Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.05 @ 12:18:40 Player: btmk16 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (169) 845 Value Destroyed (8313) 8313 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3676) 3676 TOTAL SCORE: 17014 Bonus ------- High Alert Combat Kills 2705 Follower Combat Kills 669 Entered Garrisons 600 Friendly Fire -298 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 3/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Ionic Axe > --- INVENTORY (5) ---- Improved Medium Armor Plating Improved Medium Armor Plating Quantum Rifle Heavy Mass Driver Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Matter Filter > --- WEAPON ----------- Quantum Rifle Heavy Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Improved Heat Sink Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam KE Penetrator Gauss Cannon Heavy Mass Driver Improved Grenade Launcher Power Maul [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Slots Evolved 8 | . . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 5 | . . . 1 1 . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 178 | . 10 5 13 16 14 8 39 14 21 38 Power 14 | . 1 . 1 2 2 . 3 3 2 . Engine 11 | . 1 . 1 2 . . 3 3 1 . Core 3 | . . . . . 2 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 39 | . 3 2 3 4 2 1 4 4 4 12 Treads 34 | . 3 2 3 4 2 . 4 3 3 10 Leg 1 | . . . . . . . . . 1 . Wheel 4 | . . . . . . 1 . 1 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 55 | . 2 3 4 5 2 1 14 3 8 13 Device 34 | . 1 3 1 3 1 1 9 2 4 9 Storage 2 | . 1 . . 1 . . . . . . Processor 2 | . . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . Protection 17 | . . . 3 . 1 . 5 1 4 3 Artifact . | . . . . . . . . . . . Weapon 70 | . 4 . 5 5 8 6 18 4 7 13 Energy Gun 8 | . . . 2 . . 1 2 . 2 1 Energy Cannon 3 | . . . . . . . . 2 . 1 Ballistic Gun 28 | . 4 . 2 5 3 4 9 1 . . Ballistic Cannon 11 | . . . . . 1 . 2 1 3 4 Launcher 17 | . . . 1 . 4 . 4 . 2 6 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . . . 2 . 2 Parts Lost 51 | . . . 1 . 4 2 14 2 8 20 Power 7 | . . . 1 . 2 . 1 . 1 2 Propulsion 14 | . . . . . . 1 3 1 2 7 Utility 17 | . . . . . 2 . 6 . 2 7 Weapon 13 | . . . . . . 1 4 1 3 4 Highest Loss Streak 17 | . . . 1 . 1 1 6 1 5 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 100 99 88 87 74 81 89 Engine 6 | . 14 14 11 9 2 . 4 6 3 5 Core 2 | . . . . . 6 7 2 . 3 . Treads 19 | . 26 28 22 27 27 16 14 13 10 22 Wheel 3 | . . . . . . 5 7 7 7 2 Device 11 | . 12 14 11 9 8 11 13 7 12 15 Storage 8 | . 14 14 11 9 9 7 7 7 7 6 Processor 6 | . . . . 9 9 7 7 7 7 12 Protection 6 | . . . 10 9 9 7 6 7 8 9 Energy Gun 2 | . 13 . 7 . . 1 . . 1 1 Ballistic Gun 12 | . 14 28 25 27 25 20 14 . . . Ballistic Cannon 4 | . . . . . . . 2 9 12 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 12 30 30 41 64 69 67 88 93 97 100 Greatest Support 114 | 20 40 40 40 60 60 60 28 28 28 114 Greatest Overweight (x) 5 | . . . 1 1 1 2 3 3 3 5 Average Overweight (x) 1 | . . . . . . 1 2 2 2 1 Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | . 14 15 15 19 20 20 20 20 20 19 Most Carried 20 | . 15 15 15 20 20 20 20 20 20 20 Average Carried 17 | . 13 15 14 18 19 19 18 19 17 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 14 20 19 20 20 20 20 5 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Tank 22% | Scavenger-Gunner 15% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Garrison Gunner | -7/Storage Scavenger-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Matter Collected 5760 | 192 134 99 174 463 454 235 1616 686 738 969 Remotely 859 | . . . . . . . 