Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 21:54:43 Player: WazdakkaGutsmek Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (63) 315 Value Destroyed (2247) 2247 Prototype IDs (20) 400 Alien Tech Used (3) 600 Bonus (3221) 3221 TOTAL SCORE: 14283 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 811 Registered with UFD 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -398 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Cloaking Device Phase Armor Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Improved Linear Gravjet Antigrav Array Improved Diametric Drive [Rating: 182] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Improved Diametric Drive Utility Improved Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Slots Evolved 18 | . . . . . . 8 2 2 . . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . . . . 2 2 1 . . 1 1 . 1 . Utility 8 | . . . . . . 4 . 1 . . 1 1 . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 143 | . 9 1 7 2 6 30 11 5 1 . 18 12 10 26 5 Power 25 | . 2 . 1 . 1 5 3 1 . . 3 2 1 5 1 Engine 7 | . 1 . 1 . 1 3 . . . . 1 . . . . Core 8 | . 1 . . . . 2 3 1 . . 1 . . . . Reactor 10 | . . . . . . . . . . . 1 2 1 5 1 Propulsion 38 | . 2 . 1 . . 10 1 . 1 . 9 5 1 6 2 Treads 4 | . 2 . 1 . . 1 . . . . . . . . . Leg 5 | . . . . . . 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . 1 . . . . Flight 27 | . . . . . . 4 . . 1 . 8 5 1 6 2 Utility 52 | . 3 . 2 1 3 11 6 4 . . 3 5 6 8 . Device 34 | . . . . 1 1 9 4 1 . . 3 4 5 6 . Storage 3 | . 1 . . . 2 . . . . . . . . . . Processor 7 | . . . . . . 2 . 3 . . . . . 2 . Hackware 3 | . . . . . . . 2 . . . . 1 . . . Protection 4 | . 2 . 2 . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . 1 . . Weapon 28 | . 2 1 3 1 2 4 1 . . . 3 . 2 7 2 Energy Gun 5 | . . . 1 . 1 1 1 . . . 1 . . . . Energy Cannon 4 | . . . 2 1 . 1 . . . . . . . . . Ballistic Gun 5 | . . 1 . . . 1 . . . . 2 . 1 . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . 1 6 2 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 2 . . . 1 2 5 . . Parts Lost 70 | . . . 2 2 . 25 4 1 . 1 1 . . 18 16 Power 12 | . . . . 1 . 5 . . . . 1 . . 3 2 Propulsion 24 | . . . . . . 9 1 . . 1 . . . 6 7 Utility 25 | . . . 1 . . 7 3 1 . . . . . 7 6 Weapon 9 | . . . 1 1 . 4 . . . . . . . 2 1 Highest Loss Streak 12 | . . . 1 2 . 6 2 1 . 1 1 . . 10 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 94 92 84 84 56 68 27 18 21 21 65 94 91 72 30 Engine 6 | . 8 14 14 1 10 3 . . . . . . . . . Core 1 | . 5 . . . . 3 2 . . . . . . . . Treads 15 | . 14 28 28 28 28 2 . . . . . . . . . Leg 4 | . 14 . . . . 12 . . . . . . . . . Flight 4 | . . . . . . 2 . . . . 25 39 33 28 8 Device 6 | . . . . 12 7 13 4 3 . . 3 16 14 15 2 Storage 4 | . 14 14 . . 2 5 . . . . . . . . . Processor 3 | . . . . . . 6 4 9 15 15 14 13 13 10 10 Hackware 1 | . . . . . . . 8 5 5 5 4 5 8 8 5 Protection 6 | . 9 14 13 14 6 . . . . . . . . . . Energy Gun 2 | . . . 4 . . 7 1 . . . 3 3 . . . Energy Cannon 3 | . . . 8 26 . 1 . . . . . . . . . Ballistic Gun 6 | . 14 21 14 . . . . . . . 7 8 8 2 . Ballistic Cannon 1 | . 11 . . . . . . . . . . . . 1 . Peak Build Rating 182 | . 12 12 17 17 19 69 44 31 26 26 135 166 182 172 118 Average Rating 35 | . 9 11 14 16 14 50 25 18 21 21 98 150 151 134 51 On Entrance 44 | 6 6 10 11 17 17 14 9 8 21 26 21 135 159 157 97 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 11 35 33 31 19 49 81 16 3 . . 