Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 23:30:53 Player: Polariusz Result: Destroyed by A6-TE0(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (361) 361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 901 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 65/125 System Corruption 0% Temperature Hot (202) Movement Core (350) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 1 | 1 . . Energy Cannon 4 | . 2 2 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 5 | 2 5 5 Power 1 | 1 1 1 Propulsion . | 1 . . Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 89 91 Engine 3 | . 3 4 Core 10 | . 10 9 Treads 20 | . 20 19 Wheel 5 | . 6 . Device 2 | . 3 . Storage 14 | . 14 14 Protection 5 | . 4 14 Energy Gun 6 | . 8 . Energy Cannon 12 | . 10 25 Ballistic Gun 2 | . 3 . Ballistic Cannon 4 | . 4 . Peak Build Rating 13 | 6 13 13 Average Rating 9 | 3 9 11 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 23 | 12 23 23 Greatest Support 40 | 32 40 40 Greatest Overweight (x) 7 | . 3 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 7 Average Carried 5 | 2 5 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 3 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 523 | 257 196 70 Remotely . | . . . Salvage Created 425 | . 344 81 Parts 44 | . 30 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 11 5 Guns 8 | . 8 . Cannons 3 | . 1 2 AOE 5 | . 2 3 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 5 | . 5 . Subdweller 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 146 | . 54 92 Missed 55 | . 20 35 Hits 91 | . 34 57 Projectile 91 | . 34 57 Critical Strikes 4 | . 1 3 Damage Taken 1060 | . 397 663 Core 259 | . 74 185 Absorbed by Shields . | . . . Regen/Repaired (Parts) 43 | . 43 . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | . 33 13 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 85 | . 60 25 Gun 45 | . 45 . Cannon 33 | . 13 20 Launcher 7 | . 2 5 Special . | . . . Kinetic 21 | . 21 . Thermal 29 | . 29 . Explosive 7 | . 2 5 Electromagnetic 28 | . 8 20 Robot Hit Streak 7 | . 4 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 32 17 Core Hits 36 | . 22 14 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 4 | . 4 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1140 | . 615 525 Guns 318 | . 318 . Cannons 428 | . 160 268 Explosions 394 | . 137 257 Melee . | . . . Ramming . | . . . Kinetic 189 | . 189 . Thermal 184 | . 184 . Explosive 394 | . 137 257 Electromagnetic 373 | . 105 268 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . 7 39 Projectiles 25 | . 7 18 Explosions 21 | . . 21 Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 605 | . 133 605 Average Temperature 119 | . 38 204 Received Heat Transfer 1289 | . 207 1082 Effects 8 | . . 8 Shutdowns 2 | . . 2 Short Circuit 4 | . . 4 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 2 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 851 | . 851 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 145 . Initial . | . . . Average 43 | . 46 . Influence Increases 1575 | . 310 1265 Destroy 0b10 Robot/C 300 | . 220 80 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 52 | . 52 . Successful Hack 13 | . 13 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 1185 | . . 1185 Influence Decreases 380 | . 310 70 Time Decay 330 | . 270 60 Lost Part 50 | . 40 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 79 | . 16 63 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . . 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 7 | . 7 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1010 | 52 836 122 Spaces Moved 530 | 45 453 32 Core 28 | 15 4 9 Treads 355 | . 332 23 Legs . | . . . Wheels 147 | 30 117 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 143 | 83 144 217 Slowest Speed 400 | 100 200 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 83 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 4 16 Melee . | . . . Projectile . | . . . AOE 20 | . 4 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 697 | 59 576 62 Wait 68 | . 61 7 Move 528 | 44 452 32 Hop . | . . . Pick Up 22 | 9 13 . Fast Attach 1 | . 1 . Attach 18 | 6 8 4 Detach 2 | . 2 . Swap 3 | . 2 1 Drop 9 | . 4 5 Fire 46 | . 33 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Lost 4 parts (1p2n1w) 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Central database locked down 329 | -10/Materials | Discovered new exit (range 12) 464 | -10/Materials | Repaired Med. Laser 724 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Discovered new exit (range 10) 879 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Entered Subcaves 890 | -10/Subcaves | Approached by a straggling Scientist 891 | -10/Subcaves | Discovered new exit (range 8) 957 | -10/Subcaves | Core integrity fell below 50% 961 | -10/Subcaves | Core integrity fell below 20% 1011 | -10/Subcaves | Destroyed by A6-TE0(R) with Subdweller Beam Cannon Last Messages --------------- shutdown. 00961_ Overheating: Core damaged (-37). 00962_ Lgt. EM Pulse Cannon broken. 00962_ Overheating: Short circuit. 00963_ Lgt. EM Pulse Cannon broken. 00963_ Overheating: Short circuit. 00965_ Lgt. Treads broken. 00965_ Overheating: Short circuit. 00968_ Power failure, Lgt. Nuclear Core shutdown. 00970_ Dropped Broken Lgt. EM Pulse Cannon. 00971_ Dropped Broken Lgt. Treads. 00974_ Subatomizers dissect the Broken Lgt. EM Pulse Cannon. 00974_ Dropped Lgt. Nuclear Core. 00979_ W4-WSS(R) destroyed. 00985_ Acquired 60 matter. 00989_ Subatomizers dissect the Broken Lgt. EM Pulse Cannon. 01007_ Critical hit (Meltdown: +250). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????## ????????????????????????????? | | ?????????????????# R#???????????????????????????? | | ?????????????????# ###????????????????????????? | | ?????????????????# ########????????????????? | | ?????????????????# "" ##???????????????? | | ?????????????????# " #???????????????? | | ?????????????????# "" @ #####???????????? | | ?????????????????# "" *] ; ###??????##?? | | ?????????????????# "" &&& ;###### ##? | | ?????????????????## "" & =]* ### ## | | ??????????????????# "" " #=#]= # # | | ??????????????????# """" ####### ; | | ?????????????????# """" ##?????## | | ?????????????????? "### #??????# ## # | | ??????????????????????# #???#### ####??? ?? | | ??????????????????????## ????#" #????????? | | ???????????????????????# ????# #????????? | | ???????????????????????# ????# #????????? | | ??????????????????????? ??### #????????? | | ???????????????????????" ??# #????????? | | ??????????????????????? #??# #????????? | | ??????????????????????? #???### <# #????????? | | ??????????????????????????????# ######????????? | | ??????????????????????????????## #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 38% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartLinearClaw Manual? 0 Play Time 00:12:26 Cumulative 58.3 hours Start 2025.05.30 @ 23:20:28 End 2025.05.30 @ 23:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28f558c1-989b-4485-b709-70356d8c727e