Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 19:22:13 Player: opaguck Result: Destroyed by H-55 Commando via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1646) 1646 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4678 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Utility Shielding Light Armor Plating Hardened Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Signal Interpreter Transport Network Coupler Microactuators Reaction Control System > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Utility Shielding Light Armor Plating Hardened Medium Armor Plating Hacking Suite Improved Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 64 | 8 8 12 4 17 15 Power 12 | 2 . 2 . 4 4 Engine 8 | 2 . 1 . 3 2 Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 16 | 2 . 4 1 6 3 Treads . | . . . . . . Leg 9 | 2 . 4 1 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . . 4 3 Utility 19 | 2 1 2 3 5 6 Device 6 | 1 . . 1 2 2 Storage 1 | 1 . . . . . Processor 4 | . 1 2 . . 1 Hackware 2 | . . . . . 2 Protection 6 | . . . 2 3 1 Artifact . | . . . . . . Weapon 17 | 2 7 4 . 2 2 Energy Gun 6 | 1 3 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon 4 | . 2 . . . 2 Slashing Weapon 3 | . . 1 . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 1 4 . 11 15 Power 7 | . . 1 . 2 4 Propulsion 12 | . . 2 . 5 5 Utility 7 | . . . . 3 4 Weapon 5 | . 1 1 . 1 2 Highest Loss Streak 11 | . 1 2 . 6 11 To Critical Strikes . | . . . . . . Average Backups 4 | 3 5 6 3 4 4 Power . | . 1 . . . . Propulsion . | 1 2 2 . . . Utility 3 | . 2 3 3 4 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 8 | . 1 2 . 1 4 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 1 3 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 96 94 98 83 79 Engine 8 | . 14 5 9 5 8 Core 2 | . . 4 . 2 2 Leg 13 | . 28 19 27 11 . Flight 6 | . . . . 4 20 Device 6 | . 11 . 3 4 11 Storage 4 | . 14 11 5 . . Processor 20 | . 1 32 27 27 19 Protection 4 | . . . 7 12 2 Energy Gun 1 | . 2 7 . . . Launcher 1 | . 3 1 9 2 . Impact Weapon 5 | . 12 6 . . 8 Slashing Weapon 6 | . . 4 9 13 5 Peak Build Rating 35 | 9 11 19 21 24 35 Average Rating 15 | 7 9 14 20 17 22 On Entrance 11 | . 9 8 15 21 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 14 17 16 16 16 24 Greatest Support 39 | 20 20 26 39 39 26 Greatest Overweight (x) 4 | . . 1 . 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 6 5 5 Most Carried 8 | 6 7 8 5 5 5 Average Carried 4 | 3 5 6 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 6 7 6 3 5 4 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 929 | 289 82 124 . 279 155 Remotely . | . . . . . . Salvage Created 1780 | 112 184 509 . 609 366 Parts 89 | 10 4 34 . 31 10 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 39 | . 3 13 . 17 6 Melee 22 | . 1 4 . 13 4 Guns 4 | . . 4 . . . AOE 9 | . . 5 . 4 . Classes Destroyed 13 | 3 3 3 . 2 2 Worker 1 | 1 . . . . . Builder 5 | . . 3 . . 2 Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . . 1 Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 4 | . 1 1 . . 2 Swarmer 8 | . . . . 5 3 Grunt 17 | . 3 7 . 6 1 Brawler 1 | . . 1 . . . Sentry 10 | . . 5 . 4 1 Specialist 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 3 8 . 6 5 Combat Bots Only 6 | . 2 5 . 6 4 Max Kills in Single Turn 3 | 1 1 2 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee 1 | . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 577 | . 32 68 . 256 221 Missed 172 | . 13 18 . 74 67 Hits 405 | . 19 50 . 182 154 Projectile 405 | . 19 50 . 182 154 AOE 1 | . . . . . 1 Critical Strikes 6 | . . 1 . 4 1 Damage Taken 4189 | . 306 779 . 1544 1560 Core 1562 | . 100 220 . 499 743 Absorbed by Shields 503 | . . . . 503 . Redirected to Shielding 6 | . . . . 6 . Core Remaining (%) 53 | 100 60 45 . 9 . Volleys Fired 51 | 9 4 34 . 