374 95 157 233 Salvage Created 6432 | . 333 116 303 425 589 274 1669 682 515 1526 Parts 312 | . 22 9 19 20 45 15 69 30 24 59 Haulers Intercepted 9 | . 1 . 2 2 . . . 3 . 1 Recyclers Shooed 2 | . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Combat Hostiles Destroyed 151 | . 10 2 6 6 21 5 36 15 19 31 Melee 1 | . . . . . . . . . . 1 Guns 77 | . 9 2 4 6 16 4 31 . 1 4 Cannons 42 | . . . . . . . 1 15 11 15 AOE 29 | . . . 2 . 5 . 4 . 7 11 Classes Destroyed 14 | . 4 2 . . 2 1 1 1 1 2 Worker 3 | . 1 . . . . 1 . . . 1 Tunneler 1 | . . 1 . . . . . . . . Hauler 9 | . 1 . 2 2 . . . 3 . 1 Recycler 3 | . . . . . . 1 . . . 2 Watcher 1 | . . . . . . . . 1 . . Swarmer 42 | . 6 . 3 . 11 3 10 2 7 . Grunt 58 | . 4 . 2 5 2 . 18 5 7 15 Brawler 6 | . . . . . . . 1 1 1 3 Duelist 3 | . . . . . . . . . 1 2 Protector 2 | . . . . . . . . . . 2 Sentry 25 | . . 2 1 1 3 1 4 6 3 4 Specialist 1 | . . . . . . . . . . 1 Hunter 3 | . . . . . 1 . . . . 2 Programmer 12 | . . . . . 4 1 3 1 1 2 Best Kill Streak 10 | . 3 2 3 4 6 4 10 4 5 7 Combat Bots Only 10 | . 3 2 3 4 6 4 10 3 5 5 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 2 2 3 2 Gunslinging 1 | . . . . . 1 . 1 . . . Exploded 3 | . . . 2 . 3 . 2 . 3 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Damage Taken 11772 | . 401 263 185 349 696 479 2306 918 1657 4518 Core 1539 | . 86 47 47 32 41 53 179 76 113 865 Absorbed by Shields 292 | . . . . . . 140 144 . 8 . Redirected to Shielding 105 | . . . . . . . 105 . . . Regen/Repaired (Parts) 64 | . . . . . . . . . . 64 Core Remaining (%) 71 | 100 . 46 88 . 86 . . . 39 . Volleys Fired 420 | . 41 9 19 23 53 15 88 46 52 74 Largest 3 | . 2 2 3 3 3 3 3 2 2 2 Hottest 169 | . 100 46 96 75 75 78 92 155 140 169 Shots Fired 912 | . 77 18 50 69 137 35 242 83 77 124 Gun 650 | . 77 18 49 69 126 35 226 . 18 32 Cannon 231 | . . . . . 5 . 9 83 53 81 Launcher 31 | . . . 1 . 6 . 7 . 6 11 Special . | . . . . . . . . . . . Kinetic 732 | . 26 18 36 69 131 30 234 56 53 79 Thermal 116 | . 51 . . . . . . 27 4 34 Explosive 31 | . . . 1 . 6 . 7 . 6 11 Electromagnetic 33 | . . . 13 . . 5 1 . 14 . Robot Hit Streak 25 | . 10 7 6 10 11 14 25 9 20 17 Robot Miss Streak 7 | . 2 2 7 3 3 3 4 3 4 2 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 17 | . 1 1 1 . 3 1 10 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . . Shots Hit Robots 571 | . 57 13 22 46 65 24 167 55 46 76 Core Hits 288 | . 19 5 12 16 31 10 74 20 36 65 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 2 1 2 . . . Critical Strikes 24 | . 2 . . 1 2 1 2 7 5 4 Burn 2 | . 2 . . . . . . . . . Destroy 4 | . . . . 1 2 . 1 . . . Blast 16 | . . . . . . . . 7 5 4 Smash 2 | . . . . . . 1 1 . . . Melee Attacks 5 | . . . . . . 2 1 . . 2 Impact 3 | . . . . . . 2 1 . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19631 | . 662 210 498 806 1601 711 3374 3045 2886 5838 Guns 7490 | . 662 210 377 806 1237 435 2844 . 245 674 Cannons 7613 | . . . . . . . 91 3045 2036 2441 Explosions 4168 | . . . 121 . 364 96 388 . 605 2594 Melee 335 | . . . . . . 180 51 . . 104 Ramming 25 | . . . . . . . . . . 25 Kinetic 12951 | . 154 210 210 806 1237 327 2935 2630 2036 2406 Thermal 1880 | . 508 . 121 . . 96 . 415 31 709 Explosive 3951 | . . . . . 364 . 388 . 