32 57 49 59 34 Greatest Support 68 | 20 46 46 46 46 46 66 10 3 6 6 56 66 66 68 53 Greatest Overweight (x) 18 | . 1 . . . 1 18 5 . . . 3 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 5 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 9 | . 14 15 5 5 8 17 5 5 5 5 5 5 5 5 5 Most Carried 14 | . 13 14 14 5 11 14 5 5 5 5 5 5 5 5 2 Average Carried 6 | . 9 12 4 4 5 9 2 4 4 5 3 4 4 3 . Final Capacity 20 | 8 15 15 5 5 20 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 6 12 14 5 4 9 2 5 5 5 5 5 5 3 3 . Class Distribution -------------------- 68% | Mutant 8% | Scavenger-Mutant 5% | Scrapper 4% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -3/Research Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Scavenger-Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Matter Collected 2949 | 200 365 290 137 20 56 904 82 . 63 14 256 160 65 336 1 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2740 | . 418 171 146 57 . 1447 28 . . . 95 169 92 117 . Parts 142 | . 24 9 10 . . 77 . . . . 3 7 7 5 . Haulers Intercepted 4 | . 2 . . . . 1 . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Combat Hostiles Destroyed 41 | . 8 4 2 1 . 21 1 . . . 3 1 . . . Melee 6 | . . . . . . 6 . . . . . . . . . Guns 23 | . 3 4 1 . . 10 1 . . . 3 1 . . . Cannons 9 | . 5 . 1 1 . 2 . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . Classes Destroyed 16 | . 5 . 4 1 . 3 . . . . 1 . 1 1 . Worker 7 | . 1 . . . . 4 . . . . 1 1 . . . Builder 3 | . . . . . . 2 . . . . . . 1 . . Hauler 4 | . 2 . . . . 1 . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . 1 . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 5 | . . . 1 . . 2 . . . . 2 . . . . Cutter 1 | . . . . . . . . . . . 1 . . . . Grunt 23 | . 8 4 . . . 11 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 4 | . . . . 1 . 2 . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . . . . . . . Programmer 4 | . . . . . . 3 1 . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 1 1 . 6 1 . . . 3 2 1 1 . Combat Bots Only 3 | . 2 2 1 1 . 3 1 . . . 2 1 . . . Max Kills in Single Turn 3 | . 1 1 1 1 . 3 1 . . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Hostile Shots Fired 951 | . 36 28 51 12 . 367 57 33 37 3 7 8 23 202 87 Missed 371 | . 10 10 18 1 . 131 16 21 20 . 2 5 10 100 27 Damage Taken 11680 | . 367 260 646 166 . 3953 741 427 285 96 500 112 225 2162 1740 Core 4081 | . 71 10 44 18 . 805 563 397 269 88 286 30 . 425 1075 Absorbed by Shields 232 | . . . . . . . . . . . . . . 126 106 Regen/Repaired (Parts) 87 | . . . . . . 87 . . . . . . . . . Core Remaining (%) 55 | 100 . . . . 42 5 43 . . 34 78 . 86 . . Volleys Fired 223 | . 61 26 41 8 . 60 7 . . . 6 6 7 1 . Largest 3 | . 2 2 2 2 . 3 1 . . . 3 3 3 1 . Hottest 228 | . 55 40 100 100 . 228 100 . . . 165 165 95 61 . Shots Fired 420 | . 124 41 73 10 . 111 7 . . . 18 16 19 1 . Gun 287 | . 61 41 49 1 . 75 7 . . . 18 16 19 . . Cannon 125 | . 61 . 24 9 . 30 . . . . . . . 1 . Launcher 6 | . . . . . . 6 . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . Kinetic 260 | . 122 41 41 1 . 11 . . . . 12 12 19 1 . Thermal 141 | . 2 . 24 9 . 89 7 . . . 6 4 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . 8 . . 11 . . . . . . . . . Robot Hit Streak 16 | . 5 6 16 9 . 10 5 . . . 3 14 8 2 . Robot Miss Streak 7 | . 7 2 3 1 . 3 1 . . . 3 2 3 . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 294 | . 