Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 20:34:28 Player: JuustuToug Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (5672) 5672 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2098) 2098 TOTAL SCORE: 12640 Bonus ------- High Alert Combat Kills 757 Follower Combat Kills 363 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 67/100 System Corruption 8% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Advanced Targeting Computer Weapon Cycler Graphene Brace > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Advanced Heat Sink High-capacity Matter Pod (200) Machine Analyzer Experimental Sensor Array Improved Melee Analysis Suite Relay Coupler [Sentry] (25) Relay Coupler [Behemoth] (12) Hacking Drone Bay (1/1) Heavy Laser Dispersion Rifle Heavy Assault Rifle Autogun Flak Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Advanced Targeting Computer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Advanced Heat Sink High-capacity Matter Pod Machine Analyzer Weapon Cycler Improved Light Armor Plating Graphene Brace Improved Remote Shield Relay Coupler [Sentry] Relay Coupler [Behemoth] Tractor Beam Hacking Drone Bay Dispersion Rifle Heavy Assault Rifle Autogun Minigun Flak Gun Hardcell Cannon Improved Remote Datajack Phasing Sabre [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . . 2 . . . 3 . . . Weapon . | . . . . . . . . . . . Parts Attached 135 | 6 10 1 47 2 3 8 6 42 . 10 Power 24 | 1 2 . 7 . . . 2 8 . 4 Engine 20 | 1 1 . 7 . . . 2 5 . 4 Core 2 | . 1 . . . . . . 1 . . Reactor 2 | . . . . . . . . 2 . . Propulsion 40 | 2 3 . 11 1 . 2 1 18 . 2 Treads 35 | 2 . . 11 1 . 2 1 16 . 2 Leg 5 | . 3 . . . . . . 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 4 . 12 1 2 4 2 10 . 3 Device 10 | . . . 1 1 1 1 1 3 . 2 Storage 4 | 1 1 . 2 . . . . . . . Processor 6 | . 1 . 2 . . 2 1 . . . Hackware . | . . . . . . . . . . . Protection 19 | . 2 . 7 . 1 1 . 7 . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 1 17 . 1 2 1 6 . 1 Energy Gun 8 | 1 . 1 5 . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 19 | 1 1 . 8 . 1 1 . 6 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 58 | . 1 . 3 . . 1 . 34 . 19 Power 13 | . . . . . . . . 7 . 6 Propulsion 19 | . . . . . . . . 12 . 7 Utility 12 | . . . 1 . . . . 7 . 4 Weapon 14 | . 1 . 2 . . 1 . 8 . 2 Highest Loss Streak 15 | . 1 . 1 . . 1 . 15 . 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 4 17 19 21 22 21 22 18 21 25 23 Power 2 | . 3 2 2 2 2 2 1 1 2 2 Propulsion 4 | 1 4 5 5 5 4 4 2 2 4 3 Utility 7 | . 4 8 7 7 8 10 9 9 11 10 Weapon 6 | 1 5 4 5 6 6 5 5 7 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 74 | . 8 2 27 1 3 3 . 15 . 15 Power 11 | . 2 . 5 1 . . . 1 . 2 Propulsion 16 | . 2 . 8 . . 1 . 5 . . Utility 26 | . 2 1 7 . 3 2 . 5 . 6 Weapon 20 | . 2 1 7 . . . . 4 . 6 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 96 100 99 100 100 100 98 92 93 87 Engine 10 | . 11 . 9 11 11 11 12 8 6 7 Core 1 | . 2 14 1 . . . . . . . Treads 17 | . 6 . 19 22 22 22 25 19 20 18 Leg 5 | . 21 28 2 . . . . 2 . . Device 2 | . . . 2 . . . 12 9 13 13 Storage 10 | . 14 14 11 11 11 11 6 6 6 6 Processor 16 | . 3 . 15 22 22 22 19 20 20 20 Protection 10 | . 7 14 14 11 10 11 6 7 6 3 Energy Gun 8 | . 14 14 8 10 11 9 . . . . Ballistic Gun 12 | . 14 14 11 11 11 12 12 11 13 11 Peak Build Rating 79 | 6 11 12 21 27 32 44 69 79 79 79 Average Rating 27 | 4 8 11 17 19 25 34 66 62 79 69 On Entrance 33 | . 6 11 12 19 20 27 41 69 79 79 Avg Prop Armor Cover (%) 8 | . . . . . . . . 8 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 13 51 52 97 97 103 109 130 130 124 131 Greatest Support 121 | 40 40 20 46 40 43 58 101 121 121 121 Greatest Overweight (x) 4 | . 4 2 2 2 2 2 1 3 1 2 Average Overweight (x) 1 | . 