605 2594 Electromagnetic 489 | . . . 167 . . 108 . . 214 . Impact 231 | . . . . . . 180 51 . . . Slashing 104 | . . . . . . . . . . 104 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 . 3 3 3 5 Average Corruption 2 | . . . . . 1 . 2 3 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . . . . 6 . 31 19 19 2 Message Errors 21 | . . . . . 3 . 8 4 6 . Matter Fused 17 | . . . . . 1 . 10 3 2 1 Heat Flow Errors 10 | . . . . . . . 1 6 3 . Energy Discharges 8 | . . . . . 1 . 2 1 4 . Data Loss (minor) 6 | . . . . . . . 2 2 2 . Data Loss (major) 6 | . . . . . . . 3 2 1 . Misfires 6 | . . . . . . . 3 1 1 1 Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 854 | . . . 2 . 17 245 51 223 140 176 Projectiles 484 | . . . . . . . . 223 121 140 Explosions 169 | . . . 2 . 17 95 . . 19 36 Melee 201 | . . . . . . 150 51 . . . Knockbacks 28 | . . . . . . 1 1 5 8 13 Impact 2 | . . . . . . 1 1 . . . Kinetic 24 | . . . . . . . . 4 8 12 Secondary 2 | . . . . . . . . 1 . 1 Self-Inflicted Damage 594 | . . . . . 94 184 27 . 130 159 Shots 15 | . . . . . 3 2 1 . 3 6 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 371 | . 321 12 21 4 64 160 262 371 115 167 Average Temperature 65 | . 85 12 7 4 21 67 64 101 31 47 Received Heat Transfer 2871 | . 165 126 30 153 63 29 694 264 462 885 Effects 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 5 | . . . . . . 4 . . . 1 Impact Corruptions 6 | . . . . . . 5 1 . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . 1 Heat Transferred 3553 | . 1628 . 150 . . 50 . 800 74 851 Parts Sabotaged 6 | . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Peak Influence 1541 | . 197 80 420 269 745 603 1541 1271 1488 1371 Initial 781 | . . 17 31 113 121 390 311 750 712 781 Average 712 | . 79 52 226 159 437 453 1073 950 1233 1070 Maximum Alert Level 4 | . . . 2 1 3 2 4 4 4 4 Low Security (%) 22 | . 100 100 28 82 12 . . . . . Level 1 10 | . . . 64 17 31 18 2 . . . Level 2 14 | . . . 6 . 51 81 16 . . . Level 3 25 | . . . . . 5 . 36 86 32 43 Level 4 26 | . . . . . . . 45 13 67 56 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 1 2 . . 1 . 7 . 9 Investigation 2 | . . . 1 . . . . . . 1 Extermination 5 | . . . . . . 1 . 3 . 1 Reinforcement 7 | . 2 . 1 . . . . 2 . 2 Assault 6 | . . 1 . . . . . . . 5 Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Distress Signals 12 | . 2 . 3 1 . . . 4 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 225 | . 19 7 13 11 21 5 41 28 21 59 Peak Tracking Total 14 | . 5 4 4 4 5 4 10 4 5 14 Tactical Retreats 13 | . 1 . . 1 . . 4 1 3 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Traps Triggered 19 | . . . . . . . 9 2 8 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Machines Disabled 32 | . . . 1 1 5 2 3 4 11 5 Max in Single Turn 2 | . . . . . 2 2 1 1 2 1 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 6 | . . . . . 1 . 3 . 2 . Phase Generator 2 | . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Machines Accessed 35 | . 5 . 4 4 . 4 4 7 2 5 Terminals 26 | . 5 . 3 3 . 2 4 6 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 4 | . . . . 1 . 1 . 1 . 1 Total Hacks 86 | . 13 . 15 11 . 6 7 20 4 10 Successful 43 | . 5 . 9 9 . 3 3 6 1 7 Failed 42 | . 7 . 6 2 . 3 4 14 3 3 Catastrophic 10 | . . . . . . 2 1 5 . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 37 | . 8 . 11 5 . 2 2 8 . 1 Terminals 70 | . 13 . 14 10 . 3 7 18 4 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers 6 | . . . . . . . . . . 