64 27 54 7 . 105 7 . . . 8 12 8 2 . Core Hits 146 | . 26 14 14 1 . 65 5 . . . 9 8 4 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . 6 . 1 . . 3 . . . . . . . 1 . Burn 1 | . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Blast 7 | . 6 . . . . . . . . . . . . 1 . Impale 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 81 | . . . . . . 29 . . . . . . 10 24 18 Impact . | . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . . . 10 24 18 Piercing 29 | . . . . . . 29 . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6709 | . 991 273 649 179 . 3451 268 10 . . 263 318 189 118 . Guns 3272 | . 437 273 267 10 . 1282 233 . . . 263 318 189 . . Cannons 1900 | . 554 . 382 169 . 755 . . . . . . . 40 . Explosions 595 | . . . . . . 595 . . . . . . . . . Melee 891 | . . . . . . 813 . . . . . . . 78 . Ramming 51 | . . . . . . 6 35 10 . . . . . . . Kinetic 2223 | . 991 273 211 10 . 243 . . . . 77 189 189 40 . Thermal 2834 | . . . 382 169 . 1735 233 . . . 186 129 . . . Explosive 313 | . . . . . . 313 . . . . . . . . . Electromagnetic 397 | . . . 56 . . 341 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . . . 78 . Piercing 813 | . . . . . . 813 . . . . . . . . . Highest Corruption 19 | . 2 2 2 2 2 . 1 1 3 3 . . 1 5 19 Average Corruption 2 | . 2 2 2 2 2 . 1 1 2 3 . . 1 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 81 | . 16 18 22 7 1 . 1 . 1 4 . . 2 4 5 Message Errors 20 | . 3 4 8 . . . . . . 1 . . . 1 3 Matter Fused 15 | . 3 5 2 1 1 . 1 . . . . . 1 1 . Heat Flow Errors 9 | . 2 1 2 2 . . . . . 1 . . . 1 . Energy Discharges 14 | . 2 3 5 1 . . . . . 2 . . . . 1 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . Parts Fused 3 | . . 1 1 1 . . . . . . . . . . . Data Loss (minor) 8 | . 2 2 2 . . . . . . . . . . 1 1 Data Loss (major) 6 | . 1 1 2 1 . . . . 1 . . . . . . Misfires 4 | . 2 . . 1 . . . . . . . . 1 . . Alerts 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . 4 . . . . . . . 48 . Projectiles 2 | . . . . . . 2 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 50 | . . . . . . 2 . . . . . . . 48 . Knockbacks 7 | . 6 . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . 6 . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . 3 16 5 . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 13 | . . . . . . 1 10 2 . . . . . . . Targets Rammed 13 | . . . . . . 1 10 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 635 | . 189 173 226 398 . 635 197 . . 130 536 198 80 200 2 Average Temperature 99 | . 49 26 85 195 . 192 89 . . 65 212 84 23 77 2 Received Heat Transfer 2530 | . 222 150 409 90 . 1491 18 12 . 9 . 18 . 60 51 Effects 28 | . . . . . . 20 . . . . 8 . . . . Shutdowns 5 | . . . . . . 3 . . . . 2 . . . . Energy Bleed 4 | . . . . . . 4 . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . Matter Decay 3 | . . . . . . 1 . . . . 2 . . . . Damage (minor) 6 | . . . . . . 4 . . . . 2 . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . Damage (core) 4 | . . . . . . 2 . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 . 9 1 . . . . . . . . Heat Transferred 4821 | . . . 518 222 . 3231 325 . . . 300 225 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Peak Influence 1097 | . 161 85 . 21 . 267 172 198 . . 576 602 495 1097 914 Initial 676 | . . 15 . 16 . . 130 46 . . 94 332 335 251 676 Average 140 | . 69 58 . 8 . 71 117 96 . . 