Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 16:44:49 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (465) 465 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 4883 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 12 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Datajack Scythe > --- INVENTORY -------- Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Drone Bay Medium Laser Guided EMP Blaster Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Weapon Scythe Energy Gun Medium Laser Launcher Guided EMP Blaster Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Slots Evolved 8 | . . 2 2 . . 4 . Power . | . . . . . . . . Propulsion 3 | . . . 2 . . 1 . Utility 5 | . . 2 . . . 3 . Weapon . | . . . . . . . . Parts Attached 57 | 8 . 8 15 8 4 13 1 Power 5 | 2 . 1 1 . 1 . . Engine 5 | 2 . 1 1 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 . 3 9 5 . 3 . Treads . | . . . . . . . . Leg 3 | 2 . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 19 | . . 3 8 5 . 3 . Utility 19 | 2 . 3 3 2 2 7 . Device 7 | 1 . 2 1 1 . 2 . Storage 2 | 1 . . . . 1 . . Processor 9 | . . 1 2 1 1 4 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 1 2 1 1 3 1 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . 1 1 1 . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 4 | . . . 2 1 . . 1 Parts Lost 33 | . . 5 8 8 . 8 4 Power 4 | . . 1 1 1 . 1 . Propulsion 17 | . . 2 5 5 . 4 1 Utility 6 | . . 1 1 1 . 1 2 Weapon 6 | . . 1 1 1 . 2 1 Highest Loss Streak 8 | . . 4 8 5 . 6 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 100 95 81 86 84 70 35 Engine 8 | . 14 8 6 8 8 5 . Leg 6 | . 28 20 . . . . . Flight 19 | . . 1 29 35 27 14 3 Device 6 | . 14 21 6 . . 4 . Storage 7 | . 14 11 9 8 6 2 . Processor 20 | . . 10 17 25 24 31 25 Energy Gun 5 | . 28 15 . . . . . Slashing Weapon 5 | . . 5 9 8 9 2 . Special Melee Weapon 2 | . . . 2 . 8 2 . Naked Turns . | . . . . . . . . Heaviest Build 16 | 14 14 16 15 15 11 12 10 Greatest Support 20 | 20 20 20 16 17 13 13 3 Greatest Overweight (x) 3 | 2 . 1 2 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 7 6 5 Most Carried 8 | 5 8 8 6 8 8 8 3 Average Carried 5 | 2 6 7 3 7 6 6 2 Final Capacity 8 | 8 8 8 8 5 8 5 5 Final Carried 8 | 5 8 7 5 5 8 3 1 Class Distribution -------------------- 40% | Mutant 22% | Sprinter 12% | Commander-Sprinter 11% | Commander-Scout 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Commander-Sprinter | -8/Recycling Commander-Scout | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Matter Collected 625 | 280 . 25 130 60 50 80 . Remotely . | . . . . . . . . Salvage Created 855 | 219 106 68 85 119 158 44 56 Parts 74 | 23 12 7 11 8 10 1 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 23 | . 4 4 3 6 3 1 2 Melee 17 | . . 4 3 6 3 1 . Guns 4 | . 4 . . . . . . AOE 2 | . . . . . . . 2 Classes Destroyed 8 | 3 3 . . . 1 1 . Worker 3 | 2 . . 1 . . . . Tunneler 8 | 7 . . 1 . . . . Recycler 3 | 1 . . . . 2 . . Drone 3 | . . . . . 3 . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 3 3 3 5 . . 2 Grunt 3 | . 1 1 . 1 . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 5 4 2 3 3 4 1 2 Combat Bots Only 4 | . 4 2 3 3 2 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Damage Taken 2984 | . 126 553 450 554 . 463 838 Core 1441 | . 10 158 169 252 . 196 656 Absorbed by Shields 64 | . . . . . . . 64 Regen/Repaired (Parts) 18 | . . . . . . 18 . Core Remaining (%) 69 | 100 96 60 . . 23 . . Volleys Fired 53 | 39 13 . . . . . 1 Largest 2 | 2 2 . . . . . 1 Hottest 90 | 90 90 . . . . . 50 Shots Fired 104 | 77 26 . . . . . 1 Gun 103 | 77 26 . . . . . . Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 103 | 77 26 . . . . . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 7 | 7 4 . . . . . 5 Robot Miss Streak 4 | 4 4 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 136 | 32 13 7 11 14 48 10 1 Core Hits 36 | 11 6 4 4 5 3 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 4 . . . 1 . . . Burn 4 | 4 . . . . . . . Sever 1 | . . . . 1 . . . Melee Attacks 127 | . . 10 20 25 60 12 . Impact . | . . . . . . . . Slashing 73 | . . 10 18 25 10 10 . Piercing . | . . . . . . . . Sneak Attacks 34 | . . 1 5 1 25 2 . Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2555 | 403 152 240 484 500 427 272 77 Guns 555 | 403 152 . . . . . . Cannons . | . . . . . . . . Explosions 77 | . . . . . . . 77 Melee 1923 | . . 240 484 500 427 272 . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 555 | 403 152 . . . . . . Explosive . | . . . . . . . . Electromagnetic 77 | . . . . . . . 77 Impact . | . . . . . . . . Slashing 1923 | . . 240 484 500 427 272 . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 . . . . 2 2 Average Corruption 2 | . 2 . . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 421 | . . 