Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 09:10:44 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (143) 715 Value Destroyed (3784) 3784 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 7461 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 21 Friendly Fire -20 Cogmind --------- Core Integrity 619/700 Matter 228/300 Energy 310/310 System Corruption 11% Temperature Cool (0) Movement Treading (158) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Gauss Rifle Flak Gun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Hacking Suite Component Analysis Suite Advanced Assault Cannon Shock Bomb Launcher Missile Launcher Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Shock Bomb Launcher > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Hacking Suite Component Analysis Suite Heavy Assault Rifle Autogun Missile Launcher Plasma Cutter Heavy Flail [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 155 | 8 27 9 37 . 46 28 Power 13 | 1 5 . 2 . 4 1 Engine 13 | 1 5 . 2 . 4 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 44 | 2 7 . 14 . 19 2 Treads 42 | 2 5 . 14 . 19 2 Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 3 5 1 6 . 6 15 Device 13 | 2 2 . . . 1 8 Storage 4 | 1 1 1 1 . . . Processor 2 | . 1 . . . . 1 Hackware 2 | . . . 1 . 1 . Protection 15 | . 1 . 4 . 4 6 Artifact . | . . . . . . . Weapon 62 | 2 10 8 15 . 17 10 Energy Gun 2 | . . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 47 | 2 8 4 13 . 13 7 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 1 . 2 1 Special Weapon 4 | . 2 . . . 2 . Impact Weapon 3 | . . . 1 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 10 | . 4 . . . 5 1 Power 1 | . 1 . . . . . Propulsion 2 | . 1 . . . 1 . Utility 3 | . 1 . . . 2 . Weapon 4 | . 1 . . . 2 1 Highest Loss Streak 3 | . 2 . . . 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 98 100 Engine 10 | . 13 14 11 11 9 7 Treads 32 | . 25 28 33 33 35 38 Device 4 | . 8 . . . 6 5 Storage 11 | . 14 14 11 11 9 7 Protection 8 | . 3 14 10 11 9 1 Ballistic Gun 28 | . 27 27 32 33 24 29 Naked Turns . | . . . . . . . Heaviest Build 74 | 12 32 52 61 61 72 74 Greatest Support 104 | 40 40 40 60 60 86 104 Greatest Overweight (x) 1 | . 1 1 1 1 . . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 7 13 16 20 20 20 20 Most Carried 20 | 6 15 18 20 20 20 20 Average Carried 17 | 3 12 15 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 5 15 18 20 20 20 20 Class Distribution -------------------- 48% | Scavenger-Tank 27% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 4034 | 280 560 105 913 165 1198 813 Remotely . | . . . . . . . Salvage Created 5575 | 114 792 94 1750 158 1360 1307 Parts 349 | 8 52 10 109 15 88 67 Haulers Intercepted 11 | . 2 . 5 . 4 . Recyclers Shooed 13 | . 2 1 5 . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 101 | . 17 4 29 10 22 19 Guns 94 | . 17 4 29 10 22 12 AOE 5 | . . . . . . 5 Classes Destroyed 14 | 2 6 . 2 . 2 2 Worker 5 | . 1 . 1 . 1 2 Builder 2 | . . . . . . 2 Tunneler 3 | 2 . . . . . 1 Hauler 11 | . 2 . 5 . 4 . Recycler 9 | 1 1 . 3 . 1 3 Operator 3 | . 2 . 1 . . . Watcher 9 | . 3 . 2 . 3 1 Swarmer 33 | . 6 3 6 10 5 3 Grunt 40 | . 11 1 13 . 8 7 Brawler 2 | . . . 1 . . 1 Sentry 20 | . . . 9 . 7 4 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 2 5 3 5 4 7 6 Combat Bots Only 6 | . 5 3 4 4 6 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5426 | . 771 137 911 273 1644 1690 Core 347 | . 119 27 58 18 44 81 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 531 | . 189 . 55 . 287 . Core Remaining (%) 78 | 100 . 41 . 81 92 . Volleys Fired 385 | 10 108 12 103 19 85 48 Largest 4 | 2 2 2 3 3 3 4 Hottest 107 | 40 100 40 69 69 71 107 Shots Fired 995 | 20 207 24 307 57 233 147 Gun 966 | 20 204 24 306 57 222 133 Cannon . | . . . . . . . Launcher 16 | . . . 1 . 1 14 Special 13 | . 3 . . . 10 . Kinetic 966 | 20 204 24 306 57 222 133 Thermal 13 | . 3 . . . 10 . Explosive 2 | . . . 1 . 1 . Electromagnetic 14 | . . . . . . 14 Robot Hit Streak 22 | 4 22 6 12 5 22 21 Robot Miss Streak 6 | 1 3 2 6 5 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . 1 . 2 1 3 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 633 | 13 145 16 177 22 160 100 Core Hits 269 | 5 46 8 77 10 63 60 Critical Kills 5 | . . . 3 . 1 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 7 | . . . 3 . 1 3 Destroy 6 | . . . 3 . 1 2 Smash 1 | . . . . . . 1 Melee Attacks 7 | . . . 2 . . 5 Impact 7 | . . . 2 . . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 1 . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9849 | 135 1354 176 2165 329 2604 3086 Guns 8213 | 135 1302 126 2081 329 2483 1757 Cannons . | . . . . . . . Explosions 954 | . . . . . . 