1 2 1 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 22 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 25 25 25 25 24 25 25 25 Average Carried 22 | 4 17 19 21 24 24 24 20 21 25 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 25 25 25 24 24 25 25 16 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Matter Collected 4135 | 197 666 5 1004 96 70 154 169 1169 . 605 Remotely 662 | . . . . . . . . 500 . 162 Salvage Created 5549 | . 771 54 1889 168 . 195 110 1627 . 735 Parts 335 | . 43 2 146 17 . 4 8 81 . 34 Haulers Intercepted 9 | . 2 . 6 . . 1 . . . . Recyclers Shooed 5 | . 1 . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 4 6 . . . . Prevented 2 | . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Combat Hostiles Destroyed 114 | . 16 1 47 3 . 3 1 27 . 16 Melee 12 | . . . . . . . . 8 . 4 Guns 67 | . 16 1 20 . . . 1 17 . 12 Cannons 3 | . . . 3 . . . . . . . AOE 32 | . . . 24 3 . 3 . 2 . . Classes Destroyed 17 | . 7 . 6 . . . 1 1 . 2 Worker 5 | . 1 . 4 . . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 5 | . . . 1 4 . . . . . . Hauler 9 | . 2 . 6 . . 1 . . . . Recycler 4 | . 2 . 2 . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . Watcher 9 | . 3 . 5 . . . . 1 . . Swarmer 35 | . 9 . 19 . . . . 3 . 4 Cutter 3 | . . . . . . . . . . 3 Grunt 43 | . 7 1 13 3 . 3 . 10 . 6 Brawler 2 | . . . 2 . . . . . . . Duelist 4 | . . . 1 . . . . 1 . 2 Protector 2 | . . . 2 . . . . . . . Sentry 20 | . . . 10 . . . . 10 . . Specialist 2 | . . . . . . . 1 1 . . Hunter 2 | . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 4 1 6 3 . 4 1 3 . 9 Combat Bots Only 9 | . 4 1 5 3 . 3 1 3 . 9 Max Kills in Single Turn 3 | . 1 1 3 2 . 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 2 . 3 . 1 . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Hostile Shots Fired 1330 | . 123 7 176 4 . 20 28 759 . 213 Missed 399 | . 35 3 59 1 . 8 7 237 . 49 Hits 931 | . 88 4 117 3 . 12 21 522 . 164 Melee 25 | . . . 1 . . . . . . 24 Projectile 906 | . 88 4 116 3 . 12 21 522 . 140 AOE 1 | . . . . . . . . . . 1 Critical Strikes 22 | . 1 . 2 . . 1 1 7 . 10 Actively Blocked 4 | . . . . . . . . . . 4 Part Disruptions 4 | . . . . . . . 3 . . 1 Damage Taken 11753 | . 853 62 1416 118 . 274 254 5912 . 2864 Core 1235 | . 240 . 125 18 . . 39 511 . 302 Absorbed by Shields 756 | . . . . . . . 261 171 . 324 Reduced by Siege Mode 116 | . . . . . . . . . . 116 Regen/Repaired (Parts) 161 | . . . 46 . 115 . . . . . Core Remaining (%) 56 | 100 . 4 . . . 64 . . . . Volleys Fired 437 | . 102 5 134 10 . 9 11 105 . 61 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 Hottest 108 | . 70 70 89 79 . 108 61 61 . 56 Shots Fired 816 | . 202 10 246 18 . 16 20 198 . 106 Gun 765 | . 202 10 203 16 . 14 20 194 . 106 Cannon 26 | . . . 26 . . . . . . . Launcher 25 | . . . 17 2 . 2 . 4 . . Special . | . . . . . . . . . . . Kinetic 585 | . 101 5 141 8 . 10 20 194 . 106 Thermal 206 | . 101 5 88 8 . 4 . . . . Explosive 25 | . . . 17 2 . 2 . 4 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 16 11 19 12 . 12 19 18 . 23 Robot Miss Streak 4 | . 3 2 3 4 . 2 2 4 . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 12 | . 3 . 1 . . . 1 1 . 6 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 Shots Hit Robots 591 | . 128 7 176 10 . 12 14 151 . 93 Core Hits 318 | . 43 4 106 8 . 19 7 80 . 51 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 4 . . Critical Strikes 22 | . 5 1 4 1 . . . 9 . 2 Burn 10 | . 5 1 3 1 . . . . . . Destroy 6 | . . . 1 . . . . 4 . 1 Sever 6 | . . . . . . . . 5 . 1 Melee Attacks 49 | . . . 1 . . . 1 31 . 16 Impact 1 | . . . 1 . . . . . . . Slashing 48 | . . . . . . . 1 31 . 16 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12425 | . 1338 79 3844 300 . 663 273 3628 . 2300 Guns 8027 | . 1334 79 1760 120 . 210 273 2417 . 