Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 14:10:13 Player: ginkogruen Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (708) 708 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 104/300 Energy 196/200 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2+1) - Aluminum Leg Aluminum Leg Aluminum Leg (+) > --- UTILITY (2) ------ Large Storage Unit Rainbow Chip > --- WEAPON (2) ------- Barrage Gun Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Medium Matter Pod (100) Subdweller Optics ECM Suite Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Makeshift Spear Scrap Shield Fragment (46) Scrap Shield Fragment (42) Scrap Shield Fragment (27) Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Rainbow Chip > --- WEAPON ----------- Barrage Gun Makeshift Spear > --- INVENTORY -------- Light Ion Engine Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Medium Matter Pod Subdweller Optics ECM Suite Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Rainbow Chip Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 9 13 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 3 | . 3 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun 5 | . 2 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon 1 | . . 1 Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . 1 2 Weapon 5 | . 2 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 10 | 1 8 11 Power 2 | . 2 3 Propulsion 2 | . 1 2 Utility 2 | . 2 2 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 4 | . 1 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 97 99 Engine 17 | . 14 18 Leg 29 | . 28 29 Device 7 | . 12 5 Storage 11 | . 14 10 Processor 6 | . . 8 Energy Gun 4 | . 20 . Energy Cannon 6 | . . 8 Ballistic Gun 14 | . 6 16 Peak Build Rating 29 | 6 8 29 Average Rating 20 | 4 7 24 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 45 | 13 30 45 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 11 15 Most Carried 15 | 2 15 15 Average Carried 12 | 1 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 13 15 Class Distribution -------------------- 31% | Scavenger-Skirmisher 30% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 820 | 205 227 388 Remotely . | . . . Salvage Created 809 | . 314 495 Parts 50 | . 23 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Guns 18 | . 11 7 Cannons 4 | . . 4 Classes Destroyed 5 | . 2 3 Turret 1 | . . 1 Swarmer 8 | . 6 2 Grunt 5 | . 5 . Sentry 1 | . . 1 Subdweller 9 | . . 9 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 198 | . 48 150 Missed 68 | . 12 56 Hits 130 | . 36 94 Projectile 130 | . 36 94 Critical Strikes 1 | . . 1 Damage Taken 1695 | . 431 1264 Core 250 | . 99 151 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 115 | . 32 83 Largest 3 | . 2 3 Hottest 130 | . 80 130 Shots Fired 191 | . 58 133 Gun 166 | . 58 108 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic 122 | . 9 113 Thermal 47 | . 27 20 Explosive . | . . . Electromagnetic 22 | . 22 . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | . 36 57 Core Hits 33 | . 17 16 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Meltdown 1 | . . 1 Destroy 1 | . 1 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1459 | . 505 954 Guns 1127 | . 444 683 Cannons 271 | . . 271 Explosions 61 | . 61 . Melee . | . . . Ramming . | . . . Kinetic 822 | . 89 733 Thermal 458 | . 237 221 Explosive . | . . . Electromagnetic 179 | . 179 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 185 | . 185 79 Average Temperature 56 | . 72 30 Received Heat Transfer 573 | . 159 414 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 746 | . 450 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 145 . Initial . | . . . Average 54 | . 57 . Influence Increases 490 | . 350 140 Destroy 0b10 Robot/C 300 | . 220 80 Destroy Leader 40 | . 40 . Successful Hack 9 | . 9 . Disable Machine 15 | . 15 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 120 | . 60 60 Influence Decreases 381 | . 253 128 Entered New Map 47 | . . 47 Time Decay 284 | . 223 61 Lost Part 50 | . 30 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 19 18 Peak Tracking Total 6 | . 6 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 10 | . 5 5 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 7 | . 2 5 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2414 | . 797 1617 Sensors 824 | . 739 85 Terrain 1590 | . 58 1532 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3877 | 55 865 2957 Spaces Moved 1927 | 39 467 1421 Core 6 | 6 . . Treads . | . . . Legs 1921 | 33 467 1421 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 178 | 114 149 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 3 68 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 5 1 Melee . | . . . Projectile 1 | . . 1 AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2183 | 46 577 1560 Wait 72 | . 54 18 Move 1925 | 38 466 1421 Hop . | . . . Pick Up 28 | 2 13 13 Fast Attach 7 | 6 1 . Attach 10 | . 3 7 Detach . | . . . Swap 16 | . 5 11 Drop 10 | . 3 7 Fire 115 | . 32 83 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 902 | -10/Materials | Discovered new exit (range 6) 921 | -10/Materials | Entered Subcaves 922 | -10/Subcaves | Approached by a straggling Scientist 950 | -10/Subcaves | Identified exit to Materials 952 | -10/Subcaves | Discovered exit to Materials (range 6) 972 | -10/Subcaves | Core integrity fell below 50% 1051 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1057 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1121 | -10/Subcaves | A Subdweller sparked back to life 1121 | -10/Subcaves | A Subdweller sparked back to life 1121 | -10/Subcaves | A Subdweller sparked back to life 1133 | -10/Subcaves | Found Prototype Processor 1336 | -10/Subcaves | Identified Rainbow Chip 1337 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1627 | -10/Subcaves | Build established: Scavenger-Skirmisher 2215 | -10/Subcaves | Core integrity fell below 20% 2358 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2522 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2832 | -10/Subcaves | Build established: Scavenger-Gunner 2940 | -10/Subcaves | Visited Clippyterm 2945 | -10/Subcaves | Learned location of Extension (-5) 2945 | -10/Subcaves | Learned Factory emergency access door positions 3335 | -10/Subcaves | Build established: Scavenger-Mutant 3852 | -10/Subcaves | Discovered new exit (range 12) 3854 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3878 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 03318_ VH-S96(u) tweaks Twisted Machinery. 03325_ VH-S96(u) builds Twisted Machinery. 03333_ Sub. Beam Cannon shoots sparks and powers down. 03334_ VH-S96(u) builds Twisted Machinery. 03338_ VH-S96(u) tweaks Twisted Machinery. 03391_ Acquired 10 matter. 03395_ Acquired 13 matter. 03397_ Acquired 19 matter. 03429_ Acquired 10 matter. 03752_ Acquired Battle Cannon. 03848_ S-10 Pest destroyed. 03852_ EXIT=FOUND 03853_ Subatomizers dissect the Lgt. Assault Rifle. Riot Gun falls loose from the Twisted Machinery. 03860_ Lgt. Assault Rifle fries itself beyond repair. 03860_ Flight Unit fries itself beyond repair. 03868_ Ion Engine destroyed. 03869_ Temporary Power slot lost. 03875_ Autobeam Turret destroyed. 03875_ Machine disabled. 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""?????## #### | | ??????????????????????###<##?????# ## ###? | | ?????????????????????????#????##### #########??? | | ?????????????????#?#?????#?#??## ## ##??######## | | ?????????????????????????###### ## ##### ## # | | ??????????????????##?????# ## | | ????????????????????????## | | ???????????????????????## ## # # | | ??????????????#????????# ## ######### | | ?????????????#?????????# ### #??#?##?? | | ???????????????????????# ##?# #?#?????? | | ???????????????????????# ##########?### ###??????? | | ???????????????????????##????????#????###????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerShrapnelMantle Manual? 0 Play Time 00:28:27 Cumulative 24.7 hours Start 2026.07.03 @ 13:38:25 End 2026.07.03 @ 14:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 15 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8208a2-c13c-4ac5-b374-78d165b498dc