### """ #?????? | | ?????# #??? | | ????# ### #?? | | ????# ##?# ## #? | | ????# ##??## ##?# #? | | ????## #####????####???# ##? | | ?????###?????????????????######?? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 71% | -9/Materials Seismic Detector | 30% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSixTether Manual? 0 Play Time 00:51:33 Cumulative 487.5 hours Start 2026.01.02 @ 18:25:20 End 2026.01.02 @ 19:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/0/0/0/0/2/0/0 Lore% 84 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45c9a00c-8ac7-4371-be01-e66f519f3e1d