Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 18:50:54 Player: Cracklepappy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (271) 1355 Value Destroyed (10492) 10492 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4280) 4280 TOTAL SCORE: 24267 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 422 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Cooling System Coolant Injector Large Matter Pod (150) Experimental Sensor Array Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced ECM Suite Hacking Suite Relay Coupler [NC] (28) Relay Coupler [NC] (33) Improved System Backup Module Advanced Field Recycling Unit (179) Mapping Drone Bay (3/3) Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Advanced Field Recycling Unit > --- WEAPON ----------- Proton Cannon Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Advanced Power Amplifier Advanced Cooling System Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Experimental Sensor Array Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Mapping Drone Bay Shock Bomb Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter Great Maul Tearclaws [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Makeshift Flight Unit Utility Lightpack 2.0 Device Improved Cooling System Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . . . . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Parts Attached 275 | 7 2 3 10 9 . 2 28 5 5 29 2 8 11 14 8 32 1 10 4 10 54 20 1 Power 27 | 1 . . 2 1 . . 4 2 . 4 . 2 1 . . 4 . . . 1 5 . . Engine 16 | 1 . . 2 . . . 2 . . 3 . 2 1 . . 4 . . . . 1 . . Core 8 | . . . . 1 . . 2 2 . 1 . . . . . . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Propulsion 64 | 2 . . 3 1 . . 8 1 3 14 . 2 5 . 4 7 . . . . 7 7 . Treads 58 | 1 . . 3 1 . . 8 1 3 12 . 2 5 . 4 7 . . . . 6 5 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 81 | 2 2 3 4 1 . . 10 . 1 3 . 1 1 7 . 8 1 5 . 7 23 2 . Device 33 | 1 . 1 . . . . 2 . . . . 1 . 7 . 3 1 2 . 4 11 . . Storage 10 | 1 1 1 2 . . . 1 . . 1 . . . . . . . . . . 1 2 . Processor 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 32 | . 1 1 2 1 . . 7 . 1 2 . . 1 . . 4 . 2 . 3 7 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 . . 1 6 . 2 6 2 1 8 2 3 4 7 4 13 . 5 4 2 19 11 1 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 60 | 2 . . 1 3 . 2 5 1 1 6 1 3 3 4 3 11 . 3 3 2 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 3 . . 1 1 . . 1 . 1 . 1 . . 2 . . 1 3 1 Special Weapon 10 | . . . . . . . . . . . . . . 1 . . . . 1 . 5 3 . Impact Weapon 7 | . . . . . . . . . . 2 . . . 2 . 2 . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . 1 . . . . . 1 . . . . 2 . . Parts Lost 60 | . . . . 2 . 1 . 1 . 2 . . 3 1 2 1 . 1 . 1 22 7 16 Power 6 | . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . 2 Propulsion 20 | . . . . . . . . . . . . . 1 . 2 . . . . . 10 1 6 Utility 7 | . . . . 1 . . . . . 1 . . 1 . . . . . . . 1 1 2 Weapon 27 | . . . . . . . . . . 1 . . 1 1 . 1 . 1 . 1 10 5 6 Highest Loss Streak 15 | . . . . 2 . 1 . 1 . 1 . . 2 1 1 1 . 1 . 1 8 7 15 Average Slot Usage (%) 89 | . 100 100 99 99 77 97 89 89 90 89 90 91 90 92 91 91 93 93 68 92 86 76 60 Engine 6 | . 14 14 11 5 . . 4 . . 5 9 6 7 7 7 11 13 13 13 8 1 . . Core 3 | . . . . 5 11 8 3 8 9 3 . . . . . . . . . . 5 11 6 Treads 26 | . 14 14 16 21 22 22 26 27 27 26 27 29 28 30 29 32 33 33 33 33 27 13 14 Wheel 1 | . 14 14 5 . . . . . . . . . . . . . . . . . . 3 2 Device 5 | . 2 . . . . . . 9 9 9 9 6 7 7 7 5 13 8 6 11 5 . . Storage 9 | . 14 18 22 22 22 22 9 9 9 9 9 7 7 7 7 6 6 6 6 6 5 10 11 Protection 8 | . 11 9 21 21 22 22 16 9 9 8 9 7 7 7 7 5 . 2 6 1 2 . . Ballistic Gun 22 | . 28 28 22 19 . 22 26 26 27 26 26 30 29 29 29 25 26 18 2 25 17 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 25 40 82 84 77 83 110 103 103 108 36 39 40 41 41 58 51 57 57 58 82 90 90 Greatest Support 144 | 16 16 16 40 40 40 40 60 60 63 63 60 80 80 80 80 116 116 116 116 116 144 51 23 Greatest Overweight (x) 22 | . 