Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 23:03:13 Player: SnailSD Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2031) 2031 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5621 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Improved Spread Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Small Storage Unit Medium Matter Pod Rocket Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . . 1 1 2 Weapon 2 | . . . 2 . . . Parts Attached 57 | 7 2 2 7 16 20 3 Power 8 | 1 . . 2 2 3 . Engine 4 | 1 . . 1 1 1 . Core 4 | . . . 1 1 2 . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 . 5 3 . Treads . | . . . . . . . Leg 4 | . . . . 4 . . Wheel 7 | 2 . 1 . 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . 1 1 2 6 2 Device 4 | 1 . . . 1 2 . Storage 2 | 1 . 1 . . . . Processor 2 | . . . . 1 . 1 Hackware 1 | . . . . . 1 . Protection 5 | . . . 1 . 3 1 Artifact . | . . . . . . . Weapon 24 | 2 2 . 4 7 8 1 Energy Gun 6 | . . . . 2 4 . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 2 . 4 . 4 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 5 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . Corrupted Parts 3 | . . . . 3 . . System Corruption 23 | . . . . 23 . . Parts Lost 27 | . . . 1 14 7 5 Power 3 | . . . . 1 1 1 Propulsion 6 | . . . . 4 1 1 Utility 6 | . . . 1 1 2 2 Weapon 12 | . . . . 8 3 1 Highest Loss Streak 7 | . . . 1 7 4 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 8 8 9 7 9 7 Power 1 | . 1 1 1 1 2 1 Propulsion 1 | 2 2 2 2 1 1 2 Utility 3 | . 1 2 3 4 4 2 Weapon 1 | . 3 3 1 1 . . Tool/Special . | . . . . . . . Unused Backups 17 | . 6 1 . 1 2 7 Power 3 | . 1 . . . 1 1 Propulsion 8 | . 3 1 . 1 . 3 Utility 5 | . 1 . . . 1 3 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 100 100 92 61 80 58 Engine 3 | . 14 14 2 5 2 4 Core 3 | . . . 5 2 4 . Leg 4 | . . . . 6 6 . Wheel 13 | . 28 28 22 8 10 8 Device 7 | . 14 14 7 2 8 4 Storage 8 | . 14 14 11 9 7 4 Processor 2 | . . . . 1 3 3 Protection 5 | . . . 2 . 8 13 Energy Gun 7 | . . . . 3 12 9 Ballistic Gun 20 | . 28 28 41 15 13 8 Peak Build Rating 52 | 9 12 12 17 20 51 52 Average Rating 27 | 5 11 12 14 12 39 34 On Entrance 16 | . 9 12 12 14 20 47 Naked Turns 72 | . . . . . . 72 Heaviest Build 50 | 14 17 22 30 36 41 50 Greatest Support 56 | 26 26 32 32 42 56 56 Greatest Overweight (x) 11 | . . . . 11 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 8 Most Carried 10 | 8 8 10 10 9 10 9 Average Carried 8 | 4 7 8 9 7 9 6 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 8 8 10 10 7 10 5 Class Distribution -------------------- 23% | Tank 21% | Scavenger-Tank 19% | Mutant 14% | Skirmisher 9% | Scavenger-Gunner 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2046 | 237 93 104 515 320 777 . Remotely . | . . . . . . . Salvage Created 2271 | 99 93 . 546 421 879 233 Parts 127 | 6 2 . 34 21 48 16 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . . . 14 8 19 6 Guns 40 | . . . 14 4 19 3 AOE 7 | . . . . 4 . 3 Classes Destroyed 12 | 2 . . 5 1 4 . Worker 4 | . . . 2 1 1 . Builder 3 | . . . . 1 1 1 Tunneler 2 | 1 . . . 1 . . Hauler 1 | . . . . . 1 . Recycler 3 | 1 1 . . 1 . . Watcher 2 | . . . 1 . . 1 Swarmer 14 | . . . 3 . 7 4 Grunt 22 | . . . 6 8 6 2 Duelist 1 | . . . . . 1 . Sentry 6 | . . . 5 . 1 . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 1 1 . 4 3 5 8 Combat Bots Only 6 | . . . 4 2 5 6 Max Kills in Single Turn 3 | 1 1 . 1 3 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 433 | . . . 53 107 159 114 Missed 107 | . . . 15 23 42 27 Hits 326 | . . . 38 84 117 87 Projectile 326 | . . . 38 84 117 87 Critical Strikes 17 | . . . 4 9 1 3 Damage Taken 5011 | . . . 508 1407 1791 1305 Core 1560 | . . . 