Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 09:28:53 Player: Corvi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (14) 70 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 3899 Bonus ------- Follower Combat Kills 60 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Salvage Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Propulsion Shielding Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Improved Salvage Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- EM Pulse Gun Mining Claw > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Propulsion Shielding Authchip [R/Combat] Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 34 | 7 17 3 . 3 2 1 . 1 Power 2 | 1 . 1 . . . . . . Engine 2 | 1 . 1 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 2 . . 2 . . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . 2 . . 2 . . . . Utility 11 | 1 6 . . 1 2 1 . . Device 2 | . 2 . . . . . . . Storage 2 | 1 1 . . . . . . . Processor 5 | . 2 . . 1 1 1 . . Hackware 1 | . . . . . 1 . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 3 9 2 . . . . . 1 Energy Gun 7 | 1 5 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . 2 . 2 . . . 8 Power 2 | . . 1 . . . . . 1 Propulsion 4 | . . . . 2 . . . 2 Utility 2 | . . . . . . . . 2 Weapon 4 | . . 1 . . . . . 3 Highest Loss Streak 8 | . . 2 . 2 . . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 87 98 100 100 73 81 81 56 Engine 12 | . 14 13 14 14 9 9 9 6 Treads 1 | . 4 . . . . . . . Flight 23 | . 23 28 28 28 18 18 18 10 Device 10 | . 7 14 14 14 9 9 9 6 Storage 1 | . 2 . . . . . . . Processor 12 | . 8 14 14 14 17 18 18 15 Hackware 1 | . . . . . 2 9 9 9 Energy Gun 13 | . 16 13 14 14 9 9 9 3 Ballistic Gun 1 | . 3 . . . . . . . Slashing Weapon 9 | . 4 14 14 14 9 9 9 6 Peak Build Rating 18 | 6 9 9 9 10 15 18 18 18 Average Rating 9 | 4 7 8 9 9 12 16 18 14 On Entrance 10 | . 5 9 9 9 10 15 18 18 Naked Turns . | . . . . . . . . . Heaviest Build 12 | 12 12 8 8 8 8 8 8 8 Greatest Support 40 | 40 40 8 8 8 8 8 8 8 Greatest Overweight (x) 3 | 3 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 5 4 3 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 3 5 5 5 4 Class Distribution -------------------- 85% | Sprinter 14% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 530 | 199 181 110 . 10 30 . . . Remotely . | . . . . . . . . . Salvage Created 458 | . 224 106 . . 109 . . 19 Parts 30 | . 18 5 . . 5 . . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 8 | . 4 2 . . 1 . . 1 Melee 1 | . . . . . 1 . . . AOE 7 | . 4 2 . . . . . 1 Classes Destroyed 7 | . 5 1 . . 1 . . . Worker 3 | . 3 . . . . . . . Tunneler 1 | . . 1 . . . . . . Recycler 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 3 | . 3 . . . . . . . Grunt 4 | . 1 2 . . . . . 1 Sentry 1 | . . . . . 1 . . . Best Kill Streak 4 | . 4 2 . . 1 . . 1 Combat Bots Only 4 | . 4 2 . . 1 . . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . . . 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 109 | . 5 19 . 2 . . . 83 Missed 30 | . 1 7 . . . . . 22 Damage Taken 1120 | . 32 164 . 92 . . . 832 Core 656 | . 10 45 . 43 . . . 558 Absorbed by Shields 115 | . . . . . . . . 115 Core Remaining (%) 80 | 100 . . . 60 . . . . Volleys Fired 20 | . 14 2 . . . . . 4 Largest 2 | . 2 1 . . . . . 1 Hottest 80 | . 80 40 . . . . . 30 Shots Fired 30 | . 24 2 . . . . . 4 Gun 23 | . 22 1 . . . . . . Cannon . | . . . . . . . . . Launcher 7 | . 2 1 . . . . . 4 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 3 | . 3 . . . . . . . Explosive 7 | . 2 1 . . . . . 4 Electromagnetic 20 | . 19 1 . . . . . . Robot Hit Streak 3 | . 2 1 . . . . . 3 Robot Miss Streak 7 | . 7 . . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 21 | . 10 5 . . 2 1 . 3 Core Hits 19 | . 8 3 . . 1 . . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 21 | . 7 6 . . 3 4 . 1 Impact . | . . . . . . . . . Slashing 21 | . 