1 2 3 4 1 2 2 1 1 2 . . . . . . . . . . 1 5 22 Average Overweight (x) . | . . 1 2 2 1 1 1 1 1 . . . . . . . . . . . . 4 6 Largest Inventory Capacity 40 | 6 10 16 20 20 20 20 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 Average Capacity 22 | 5 9 11 18 20 20 20 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 19 20 Most Carried 24 | 6 10 16 20 20 20 19 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 Average Carried 22 | 3 9 11 17 19 19 18 23 23 23 23 24 23 23 23 23 23 24 23 23 23 23 19 19 Final Capacity 24 | 6 10 16 20 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 Final Carried 24 | 6 10 16 20 18 20 18 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 20 19 Class Distribution -------------------- 34% | Scavenger-Skirmisher 24% | Hauler-Skirmisher 15% | Hauler-Mutant 11% | Scavenger-Mutant 6% | Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Matter Collected 12249 | 294 120 66 232 413 100 48 1272 206 436 1110 365 245 880 276 642 1993 106 659 . 418 1829 514 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13257 | 107 220 50 432 187 . 48 1689 267 361 1201 376 222 700 276 550 2133 91 319 . 239 2775 650 364 Parts 684 | 9 15 3 28 9 . 1 98 10 17 77 25 10 34 20 39 111 4 13 . 9 113 26 13 Haulers Intercepted 10 | . 1 . 1 . . . 2 . 1 . . . . . . 4 . . . . 1 . . Recyclers Shooed 11 | . . . 5 . . . . . . 1 . . . 1 . 1 . . . . 3 . . Parts Field Recycled 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Retrieved Matter 253 | . . . . . . . . . . . . . . . . . . . . . 253 . . Parts Self-Destructed 65 | . . . . . . . . . . . . . . . . . 8 10 . 19 . 15 13 Prevented 10 | . . . . . . . . . . . . . . . . . 5 3 . . . 1 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 214 | . 4 2 4 13 . 1 26 8 4 20 14 1 19 3 15 23 . 8 . 3 31 9 6 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 Guns 169 | . 4 2 4 8 . 1 24 5 4 19 8 1 16 3 12 23 . 6 . 3 24 2 . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 37 | . . . . 5 . . 2 3 . 1 6 . 3 . 3 . . 2 . . 3 7 2 Classes Destroyed 17 | 2 3 1 1 1 . 1 5 . . . . . . 1 . . 1 . . . 1 . . Worker 11 | . . . . . . . 5 . . 3 . . . . . . . . . . 3 . . Builder 6 | . . . . . . . 3 . . . . . . . . 2 . . . . 1 . . Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 10 | . 1 . 1 . . . 2 . 1 . . . . . . 4 . . . . 1 . . Recycler 15 | 1 . . 2 . . . 1 . 1 2 . 2 . 1 . 2 . . . . 3 . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 . . Watcher 15 | . 1 . 1 . . . 3 . . 2 . 1 . 1 . 3 . . . . 3 . . Swarmer 46 | . . 1 . 3 . . 2 3 . . 7 . 11 . 8 . . 4 . . 2 4 1 Grunt 78 | . 4 1 1 1 . . 16 5 . 6 6 . 2 . 3 11 . 1 . 2 14 4 1 Brawler 11 | . . . . . . . 2 . . 1 . . 1 . . 2 . 1 . . 2 . 2 Duelist 14 | . . . . . . . 3 . . 1 . . 2 . 3 1 . 1 . . 2 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . 3 . . . 3 . 3 11 1 1 3 . 1 1 . 1 . 1 3 1 1 Hunter 5 | . . . . . . 1 . . 1 1 . . . . . 2 . . . . . . . Programmer 16 | . . . . . . . . . . . . . . 3 . 6 . . . . 7 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 4 2 1 2 3 . 1 15 3 1 5 7 3 5 2 5 3 1 5 . 2 11 3 6 Combat Bots Only 10 | . 2 1 1 3 . 1 10 3 1 3 7 1 5 1 5 3 . 5 . 2 5 3 6 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 2 2 1 3 2 1 2 1 2 2 1 2 . 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Exploded 2 | . . . . 2 . . 1 2 . 1 2 . 1 . 2 . . 1 . . 1 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Damage Taken 12858 | . 153 77 107 466 . 170 770 242 79 741 185 24 1181 107 1013 948 . 746 . 662 2771 617 1799 Core 1684 | . 76 9 . 29 . 10 97 62 . 41 48 . 86 . 50 57 . 92 . . 258 94 675 Absorbed by Shields 108 | . . . . . . . . . . . . . . . 108 . . . . . . . . Core Remaining (%) 78 | 100 . 66 . . . 90 . . . . 54 . . . 80 . . . . 