Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 14:54:49 Player: astyreal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (564) 564 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3134 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 96/550 Matter 20/300 Energy 359/360 System Corruption 1% Temperature Cool (3) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Compact Battery Sensor Array Improved Terrain Scanner > --- WEAPON (3) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Wheel Heavy Laser Heavy Laser Plasma Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Wheel Sensor Array [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 37 | 7 8 1 6 3 1 11 Power 4 | 1 . . 1 1 . 1 Engine 3 | 1 . . 1 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 3 1 . . . 5 Treads . | . . . . . . . Leg 6 | 2 3 1 . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 8 | 2 1 . 2 1 . 2 Device 3 | 1 . . 1 . . 1 Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 14 | 2 4 . 3 1 1 3 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 5 | . 1 . 1 . . 3 Ballistic Gun 4 | 2 1 . . 1 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 9 | . 1 . 2 . 4 2 Power 2 | . . . . . 1 1 Propulsion 4 | . . . 1 . 2 1 Utility 1 | . . . 1 . . . Weapon 2 | . 1 . . . 1 . Highest Loss Streak 4 | . 1 . 1 . 4 1 To Critical Strikes . | . . . . . . . Average Backups 7 | 6 7 8 9 9 8 3 Power . | . 1 1 1 1 1 . Propulsion 2 | 3 3 3 2 2 1 . Utility 2 | . 1 4 3 1 2 . Weapon 1 | 1 1 . 1 4 4 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 . 4 . 2 . Power . | . . . . . . . Propulsion 3 | . 2 . . . 1 . Utility 4 | . . . 4 . . . Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 93 85 89 96 72 43 Engine 12 | . 13 14 11 18 12 1 Leg 24 | . 27 28 31 27 18 . Flight 2 | . . . . . . 19 Device 11 | . 13 14 11 9 6 9 Storage 11 | . 14 14 11 9 6 4 Protection 1 | . . . 2 6 6 . Energy Gun 2 | . 1 . 8 . . . Energy Cannon 8 | . 4 14 11 9 6 7 Ballistic Gun 6 | . 16 . . 8 6 . Launcher 1 | . . . 2 9 6 . Peak Build Rating 27 | 10 10 9 16 23 23 27 Average Rating 11 | 6 9 9 13 22 17 17 On Entrance 9 | . 10 9 9 16 23 . Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 24 | . . . . . 24 . Heaviest Build 46 | 14 19 19 30 46 46 14 Greatest Support 30 | 20 20 20 30 30 30 18 Greatest Overweight (x) 1 | 1 1 . 1 1 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 8 | 7 8 10 10 10 8 5 Most Carried 10 | 8 8 10 10 10 10 5 Average Carried 7 | 6 7 8 9 9 8 3 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 8 8 10 10 10 5 5 Class Distribution -------------------- 77% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 781 | 357 140 49 184 . . 51 Remotely . | . . . . . . . Salvage Created 786 | 181 222 49 195 . 88 51 Parts 65 | 14 23 3 9 . 12 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 19 | . 7 1 4 . 6 1 Guns 10 | . 7 . 2 . 1 . Cannons 6 | . . 1 2 . 2 1 AOE 3 | . . . . . 3 . Classes Destroyed 8 | 3 3 . 2 . . . Worker 3 | 2 1 . . . . . Builder 2 | . 1 . . . . 1 Tunneler 4 | 4 . . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 8 | . 3 . . . 5 . Grunt 10 | . 4 1 3 . 1 1 Sentry 1 | . . . 1 . . . Best Kill Streak 6 | 4 4 1 2 . 6 1 Combat Bots Only 6 | . 3 1 2 . 6 1 Max Kills in Single Turn 2 | 2 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 224 | . 80 9 9 . 115 11 Missed 55 | . 24 2 4 . 21 4 Hits 169 | . 56 7 5 . 94 7 Projectile 169 | . 56 7 5 . 94 7 Critical Strikes 4 | . . 1 . . 2 1 Damage Taken 2028 | . 520 90 226 . 1093 99 Core 668 | . 122 10 82 . 428 26 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 47 79 . . . Volleys Fired 95 | 25 30 7 15 . 8 10 Largest 3 | 2 2 1 2 . 3 1 Hottest 123 | 40 40 60 116 . 123 80 Shots Fired 170 | 50 49 7 30 . 24 10 Gun 120 | 50 49 . 13 . 8 . Cannon 43 | . . 7 15 . 11 10 Launcher 7 | . . . 2 . 5 . Special . | . . . . . . . Kinetic 110 | 50 49 . . . 11 . Thermal 45 | . . 7 28 . . 10 Explosive 7 | . . . 2 . 5 . Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 10 | 4 10 3 5 . 4 6 Robot Miss Streak 4 | 3 2 1 3 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 93 | 23 36 5 16 . 7 6 Core Hits 41 | 9 17 1 5 . 7 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1769 | 277 422 87 318 . 508 157 Guns 851 | 270 399 . 117 . 65 . Cannons 481 | . . 87 141 . 96 157 Explosions 401 | . . . 60 . 341 . Melee . | . . . . . . . Ramming 36 | 7 23 . . . 6 . Kinetic 757 | 270 399 . . . 88 . Thermal 502 | . . 87 258 . . 157 Explosive 401 | . . . 60 . 341 . Electromagnetic 73 | . . . . . 73 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 1 1 1 Average Corruption 1 | . . . 