Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 01:11:07 Player: Player Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1691) 1691 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3722 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Insulated Plating Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Katana > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Insulated Plating Particle Gun Rocket Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Visual Processing Unit Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 51 | 7 5 13 26 Power 7 | 1 . 2 4 Engine 6 | 1 . 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 7 | 2 . 1 4 Leg . | . . . . Wheel 4 | . . 1 3 Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 4 8 Device 6 | 1 1 . 4 Storage 3 | 1 1 . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 17 | 2 3 5 7 Energy Gun 8 | 1 2 4 1 Energy Cannon 3 | . . . 3 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . . 2 12 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 14 | 4 8 9 18 Power . | 1 1 . . Propulsion 5 | . 1 1 8 Utility 6 | . 1 5 7 Weapon 2 | 1 3 3 2 Tool/Special . | . . . . Unused Backups 35 | . 1 7 27 Power 2 | . . 1 1 Propulsion 14 | . 1 1 12 Utility 14 | . . 2 12 Weapon 5 | . . 3 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 98 96 Engine 8 | . 14 11 7 Treads 19 | . 28 20 17 Wheel 8 | . . 11 8 Device 9 | . 14 3 11 Storage 9 | . 14 11 9 Processor 13 | . . 12 16 Protection 6 | . . 5 7 Energy Gun 8 | . 21 20 2 Energy Cannon 9 | . . . 13 Slashing Weapon 1 | . . . 1 Peak Build Rating 34 | 7 8 20 34 Average Rating 20 | 4 7 16 25 On Entrance 8 | . 7 8 17 Avg Prop Armor Cover (%) 16 | . . 16 16 Naked Turns . | . . . . Heaviest Build 111 | 14 20 34 111 Greatest Support 43 | 40 40 23 43 Greatest Overweight (x) 30 | . . 3 30 Average Overweight (x) 5 | . . 2 8 Largest Inventory Capacity 25 | 8 10 10 25 Average Capacity 18 | 7 9 10 23 Most Carried 25 | 7 10 10 25 Average Carried 15 | 4 8 9 19 Final Capacity 25 | 8 10 10 25 Final Carried 25 | 6 10 10 25 Class Distribution -------------------- 42% | Skirmisher 41% | Mutant 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 969 | 293 24 276 376 Remotely . | . . . . Salvage Created 2282 | 267 70 540 1405 Parts 162 | 24 4 47 87 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . . 15 32 Melee 5 | . . . 5 Guns 17 | . . 14 3 Cannons 12 | . . . 12 AOE 13 | . . 1 12 Classes Destroyed 11 | 2 2 5 2 Worker 1 | . . 1 . Builder 4 | . . . 4 Tunneler 8 | 7 . . 1 Hauler 3 | . 1 . 2 Recycler 2 | 1 . . 1 Operator 2 | . . 1 1 Watcher 3 | . 1 . 2 Swarmer 22 | . . 8 14 Grunt 18 | . . 4 14 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 4 | 3 1 4 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 243 | . 1 72 170 Missed 63 | . 1 22 40 Hits 180 | . . 50 130 Projectile 180 | . . 50 130 Critical Strikes 3 | . . 1 2 Damage Taken 3398 | . . 892 2506 Core 823 | . . 236 587 Absorbed by Shields . | . . . . Ignored by Resistances 194 | . . 76 118 Core Remaining (%) 80 | 100 100 41 . Volleys Fired 146 | 23 9 37 77 Largest 2 | 2 2 2 2 Hottest 125 | 60 100 106 125 Shots Fired 266 | 45 16 64 141 Gun 136 | 45 14 56 21 Cannon 116 | . . . 116 Launcher 4 | . . . 4 Special 10 | . 2 8 . Kinetic 27 | 23 4 . . Thermal 158 | . 5 36 117 Explosive 4 | . . . 4 Electromagnetic 77 | 22 7 28 20 Robot Hit Streak 14 | 5 2 9 14 Robot Miss Streak 6 | 3 3 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 165 | 25 5 30 105 Core Hits 99 | 12 4 24 59 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . 1 2 Burn 1 | . . 1 . Destroy 1 | 1 . . . Sever 2 | . . . 2 Melee Attacks 21 | . . 1 20 Impact . | . . . . Slashing 21 | . . 1 20 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4414 | 281 63 705 3365 Guns 1316 | 281 63 545 427 Cannons 1763 | . . . 1763 Explosions 926 | . . 160 766 Melee 409 | . . . 409 Ramming . | . . . . Kinetic 118 | 105 13 . . Thermal 2127 | . 13 194 1920 Explosive 706 | . . 97 609 Electromagnetic 1054 | 176 37 414 427 Impact . | . . . . Slashing 409 | . . . 409 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 91 | . . 38 53 Projectiles 27 | . . . 27 Explosions 64 | . . 38 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 547 | . . 