82 . . . Volleys Fired 669 | 6 25 9 29 38 . 6 69 21 13 72 28 13 52 10 28 74 1 25 . 10 91 45 4 Largest 5 | 2 2 2 2 2 . 2 3 3 3 3 3 4 4 4 4 4 4 4 . 4 5 3 1 Hottest 207 | 40 40 40 43 43 . 46 84 84 84 84 84 109 112 112 117 129 129 135 . 124 207 167 50 Shots Fired 1970 | 12 50 18 58 66 . 12 200 55 39 178 76 48 179 37 112 292 5 86 . 41 346 57 3 Gun 1863 | 12 50 18 58 54 . 12 197 52 39 178 72 48 173 37 109 292 5 80 . 41 310 25 1 Cannon 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . Launcher 54 | . . . . 12 . . 3 3 . . 4 . 6 . 3 . . 6 . . 5 11 1 Special 27 | . . . . . . . . . . . . . . . . . . . . . 5 21 1 Kinetic 1805 | 12 50 18 58 54 . 12 197 52 39 178 72 48 173 37 109 292 5 80 . 41 260 18 . Thermal 72 | . . . . . . . . . . . . . . . . . . . . . 44 27 1 Explosive 40 | . . . . 10 . . 3 3 . . 4 . 6 . 3 . . 3 . . . 7 1 Electromagnetic 52 | . . . . 2 . . . . . . . . . . . . . 3 . . 41 5 1 Robot Hit Streak 36 | 8 8 6 12 10 . 6 14 15 12 17 12 18 16 14 17 27 2 14 . 10 36 12 6 Robot Miss Streak 7 | . 5 1 4 5 . 3 4 1 2 4 7 3 5 6 6 6 1 4 . 3 6 2 2 Penetration Max 3 | . . . . . . . 1 . 1 1 1 . 1 . . 1 . . . . 3 . . Secondary Targets 16 | . . . . . . . 1 1 . 2 . . 5 . 3 . . 1 . 2 . 1 . Max Gunslinging Chain 2 | . . . . . . . 1 1 . 1 . . 1 . 2 . . 1 . 1 . 1 . Shots Hit Robots 1403 | 8 29 14 37 39 . 9 123 39 22 124 38 30 112 26 98 251 2 68 . 36 251 36 11 Core Hits 755 | 5 13 3 15 24 . 3 68 15 7 40 21 7 41 19 77 192 2 29 . 25 121 21 7 Critical Hits 85 | . . . . . . . 3 2 . 4 1 1 4 . . 9 1 3 . 3 43 10 1 Critical Kills 30 | . . . . . . . . 2 . 2 . . 2 . . 3 1 2 . 1 13 3 1 Critical Parts Destroyed 47 | . . . . . . . 3 . . 2 1 1 2 . . 5 . 1 . 2 25 5 . Melee Attacks 35 | . . . . . . . . . . 3 . . . 5 . 5 . . . . 11 . 11 Impact 13 | . . . . . . . . . . 3 . . . 5 . 5 . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . 11 . 3 Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26324 | 93 275 137 408 802 . 92 2952 950 321 1995 998 484 2173 530 1716 3876 6 640 . 459 5195 1721 501 Guns 20024 | 93 275 137 408 459 . 92 2628 704 321 1807 596 484 1744 530 1522 3876 6 445 . 459 3082 356 . Cannons 702 | . . . . . . . . . . . . . . . . . . . . . 702 . . Explosions 4429 | . . . . 343 . . 281 246 . 178 402 . 427 . 194 . . 195 . . 946 1051 166 Melee 661 | . . . . . . . . . . . . . . . . . . . . . 327 . 334 Ramming 109 | . . . . . . . 43 . . 10 . . 2 . . . . . . . 53 . 1 Kinetic 18926 | 93 275 137 408 459 . 92 2628 704 321 1807 596 484 1744 530 1522 3876 6 445 . 459 2061 279 . Thermal 1552 | . . . . 32 . . . . . . . . . . . . . . . . 1129 391 . Explosive 3687 | . . . . 237 . . 281 246 . 178 402 . 427 . 194 . . 69 . . 490 997 166 Electromagnetic 1389 | . . . . 74 . . . . . . . . . . . . . 126 . . 1135 54 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 430 | . . . . . . . . . . . . . . . . . . . . . 327 . 103 Piercing 231 | . . . . . . . . . . . . . . . . . . . . . . . 231 Highest Corruption 25 | . . . . 8 8 8 2 2 2 4 4 . . 1 1 6 6 6 6 6 20 20 25 Average Corruption 6 | . . . . 7 8 8 2 2 2 3 4 . . 1 1 3 6 6 6 6 9 20 20 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 490 | . . . . 14 35 2 16 6 9 36 11 . . . 4 39 17 35 5 27 88 129 17 Message Errors 108 | . . . . 2 10 1 7 2 4 9 . . . . 3 6 6 6 1 6 12 32 1 Matter Fused 84 | . . . . 7 9 1 . . . 8 2 . . . . 7 5 3 1 8 15 16 2 Heat Flow Errors 52 | . . . . 2 5 . 1 2 2 6 1 . . . . 5 2 6 1 1 4 11 3 Energy Discharges 52 | . . . . 1 3 . 1 2 . 5 3 . . . . 7 1 5 1 5 8 9 1 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 50 | . . . . . 5 . 2 . 2 5 1 . . . 1 8 2 5 1 1 6 11 . Data Loss (major) 9 | . . . . . 3 . . . . . . . . . . . . . . 1 1 3 1 Misfires 9 | . . . . 1 . . . . . . . . . . . . 1 . . 1 1 5 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 31 | . . . . . . . . . . . . . . . . . . . . . 2 23 6 Targeting Errors 74 | . . . . . . . 