954 Melee 381 | . . . 57 . . 324 Ramming 212 | . 28 50 27 . 56 51 Kinetic 8213 | 135 1302 126 2081 329 2483 1757 Thermal 142 | . 24 . . . 65 53 Explosive . | . . . . . . . Electromagnetic 901 | . . . . . . 901 Impact 381 | . . . 57 . . 324 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . . . 30 Message Errors 10 | . . . . . . 10 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 128 | . . . . . . 128 Projectiles . | . . . . . . . Explosions 14 | . . . . . . 14 Melee 114 | . . . . . . 114 Knockbacks 5 | . . . . . 2 3 Impact 5 | . . . . . 2 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots 1 | . . . . . . 1 Rammed 34 | . 9 8 8 . 6 3 Targets Rammed 39 | . 11 8 8 . 7 5 Kicked 1 | . 1 . . . . . Crushed 4 | . 1 . . . 1 2 Highest Temperature 434 | . 40 25 267 91 116 434 Average Temperature 48 | . 9 12 48 44 31 97 Received Heat Transfer 1518 | . 390 . 363 . 477 288 Effects 7 | . . . 3 . . 4 Shutdowns 1 | . . . . . . 1 Interference 6 | . . . 3 . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . . . . 5 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 322 | . 50 . . . 222 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 509 | 15 224 84 509 189 351 440 Initial 119 | . 9 . 32 119 . 76 Average 110 | 7 49 19 275 56 100 163 Maximum Alert Level 2 | . 1 . 2 . 1 2 Low Security (%) 80 | 100 99 100 21 100 90 66 Level 1 16 | . . . 66 . 9 17 Level 2 3 | . . . 11 . . 16 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 . 3 . 6 7 Investigation 5 | . 1 . 1 . 1 2 Extermination 3 | . . . . . . 3 Reinforcement 10 | . 2 . 2 . 4 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 9 | . 3 . 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 200 | . 35 12 58 10 56 29 Peak Tracking Total 6 | . 3 6 5 4 5 6 Tactical Retreats 5 | . 2 . 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 5 | . 1 . . . 3 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 9 | . . . 2 1 4 2 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 38 | . 7 . 13 1 10 7 Terminals 26 | . 5 . 11 . 6 4 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . 1 . 1 . 2 . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 119 | . 38 . 34 1 34 12 Successful 63 | . 24 . 12 1 24 2 Failed 53 | . 13 . 21 . 9 10 Catastrophic 5 | . . . 1 . . 4 Database Lockouts 3 | . 1 . 1 . 1 . Manual 46 | . 7 . 22 . 12 5 Terminals 83 | . 27 . 29 . 21 6 Fabricators 5 | . . . . . . 5 Repair Stations 20 | . 9 . 3 . 8 . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 31 | . 13 . 7 1 10 . Part Schematic 2 | . . . . . 2 . Robot Analysis 5 | . 2 . 1 . 2 . Prototype ID Bank 6 | . 3 . 3 . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Unreport Threat 5 | . 1 . 1 . 3 . Locate Traps 3 | . 2 . . . 1 . Disarm Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 3 | . 1 . 1 . 1 . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 18 | . 8 . 2 . 8 . Scan Component 9 | . 4 . 1 . 4 . Repair 9 | . 4 . 1 . 4 . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 7 | . 2 . 2 . 3 . Terminals 7 | . 2 . 2 . 3 . Botnet 7 | . 2 . 2 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 32 | . 6 . 13 . 7 6 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 4 . 1 . 4 . Time 266 | . 104 . 32 . 130 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 6 . 10 . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 3 1 . . Highest-Rated Group 83 | . . 83 83 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 12 | . . 7 5 . . . Total Damage 148 | . . 105 43 . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 5 | . 2 . 1 . 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 16162 | 216 3241 1952 2780 1896 4415 1662 Spaces Moved 6853 | 110 1275 824 1224 658 1963 799 Core 5 | 5 . . . . . . Treads 6714 | 105 1141 824 1224 658 1963 799 Legs 134 | . 134 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 148 158 Average Speed 174 | 155 163 176 188 240 157 158 Slowest Speed 240 | 160 190 240 240 240 160 158 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 7 97 100 88 99 94 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 25 | . 2 . 12 . 11 . Terrain Destroyed 29 | . 2 . 12 . 11 4 Melee 1 | . . . 1 . . . Projectile 4 | . 2 . . . . 2 AOE 24 | . . . 11 . 11 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 10342 | 135 2252 1291 1511 935 3125 1093 Wait 2708 | . 784 434 83 253 965 189 Move 6847 | 109 1274 823 1223 657 1962 799 Hop . | . . . . . . . Pick Up 84 | 6 25 3 17 3 22 8 Fast Attach 25 | 7 6 . 1 . 8 3 Attach 14 | 1 2 . 3 . 5 3 Detach 4 | 1 2 . 1 . . . Swap 116 | . 19 9 33 . 33 22 Drop 113 | 1 21 2 37 3 38 11 Fire 385 | 10 108 12 103 19 85 48 Melee 7 | . . . 2 . . 5 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 38 | . 