6 Garrison Access 6 | . . . . 1 . 2 . 2 . 1 Terminal Hacks 22 | . 5 . 5 4 . 1 2 4 1 . Robot Analysis 4 | . 3 . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 3 | . 1 . 1 . . . . 1 . . Unreport Threat 3 | . . . . . . . . 3 . . Maintenance Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 . Security Stations 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 Insert Component 2 | . . . . . . . . . . 2 Analyze 3 | . . . . . . . . . . 3 Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . 1 . 1 . 1 . . Unauthorized Hacks 11 | . . . 4 4 . 1 1 1 . . Terminals 10 | . . . 3 4 . 1 1 1 . . Track 2 | . . . 1 1 . . . . . . Botnet 7 | . . . 2 2 . 1 1 1 . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 5 . 2 2 . 4 2 6 2 5 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 39 | . . . . . . . . . . 39 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 27 | . . . . . 3 . 10 3 9 2 Machine Destruction 24 | . . . . . 3 . 10 . 9 2 Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Total Allies 18 | . . 3 . . . . 2 13 . . Largest Group 13 | . . 3 3 2 . . 2 13 2 . Highest-Rated Group 266 | . . 77 77 62 . . 161 266 44 . Highest-Rated Ally 88 | . . 31 31 31 . . 88 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 168 | . . . 36 21 . . . 108 3 . Total Damage 2273 | . . . 398 207 . . . 1626 42 . Kills 23 | . . . 7 2 . . . 14 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Turns Passed 9737 | . 1135 169 686 655 1098 627 1959 904 1072 1432 Spaces Moved 4986 | 1 534 81 353 338 504 359 1190 466 617 543 Core 2 | . . . . . . . . . . 2 Treads 2225 | . 502 81 353 338 504 61 . . . 386 Legs 33 | 1 32 . . . . . . . . . Wheels 2726 | . . . . . . 298 1190 466 617 155 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 130 130 130 130 100 Average Speed 155 | 120 157 160 167 160 192 148 133 144 135 195 Slowest Speed 240 | 120 160 160 240 240 240 240 145 145 145 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 86 23 30 24 52 10 79 84 64 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 69 | . . . . . . . 36 4 13 16 Terrain Destroyed 462 | . . . 14 . 94 30 86 28 133 77 Melee . | . . . . . . . . . . . Projectile 86 | . . . . . . . 2 28 14 42 AOE 376 | . . . 14 . 94 30 84 . 119 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Sto Gar Fac Total 6238 | . 761 104 414 416 577 431 1430 596 755 754 Wait 327 | . 150 6 13 9 . 34 21 12 5 77 Move 4975 | . 533 80 352 337 503 359 1188 465 615 543 Hop . | . . . . . . . . . . . Pick Up 79 | . 15 . 5 13 3 6 16 4 11 6 Fast Attach 43 | . 3 . 2 3 2 3 7 8 8 7 Attach 37 | . 1 . 3 2 3 1 11 2 5 9 Detach 8 | . 1 . 1 . . 1 2 . 2 1 Swap 98 | . 6 5 8 11 9 4 21 4 8 22 Drop 104 | . 11 4 11 18 4 6 19 11 9 11 Fire 420 | . 41 9 19 23 53 15 88 46 52 74 Melee 5 | . . . . . . 2 1 . . 2 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 96 | . . . . . . . 56 . 40 . Rewire 44 | . . . . . . . . 