5 . 1 1 4 . . . . 6 . 8 . 4 28 16 1 Weapon Failures 16 | . . . . . . . . . . 2 . . . . . . . 2 . . 8 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 224 | . . . . 4 . . 52 . . . 3 . 20 . 2 . . 2 . . 82 59 . Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . 33 3 . Explosions 186 | . . . . 4 . . 52 . . . 3 . 20 . 2 . . 2 . . 47 56 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . 33 . . 14 . . 78 . . 24 . 10 . . . . . 173 . 70 Shots 9 | . . . . 1 . . 1 . . 1 . . 1 . 1 . . . . . 3 . 1 Rammed 14 | . . . . . . . 4 . . . . 2 2 . . . . . . . 5 . 1 Targets Rammed 16 | . . . . . . . 4 . . 1 . 2 2 . . . . . . . 6 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Highest Temperature 574 | . 12 6 13 252 239 18 527 196 254 243 99 . 24 3 6 231 185 229 197 132 574 272 226 Average Temperature 97 | . 8 6 3 50 95 8 187 106 115 73 59 . 10 2 6 53 108 72 114 19 83 112 103 Received Heat Transfer 2752 | . 87 30 27 183 . . 288 108 18 234 18 . 168 . 94 189 . 117 . 168 327 192 504 Effects 31 | . . . . . . . 19 . 1 . . . . . . . . . . . 8 3 . Shutdowns 8 | . . . . . . . 5 . . . . . . . . . . . . . 3 . . Energy Bleed 5 | . . . . . . . 2 . 1 . . . . . . . . . . . 2 . . Interference 6 | . . . . . . . 2 . . . . . . . . . . . . . 1 3 . Matter Decay 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . . . . . . . . . . . 1 15 1 . Heat Transferred 2718 | . . . . 50 . . . . . . . . . . . . . . . . 1817 851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . . . . . . . . . . . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Peak Influence 653 | 20 209 160 92 150 . 35 523 522 341 320 431 278 642 371 335 419 . . . . 653 . . Initial 336 | . 13 81 13 35 . . 13 285 254 43 71 226 111 336 . 175 . . . . . . . Average 176 | 8 103 83 63 44 . 6 105 382 213 86 247 176 418 151 169 139 . . . . 378 . . Maximum Alert Level 2 | . 1 . . . . . 2 2 1 1 2 1 2 1 1 2 . . . . 2 . . Low Security (%) 65 | 100 88 100 100 100 . 100 86 . 43 95 34 48 20 72 56 73 . . . . 21 . . Level 1 23 | . 11 . . . . . 9 72 56 4 38 51 13 27 43 23 . . . . 34 . . Level 2 10 | . . . . . . . 3 27 . . 27 . 66 . . 2 . . . . 44 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . . . 7 . . 2 . 1 . 3 . 10 . . . . 9 . 1 Investigation 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Extermination 10 | . . . . . . . . . . . . . . 3 . 5 . . . . 2 . . Reinforcement 12 | . 1 . . . . . 4 . . 1 . . . . . 2 . . . . 4 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 8 | . . . . . . . 3 . . . . 1 . . . 2 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Distress Signals 15 | . 1 . 1 3 . . 4 . . . . . . . . 1 . . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 11 4 7 14 . 1 42 7 5 20 15 6 25 5 15 32 . 8 . 7 40 10 13 Peak Tracking Total 8 | . 4 2 1 3 . 1 7 3 2 5 7 1 6 2 7 3 . 5 . 4 7 4 8 Tactical Retreats 20 | . . 1 . 1 . . 1 . . 1 2 . 5 . 1 2 . . . . 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 11 | . . . . . . . 1 2 . 3 . 4 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 23 | . . . . . . . 2 1 . 6 1 1 1 . . 1 . . . . 10 . . Max in Single Turn 4 | . . . . . . . 1 1 . 1 1 1 1 . . 1 . . . . 4 . . Garrison Access 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 48 | . 3 1 4 . 2 . 2 . 4 7 . 5 . 6 . 9 . . 4 . 1 . . Terminals 24 | . 3 1 4 . . . 1 . 3 5 . 1 . 2 . 4 . . . . . . . Fabricators 5 | . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . . Repair Stations 4 | . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . 2 . . . . . . . Total Hacks 133 | . 8 2 9 . 2 . 3 . 13 26 . 10 . 13 . 17 . . 27 . 3 . . Successful 88 | . 6 1 3 . 2 . 1 . 7 22 . 4 . 6 . 9 . . 27 . . . . Failed 45 | . 2 1 6 . . . 2 . 6 4 . 6 . 7 . 8 . . . . 3 . . Catastrophic 8 | . . 1 2 . . . . . . . . 1 . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 2 4 . 1 . 2 . 3 7 . . . . . 6 . . . . . . . Terminals 59 | . 