198 327 395 560 781 Maximum Alert Level 3 | . . . . . . 1 . . . . 2 2 2 3 3 Low Security (%) 80 | . 100 100 . 100 . 92 100 100 . . 77 . . . . Level 1 9 | . . . . . . 7 . . . . 13 88 73 15 . Level 2 7 | . . . . . . . . . . . 9 11 26 70 14 Level 3 2 | . . . . . . . . . . . . . . 14 85 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . . . . 15 4 2 . . 3 6 3 6 2 Investigation 14 | . 2 . . . . 3 1 . . . 1 3 . 3 1 Extermination 6 | . . . . . . 3 . . . . . 1 1 1 . Reinforcement 17 | . 1 . . . . 4 2 2 . . 2 2 2 1 1 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 6 | . . . . . . 5 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . 1 . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Distress Signals 12 | . 2 . . . . 1 1 2 . . . 1 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 272 | . 22 6 12 1 . 39 12 12 10 1 14 28 16 80 19 Peak Tracking Total 28 | . 4 2 2 1 . 9 8 8 7 1 5 18 8 28 15 Tactical Retreats 34 | . 2 . 1 . . 5 2 4 2 1 2 2 . 11 2 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Traps Triggered 16 | . 2 . 2 . . 2 . 1 . . 1 1 1 2 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Machines Disabled 8 | . 2 . . . . 1 . . . . . . 2 2 1 Max in Single Turn 1 | . 1 . . . . 1 . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 1 . . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Machines Accessed 61 | . 6 . . . 6 8 3 3 . . 3 9 9 12 2 Terminals 35 | . 6 . . . . 2 1 3 . . 2 5 8 7 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . 2 . . . . . . . 1 . Recycling Units 10 | . . . . . . 2 1 . . . 1 3 . 2 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 1 . . . . . 1 2 . Total Hacks 133 | . 12 . . . 27 17 5 9 . . 4 20 18 19 2 Successful 82 | . 6 . . . 27 5 3 3 . . 3 12 11 10 2 Failed 51 | . 6 . . . . 12 2 6 . . 1 8 7 9 . Catastrophic 7 | . 2 . . . . . 1 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 12 . . . . 11 3 2 . . 3 10 5 7 1 Terminals 78 | . 12 . . . . 7 2 9 . . 3 15 16 13 1 Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . 2 . . . . . . . 1 . Recycling Units 13 | . . . . . . 4 1 . . . 1 3 . 3 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 4 2 . . . . . 2 2 . Terminal Hacks 53 | . . . . . 27 . . 2 . . 1 7 9 6 1 Record 29 | . . . . . 26 . . . . . . . 3 . . Open Door 4 | . . . . . . . . . . . . . 1 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . 1 Alert Level 2 | . . . . . . . . 1 . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . 2 1 . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . . . . . 2 1 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 . . . . . 1 2 . Seal Access 5 | . . . . . . 1 1 . . . . . 1 2 . Unauthorized Hacks 21 | . 5 . . . . 3 2 1 . . 2 4 1 2 1 Terminals 11 | . 5 . . . . 1 1 1 . . 1 1 1 . . Botnet 7 | . 1 . . . . 1 1 1 . . 1 1 1 . . Skim 4 | . 4 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . 1 . . . Repair Stations 9 | . . . . . . 2 1 . . . 1 2 . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . 2 1 . . . . . . . . Scrapoids 6 | . . . . . . . . . . . 1 2 . 2 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . . . . 5 2 2 . . 2 7 7 8 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 2 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Total Allies 32 | . . 2 . . 1 1 3 . . . 5 5 . 10 5 Largest Group 6 | . . 2 1 . . 1 3 . . . 5 5 . 6 5 Highest-Rated Group 384 | . . 45 31 . . 52 93 . . . 323 326 . 