44 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison (discovered 4 exits: *Sto x3 / Fac) -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 364 | -10/Materials | Central database locked down 607 | -10/Materials | Discovered new exit (range 8) 978 | -10/Materials | Discovered new exit (range 10) 1125 | -10/Materials | Discovered new exit (range 7) 1136 | -10/Materials | Entered Mines 1214 | -10/Mines | Core integrity fell below 50% 1294 | -10/Mines | Discovered new exit (range 8) 1295 | -10/Mines | Met a Derelict testing a Signal Generator 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Accompanied by 3 allies 1305 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1310 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1645 | -9/Materials | Build established: Scavenger-Tank 1831 | -9/Materials | Discovered new exit (range 15) 1991 | -9/Materials | Entered another Materials area 1991 | -8/Materials | Accompanied by 2 allies 1991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2219 | -8/Materials | Identified exit to Garrison 2328 | -8/Materials | Build established: Scavenger-Gunner 2646 | -8/Materials | Entered Garrison 2768 | -8/Garrison | Triggered checkpoint 2936 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Garrison Relay disabled 3289 | -8/Garrison | Discovered new exit (range 10) 3578 | -8/Garrison | Triggered checkpoint 3689 | -8/Garrison | Phase Generator disabled 3720 | -8/Garrison | Discovered new exit (range 11) 3744 | -8/Garrison | Entered Factory 3744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4234 | -7/Factory | Identified exit to Storage 4234 | -7/Factory | Identified exit to Lower Caves 4338 | -7/Factory | Build established: Scavenger-Tank 4371 | -7/Factory | Identified exit to Garrison 4371 | -7/Factory | Entered Garrison 4400 | -7/Garrison | Triggered checkpoint 4422 | -7/Garrison | Garrison Relay disabled 4480 | -7/Garrison | Triggered checkpoint 4488 | -7/Garrison | Triggered checkpoint 4543 | -7/Garrison | Lost 6 parts (2n4u) 4673 | -7/Garrison | Discovered exit to Storage (range 11) 4720 | -7/Garrison | Triggered checkpoint 5109 | -7/Garrison | Learned Storage security intel 5156 | -7/Garrison | Triggered checkpoint 5181 | -7/Garrison | Garrison Relay disabled 5190 | -7/Garrison | Triggered checkpoint 5269 | -7/Garrison | Discovered exit to Storage (range 10) 5332 | -7/Garrison | Build established: Gunner 5384 | -7/Garrison | Triggered checkpoint 5431 | -7/Garrison | Discovered exit to Storage (range 12) 5512 | -7/Garrison | Triggered checkpoint 5559 | -7/Garrison | Destroyed 10 combat bots 5568 | -7/Garrison | Lost 4 parts (1n1u2w) 5590 | -7/Garrison | Discovered exit to Storage (range 80) 5590 | -7/Garrison | Discovered exit to Storage (range 60) 5590 | -7/Garrison | Discovered exit to Storage (range 30) 5590 | -7/Garrison | Discovered exit to Factory (range 71) 5961 | -7/Garrison | Found embedded Infiltrators 6193 | -7/Garrison | Build established: Mutant 6217 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6330 | -7/Garrison | Entered Storage 6692 | -7/Storage | Build established: Gunner 6846 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6867 | -7/Storage | Allied Derelicts emerged from ambush trap array 6934 | -7/Storage | Discovered new exit (range 13) 7038 | -7/Storage | Garrison activated, responded to threat 7086 | -7/Storage | P-60 Hacker assimilated allied Trooper 4b 7216 | -7/Storage | Identified exit to Garrison 7234 | -7/Storage | Entered Garrison 7234 | -7/Garrison | Accompanied by 2 allies 7266 | -7/Garrison | Triggered checkpoint 7417 | -7/Garrison | Core integrity fell below 50% 7446 | -7/Garrison | Triggered checkpoint 7463 | -7/Garrison | Lost 5 parts (1p2n2w) 7570 | -7/Garrison | Triggered checkpoint 7648 | -7/Garrison | Phase Generator disabled 7666 | -7/Garrison | Discovered new exit (range 12) 7721 | -7/Garrison | Garrison Relay disabled 7821 | -7/Garrison | Discovered new exit (range 10) 7873 | -7/Garrison | Build established: Scavenger-Mutant 7898 | -7/Garrison | Triggered checkpoint 8195 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8256 | -7/Garrison | Triggered checkpoint 8306 | -7/Garrison | Entered Factory 8306 | -6/Factory | Evolved 2 slots: Utility x2 8396 | -6/Factory | Build established: Scavenger-Tank 8656 | -6/Factory | First assault squad dispatched 9294 | -6/Factory | Repaired Corrupted KE Penetrator 9694 | -6/Factory | Cargo convoy interrupted 9727 | -6/Factory | Core integrity fell below 50% 9736 | -6/Factory | Core integrity fell below 20% 9738 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 09732_ Penetrated by Slug. 09733_ U-05 Engineer builds a Door. 09733_ U-05 Engineer builds a Wall. 09733_ H-66 Slayer destroyed. 09734_ R-10 Processor collects Hvy. Assault Rifle. 09735_ Slug penetrates Wall. 09735_ Penetrated by Slug. 09735_ Med. Treads destroyed. 09735_ Critical hit (Burn: +37). 09736_ Dropped Hcp. Storage Unit. 09736_ Imp. Deuterium Engine crushed and broken. 09736_ Power Maul crushed and broken. 09736_ Adv. Heat Sink crushed and broken. 09736_ Imp. Propulsion Shielding crushed and broken. 09736_ Imp. Medium Armor Plating crushed and broken. 09736_ Penetrated by Slug. 09737_ U-05 Engineer lays Concrete. 09737_ R-10 Processor collects Hpw. Tractor Beam. 09738_ U-05 Engineer lays Concrete. 09738_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????? """ ???????????# | | ?????????????????????????? """ /???????????# """ | | ????????????????????????# ????###+#### """ | | ????????????????????????# """ ????# ## """ | | ???????????????????? """ ###?# ## | | ??????????????????? """ ### ## | | ??????????????????? + ""! | | ??????????????????? ### #"##### | | ??????????????????? ### ##?# ! ###???? | | ????????????????????? ####?????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ?T??????????????????????????????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ?????????????????# ?????????????# #??#######?????? | | ?????????????????# ???????######+####???????????? | | ?????????????????# ???????# #???????????? | | ?????????????????# % ?####?# #???????????? | | ?????????????????? ### ### """ """ #???????????? | | ??????????????????? u ## """ """ #???????????? | | ???????????????????? % """ """ #???????????? | | ????????????????????? * # #???????????? | | ?????????????????????## i%%# #???????????? | | ?????????????????????# =!x%# #???????????? | | ?????????????????????#[Rx@x##+########???????????? | | ?????????????????????#xx!%wu%=*] #?????????????? | | ?????????????????????#!%![==%h! #?????????????? | | ?????????????????????#]!%=[]!%hu #?????????????? | | ?????????????????????#!!][[##!##% #?????????????? | | ?????????????????????########### #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????""""?""""?""""?? | | ??????????????????????????????????""""?""""?""""?? | | ??????????????????????????????????""""?""""?""""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- Hvy. Mass Driver | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicTargetingBooster Manual? 0 Play Time 01:15:53 Cumulative 376.5 hours Start 2022.07.04 @ 21:43:51 End 2022.07.05 @ 12:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 446 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abbad4e4-1254-47d1-9311-ebb2ece1ede5