1834 Cannons 474 | . . . 474 . . . . . . . Explosions 2491 | . . . 1595 180 . 453 . 263 . . Melee 1414 | . . . . . . . . 948 . 466 Ramming 19 | . 4 . 15 . . . . . . . Kinetic 6268 | . 541 28 992 32 . 151 273 2417 . 1834 Thermal 2260 | . 793 51 1242 115 . 59 . . . . Explosive 2464 | . . . 1595 153 . 453 . 263 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1414 | . . . . . . . . 948 . 466 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 119 | . . . 18 . . . . 76 . 25 Projectiles 10 | . . . 10 . . . . . . . Explosions 84 | . . . 8 . . . . 76 . . Melee 25 | . . . . . . . . . . 25 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 489 | . . . 52 83 . . . 354 . . Shots 11 | . . . 2 3 . . . 6 . . Rammed 4 | . . . 4 . . . . . . . Targets Rammed 5 | . 1 . 4 . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 475 | . 357 176 120 24 . 96 22 475 . 130 Average Temperature 63 | . 77 91 39 11 . 26 6 91 . 47 Received Heat Transfer 3019 | . 228 36 414 21 . 51 88 1667 . 514 Effects 9 | . 1 . . . . . . 8 . . Shutdowns 4 | . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . 2 . . Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . 2 Total Turns 50 | . . . . . . . . . . 50 Longest Duration 28 | . . . . . . . . . . 28 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 3 . 6 2 . . . . . . Heat Transferred 6317 | . 2701 222 2937 346 . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Maximum Alert Level 4 | . . . 3 2 . . 1 4 2 3 Low Security (%) 46 | 100 100 100 32 32 . . 56 9 . . Level 1 15 | . . . 13 48 . . 43 24 . . Level 2 23 | . . . 34 18 . . . 36 100 59 Level 3 13 | . . . 19 . . . . 25 . 40 Level 4 . | . . . . . . . . 4 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1247 | . 142 76 877 498 . . 286 1247 654 792 Initial 654 | . . 46 . 336 . . 170 182 654 467 Average 331 | . 46 18 416 274 . . 196 567 650 614 Influence Increases 4808 | . 554 30 1497 182 . 231 380 1445 24 465 Destroy 0b10 Robot/C 2420 | . 320 20 900 60 . 140 120 540 . 320 Destroy 0b10 Robot/NC 205 | . 45 . 110 20 . 15 10 5 . . Destroy Leader 402 | . 70 10 212 10 . 10 30 20 . 40 Allied During Kill 121 | . . . . . . 66 55 . . . Successful Hack 76 | . 29 . 9 . . . 14 . 24 . Disable Machine 165 | . . . 75 75 . . . 15 . . Anti-Garrison Action 700 | . . . . . . . . 650 . 50 Destroy Structure 299 | . . . 116 17 . . 1 125 . 40 Advance Influence 150 | . . . . . . . 150 . . . Lose Combat Pursuer 270 | . 90 . 75 . . . . 90 . 15 Influence Decreases 4066 | . 433 151 633 956 90 198 153 458 603 391 Entered New Map 1578 | . . 75 . 528 90 . 13 78 593 201 Time Decay 1718 | . 423 76 453 428 . 188 140 . 10 . Lost Part 580 | . 10 . 30 . . 10 . 340 . 190 Lost Ally 40 | . . . . . . . . 40 . . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 10 | . 1 . 4 . . . 5 . . . Investigation 2 | . 1 . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . . . Assault 3 | . . . 3 . . . . . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Distress Signals 7 | . 5 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 27 2 65 3 . 9 10 32 . 22 Peak Tracking Total 8 | . 3 1 5 3 . 5 3 7 . 8 Tactical Retreats 12 | . 3 . 4 . . . . 4 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Traps Triggered 12 | . 3 . . . . . . 9 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Machines Disabled 19 | . . . 5 5 . . . 8 . 1 Max in Single Turn 5 | . . . 1 5 . . . 2 . 1 Garrison Relay 4 | . . . . . . . . 3 . 1 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Machines Accessed 28 | . 9 . 17 . . . 1 . 1 . Terminals 19 | . 7 . 12 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 73 | . 22 . 46 . . . 3 . 2 . Successful 32 | . 9 . 21 . . . 1 . 1 . Failed 40 | . 13 . 24 . . . 2 . 1 . Catastrophic 4 | . 1 . 3 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 65 | . 