30 101 77 132 81 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 421 | . . 30 101 77 132 81 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | 415 294 13 1 10 . . . Average Temperature 130 | 121 164 8 1 5 . . . Received Heat Transfer 525 | . 48 207 63 81 . 36 90 Effects 4 | 4 . . . . . . . Shutdowns 1 | 1 . . . . . . . Interference 3 | 3 . . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 1 . . . . . . Heat Transferred 1771 | 1386 385 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Peak Influence 924 | 50 153 249 139 300 181 924 430 Initial 900 | . 32 64 20 53 64 900 375 Average 253 | 21 76 131 66 239 95 857 392 Maximum Alert Level 3 | . . 1 . 1 . 3 2 Low Security (%) 63 | 100 100 73 100 33 100 . . Level 1 18 | . . 26 . 66 . . 63 Level 2 2 | . . . . . . 9 36 Level 3 15 | . . . . . . 90 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 . 1 . 3 . Investigation 2 | . . . . 1 . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Distress Signals 3 | . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 6 22 17 24 16 6 14 Peak Tracking Total 13 | . 2 12 13 10 6 5 10 Tactical Retreats 8 | . . 3 1 3 . . 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Traps Triggered 4 | . 1 . . . . . 3 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Machines Accessed 27 | . 2 2 2 7 8 6 . Terminals 21 | . 2 2 2 7 5 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 6 2 6 13 18 11 . Successful 30 | . 2 1 3 7 12 5 . Failed 26 | . 4 1 3 6 6 6 . Catastrophic 4 | . 2 . . 2 . . . Database Lockouts . | . . . . . . . . Manual 26 | . 6 2 2 7 5 4 . Terminals 44 | . 6 2 6 13 11 6 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . Recycling Units 7 | . . . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 15 | . 1 1 2 5 5 1 . Record 1 | . . . . 1 . . . Open Door 4 | . . . . 4 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 2 | . 1 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . Transport Status 1 | . . . . . 1 . . Assault Status 1 | . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . 4 . . Retrieve Components 4 | . . . . . 4 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 1 . 1 2 3 1 . Terminals 8 | . 1 . 1 2 3 1 . Track 2 | . . . . . 2 . . Assimilate 4 | . 1 . 1 2 . . . Operators 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 2 2 4 5 6 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked 5 | . . . 1 . 3 1 . Non-combat 4 | . . . . . 3 1 . Combat 1 | . . . 1 . . . . Robot Hacks Applied 5 | . . . 1 . 3 1 . parse_system 1 | . . . 1 . . . . no_distress 1 | . . . . . 1 . . find_fabricator 1 | . . . . . . 1 . find_recycling 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . 9 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Total Allies 11 | . . . 1 1 9 . . Largest Group 9 | . . . 1 1 9 6 . Highest-Rated Group 139 | . . . 10 10 139 74 . Highest-Rated Ally 34 | . . . 10 10 34 18 . Total Orders . | . . . . . . . . Ally Attacks 54 | . . . . . 39 15 . Total Damage 823 | . . . . . 599 224 . Kills 14 | . . . . . 12 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . 2 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Turns Passed 2637 | 312 205 409 221 504 461 442 83 Spaces Moved 2359 | 136 122 302 310 348 494 535 112 Core 56 | 18 . . . . . 2 36 Treads . | . . . . . . . . Legs 502 | 118 122 259 3 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1801 | . . 43 307 348 494 533 76 Fastest Speed 29 | 50 120 34 31 29 32 32 35 Average Speed 52 | 117 120 108 34 31 32 33 45 Slowest Speed 200 | 150 120 190 200 117 32 50 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . 2 4 11 . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 7 21 32 28 69 84 10 30 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Total 3479 | 208 154 365 388 691 755 775 143 Wait 844 | 18 17 40 43 318 191 210 7 Move 2317 | 135 121 297 302 327 493 530 112 Hop 16 | . . 2 3 9 . 2 . Pick Up 24 | 7 3 4 2 2 5 1 . Fast Attach 31 | 5 . 1 7 6 4 8 . Attach 19 | 2 . 5 7 1 . 3 1 Detach 4 | . . 1 2 . . 1 . Swap 8 | 1 . 2 2 1 . 2 . Drop 14 | 1 . 3 . 2 2 6 . Fire 53 | 39 13 . . . . . 1 Melee 127 | . . 10 20 25 60 12 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . . . 22 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 313 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Utility x2 915 | -9/Materials | Identified exit to Materials 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Propulsion x2 941 | -8/Materials | Lost 4 parts (2n1u1w) 1134 | -8/Materials | Lost 8 parts (1p5n1u1w) 1145 | -8/Materials | Discovered new exit (range 10) 1147 | -8/Materials | Identified exit to Storage 1148 | -8/Materials | Entered Storage 1167 | -8/Storage | Found Prototype Processor 1167 | -8/Storage | Identified Exp. Targeting Computer 1530 | -8/Storage | Build established: Sprinter 1623 | -8/Storage | Core integrity fell below 50% 1651 | -8/Storage | Used back door to open Recycling access 1651 | -8/Storage | Discovered new exit (range 5) 1652 | -8/Storage | Identified exit to Recycling 1652 | -8/Storage | Entered Recycling 1664 | -8/Recycling | Spotter reported a threat 1679 | -8/Recycling | Lost 5 parts (1p3n1u) 1732 | -8/Recycling | Spotter reported a threat 1734 | -8/Recycling | Spotter reported a threat 1776 | -8/Recycling | Spotter reported a threat 1776 | -8/Recycling | Spotter reported a threat 1776 | -8/Recycling | Spotter reported a threat 1785 | -8/Recycling | Spotter reported a threat 1787 | -8/Recycling | Spotter reported a threat 1803 | -8/Recycling | Spotter reported a threat 1814 | -8/Recycling | Spotter reported a threat 1829 | -8/Recycling | Spotter reported a threat 1838 | -8/Recycling | Spotter reported a threat 1840 | -8/Recycling | Spotter reported a threat 1850 | -8/Recycling | Spotter reported a threat 1861 | -8/Recycling | Spotter reported a threat 1867 | -8/Recycling | Spotter reported a threat 1867 | -8/Recycling | Spotter reported a threat 1882 | -8/Recycling | Spotter reported a threat 1891 | -8/Recycling | Spotter reported a threat 1920 | -8/Recycling | Spotter reported a threat 1952 | -8/Recycling | Spotter reported a threat 1952 | -8/Recycling | Spotter reported a threat 1953 | -8/Recycling | Spotter reported a threat 1973 | -8/Recycling | Spotter reported a threat 2003 | -8/Recycling | Spotter reported a threat 2003 | -8/Recycling | Spotter reported a threat 2003 | -8/Recycling | Spotter reported a threat 2023 | -8/Recycling | Discovered new exit (range 18) 2026 | -8/Recycling | Spotter reported a threat 2041 | -8/Recycling | Spotter reported a threat 2041 | -8/Recycling | Spotter reported a threat 2045 | -8/Recycling | Identified exit to Factory 2079 | -8/Recycling | Spotter reported a threat 2094 | -8/Recycling | Spotter reported a threat 2113 | -8/Recycling | Entered Factory 2113 | -6/Factory | Accompanied by 6 allies 2113 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2134 | -6/Factory | Build established: Commander-Sprinter 2154 | -6/Factory | Identified exit to DSF 2281 | -6/Factory | Repaired Flight Unit 2294 | -6/Factory | P-60 Hacker assimilated allied Engineer 3a 2463 | -6/Factory | Search patrols dispatched 2555 | -6/Factory | Identified exit to Garrison 2555 | -6/Factory | Entered Garrison 2557 | -6/Garrison | Installed Relay Interface Framework 2574 | -6/Garrison | Triggered checkpoint 2575 | -6/Garrison | Lost 6 parts (1p3n1u1w) 2608 | -6/Garrison | Triggered checkpoint 2623 | -6/Garrison | Core integrity fell below 50% 2629 | -6/Garrison | Core integrity fell below 20% 2638 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02608_ Beams of light sweep through the air. An alarm sounds. 02608_ A bubble of rippling energy engulfs the area. 02608_ S-27 Virus destroyed. 02617_ C-30 ARC bursts open, deploying its payload. 02617_ S-27 Virus unfolds itself. 02617_ Gui. EMP Blaster destroyed. 02619_ Imp. Hacking Suite destroyed. 02620_ Triggered Stasis Trap. 02620_ A bubble of rippling energy engulfs the area. 02620_ Field strength at 94. Garrison Door activated. 02621_ Field strength at 83. 02622_ Field strength at 58. 02623_ Field strength at 41. 02624_ Field strength at 27. 02625_ Stasis field depleted. 02625_ S-27 Virus destroyed. 02626_ Adv. Melee Analysis Suite destroyed. 02633_ System corrupted: Energy discharge (-25). 02638_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?# ?# ?#%*#???????# #??????????????????????? | | ?# ## ## ##??????# #??????????????????????? | | ?# "%" ######## #??????????????????????? | | ?# " #??????????????????????? | | ?# %* #??????????????????????? | | ?# ## ## % ###########??????????????????????? | | ## ## ##=% ###??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ## ## ###??????????????????????????????? | | ## ## ## #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ## #????????????????????????????????? | | ?###### ## #????????????????????????????????? | | ??????# ?# #????????????????????????????????? | | ??????####??# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ######"""#####"""#####"""????????? | | ????????????# ss%* ??????? | | ????????????# [ ^ ??????? | | ????????????# @ ??????? | | ????????????# #####################??????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 16 Offensive Hacking 12 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBlastTorch Manual? 0 Play Time 00:36:52 Cumulative 30.9 hours Start 2022.09.21 @ 16:08:02 End 2022.09.21 @ 16:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988c6975-926d-473d-b1b8-3325da5094f3