393 154 Shots 10 | . . 7 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | 40 40 414 354 Average Temperature 89 | 11 18 103 97 Received Heat Transfer 696 | . . 156 540 Effects 8 | . . 3 5 Shutdowns 1 | . . 1 . Energy Bleed 2 | . . . 2 Interference 3 | . . 1 2 Matter Decay 1 | . . 1 . Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | 1 . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 2 5 Heat Transferred 3493 | . 37 507 2949 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 3 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 64 | 100 100 56 57 Level 1 29 | . . 15 41 Level 2 6 | . . 28 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 456 | 10 22 456 401 Initial 170 | . . . 170 Average 162 | 1 1 200 193 Influence Increases 1788 | 40 31 661 1056 Destroy 0b10 Robot/C 940 | . . 300 640 Destroy 0b10 Robot/NC 115 | 40 10 10 55 Destroy Leader 222 | . 4 80 138 Successful Hack 5 | . . 5 . Disable Machine 210 | . 15 120 75 Destroy Structure 176 | . 2 86 88 Lose Combat Pursuer 120 | . . 60 60 Influence Decreases 1600 | 40 31 256 1273 Entered New Map 235 | . . . 235 Time Decay 925 | 40 31 236 618 Lost Part 140 | . . 20 120 Purge Threat 300 | . . . 300 Squads Dispatched 9 | . . 1 8 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 5 21 52 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . 1 8 5 Max in Single Turn 4 | . 1 4 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 3 9 4 Successful 9 | . 1 6 2 Failed 7 | . 2 3 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 7 | . 1 5 1 Terminals 14 | . 3 7 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Unreport Threat 2 | . . . 2 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 9 | . 2 5 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2356 | 16 322 487 1531 Optics 486 | . . 486 . Sensors 1531 | . . . 1531 Seismic 576 | 16 322 238 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3318 | 243 322 684 2069 Spaces Moved 1287 | 87 145 384 671 Core 12 | 5 . . 7 Treads 262 | 82 145 34 1 Legs . | . . . . Wheels 1013 | . . 350 663 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 125 Average Speed 184 | 153 160 126 227 Slowest Speed 1550 | 160 160 240 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 26 44 60 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 14 | . 2 8 4 Terrain Destroyed 201 | . 2 101 98 Melee 4 | . . . 4 Projectile 20 | . 2 8 10 AOE 177 | . . 93 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1924 | 153 216 504 1051 Wait 296 | 30 48 32 186 Move 1284 | 86 144 383 671 Hop . | . . . . Pick Up 61 | 7 4 15 35 Fast Attach 18 | 6 2 3 7 Attach 14 | 1 . 4 9 Detach 3 | . 1 2 . Swap 36 | . 4 11 21 Drop 45 | . 4 16 25 Fire 146 | 23 9 37 77 Melee 21 | . . 1 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Discovered new exit (range 7) 990 | -9/Materials | Core integrity fell below 50% 1152 | -9/Materials | Discovered new exit (range 15) 1172 | -9/Materials | Identified exit to Mines 1238 | -9/Materials | Discovered new exit (range 12) 1249 | -9/Materials | Identified exit to Materials 1250 | -9/Materials | Entered another Materials area 1250 | -8/Materials | Evolved 2 slots: Utility x2 1667 | -8/Materials | Garrison activated, responded to threat 1713 | -8/Materials | Build established: Skirmisher 3227 | -8/Materials | Discovered new exit (range 16) 3232 | -8/Materials | Core integrity fell below 50% 3282 | -8/Materials | Core integrity fell below 20% 3319 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03221_ Knocked back. 03222_ Acquired 5 matter. 03223_ Knocked back. 03227_ EXIT=FOUND 03227_ Com. Wheel destroyed. 03227_ Knocked back. 03229_ Penetrated by Slug. 03229_ Lgt. Treads destroyed. 03231_ Knocked back. 03236_ Penetrated by Slug. 03236_ Ion Cannon destroyed. 03236_ Knocked back. 03239_ Acquired 5 matter. 03250_ Knocked back. 03265_ Imp. Light Armor Plating destroyed. 03265_ Critical hit (Blast). 03265_ Knocked back. 03270_ Slug penetrates Wall. 03293_ Sensor Array destroyed. 03314_ Knocked back. Map ----- +----------------------------------------------------+ | ??? # """ # # """ #??# !==#???????????? | | ???? #! 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