19 . 34 . . . 3 9 . . Terminals 47 | . 18 . 29 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 9 | . 4 . 5 . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . Garrison Access 5 | . . . . . . . 3 . 2 . Terminal Hacks 5 | . 1 . 4 . . . . . . . Record 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 2 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 16 | . 8 . 8 . . . . . . . Terminals 13 | . 7 . 6 . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . Skim 11 | . 6 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . Reject 3 | . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 28 | . 9 . 17 . . . 1 . 1 . Full Trace Events 3 | . 2 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 14 . 5 Machine Destruction 19 | . . . . . . . . 14 . 5 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Total Allies 5 | . . . . 1 4 . . . . . Largest Group 4 | . . . . 1 4 4 4 . . . Highest-Rated Group 157 | . . . . 31 157 157 157 . . . Highest-Rated Ally 40 | . . . . 31 40 40 40 . . . Total Orders 1 | . . . . . 1 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 94 | . . . . . . 29 63 2 . . Total Damage 1899 | . . . . . . 672 1212 15 . . Kills 14 | . . . . . . 6 8 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Active Infowar (turns) 3132 | . . . . 6 . . 285 2295 31 515 Sensors 1263 | . . . . 6 . . 285 939 31 2 Decoding 3124 | . . . . . . . 283 2295 31 515 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 1 3 . . . . Drone Launches 1 | . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Decoded 0b10 Intel 31 | . . . . . . . 4 16 1 10 Garrisons 2 | . . . . . . . 1 . 1 . Patrols 22 | . . . . . . . . 16 . 6 Reinforcements 1 | . . . . . . . 1 . . . Guards 6 | . . . . . . . 2 . . 4 Zionite Intel Received 2 | . . . . . . . . 2 . . Emergency Access 1 | . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Turns Passed 15885 | 108 2823 337 4056 1043 3458 926 293 2295 31 515 Spaces Moved 5459 | 58 941 124 1345 415 1234 341 101 778 12 110 Core 9 | 9 . . . . . . . . . . Treads 4340 | 49 212 . 1182 415 1234 341 101 684 12 110 Legs 1110 | . 729 124 163 . . . . 94 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 260 200 240 240 240 230 166 249 166 Average Speed 253 | 142 254 260 257 240 277 255 230 226 249 236 Slowest Speed 400 | 160 400 260 320 240 280 280 230 400 249 249 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 6 99 28 98 91 91 58 5 79 1 22 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . . . . . Known Exits Taken 4 | . 1 1 . . . . 1 . 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . Scrap Searched 6 | . . . . 1 2 3 . . . . Spaces Dug 28 | . . . 20 . . . 1 3 . 4 Terrain Destroyed 346 | . . . 118 18 . 20 1 185 . 4 Melee 3 | . . . 1 . . . 1 1 . . Projectile 6 | . . . . . . . . 2 . 4 AOE 336 | . . . 117 18 . 20 . 181 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Gar Total 6745 | 83 1194 134 1741 444 1269 380 139 1105 13 243 Wait 292 | 8 90 . 83 10 12 7 11 40 1 30 Move 5451 | 57 940 123 1344 414 1233 340 101 777 12 110 Hop . | . . . . . . . . . . . Pick Up 174 | 12 30 2 48 2 8 6 5 53 . 8 Fast Attach 14 | . 4 . 4 1 1 1 . 3 . . Attach 75 | 6 5 . 7 . . 1 6 34 . 16 Detach 5 | . 1 . 1 . . . . 3 . . Swap 99 | . 6 1 48 4 4 9 4 21 . 2 Drop 132 | . 15 3 67 3 11 7 . 26 . . Fire 437 | . 102 5 134 10 . 9 11 105 . 61 Melee 49 | . . . 1 . . . 1 31 . 16 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 4 | . . . 4 . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Discovered new exit (range 7) 927 | -10/Materials | Discovered new exit (range 14) 1731 | -10/Materials | Identified exit to Materials 1893 | -10/Materials | Discovered exit to Materials (range 15) 2092 | -10/Materials | Discovered new exit (range 6) 2174 | -10/Materials | Identified exit to Mines 2350 | -10/Materials | Core integrity fell below 50% 2409 | -10/Materials | Derelicts attacked the area 2472 | -10/Materials | Core integrity fell below 20% 2637 | -10/Materials | Discovered exit to Materials (range 7) 2672 | -10/Materials | Learned location of 2 exits from Materials 2771 | -10/Materials | Learned 2 Mines zone layouts 2784 | -10/Materials | Learned Storage stockpile data 2932 | -10/Materials | Entered Mines 3042 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3213 | -10/Mines | Learned location of Storage (-9) 3257 | -10/Mines | Build established: Scavenger-Mutant 3269 | -10/Mines | Entered Materials 3269 | -9/Materials | Evolved 2 slots: Utility x2 3270 | -9/Materials | Identified exit to Storage 3270 | -9/Materials | Identified exit to Materials 3449 | -9/Materials | Discovered new exit (range 16) 3849 | -9/Materials | Central database locked down 4291 | -9/Materials | Discovered exit to Materials (range 8) 4536 | -9/Materials | Discovered exit to Storage (range 13) 5262 | -9/Materials | Build established: Mutant 5269 | -9/Materials | First assault squad dispatched 5815 | -9/Materials | Discovered exit to Materials (range 4) 6143 | -9/Materials | Learned 2 Storage zone layouts 6249 | -9/Materials | Learned location of 3 exits from Materials 6314 | -9/Materials | Learned Storage emergency access door positions 6347 | -9/Materials | Repaired Particle Gun? 6351 | -9/Materials | Learned location of 1 exit from Storage 6399 | -9/Materials | Learned Storage emergency access door positions 7325 | -9/Materials | Entered Mines 7390 | -9/Mines | Build established: Scavenger-Mutant 7548 | -9/Mines | Learned Materials terminal intel 8184 | -9/Mines | Learned Materials interactive machine intel 8227 | -9/Mines | Received a Mining Laser from a helpful Derelict 8290 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8327 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8332 | -9/Mines | Found Prototype Device 8332 | -9/Mines | Identified Exp. Sensor Array 8368 | -9/Mines | Entered Zion 8368 | -7/Zion | Accompanied by 1 ally 8487 | -7/Zion | Discovered new exit (range 9) 8986 | -7/Zion | Learned location of Warlord (-5) 9184 | -7/Zion | Visited the Megawrench Repair Shop 9184 | -7/Zion | Megawrench repaired 8 parts 9326 | -7/Zion | Learned Factory terminal intel 9656 | -7/Zion | Build established: Mutant 9791 | -7/Zion | Given the Hacking Drone Bay 9792 | -7/Zion | Found Prototype Device 9792 | -7/Zion | Identified Hacking Drone Bay 10373 | -7/Zion | Given A8's code to call for help 10608 | -7/Zion | Found Relay Coupler [Programmer] 11057 | -7/Zion | Met Imprinter 11195 | -7/Zion | Imprinted 11197 | -7/Zion | Declared Zion's savior 11826 | -7/Zion | Entered Proximity Caves 11826 | -6/Proximity Caves | Accompanied by 4 allies 11829 | -6/Proximity Caves | Spotter reported a threat 12090 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12120 | -6/Proximity Caves | Learned Factory stockpile data 12379 | -6/Proximity Caves | Found Imp. Powered Armor 12487 | -6/Proximity Caves | Learned 4 Factory zone layouts 12542 | -6/Proximity Caves | Learned 4 Factory zone layouts 12543 | -6/Proximity Caves | Build established: Derelict-Mutant 12605 | -6/Proximity Caves | Spotted B-75 Beast 12624 | -6/Proximity Caves | Allies destroyed B-75 Beast 12716 | -6/Proximity Caves | Discovered new exit (range 16) 12752 | -6/Proximity Caves | Entered Factory 12752 | -6/Factory | Accompanied by 4 allies 12752 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 12755 | -6/Factory | Loaded intel: 28 terminal locations 12915 | -6/Factory | Garrison activated, responded to threat 13040 | -6/Factory | Identified exit to Garrison 13045 | -6/Factory | Entered Garrison 13045 | -6/Garrison | Accompanied by 2 allies 13175 | -6/Garrison | Lost 15 parts (3p5n3u4w) 13296 | -6/Garrison | Phase Generator disabled 13428 | -6/Garrison | Lost 3 parts (2n1w) 13479 | -6/Garrison | Build established: Scavenger-Mutant 13807 | -6/Garrison | Triggered checkpoint 13888 | -6/Garrison | Lost 6 parts (3n2u1w) 14021 | -6/Garrison | Retrieved Zion intel report: Active Terminals 14091 | -6/Garrison | Discovered new exit (range 10) 14165 | -6/Garrison | Triggered checkpoint 14177 | -6/Garrison | Core integrity fell below 50% 14230 | -6/Garrison | Garrison Relay disabled 14409 | -6/Garrison | Triggered checkpoint 14650 | -6/Garrison | Garrison Relay disabled 14709 | -6/Garrison | Discovered new exit (range 11) 14825 | -6/Garrison | Triggered checkpoint 14941 | -6/Garrison | Discovered new exit (range 13) 15079 | -6/Garrison | Triggered checkpoint 15106 | -6/Garrison | Retrieved Zion intel report: Emergency Access 15229 | -6/Garrison | Garrison Relay disabled 15340 | -6/Garrison | Entered Factory 15371 | -6/Factory | Identified exit to Garrison 15371 | -6/Factory | Entered Garrison 15520 | -6/Garrison | Garrison Relay disabled 15580 | -6/Garrison | Spotted B-75 Beast 15629 | -6/Garrison | Destroyed B-75 Beast 15709 | -6/Garrison | Destroyed 9 combat bots 15730 | -6/Garrison | Lost 5 parts (1p2n2u) 15771 | -6/Garrison | Triggered checkpoint 15772 | -6/Garrison | Core integrity fell below 20% 15773 | -6/Garrison | Triggered checkpoint 15886 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 15841_ Acquired 30 matter. 15845_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 15848_ Lgt. Treads+ destroyed. 15848_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 15851_ >> DECODED: Patrol location. 15858_ Lgt. Angular Momentum Engine destroyed. 15859_ S-27 Virus destroyed. 15862_ Acquired 10 matter. 15862_ S-27 Virus destroyed. 15863_ System corrupted: Component data lost. 15874_ >> DECODED: Patrol location. 15877_ Lgt. Angular Momentum Engine destroyed. 15877_ Lgt. Treads+ destroyed. 15877_ Destroyed Carbon-fiber Leg. 15881_ Lgt. Angular Momentum Engine destroyed. 15882_ L-41 Fighter Carbon-fiber Leg severed. 15883_ System corrupted: Energy discharge (-25). 15885_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #######??????? | | ??????????????????????????####### #??????? | | ??????????????????????????# " #??????? | | ??????????????????????????# ##### #### #??????? | | ??????????????????????????# #???# #??# #??????? | | ??????????????????????????# #???# #??# "??????? | | ??????????????????????????# #???# #??# "??????? | | ??????????????????????????# #???# #??# "??????? | | ??????????????????????????# #???# #??# #??????? | | ??????????????????????????# #???# #??# #??????? | | ??????????????????????????# #???# #??# #??????? | | ??????????????????????????# #???# #??# ###????? | | ??????????????????????????# #???# #??# #"#????? | | ??????????????????????????# #???# #??# ! 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[ ! #????????????????????? | | ???????????" = #????????????????????? | | ???????????" #????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????# ??# ?# #??????????????????????? | | ???????????? ?? ??????????????????????? | | ????????????? ??????????????????????? | | ???????????? ??????????????????????? | | ????????????? ##""""##+"###?????????????????????? | | ????????????? ????????? #???????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 625 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 38% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallConstructDeconstructor Manual? 0 Play Time 01:24:57 Cumulative 169.4 hours Start 2025.10.26 @ 19:01:56 End 2025.10.26 @ 20:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2524f71a-6d31-4bb5-a9bd-66332a720a25