134 335 233 858 Absorbed by Shields 17 | . . . . . 17 . Core Remaining (%) 74 | 100 . 100 66 39 66 . Volleys Fired 148 | 2 2 . 34 33 65 12 Largest 4 | 2 2 . 4 4 4 4 Hottest 186 | 40 46 . 92 109 186 186 Shots Fired 447 | 4 4 . 123 78 201 37 Gun 438 | 4 4 . 123 70 201 36 Cannon . | . . . . . . . Launcher 9 | . . . . 8 . 1 Special . | . . . . . . . Kinetic 322 | 4 4 . 123 52 117 22 Thermal 92 | . . . . 18 63 11 Explosive 6 | . . . . 5 . 1 Electromagnetic 27 | . . . . 3 21 3 Robot Hit Streak 12 | 3 5 . 8 10 12 8 Robot Miss Streak 6 | . 1 . 5 3 5 6 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 1 . 6 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 281 | 3 3 . 77 47 128 23 Core Hits 140 | 3 2 . 32 32 48 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . 2 2 . . Critical Strikes 7 | . . . 2 2 3 . Burn 3 | . . . . . 3 . Destroy 4 | . . . 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5392 | 35 50 . 1079 1248 2350 630 Guns 4693 | 35 50 . 1079 790 2316 423 Cannons . | . . . . . . . Explosions 664 | . . . . 457 . 207 Melee . | . . . . . . . Ramming 35 | . . . . 1 34 . Kinetic 3556 | 35 50 . 1079 658 1537 197 Thermal 1009 | . . . . 160 671 178 Explosive 532 | . . . . 325 . 207 Electromagnetic 260 | . . . . 104 108 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . . . 23 5 1 Average Corruption 4 | . . . . 21 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . 5 23 . Message Errors 6 | . . . . . 6 . Matter Fused 8 | . . . . 1 7 . Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 5 | . . . . 2 3 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Misdirections 1 | . . . . 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . 19 . . Projectiles . | . . . . . . . Explosions 19 | . . . . 19 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . . . . 112 5 . Shots 4 | . . . . 4 . . Rammed 3 | . . . . . 3 . Targets Rammed 5 | . . . . 1 4 . Kicked 2 | . . . . 1 1 . Crushed . | . . . . . . . Highest Temperature 1046 | . . . 99 249 491 1046 Average Temperature 184 | . . . 28 79 186 561 Received Heat Transfer 1719 | . . . 231 900 387 201 Effects 37 | . . . . . 17 20 Shutdowns 4 | . . . . . 2 2 Energy Bleed 5 | . . . . . 3 2 Interference 6 | . . . . . 6 . Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . 1 . Damage (major) 12 | . . . . . 4 8 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 2121 | . . . . 337 1639 145 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 94 | 100 100 100 86 100 94 100 Level 1 5 | . . . 13 . 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 222 | 5 . . 217 151 222 170 Initial 85 | . . . . 83 39 85 Average 86 | 1 . . 110 102 92 87 Influence Increases 1539 | 10 5 . 413 305 611 195 Destroy 0b10 Robot/C 940 | . . . 280 160 380 120 Destroy 0b10 Robot/NC 75 | 10 5 . 15 20 15 10 Destroy Leader 216 | . . . 82 20 92 22 Successful Hack 6 | . . . 6 . . . Disable Machine 90 | . . . . 60 30 . Destroy Structure 47 | . . . . 30 4 13 Lose Combat Pursuer 165 | . . . 30 15 90 30 Influence Decreases 1419 | 10 5 . 216 414 524 250 Entered New Map 253 | . . . . 114 49 90 Time Decay 896 | 10 5 . 206 160 405 110 Lost Part 270 | . . . 10 140 70 50 Squads Dispatched 10 | . . . 1 3 4 2 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . . 1 1 1 1 Assault . | . . . . . . . Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 1 . 20 16 29 18 Peak Tracking Total 9 | . 1 . 5 6 5 9 Tactical Retreats 7 | . . . 2 1 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . . . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 6 | . . . . 4 2 . Max in Single Turn 2 | . . . . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 5 | . 2 . 1 . 2 . Terminals 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 4 . 