384 320 Highest-Rated Ally 67 | . . 31 31 . . 52 31 . . . 67 67 . 67 64 Total Orders 1 | . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 344 | . . 15 10 . . 5 24 . . . 55 54 . 117 64 Total Damage 7871 | . . 106 168 . . 245 274 . . . 933 1489 . 3091 1565 Kills 49 | . . 2 2 . . . 3 . . . 10 7 . 20 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . . . 1 . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 147 | . . . . . . 112 35 . . . . . . . . Items 147 | . . . . . . 112 35 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Turns Passed 12917 | . 1943 875 1846 961 2041 2505 510 337 115 170 166 265 350 666 167 Spaces Moved 11179 | 1 890 500 1070 580 1153 1234 561 462 231 349 162 984 928 1781 293 Core 1586 | . . . . . . 72 315 462 198 290 15 . . 172 62 Treads 4001 | . 487 500 1070 580 1153 211 . . . . . . . . . Legs 967 | 1 403 . . . . 563 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 298 | . . . . . . . 246 . . . 52 . . . . Flight 4327 | . . . . . . 388 . . 33 59 95 984 928 1609 231 Fastest Speed 10 | 120 120 160 160 160 160 31 50 50 40 40 10 10 10 10 19 Average Speed 91 | 120 166 160 160 160 172 149 58 50 48 48 32 10 11 17 27 Slowest Speed 950 | 120 240 160 160 160 240 950 300 50 50 50 240 10 14 92 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 1 . . . 1 . 10 . 14 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 4 Teleports 3 | . . . . . . . . . . . . . 2 1 . Exploration Rate (%) 42 | 2 94 77 56 93 63 28 24 13 58 50 7 25 42 37 14 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched 8 | . . . 2 . 4 . . . 2 . . . . . . Spaces Dug 31 | . . . . . . . . . . . . . 7 14 10 Terrain Destroyed 56 | . . . 4 2 . 16 . . . . 2 1 7 14 10 Melee 31 | . . . . . . . . . . . . . 7 14 10 Projectile 12 | . . . 4 2 . 3 . . . . 2 1 . . . AOE 13 | . . . . . . 13 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Qua Acc Com Total 13259 | . 1206 539 1136 604 1216 1732 732 566 233 348 255 1125 1142 2073 352 Wait 1498 | . 225 10 7 15 33 343 133 94 . 1 65 126 171 242 33 Move 11116 | . 889 499 1069 579 1152 1232 560 461 230 346 161 966 927 1757 288 Hop 20 | . . . . . . 1 . . . 1 . 7 . 9 2 Pick Up 50 | . 6 3 3 . 9 16 2 1 1 . 3 1 2 2 1 Fast Attach 93 | . 4 . 4 1 6 17 11 5 1 . 13 7 9 15 . Attach 39 | . . 1 . 1 . 13 . . . . 5 1 3 10 5 Detach 20 | . . . . . 1 3 2 1 . . 1 . 3 8 1 Swap 14 | . 5 . 3 . . . . . . . . 4 . 2 . Drop 77 | . 6 . 7 . 15 18 7 2 1 . 1 7 10 3 . Fire 223 | . 61 26 41 8 . 60 7 . . . 6 6 7 1 . Melee 81 | . . . . . . 29 . . . . . . 10 24 18 Ram 12 | . . . . . . . 10 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . 10 . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Discovered new exit (range 12) 1944 | -10/Materials | Entered Mines 2251 | -10/Mines | Discovered new exit (range 12) 2338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2338 | -10/Mines | Discovered new exit (range 5) 2749 | -10/Mines | Learned Materials non-interactive machine intel 2806 | -10/Mines | Discovered new exit (range 6) 2819 | -10/Mines | Entered Subcaves 2819 | -10/Subcaves | Accompanied by 1 ally 2824 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3072 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3079 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3212 | -10/Subcaves | Learned location of Zion (-6) 3212 | -10/Subcaves | Met a Zionite searching for "candidates" 3592 | -10/Subcaves | Learned 2 Materials zone layouts 3612 | -10/Subcaves | Discovered new exit (range 16) 4342 | -10/Subcaves | Disturbed a concealed Subdweller 4606 | -10/Subcaves | Discovered new exit (range 11) 4665 | -10/Subcaves | Entered Recycling 4733 | -8/Recycling | Core integrity fell below 50% 5046 | -8/Recycling | Discovered new exit (range 13) 5586 | -8/Recycling | Scanned before Scraplab entrance 5609 | -8/Recycling | Entered Scraplab 5623 | -8/Recycling | Discovered new exit (range 2) 5626 | -8/Recycling | Entered Scraptown 5720 | -8/Scraptown | System corruption cleaned by C-Scrubber 5981 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6155 | -8/Scraptown | Visited Junk Repository 6204 | -8/Scraptown | Visited UFD Registry 6204 | -8/Scraptown | Registered with UFD as "Slugrider" 6268 | -8/Scraptown | Visited Research Penetration Think Tank 6306 | -8/Scraptown | Visited Abandonware Association 6399 | -8/Scraptown | Visited Curators Association 6465 | -8/Scraptown | Visited Science Guys 6522 | -8/Scraptown | Visited Scrap Suit Storage 6539 | -8/Scraptown | Found Scrap Suit 6545 | -8/Scraptown | Found Scrap Suit 6847 | -8/Scraptown | Build established: Scrapper 6921 | -8/Scraptown | Visited Supply Room 6964 | -8/Scraptown | Visited Botcube Research 6976 | -8/Scraptown | Botcube activated 6999 | -8/Scraptown | Found Botcube 7064 | -8/Scraptown | Visited Scrapoid Pod Storage 7107 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7107 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7226 | -8/Scraptown | Visited Junk Repository 7354 | -8/Scraptown | Found Scrap Suit 7357 | -8/Scraptown | Found Scrap Suit 7457 | -8/Scraptown | Found Scrapoid Pod 7536 | -8/Scraptown | Build established: Mutant 7648 | -8/Scraptown | Discovered new exit (range 5) 7667 | -8/Scraptown | Entered Factory 7667 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8271 | -6/Factory | Lost 3 parts (2n1w) 8572 | -6/Factory | Build established: Scavenger-Mutant 8808 | -6/Factory | Cargo convoy interrupted 9011 | -6/Factory | Garrison activated, responded to threat 9096 | -6/Factory | Lost 6 parts (1p2n2u1w) 9429 | -6/Factory | Core integrity fell below 50% 9442 | -6/Factory | Lost 3 parts (1p1n1u) 9650 | -6/Factory | Build established: Scavenger-Gunner 9771 | -6/Factory | Botcube activated 9785 | -6/Factory | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 9786 | -6/Factory | Spotted B-75 Beast 9806 | -6/Factory | Destroyed B-75 Beast 10145 | -6/Factory | Core integrity fell below 20% 10165 | -6/Factory | Discovered new exit (range 11) 10171 | -6/Factory | Identified exit to Factory 10172 | -6/Factory | Entered another Factory area 10172 | -5/Factory | Evolved 2 slots: Propulsion x2 10190 | -5/Factory | Lost 4 parts (1p1n2u) 10429 | -5/Factory | Garrison activated, responded to threat 10515 | -5/Factory | Allied Derelicts emerged from ambush trap array 10543 | -5/Factory | Discovered new exit (range 69) 10572 | -5/Factory | Build established: Hacker-Mutant 10633 | -5/Factory | Core integrity fell below 50% 10682 | -5/Factory | Entered another Factory area 10682 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10914 | -4/Factory | Build established: Mutant 10954 | -4/Factory | Spotted B-86 Titan 11010 | -4/Factory | Discovered new exit (range 19) 11019 | -4/Factory | Identified exit to Upper Caves 11019 | -4/Factory | Entered Upper Caves 11069 | -4/Upper Caves | Core integrity fell below 50% 11071 | -4/Upper Caves | Learned location of Quarantine (-2) 11117 | -4/Upper Caves | Found DCF Scrap (11 items) 11132 | -4/Upper Caves | Discovered new exit (range 6) 11134 | -4/Upper Caves | Identified exit to Upper Caves 11134 | -4/Upper Caves | Entered another Upper Caves area 11159 | -4/Upper Caves | Spotted B-86 Titan 11181 | -4/Upper Caves | Encountered a Warlord checkpoint 11299 | -4/Upper Caves | Discovered new exit (range 10) 11303 | -4/Upper Caves | Identified exit to Research 11304 | -4/Upper Caves | Entered Research 11304 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11339 | -3/Research | Identified exit to Armory 11339 | -3/Research | Identified exit to Testing 11409 | -3/Research | Scrapoid reinforcements arrived 11463 | -3/Research | Discovered new exit (range 13) 11470 | -3/Research | Identified exit to Research 11470 | -3/Research | Entered another Research area 11470 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11490 | -2/Research | Lost 3 allies 11694 | -2/Research | Scrapoids reinforcements arrived? 11732 | -2/Research | Spotted B-90 Cyclops 11733 | -2/Research | Discovered new exit (range 21) 11735 | -2/Research | Identified exit to Quarantine 11735 | -2/Research | Entered Quarantine 11761 | -2/Quarantine | Scanned by Researcher 11777 | -2/Quarantine | Found Alien Artifact 11777 | -2/Quarantine | Identified Phase Armor 11803 | -2/Quarantine | Met incapacitated Sigix Warrior 11803 | -2/Quarantine | Lockdown squad dispatched 11856 | -2/Quarantine | Spotted Lightning 11868 | -2/Quarantine | Discovered new exit (range 18) 11874 | -2/Quarantine | Found Alien Artifact 11874 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 11874 | -2/Quarantine | Warped through subspace 11921 | -2/Quarantine | Build established: Hacker-Sprinter 12058 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12059 | -2/Quarantine | Found Alien Artifact 12059 | -2/Quarantine | Identified Transdimensional Reconstructor 12059 | -2/Quarantine | Warped through subspace 12085 | -2/Quarantine | Identified exit to Access 12085 | -2/Quarantine | Entered Access 12085 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12099 | -1/Access | Spotted B-99 Colossus 12145 | -1/Access | Spotted B-99 Colossus 12267 | -1/Access | Warped through subspace 12319 | -1/Access | Lost 10 parts (2p2n4u2w) 12335 | -1/Access | Search patrols dispatched 12406 | -1/Access | Scrapoids reinforcements arrived? 12585 | -1/Access | First assault squad dispatched 12591 | -1/Access | Lost 3 allies 12649 | -1/Access | Scrapoids reinforcements arrived? 12662 | -1/Access | Lost 4 parts (3n1u) 12730 | -1/Access | Discovered new exit (range 7) 12751 | -1/Access | Identified exit to Command 12751 | -1/Access | Entered Command 12780 | -1/Command | Lost 4 parts (1p1n2u) 12806 | -1/Command | Spotted Executioner 12806 | -1/Command | Spotted Executioner 12806 | -1/Command | Spotted Striker 12806 | -1/Command | Spotted Alpha 7 12806 | -1/Command | Spotted Executioner 12806 | -1/Command | Spotted Executioner 12806 | -1/Command | Spotted Striker 12806 | -1/Command | Spotted Alpha 7 12808 | -1/Command | Spotted B-99 Colossus 12808 | -1/Command | Spotted B-99 Colossus 12812 | -1/Command | Scrapoids reinforcements arrived? 