Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 00:55:47 Player: Kooltone Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (726) 726 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3356 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Aluminum Leg Medium Storage Unit Recoil Stabilizer System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Recalibrator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Reaction Control System Minigun Advanced Assault Cannon Mini Grenade Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 63 | 9 2 13 10 27 2 Power 11 | 3 . 1 2 5 . Engine 8 | 3 . 1 2 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 23 | 2 . 6 4 9 2 Treads 8 | . . . . 8 . Leg 7 | 2 . 2 . 1 2 Wheel 8 | . . 4 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 . 4 4 7 . Device 11 | 1 . 3 4 3 . Storage 4 | 1 . 1 . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 2 2 . 6 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 2 . . . Ballistic Cannon 4 | . . . . 4 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . 1 13 4 Power 3 | . . . . 3 . Propulsion 6 | . . . . 4 2 Utility 7 | . . . 1 5 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 8 | . . . 1 8 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 100 100 98 93 49 Engine 6 | . 14 11 11 5 . Core 1 | . . . . 3 . Treads 8 | . . . . 25 . Leg 7 | . 28 2 . . 13 Wheel 5 | . . 19 22 . . Device 18 | . 14 33 31 21 6 Storage 11 | . 14 11 11 9 14 Processor 4 | . . . . 8 7 Ballistic Gun 9 | . 25 22 22 1 . Ballistic Cannon 4 | . . . . 12 . Special Melee Weapon 2 | . . . . 1 6 Naked Turns . | . . . . . . Heaviest Build 41 | 15 15 27 27 41 32 Greatest Support 84 | 20 20 20 20 84 20 Greatest Overweight (x) 10 | 3 . 1 1 1 10 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 11 | 7 8 8 10 13 14 Most Carried 15 | 8 8 10 10 15 15 Average Carried 11 | 4 7 8 9 12 13 Final Capacity 15 | 8 8 10 10 15 5 Final Carried 12 | 8 8 10 10 12 5 Class Distribution -------------------- 70% | Mutant 25% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 920 | 290 20 288 178 144 . Remotely . | . . . . . . Salvage Created 774 | 108 . 415 92 159 . Parts 50 | 7 . 25 8 10 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 24 | . . 8 6 10 . Guns 15 | . . 8 6 1 . Cannons 4 | . . . . 4 . AOE 5 | . . . . 5 . Classes Destroyed 8 | 2 . 2 2 2 . Worker 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 9 | . . . 5 4 . Grunt 8 | . . 3 . 5 . Duelist 1 | . . . . 1 . Sentry 5 | . . 5 . . . Assembled 1 | . . . 1 . . Best Kill Streak 7 | 1 . 4 6 7 . Combat Bots Only 6 | . . 4 6 6 . Max Kills in Single Turn 3 | 1 . 1 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 348 | . . 36 20 198 94 Missed 95 | . . 15 4 49 27 Damage Taken 3468 | . . 220 160 2022 1066 Core 985 | . . 18 12 249 706 Absorbed by Shields 158 | . . 84 62 12 . Redirected to Shielding 36 | . . . . 36 . Core Remaining (%) 86 | 100 100 . 92 54 . Volleys Fired 59 | 5 . 21 13 20 . Largest 2 | 2 . 2 2 2 . Hottest 100 | 100 . 50 50 96 . Shots Fired 105 | 6 . 42 26 31 . Gun 81 | 6 . 42 26 7 . Cannon 18 | . . . . 18 . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 93 | . . 42 26 25 . Thermal 6 | 6 . . . . . Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 2 . 7 3 5 . Robot Miss Streak 4 | 2 . 4 4 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 62 | 3 . 23 13 23 . Core Hits 42 | 3 . 12 7 20 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1756 | 37 . 399 222 1098 . Guns 764 | 37 . 399 222 106 . Cannons 324 | . . . . 324 . Explosions 668 | . . . . 668 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1051 | . . 399 222 430 . Thermal 37 | 37 . . . . . Explosive 668 | . . . . 668 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Message Errors 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 31 . Projectiles 3 | . . . . 3 . Explosions 28 | . . . . 28 . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . . . 187 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 165 | 40 165 28 12 61 . Average Temperature 18 | 20 86 6 6 20 . Received Heat Transfer 1126 | . . 100 . 522 504 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | 111 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 380 | 10 36 380 273 339 40 Initial 148 | . 6 14 148 105 40 Average 110 | 4 25 173 195 182 22 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 84 | 100 100 61 60 79 100 Level 1 15 | . . 38 39 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 4 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 3 22 7 22 7 Peak Tracking Total 8 | . 3 6 5 8 6 Tactical Retreats 4 | . 1 1 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2522 | 114 319 372 247 772 698 Spaces Moved 1323 | 65 184 251 193 373 257 Core 68 | 9 . . . . 59 Treads 369 | . . . . 369 . Legs 442 | 56 184 4 . . 198 Wheels 444 | . . 247 193 4 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 95 95 50 Average Speed 131 | 125 120 87 95 161 168 Slowest Speed 550 | 200 120 190 95 250 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 32 29 22 26 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . . . 33 . Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 27 | . . . . 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2012 | 88 284 367 237 512 524 Wait 475 | . 89 66 10 57 253 Move 1318 | 64 183 250 192 372 257 Hop . | . . . . . . Pick Up 51 | 10 4 9 4 17 7 Fast Attach 11 | 5 2 . . 4 . Attach 17 | 2 . 2 1 10 2 Detach 1 | . . . . 1 . Swap 35 | 2 . 11 9 13 . Drop 39 | . 6 8 8 12 5 Fire 59 | 5 . 21 13 20 . Melee 6 | . . . . 6 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 4) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Utility x2 763 | -9/Materials | Discovered new exit (range 7) 778 | -9/Materials | Discovered new exit (range 13) 806 | -9/Materials | Entered Mines 871 | -9/Mines | Assembled infested the area 876 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1040 | -9/Mines | Discovered new exit (range 8) 1043 | -9/Mines | Learned location of Storage (-7) 1053 | -9/Mines | Entered Materials 1053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -8/Materials | Build established: Skirmisher 1332 | -8/Materials | Lost 4 parts (1p1n2u) 1805 | -8/Materials | Discovered new exit (range 10) 1825 | -8/Materials | Entered Factory 1825 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1854 | -7/Factory | Lost 8 parts (2p3n2u1w) 2071 | -7/Factory | Build established: Mutant 2485 | -7/Factory | Core integrity fell below 50% 2493 | -7/Factory | Core integrity fell below 20% 2507 | -7/Factory | Lost 4 parts (2n1u1w) 2523 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Recoil Stabilizer. Aluminum Leg destroyed. Acquired Adv. ECM Suite. U-05 Engineer lays Concrete. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. O-24 Administrator locks terminal. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Imp. Datajack destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Sensor Array destroyed. R-06 Scavenger collects Recoil Stabilizer. Penetrated by Slug. Dropped Med. Storage Unit. Dropped Lrg. Storage Unit. 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