4 . Largest 2 | 2 1 1 . 1 . Hottest 100 | 70 100 50 . 30 . Shots Fired 60 | 18 4 34 . 4 . Gun 44 | 18 . 26 . . . Cannon . | . . . . . . Launcher 13 | . 1 8 . 4 . Special 3 | . 3 . . . . Kinetic 9 | 9 . . . . . Thermal 12 | 9 3 . . . . Explosive 13 | . 1 8 . 4 . Electromagnetic 26 | . . 26 . . . Robot Hit Streak 15 | 10 . 15 . 5 . Robot Miss Streak 3 | 1 3 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | 13 8 37 . 40 30 Core Hits 54 | 5 1 25 . 20 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 8 | . 3 1 . . 4 Critical Strikes 15 | . 3 3 . 5 4 Smash 9 | . 3 2 . . 4 Sever 6 | . . 1 . 5 . Melee Attacks 116 | . 11 11 . 50 44 Impact 57 | . 11 8 . . 38 Slashing 59 | . . 3 . 50 6 Piercing . | . . . . . . Sneak Attacks 6 | . 1 . . . 5 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 5 | . . . . 2 3 Damage Inflicted 5160 | 138 407 1310 . 1568 1737 Guns 445 | 138 . 307 . . . Cannons . | . . . . . . Explosions 1104 | . . 671 . 433 . Melee 3567 | . 407 332 . 1135 1693 Ramming 44 | . . . . . 44 Kinetic 50 | 50 . . . . . Thermal 88 | 88 . . . . . Explosive 1104 | . . 671 . 433 . Electromagnetic 307 | . . 307 . . . Impact 2196 | . 407 269 . . 1520 Slashing 1371 | . . 63 . 1135 173 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 985 | . 154 83 . 41 707 Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee 980 | . 154 78 . 41 707 Knockbacks 6 | . 2 . . . 4 Impact 6 | . 2 . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . 28 68 . . 20 Shots 5 | . 1 4 . . . Rammed 8 | . . . . . 8 Targets Rammed 8 | . . . . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | 100 61 101 . 6 210 Average Temperature 38 | 50 24 32 . 4 54 Received Heat Transfer 1118 | . 150 270 . 545 153 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . 2 . . . 5 Combat Hostiles 4 | . 2 . . . 2 Parts Fried 14 | . 1 4 . . 9 Impact Corruptions 34 | . 5 3 . . 26 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 259 | 259 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 59 | 100 100 88 100 29 29 Level 1 29 | . . 11 . 35 70 Level 2 10 | . . . . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 424 | 10 47 271 114 424 375 Initial 222 | . . 11 110 67 222 Average 162 | . 7 68 108 302 237 Influence Increases 1695 | 15 127 469 4 467 613 Destroy 0b10 Robot/C 780 | . 60 260 . 340 120 Destroy 0b10 Robot/NC 75 | 15 10 20 . . 30 Destroy Leader 172 | . 14 102 . 10 46 Allied During Kill 7 | . . . . . 7 Successful Hack 39 | . 7 8 4 . 20 Disable Machine 15 | . 15 . . . . Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 62 | . 6 49 . 7 . Partial Spotted 120 | . . . . 15 105 Lose Combat Pursuer 375 | . 15 30 . 45 285 Influence Decreases 1348 | 15 100 233 163 147 690 Entered New Map 408 | . . 16 153 37 202 Time Decay 581 | 15 100 178 10 . 278 Lost Part 299 | . . 39 . 110 150 Lost Ally 60 | . . . . . 60 Squads Dispatched 12 | . . 3 . . 9 Investigation 6 | . . 1 . . 5 Extermination 2 | . . . . . 2 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 7 14 . 24 36 Peak Tracking Total 10 | . 4 5 . 9 10 Tactical Retreats 14 | . 1 1 . 2 10 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 6 | . 1 2 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 13 | . 2 1 1 2 7 Terminals 7 | . 2 1 . 2 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 6 2 1 3 20 Successful 19 | . 3 2 1 1 12 Failed 13 | . 3 . . 2 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 6 2 . 3 5 Fabricators 7 | . . . . . 7 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 7 | . . . . . 7 Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 3 2 . 1 1 Record 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 4 | . . . . . 4 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . . 2 6 Full Trace Events 6 | . . . . 1 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips 1 | . . . . . 