12812 | -1/Command | Core integrity fell below 50% 12815 | -1/Command | Core integrity fell below 20% 12845 | -1/Command | Lost 12 parts (2p7n3u) 12873 | -1/Command | Crushed by falling debris 12873 | -1/Command | System corruption reached 10% 12878 | -1/Command | Lost 5 allies 12892 | -1/Command | Crushed by falling debris 12917 | -1/Command | Crushed by falling debris 12919 | -1/Command | Crushed by falling debris 12919 | -1/Command | Smashed by cave-in Last Messages --------------- 12863_ System corrupted: Energy discharge (-22). 12873_ The unstable cave ceiling collapses. 12873_ Crushed by falling debris. 12873_ Adv. Signal Interpreter destroyed. 12873_ System corrupted by crushing effect (+4). 12873_ Adv. Signal Interpreter destroyed. 12873_ System corrupted by crushing effect (+1). 12878_ IHZDBA3WSLMGMB|HTHZG&8LA9ZTWB 12903_ System corrupted: Component data lost. 12917_ The unstable cave ceiling collapses. 12917_ Crushed by falling debris. 12917_ Enh. Optical Array destroyed. 12917_ System corrupted by crushing effect (+2). 12919_ The unstable cave ceiling collapses. 12919_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????## #????????????????????????????????????????? | | ????## " ???????????????????????????????????????? | | ????# "#"+##########?????????????????????????????? | | ??????# [ #?????????????????????????????? | | ??????# =![ #????###??????????????????????? | | ????###=%!=""" #????###??????????????????????? | | ????#"" *!=""" ######@## ????????? #????????? | | ????#"" [ """ " # #### ???????? #????????? | | ????#"" "" ""######### ??????? #????????? | | ????#T #???????# ?????? #????????? | | ????#"" #???????# ?????? #????????? | | ????#"" #???????# ?????? #????????? | | ????#"" [! ""#???????# ?????? #????????? | | ???#"## *!![%[ #???????# ?????? #????????? | | ??????# !%*= =[ #???????# """"""^ #????????? | | ??????##"#=["==#####???????? ^ ^ ?????????? | | ??????# " ![[##??????????? ?????????? | | ??????# # !!= "#???????????? ??????????? | | ??????###"=*%% ##????????????#" ^ "#??????????? | | ???????# " !! #?????????????? ^ ???????????? | | ??????# # * ##########????## ^^ ##??????????? | | ?????# ## # = #????? #??????????? | | ?????# #?# # #????##^ ##??????????? | | ?????##??# # "" #????# #??????????? | | ?????????# # """"#????## ##??????????? | | ?????????# # """"#????# % #??????????? | | ?????????# # "" #????## ^ ^ ^##??????????? | | ?????????# # ??????# % #???????????? | | #????????# # ????????##""""##???????????? | | ???????# # ???????????# "#???????????? | | ######## ##+############## ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 53 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Armor Coverage 800 Resistance: TH 30 Phase Shifting 5 Evasion (%) 80 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Exp. Biometal Leg | -2/Quarantine | Archive Imp. Q-thruster | -2/Quarantine | Archive Adv. Micro-nuke Launcher | -2/Quarantine | Archive Centrium Heavy Treads | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Cya! Decoder Ring False Reunion Speed Demon Subspace Traveler Challenges ------------ None Game ------ Seed TransmissionElectronScrap Manual? 0 Play Time 03:58:28 Cumulative 75.2 hours Start 2024.10.22 @ 19:40:40 End 2024.10.22 @ 21:54:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 50 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cf854436-dd0c-47aa-af3e-28ba1f84ccae