8 2 9 . . . 1 . 7 15 . 3 . 5 . 9 . . . . . . . Fabricators 14 | . . . . . . . . . . . . 3 . 5 . 3 . . . . 3 . . Repair Stations 19 | . . . . . . . . . 6 9 . . . 2 . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . Garrison Access 8 | . . . . . . . 2 . . 2 . 1 . 1 . 2 . . . . . . . Terminal Hacks 54 | . 5 . 2 . 2 . . . 4 9 . . . 3 . 2 . . 27 . . . . Record 12 | . . . . . 1 . . . . . . . . . . . . . 11 . . . . Part Schematic 11 | . 1 . . . . . . . 1 . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 2 . . . . . 1 1 . . . 1 . . . . 3 . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 1 . 2 . 3 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Build 4 | . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . Repair Station Hacks 13 | . . . . . . . . . 3 8 . . . . . 2 . . . . . . . Scan Component 7 | . . . . . . . . . 2 4 . . . . . 1 . . . . . . . Repair 6 | . . . . . . . . . 1 4 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 2 . 1 . 1 . 2 . . . . . . . Unlock Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 1 . . . . . . 3 . . . . . . . . . . . . . Terminals 6 | . 1 1 1 . . . . . . 3 . . . . . . . . . . . . . Track 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 1 4 . . . 2 . 3 6 . 4 . 6 . 6 . . . . 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . 1 . . 1 . . . . . . 9 . . . . Parts Built 7 | . . . . . . . . . . . . 2 . 1 . 4 . . . . . . . Matter 672 | . . . . . . . . . . . . 190 . 190 . 292 . . . . . . . Time 240 | . . . . . . . . . . . . 47 . 47 . 146 . . . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . 10 . 5 . 12 . . . . . . . Parts Repaired 6 | . . . . . . . . . 1 4 . . . . . 1 . . . . . . . Time 283 | . . . . . . . . . 100 164 . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer 4 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . . . 3 . . . . 4 . . . . . . . 1 . . Machine Destruction 8 | . . . . . . . . 3 . . . . 4 . . . . . . . 1 . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Total Allies 7 | . . 2 . . . . . . . . . 3 . . . . . . . 1 . . 1 Largest Group 3 | . . 2 2 . . . . . . . . 3 2 . . . . . . 1 1 . 1 Highest-Rated Group 157 | . . 45 45 . . . . . . . . 93 56 . . . . . . 94 94 . 157 Highest-Rated Ally 157 | . . 31 31 . . . . . . . . 31 31 . . . . . . 94 94 . 157 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 78 | . . 7 11 . . . . . . . . 6 9 . . . . . . 15 19 . 11 Total Damage 1572 | . . 105 170 . . . . . . . . 106 147 . . . . . . 373 416 . 255 Kills 13 | . . 2 1 . . . . . . . . 1 1 . . . . . . 4 2 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . 1 Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Turns Passed 24024 | 89 381 563 640 864 1005 100 1613 539 922 2345 584 775 927 1607 876 3633 563 1087 179 698 1941 1880 213 Spaces Moved 11106 | 55 264 428 340 350 553 41 502 239 402 952 279 402 458 766 408 1443 328 532 103 386 732 1076 67 Core 16 | 1 . . . . . . . . . . . . . . . . . . . . . 8 7 Treads 9163 | . . . 128 350 553 41 502 239 402 952 279 402 458 766 408 1443 328 532 103 386 732 158 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1927 | 54 264 428 212 . . . . . . . . . . . . . . . . . . 910 59 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 120 180 180 180 180 180 180 160 160 160 160 160 160 160 166 166 166 166 162 140 150 Average Speed 164 | 99 108 112 150 200 180 197 182 180 180 169 160 160 160 160 160 165 166 166 166 166 168 158 251 Slowest Speed 1150 | 100 110 120 220 240 180 200 205 183 180 200 160 160 160 160 160 166 166 166 166 166 190 300 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 51 96 27 66 71 16 35 49 33 96 46 15 52 21 46 31 54 60 71 60 13 84 13 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 1 . 1 . 1 . 1 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . 2 . Spaces Dug 48 | . . . . 16 . . . . . 3 2 . . 4 . 