10 8 8 . 7 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 574 | -10/Materials | Central database locked down 693 | -10/Materials | Discovered new exit (range 16) 1445 | -10/Materials | Discovered new exit (range 15) 1495 | -10/Materials | Discovered new exit (range 11) 1831 | -10/Materials | Build established: Scavenger-Mutant 2166 | -10/Materials | Discovered new exit (range 3) 2306 | -10/Materials | Repaired Lgt. Treads 2334 | -10/Materials | Repaired Lgt. Treads 2362 | -10/Materials | Repaired Lgt. Treads 2390 | -10/Materials | Repaired Ion Engine 2635 | -10/Materials | Discovered new exit (range 16) 2915 | -10/Materials | Build established: Mutant 3458 | -10/Materials | Entered Mines 3548 | -10/Mines | Discovered new exit (range 9) 3708 | -10/Mines | Learned location of Zion (-6) 3894 | -10/Mines | Learned 4 Materials zone layouts 3930 | -10/Mines | Discovered new exit (range 7) 4045 | -10/Mines | Assembled infested the area 4647 | -10/Mines | Core integrity fell below 50% 5035 | -10/Mines | Escorted by a lone wolf Derelict 5055 | -10/Mines | Learned location of Storage (-9) 5410 | -10/Mines | Entered Materials 5410 | -9/Materials | Accompanied by 3 allies 5410 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5411 | -9/Materials | Identified exit to Mines 5415 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5696 | -9/Materials | Build established: Scavenger-Tank 6508 | -9/Materials | Discovered exit to Mines (range 8) 6684 | -9/Materials | Discovered new exit (range 6) 6990 | -9/Materials | Central database locked down 7043 | -9/Materials | Discovered new exit (range 10) 7604 | -9/Materials | Discovered new exit (range 16) 8005 | -9/Materials | Repaired Hrd. Light Armor Plating 8190 | -9/Materials | Entered Mines 8368 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8886 | -9/Mines | Discovered new exit (range 9) 9064 | -9/Mines | Discovered new exit (range 7) 9236 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9236 | -9/Mines | Discovered new exit (range 5) 9301 | -9/Mines | Received a Mining Laser from a helpful Derelict 10086 | -9/Mines | Entered Materials 10086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10286 | -8/Materials | Discovered new exit (range 8) 10527 | -8/Materials | Central database locked down 10536 | -8/Materials | Discovered new exit (range 14) 10564 | -8/Materials | Garrison activated, responded to threat 11036 | -8/Materials | Discovered new exit (range 15) 11418 | -8/Materials | Lost 3 parts (1n1u1w) 12626 | -8/Materials | Repaired Arm. Treads 12666 | -8/Materials | Repaired Adv. Treads 13576 | -8/Materials | Build established: Scavenger-Mutant 14217 | -8/Materials | Repaired Hvy. Assault Rifle 14273 | -8/Materials | Repaired Arm. Treads 14501 | -8/Materials | Entered Factory 14501 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15411 | -7/Factory | Build established: Scavenger-Skirmisher 15700 | -7/Factory | Discovered new exit (range 14) 15727 | -7/Factory | Identified exit to Factory 15847 | -7/Factory | System corruption reached 10% 16163 | -7/Factory | Self-destructed Last Messages --------------- 16037_ Dropped Recalibrator. 16039_ Acquired Imp. Sensor Array. 16044_ System corrupted: Energy discharge (-96). 16049_ Connecting with Fabricator... >>Load(Arm. Treads) Uploading Arm. Treads schematic... Loaded successfully: Arm. Treads Rating: 3 Time: 36 Initiate build sequence. 16062_ RCVHWI QN,|K5I7KN%OC 16066_ Connecting with Fabricator... 16096_ System corrupted: Matter fused (-7). 16112_ Connecting with Terminal... 16113_ System corrupted: Energy discharge (-93). 16130_ VWJ HQUFAZ88KZU|MYM5 16134_ Terminal disabled. 16146_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????#######??????????????????????????????????????? | | ????# """ #??????????????????????????????????????? | | ????#""F""#??????????????????????????????????????? | | #####"" ""##############################?????????? | | #?????????? | | ^ #?????????? | | """ ^ #?????????? | | """ ################### " #?????????? | | """ !!!"""#??#######?????# #?????????? | | !!! 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Y ?????????????????????????? | | #????????????# ?????????????????????????? | | #????????????# ?????????????????????????? | | #????????????### #?????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + +??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagBeamCalibrator Manual? 0 Play Time 01:23:37 Cumulative 430.2 hours Start 2022.03.24 @ 07:37:11 End 2022.03.25 @ 09:10:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/2/1/0/0/2/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5241ee-779d-46c2-a5a3-42c1768ecd14