7 6 . . 3 4 . 1 Piercing . | . . . . . . . . . Sneak Attacks 6 | . 3 2 . . . 1 . . Combat Hostiles 1 | . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1162 | . 494 230 . . 72 57 . 309 Guns 128 | . 128 . . . . . . . Cannons . | . . . . . . . . . Explosions 588 | . 209 70 . . . . . 309 Melee 446 | . 157 160 . . 72 57 . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 23 | . 23 . . . . . . . Explosive 588 | . 209 70 . . . . . 309 Electromagnetic 105 | . 105 . . . . . . . Impact . | . . . . . . . . . Slashing 446 | . 157 160 . . 72 57 . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 120 | . 42 35 . . 17 22 . 4 Projectiles . | . . . . . . . . . Explosions 34 | . 30 . . . . . . 4 Melee 86 | . 12 35 . . 17 22 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . 21 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 72 | . 72 15 . . . . . 21 Average Temperature 24 | . 27 7 . . . . . 7 Received Heat Transfer 657 | . . 111 . . . . . 546 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 228 | . 228 190 . 30 92 116 56 48 Initial 62 | . . 54 . . 11 62 56 36 Average 80 | . 94 152 . 1 35 95 56 24 Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 93 | 100 84 100 . 100 100 100 100 100 Level 1 6 | . 15 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 32 | . 15 6 . 2 3 1 . 5 Peak Tracking Total 5 | . 5 4 . 2 3 1 . 5 Tactical Retreats 5 | . 3 1 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 13 | . 4 . 4 . 2 1 1 1 Terminals 6 | . 4 . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 24 | . 10 . 4 . 4 2 2 2 Successful 17 | . 6 . 4 . 3 1 2 1 Failed 7 | . 4 . . . 1 1 . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 10 . . . . . . . Terminals 14 | . 10 . . . . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 9 | . 3 . 4 . . 1 . 1 Record 5 | . 1 . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 4 . . . 1 1 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 49 | . . 49 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . Total Damage 142 | . . 142 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 1382 | 85 507 243 138 120 93 93 10 93 Spaces Moved 2932 | 49 989 503 430 296 234 237 31 163 Core 55 | 10 4 . . . . . . 41 Treads 88 | 39 49 . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2789 | . 936 503 430 296 234 237 31 122 Fastest Speed 32 | 50 32 32 32 32 32 32 32 32 Average Speed 36 | 148 38 32 32 32 32 32 32 40 Slowest Speed 200 | 200 160 32 32 32 32 32 32 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 90 66 71 54 16 38 4 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 5 | . 4 . . . 1 . . . Terrain Destroyed 45 | . 17 7 . . 1 . . 20 Melee 5 | . 4 . . . 1 . . . Projectile . | . . . . . . . . . AOE 40 | . 13 7 . . . . . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3157 | 58 1074 570 429 320 245 245 31 185 Wait 102 | . 21 54 . 21 4 . . 2 Move 2925 | 48 988 502 429 295 234 235 31 163 Hop . | . . . . . . . . . Pick Up 17 | 2 9 2 . . 2 2 . . Fast Attach 23 | 6 13 . . 1 2 1 . . Attach 8 | . 2 3 . 2 . . . 1 Detach 2 | 1 . 1 . . . . . . Swap 3 | 1 2 . . . . . . . Drop 22 | . 18 . . 1 . 3 . . Fire 20 | . 14 2 . . . . . 4 Melee 21 | . 7 6 . . 3 4 . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / [*Sto] / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Discovered new exit (range 10) 418 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Build established: Sprinter 575 | -10/Materials | Discovered exit to Materials (range 4) 593 | -10/Materials | Entered Mines 593 | -10/Mines | Discovered exit to Materials (range 11) 619 | -10/Mines | Identified exit to Subcaves 643 | -10/Mines | Met a Derelict bent on vengeance 801 | -10/Mines | Learned Materials interactive machine intel 833 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 833 | -10/Mines | Discovered new exit (range 6) 836 | -10/Mines | Entered Exiles 836 | -10/Exiles | Found Exiles lab abandoned 969 | -10/Exiles | Discovered new exit (range 11) 974 | -10/Exiles | Entered Mines 977 | -9/Mines | Learned location of 1 exit from Materials 988 | -9/Mines | Learned location of Storage (-8) 1002 | -9/Mines | Assembled infested the area 1007 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1022 | -9/Mines | Found a hidden stash of uninstalled traps 1091 | -9/Mines | Discovered new exit (range 9) 1094 | -9/Mines | Entered Materials 1094 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1095 | -8/Materials | Identified exit to Factory 1096 | -8/Materials | Loaded intel: 19 interactive machine locations 1157 | -8/Materials | Discovered new exit (range 9) 1187 | -8/Materials | Identified exit to Garrison 1187 | -8/Materials | Entered Garrison 1221 | -8/Garrison | Triggered checkpoint 1225 | -8/Garrison | Triggered checkpoint 1243 | -8/Garrison | Installed Relay Interface Framework 1246 | -8/Garrison | Discovered new exit (range 14) 1263 | -8/Garrison | Triggered checkpoint 1280 | -8/Garrison | Entered Materials 1290 | -8/Materials | Identified exit to Garrison 1290 | -8/Materials | Entered Garrison 1324 | -8/Garrison | Triggered checkpoint 1332 | -8/Garrison | Triggered checkpoint 1358 | -8/Garrison | Core integrity fell below 50% 1370 | -8/Garrison | Discovered exit to Factory (range 53) 1370 | -8/Garrison | Discovered exit to Factory (range 83) 1370 | -8/Garrison | Discovered exit to Factory (range 75) 1376 | -8/Garrison | Core integrity fell below 20% 1383 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 71. Field strength at 57. Field strength at 43. The unstable cave ceiling collapses. Field strength at 29. Field strength at 23. Critical hit (Burn: +26). Field strength at 8. Stasis field depleted. Critical hit (Burn: +26). Critical hit (Burn: +37). Connecting with Garrison Terminal... EXIT=FOUND: FACTORY >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. Connecting with Garrison Terminal... ALERT: Dispatching investigation squad to Factory. Map ----- +----------------------------------------------------+ | ## #################### # ## #??? | | ?# #??????????????????# ########??? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #?????????? | | ?# #??????????????????# #######???? | | ?# #??????????????????# #! + !#???? | | ?# #??????????????????# #! # !#???? | | ?# #??????????????????# #+###+#???? | | ?# #??????????????????# #???? | | ?# #??????????????????# #+###+#???? | | ?# #??????????????????# #! # !#???? | | ?# #??????????????????# #! + !#???? | | ?# #??????????????????# #######???? | | ?# #???????#####??????# #?????????? | | ?# #???????# #??????# #?????????? | | ?# ######### ########++#?????????? | | ?# #?????????? | | ?# #?????????? | | ?####################### #?????????? | | ???????????????????????# #?????????? | | ?????????????????????### ###???????? | | ?????????????????????# ###???????? | | ?????????????????????# @ #???????? | | ?????????????????????# ##???????? | | ????????????####?????###! ##???????? | | ????????????#""#?????# * #???????? | | ????????????#T #?????# # #???????? | | ????????????#" #?##### #???????? | | ????????????## #?# ## ##???????? | | ?????????????# ### ## ##????????? | | ?????????##### gg #?????????? | | ?????????# + g^^ #?????????? | | ?#####???# ####### ######?????????? | | ?# #???# #????#"""""#?????????????? | | ?# ##### ##???#######?????????????? | | ?# " #???????????????????????? | | ?# " ## #???????????????????????? | | ?# #T######???????????????????????? | | ?#######????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 2 Salvage Targeting 2 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningShadeCompactor Manual? 0 Play Time 00:32:04 Cumulative 25.7 hours Start 2024.09.17 @ 08:57:48 End 2024.09.17 @ 09:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: af29e17f-5e26-4d4c-94e9-8420dce705b2