1 Time 67 | . . . . . 67 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 90 | . . . . . 90 Highest-Rated Ally 30 | . . . . . 30 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 152 | . . . . . 152 Kills . | . . . . . . Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 2363 | 162 398 406 36 742 619 Optics 119 | . . . . . 119 Terrain 560 | 162 398 . . . . T.N.C. 1803 | . . 406 36 742 619 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 2514 | 247 463 407 36 742 619 Spaces Moved 2113 | 76 318 208 26 524 961 Core 261 | 7 . . . 51 203 Treads . | . . . . . . Legs 864 | 69 318 208 26 243 . Wheels . | . . . . . . Hover . | . . . . . . Flight 988 | . . . . 230 758 Fastest Speed 28 | 50 120 120 120 34 28 Average Speed 79 | 113 120 134 120 106 36 Slowest Speed 280 | 120 120 190 120 280 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 7 57 25 4 61 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 64 | . 5 50 . 9 . Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 63 | . 4 50 . 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 2699 | 216 370 283 31 629 1170 Wait 297 | 119 17 3 . 29 129 Move 2103 | 75 317 207 25 518 961 Hop . | . . . . . . Pick Up 25 | 5 4 6 . 5 5 Fast Attach 48 | 7 7 8 1 14 11 Attach 14 | . . 4 3 1 6 Detach 3 | . . . . . 3 Swap 6 | 1 1 1 . 2 1 Drop 36 | . 9 9 2 7 9 Fire 51 | 9 4 34 . 4 . Melee 106 | . 11 11 . 47 37 Ram 8 | . . . . . 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 3) 683 | -10/Materials | Identified exit to Materials 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Core integrity fell below 50% 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -8/Materials | Identified exit to Garrison 1154 | -8/Materials | Entered Garrison 1180 | -8/Garrison | Triggered checkpoint 1328 | -8/Garrison | Triggered checkpoint 1335 | -8/Garrison | Triggered checkpoint 1336 | -8/Garrison | Triggered checkpoint 1381 | -8/Garrison | Discovered new exit (range 11) 1391 | -8/Garrison | Identified exit to Factory 1393 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1421 | -8/Garrison | Core integrity fell below 50% 1442 | -8/Garrison | Lost 6 parts (1p3n2u) 1543 | -8/Garrison | Lost 3 parts (1p1n1u) 1639 | -8/Garrison | Core integrity fell below 20% 1864 | -8/Garrison | Discovered exit to Factory (range 13) 1896 | -8/Garrison | Entered Factory 1896 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2048 | -7/Factory | Fabricated L-41 Fighter (x3) 2139 | -7/Factory | Lost 3 allies 2181 | -7/Factory | Build established: Scavenger-Sprinter 2400 | -7/Factory | Discovered new exit (range 19) 2408 | -7/Factory | Lost 11 parts (2p4n4u1w) 2416 | -7/Factory | Core integrity fell below 50% 2508 | -7/Factory | Core integrity fell below 20% 2515 | -7/Factory | Destroyed by H-55 Commando via exploding Fusion Modulator Last Messages --------------- 02484_ Connecting with Fabricator... >>Load(Cesium-ion Thruster) Uploading Cesium-ion Thruster schematic... Loaded successfully: Cesium-ion Thruster Rating: 3 Time: 73 Initiate build sequence. >>Build Building Cesium-ion Thruster... ETC: 73 02484_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 02488_ System corrupted: Matter fused (-10). 02495_ Slug penetrates Fusion Modulator. 02503_ Mic. Nuclear Core destroyed. 02511_ 3KJIB3E%EIZJ5GCYBUO=FN/M>ZU2>RN%8 02512_ Penetrated by Slug. 02512_ Power Maul+ destroyed. 02515_ Fusion Modulator explodes. 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[ ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Deadly Force Item+ Official Business Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed GravmagTransportMultitool Manual? 0 Play Time 00:43:05 Cumulative 25.2 hours Start 2025.11.16 @ 18:33:53 End 2025.11.16 @ 19:22:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3113e337-182c-4648-b8da-e3a107c29112