2 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 2 1 Matter Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 72 | . . . 25 . 43 4 Projectiles 9 | . . . 5 . . 4 Explosions 63 | . . . 20 . 43 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . 46 . 3 . Shots 1 | . . . 1 . . . Rammed 1 | . . . . . 1 . Targets Rammed 11 | 4 6 . . . 1 . Kicked 10 | 4 6 . . . . . Crushed . | . . . . . . . Highest Temperature 676 | . 6 191 192 . 676 178 Average Temperature 148 | . 6 101 68 . 373 68 Received Heat Transfer 573 | . 114 69 21 . 288 81 Effects 11 | . . . . . 11 . Shutdowns 4 | . . . . . 4 . Energy Bleed 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1040 | . . 185 555 . . 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 142 | 10 85 25 43 5 142 66 Initial 66 | . . . 9 5 2 66 Average 20 | 1 30 1 14 . 60 43 Influence Increases 687 | 35 209 35 155 4 175 74 Destroy 0b10 Robot/C 380 | . 140 20 80 . 120 20 Destroy 0b10 Robot/NC 55 | 35 10 . 5 . . 5 Destroy Leader 72 | . 30 . 22 . 10 10 Successful Hack 23 | . 14 . . 4 . 5 Disable Machine 15 | . . . 15 . . . Destroy Structure 52 | . . . 18 . 30 4 Lose Combat Pursuer 90 | . 15 15 15 . 15 30 Influence Decreases 657 | 35 209 10 167 13 42 181 Entered New Map 97 | . . . 16 8 2 71 Time Decay 479 | 35 199 10 140 5 . 90 Lost Part 81 | . 10 . 11 . 40 20 Squads Dispatched 5 | . 3 . 1 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 21 3 8 2 14 2 Peak Tracking Total 8 | . 7 2 5 2 8 2 Tactical Retreats 5 | . 1 1 1 . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 8 | . 5 . 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 6 | . 2 . 2 1 . 1 Terminals 4 | . 2 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 12 | . 4 . 5 1 . 2 Successful 10 | . 2 . 5 1 . 2 Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 4 . 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 2 . 1 . . 2 Branch Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 1550 | 40 563 298 368 139 77 65 Sensors 17 | . . . . . . 17 Terrain 1536 | 40 563 298 368 139 77 51 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 1935 | 256 570 298 368 139 108 196 Spaces Moved 1313 | 138 378 235 242 71 71 178 Core 50 | 4 . . . . 46 . Treads . | . . . . . . . Legs 1085 | 134 378 235 242 71 25 . Wheels 11 | . . . . . . 11 Hover . | . . . . . . . Flight 167 | . . . . . . 167 Fastest Speed 34 | 50 120 120 120 190 50 34 Average Speed 112 | 118 121 120 121 190 99 38 Slowest Speed 190 | 120 190 120 190 190 190 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 50 48 20 11 26 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . . 19 . 23 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 42 | . . . 19 . 23 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 1610 | 181 443 243 286 75 88 294 Wait 104 | . 5 . 12 . 3 84 Move 1307 | 137 377 234 241 70 70 178 Hop . | . . . . . . . Pick Up 24 | 8 6 1 5 2 . 2 Fast Attach 22 | 7 4 . 2 1 . 8 Attach 18 | . 5 . 3 2 1 7 Detach 6 | . . . 1 . . 5 Swap 8 | . 4 1 3 . . . Drop 10 | . 6 . 4 . . . Fire 95 | 25 30 7 15 . 8 10 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 10 | 4 6 . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Entered Mines 830 | -10/Mines | Met a Derelict bent on vengeance 1096 | -10/Mines | Core integrity fell below 50% 1105 | -10/Mines | Discovered new exit (range 10) 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Discovered new exit (range 10) 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1630 | -8/Materials | Identified exit to Garrison 1632 | -8/Materials | Entered Garrison 1685 | -8/Garrison | Triggered checkpoint 1685 | -8/Garrison | Triggered checkpoint 1698 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Released all parts (8) 1720 | -8/Garrison | Core integrity fell below 50% 1735 | -8/Garrison | Discovered new exit (range 10) 1740 | -8/Garrison | Entered Materials 1742 | -8/Materials | Lost 4 parts (1p2n1w) 1775 | -8/Materials | Garrison activated, responded to threat 1817 | -8/Materials | Core integrity fell below 20% 1936 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer destroyed. Acquired 11 matter. Connecting with Terminal... Current location identified: Materials >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. >>Access(Branch) No branch access points found. Ion Engine+ destroyed. Critical hit (Burn: +37). Xenon Bombardment Thruster destroyed. Acquired Com. Battery. Destroyed Particle Gun. G-47 Trooper destroyed. Acquired 40 matter. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Acquired Xenon Bombardment Thruster. Acquired Hvy. Laser. 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