4 . . . . . 1 18 Terrain Destroyed 407 | . . . . 91 . . 36 36 1 24 22 . 54 4 5 4 . 21 . 1 46 44 18 Melee 11 | . . . . . . . . . . 3 . . . 4 . 4 . . . . . . . Projectile 30 | . . . . . . . 6 1 1 2 7 . 7 . . . . 2 . 1 . 3 . AOE 366 | . . . . 91 . . 30 35 . 19 15 . 47 . 5 . . 19 . . 46 41 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Total 15380 | 76 317 490 417 445 568 49 1049 305 575 1526 358 505 545 1116 564 2493 344 672 112 415 1187 1168 84 Wait 2934 | . 11 43 14 49 . 1 403 29 142 415 51 71 9 302 114 900 15 101 . 6 253 5 . Move 11077 | 54 263 427 339 349 552 40 501 237 401 951 277 399 456 765 406 1442 327 531 102 385 731 1075 67 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 177 | 9 9 7 12 . 6 . 19 4 6 31 . 6 6 7 4 13 . 3 2 1 15 17 . Fast Attach 102 | 4 1 . 3 1 . . 9 1 . 8 . 4 . 6 2 14 . . 2 3 29 15 . Attach 46 | 3 . . 1 2 . 2 5 . . 2 . 3 3 1 2 4 . 1 2 1 10 3 1 Detach 7 | . . . . . 2 . 2 . . . . . . . . . . . . . 2 1 . Swap 127 | . 1 3 6 6 . . 14 4 5 19 2 1 8 7 4 14 1 9 . 6 15 2 . Drop 183 | . 7 1 13 . 8 . 23 5 8 24 . 5 8 13 4 27 . 2 4 3 24 4 . Fire 669 | 6 25 9 29 38 . 6 69 21 13 72 28 13 52 10 28 74 1 25 . 10 91 45 4 Melee 35 | . . . . . . . . . . 3 . . . 5 . 5 . . . . 11 . 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . 4 . . 1 . 2 2 . . . . . . . 6 . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Entered Mines 530 | -10/Mines | Learned 4 Materials zone layouts 578 | -10/Mines | Discovered new exit (range 9) 737 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 740 | -10/Mines | Found Prototype Device 741 | -10/Mines | Identified Exp. Sensor Array 795 | -10/Mines | Discovered new exit (range 13) 848 | -10/Mines | Found a hidden stash of uninstalled traps 913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Accompanied by 2 allies 1034 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Identified exit to Materials 1043 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1607 | -9/Materials | Discovered new exit (range 15) 1674 | -9/Materials | Entered Mines 1819 | -9/Mines | Build established: Hauler-Mutant 1868 | -9/Mines | Assembled infested the area 2474 | -9/Mines | Discovered exit to Materials (range 14) 2528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2528 | -9/Mines | Discovered new exit (range 5) 2538 | -9/Mines | Entered Exiles 2584 | -9/Exiles | Met 8R-AWN 2615 | -9/Exiles | Met EX-HEX 2716 | -9/Exiles | Met EX-DEC 2820 | -9/Exiles | Discovered new exit (range 14) 2959 | -9/Exiles | Learned location of Zion (-7) 3172 | -9/Exiles | Met EX-BIN 3196 | -9/Exiles | Aligned with FarCom system 3197 | -9/Exiles | Given EX-Vault access code 3239 | -9/Exiles | Opened EX-Vault 3254 | -9/Exiles | Found Lightpack 2.0 3291 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3543 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3543 | -9/Exiles | Entered Mines 3613 | -8/Mines | Discovered exit to Materials (range 6) 3643 | -8/Mines | Entered Materials 3643 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3645 | -8/Materials | Discovered new exit (range 8) 4366 | -8/Materials | Discovered new exit (range 10) 4484 | -8/Materials | Build established: Hauler-Tank 4990 | -8/Materials | Garrison activated, responded to threat 5079 | -8/Materials | Destroyed 10 combat bots 5255 | -8/Materials | Identified exit to Garrison 5256 | -8/Materials | Entered Garrison 5266 | -8/Garrison | Installed Relay Interface Framework 5350 | -8/Garrison | Triggered checkpoint 5377 | -8/Garrison | Build established: Hauler-Skirmisher 5420 | -8/Garrison | Garrison Relay disabled 5616 | -8/Garrison | Triggered checkpoint 5773 | -8/Garrison | Discovered new exit (range 12) 5795 | -8/Garrison | Entered Materials 6346 | -8/Materials | Identified exit to Storage 6448 | -8/Materials | Discovered new exit (range 5) 6698 | -8/Materials | Repaired Broken Exp. Sensor Array 6717 | -8/Materials | Entered Storage 7796 | -8/Storage | Learned location of Armory (-4) 8321 | -8/Storage | Discovered new exit (range 5) 8627 | -8/Storage | Repaired Gauss Rifle 8673 | -8/Storage | Repaired Gauss Rifle 8714 | -8/Storage | Repaired Hpw. Shotgun 8753 | -8/Storage | Repaired Hrd. Medium Armor Plating 9060 | -8/Storage | Identified exit to Garrison 9062 | -8/Storage | Entered Garrison 9070 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9190 | -8/Garrison | Triggered checkpoint 9230 | -8/Garrison | Triggered checkpoint 9468 | -8/Garrison | Triggered checkpoint 9508 | -8/Garrison | Destroyed 7 combat bots 9623 | -8/Garrison | Discovered new exit (range 12) 9646 | -8/Garrison | Entered Factory 9646 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9715 | -7/Factory | Fabricated Hvy. Flak Cannon (x2) 10092 | -7/Factory | Allied Derelicts emerged from ambush trap array 10162 | -7/Factory | Build established: Scavenger-Skirmisher 10362 | -7/Factory | Garrison activated, responded to threat 10420 | -7/Factory | Identified exit to Garrison 10421 | -7/Factory | Entered Garrison 10421 | -7/Garrison | Accompanied by 2 allies 10497 | -7/Garrison | Triggered checkpoint 10548 | -7/Garrison | Garrison Relay disabled 10757 | -7/Garrison | Triggered checkpoint 10783 | -7/Garrison | Triggered checkpoint 10836 | -7/Garrison | Build established: Bothacker-Skirmisher 11085 | -7/Garrison | Discovered new exit (range 8) 11250 | -7/Garrison | Triggered checkpoint 11280 | -7/Garrison | Build established: Scavenger-Skirmisher 11311 | -7/Garrison | Discovered new exit (range 13) 11338 | -7/Garrison | Expanded RIF knowledge: Structural Interface 11348 | -7/Garrison | Entered Factory 12885 | -7/Factory | Fabricated Adv. ECM Suite (x1) 12905 | -7/Factory | Identified exit to Garrison 12955 | -7/Factory | Entered Garrison 13006 | -7/Garrison | Triggered checkpoint 13524 | -7/Garrison | Triggered checkpoint 13652 | -7/Garrison | Discovered new exit (range 10) 13679 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 13831 | -7/Garrison | Entered Factory 13831 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13930 | -6/Factory | Fabricated Arm. Treads (x2) 14009 | -6/Factory | Fabricated Arm. Treads (x2) 14138 | -6/Factory | Repaired Hrd. Medium Armor Plating 14854 | -6/Factory | Garrison activated, responded to threat 15529 | -6/Factory | Identified exit to Factory 17028 | -6/Factory | Identified exit to Lower Caves 17464 | -6/Factory | Entered Lower Caves 17485 | -6/Lower Caves | Build established: Hauler-Skirmisher 17493 | -6/Lower Caves | Identified exit to Lower Caves 18027 | -6/Lower Caves | Entered another Lower Caves area 18049 | -6/Lower Caves | Discovered exit to Factory (range 10) 18531 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18857 | -6/Lower Caves | Build established: Scavenger-Mutant 18924 | -6/Lower Caves | Discovered new exit (range 4) 18956 | -6/Lower Caves | Learned Factory emergency access door positions 19114 | -6/Lower Caves | Entered Data Miner 19114 | -6/Data Miner | Discovered new exit (range 8) 19151 | -6/Data Miner | Met Data Miner 19193 | -6/Data Miner | Learned location of Section 7 (-3) 19193 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19221 | -6/Data Miner | Received God Mode back door access code from Data Miner 19293 | -6/Data Miner | Entered Proximity Caves 19407 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19408 | -5/Proximity Caves | Escorted by Enhanced Grunt 19807 | -5/Proximity Caves | Build established: Hauler-Skirmisher 19902 | -5/Proximity Caves | Discovered exit to Factory (range 7) 19991 | -5/Proximity Caves | Entered Factory 19991 | -5/Factory | Accompanied by 1 ally 19991 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20221 | -5/Factory | Garrison activated, responded to threat 20429 | -5/Factory | Build established: Scavenger-Skirmisher 20488 | -5/Factory | Incoming assault squad redirected 20537 | -5/Factory | Lost 4 parts (1p2n1w) 20755 | -5/Factory | Discovered new exit (range 14) 21534 | -5/Factory | System corruption reached 10% 21659 | -5/Factory | Lost 8 parts (4n1u3w) 21932 | -5/Factory | Entered Upper Caves 21985 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22063 | -5/Upper Caves | Lost 7 parts (1n1u5w) 22924 | -5/Upper Caves | Build established: Scavenger-Mutant 23792 | -5/Upper Caves | Discovered new exit (range 12) 23812 | -5/Upper Caves | Entered another Upper Caves area 23862 | -5/Upper Caves | Learned Factory stockpile data 23901 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23929 | -5/Upper Caves | Core integrity fell below 50% 23963 | -5/Upper Caves | Core integrity fell below 20% 23967 | -5/Upper Caves | ME-RLN showed up to help 23970 | -5/Upper Caves | ME-RLN revealed a hidden path 24001 | -5/Upper Caves | Lost 15 parts (2p6n1u6w) 24025 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 23961_ System corrupted: Substantial component data lost. 23965_ Slammed into G-50 Soldier. ME-RLN: "Let me deal with this, you get out of here!" ME-RLN: "There's a hidden path right here." 23970_ Relay Coupler [NC] destroyed. 23972_ ME-RLN: "You know, I've definitely seen bots in worse shape than you. Consider yourself lucky." 23978_ G-50 Soldier IFF system glitched. 23980_ G-50 Soldier destroyed. 23981_ System corrupted: Heat flow error (+266). 23986_ Chain reaction triggered in Imp. Deuterium Engine. 23994_ L-41 Fighter destroyed. 23995_ ME-RLN Prototype Hover Unit severed. 23997_ L-41 Fighter shuts down. 23998_ ME-RLN destroyed. 24016_ Knocked back. 24020_ System corrupted: Matter fused (-7). 24022_ Adv. Targeting Computer destroyed. 24022_ System corrupted by crushing effect (+4). 24024_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#????# ??????????????? | | ??????????????????????????? #### ??????????????? | | ??????????????????????????? #?????????????? | | ??????????????????#??????? #####?????????? | | ????????????????### ??????? ## #?????????? | | ???????????????## ####+### #?????????? | | ???????????????# #" l# #?????????? | | ???????????????# #" l# #?????????? | | ????????????????# #" @ # #?????????? | | ????????????????# # bl"# ##????????? | | ????????????????# g "# # #????????? | | ????????????????## % % "# # #????????? | | ?????????????????# %% %# #;; ##???????? | | ?????????????????# % % * #???????? | | ?????????????????# # % !=%! #???????? | | ?????????????????## # %! > ##??????? | | ??????????????????### # #### ###????? | | ???????????????????#### ##??# ####?? | | ??????????????????????# ##???# #?? | | ????????????????????# #????# # #?? | | ???????????????????# ## ##????# ### #?? | | ????????????????? ## #?????# #?# ##? | | ???????????????? ## #?????# ### #? | | ???????????????##### ## ?????# #? | | ???????????????????## ##? ?????# #? | | ????????????????????# ##? ????##### #? | | ????????????????????# ##?? ????????# ## | | ????????????????????# #??? ????????# | | ????????????????????## ??? ???????# | | ?????????????????????## #??? # | | ??????????????????????###?????# ##% | | ??????????????????????????????? ########## | | ????????????????????????????????? ?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 42 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Relay Coupler Types 17 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Adv. ECM Suite | x1 | -7/Factory | Preloaded Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDirtyStreamer Manual? 0 Play Time 02:46:14 Cumulative 254.4 hours Start 2020.12.14 @ 14:08:05 End 2020.12.14 @ 18:50:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e09e4486-bb2b-47fd-ad85-9a665d6adad1