3 . 3 . Successful 4 | . 2 . 1 . 1 . Failed 6 | . 2 . 2 . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 5 | . . . 3 . 2 . Terminals 8 | . 3 . 3 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 539 | 21 128 65 325 . . . Terrain 539 | 21 128 65 325 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2417 | 79 128 65 480 334 1102 229 Spaces Moved 1725 | 62 120 61 325 147 750 260 Core 155 | 3 . . . 9 . 143 Treads . | . . . . . . . Legs 227 | . . . . 63 164 . Wheels 1343 | 59 120 61 325 75 586 117 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 100 93 100 50 Average Speed 102 | 87 90 93 100 143 109 72 Slowest Speed 600 | 90 90 100 100 600 190 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 23 20 37 17 22 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 17 | . . . . 4 . 13 Terrain Destroyed 42 | . . . . 28 . 14 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 41 | . . . . 28 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2072 | 80 139 69 397 204 905 278 Wait 57 | . . 1 25 . 31 . Move 1719 | 61 119 60 324 146 749 260 Hop . | . . . . . . . Pick Up 36 | 9 7 3 3 3 10 1 Fast Attach 45 | 7 2 1 4 12 19 . Attach 12 | . . . 3 4 2 3 Detach 2 | . . . . . 2 . Swap 7 | . . 1 1 2 1 2 Drop 37 | 1 9 3 3 3 18 . Fire 148 | 2 2 . 34 33 65 12 Melee . | . . . . . . . Ram 3 | . . . . . 3 . Kick 2 | . . . . 1 1 . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 6) 208 | -10/Materials | Entered Mines 237 | -10/Mines | Found DCF Scrap (16 items) 269 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Entered Materials 273 | -9/Materials | Evolved 2 slots: Weapon x2 547 | -9/Materials | Build established: Skirmisher 705 | -9/Materials | Discovered new exit (range 6) 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -8/Materials | Lost 6 parts (2n1u3w) 922 | -8/Materials | Garrison activated, responded to threat 998 | -8/Materials | Core integrity fell below 50% 1020 | -8/Materials | System corruption reached 10% 1028 | -8/Materials | Lost 7 parts (1p1n5w) 1070 | -8/Materials | Discovered new exit (range 10) 1072 | -8/Materials | Garrison activated, responded to threat 1087 | -8/Materials | Entered Factory 1087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -7/Factory | Build established: Scavenger-Tank 1743 | -7/Factory | Lost 4 parts (1n1u2w) 2159 | -7/Factory | Build established: Tank 2170 | -7/Factory | Discovered new exit (range 11) 2189 | -7/Factory | Entered another Factory area 2189 | -6/Factory | Evolved 2 slots: Utility x2 2329 | -6/Factory | Garrison activated, responded to threat 2346 | -6/Factory | Released all parts (8) 2348 | -6/Factory | Core integrity fell below 50% 2368 | -6/Factory | Core integrity fell below 20% 2374 | -6/Factory | Lost 5 parts (1p1n2u1w) 2418 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02397_ Connecting with Fabricator... 02397_ Current location identified: Factory 02400_ U-05 Engineer works on Subcomponent Replicator. 02415_ C-30 ARC bursts open, deploying its payload. 02415_ B-48 Gladiator unfolds itself. 02415_ G-50 Soldier unfolds itself. 02416_ Backup Propulsion III tumbles out of repair station. 02416_ Backup Plating III tumbles out of repair station. 02416_ Backup Laser III tumbles out of repair station. 02416_ Backup Plating III tumbles out of repair station. 02416_ Backup Propulsion III tumbles out of repair station. 02416_ Backup Power III tumbles out of repair station. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaLayeredSpear Manual? 0 Play Time 00:27:54 Cumulative 23.1 hours Start 2025.08.05 @ 22:31:57 End 2025.08.05 @ 23:03:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f48b7ebb-67e8-4cff-963c-0f013e3a8897