Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.08 @ 00:12:55 Player: ktur Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (3797) 3797 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2336) 2336 TOTAL SCORE: 10783 Bonus ------- Follower Combat Kills 49 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 307/1290 System Corruption 9% Temperature Cool (9) Movement Walking (189) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Layered Light Armor Plating GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Zionite Biocell (600) Zionite Biocell (0) Zionite Biocell (175) Zionite Biocell (0) High-capacity Matter Pod (200) Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Zionite Weapon Casing Layered Light Armor Plating Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Long-range Tractor Beam GOLEM Unit GOLEM Unit CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Biocell Zionite Biocell Zionite Biocell High-capacity Matter Pod Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Zionite Weapon Casing Layered Light Armor Plating Layered Light Armor Plating Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Long-range Tractor Beam GOLEM Unit GOLEM Unit Enhanced Autogun Heavy Rocket Launcher CR-A16's Pointy Stick GAL Module [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 3 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 145 | 6 8 5 . 8 35 24 1 7 5 35 11 Power 12 | 1 . 1 . 1 4 . . 1 . 2 2 Engine 8 | 1 . 1 . 1 3 . . 1 . . 1 Core 2 | . . . . . 1 . . . . 1 . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 32 | 2 1 2 . 2 13 4 . 3 . 5 . Treads 25 | 2 1 . . . 12 4 . 3 . 3 . Leg 5 | . . 1 . 2 . . . . . 2 . Wheel 1 | . . 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 5 1 . 1 11 12 1 1 1 12 4 Device 21 | . 3 1 . . 6 5 1 1 . 3 1 Storage 7 | 1 1 . . . 2 . . . 1 2 . Processor 4 | . 1 . . . 2 1 . . . . . Hackware 2 | . . . . . . 2 . . . . . Protection 16 | . . . . 1 1 4 . . . 7 3 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 2 1 . 4 7 8 . 2 4 16 5 Energy Gun 18 | 2 1 . . 2 5 4 . . 2 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | . 1 1 . 2 2 2 . 1 1 7 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . 5 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . 1 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 5 1 . . . 7 . Parts Lost 37 | . . 3 . 3 5 4 1 . . 12 9 Power 5 | . . . . 1 1 . . . . 1 2 Propulsion 8 | . . 1 . 1 3 . . . . 3 . Utility 18 | . . 1 . 1 . 4 1 . . 7 4 Weapon 6 | . . 1 . . 1 . . . . 1 3 Highest Loss Streak 5 | . . 2 . 1 2 3 1 . . 5 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 98 100 99 93 96 96 100 98 84 91 Engine 7 | . 14 14 14 13 8 7 7 7 7 4 1 Treads 18 | . 28 18 . . 22 23 23 23 23 18 . Leg 5 | . . 2 14 26 2 . . . . 4 23 Device 11 | . 8 13 14 5 17 16 7 15 15 6 15 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 15 Processor 4 | . . . . . 8 3 7 7 7 7 . Hackware 1 | . . . . . . 3 7 7 7 1 . Protection 12 | . . . . 8 6 17 19 15 15 18 13 Energy Gun 7 | . 27 14 14 13 10 6 7 7 4 2 . Energy Cannon 1 | . . . . . . . . . . . 14 Ballistic Gun 6 | . . 13 14 14 6 6 7 6 6 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 135 | 14 34 29 29 36 42 54 48 47 107 131 135 Greatest Support 84 | 40 40 40 16 25 60 60 60 60 60 84 84 Greatest Overweight (x) 9 | . . 1 1 9 2 . . . 1 2 2 Average Overweight (x) . | . . . 1 1 . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 17 | 6 14 15 15 15 15 15 15 15 17 20 25 Most Carried 25 | 7 15 15 15 15 15 15 15 15 24 25 25 Average Carried 17 | 3 12 14 15 14 14 14 15 15 16 20 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 Final Carried 25 | 6 15 15 15 15 15 15 15 15 24 25 22 Class Distribution -------------------- 66% | Scavenger-Mutant 23% | Mutant 10% | Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 3242 | 260 63 72 . 106 672 402 101 92 30 919 525 Remotely 63 | . . . . . . . . . . 63 . Salvage Created 5037 | . 527 112 . 172 1362 711 41 160 . 999 953 Parts 214 | . 27 10 . 11 63 36 . 7 . 33 27 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 1 6 . . 23 Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 127 | . 13 4 . 8 19 13 1 3 . 48 18 Melee 2 | . . . . . . 1 . . . 1 . Guns 68 | . 13 4 . 8 17 12 1 3 . 8 2 Cannons 14 | . . . . . . . . . . . 14 AOE 39 | . . . . . . . . . . 37 2 Classes Destroyed 17 | . 4 2 . . 3 1 . . . 4 3 Worker 4 | . . 2 . . . 2 . . . . . Builder 2 | . . 1 . . 1 . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . Recycler 4 | . . . . . 4 . . . . . . Operator 2 | . 1 . . . 1 . . . . . . Swarmer 24 | . 5 3 . 6 7 1 . . . . 2 Grunt 29 | . 8 1 . 2 7 4 . 3 . . 4 Brawler 4 | . . . . . . . . . . . 4 Duelist 3 | . . . . . . . . . . . 3 Sentry 8 | . . . . . 4 2 . . . . 2 Hunter 7 | . . . . . 1 3 1 . . . 2 Programmer 3 | . . . . . . 3 . . . . . Behemoth 1 | . . . . . . . . . . . 1 Z-Technician 4 | . . . . . . . . . . 4 . Z-Light 8 | . . . . . . . . . . 8 . Assembler 2 | . . . . . . . . . . 2 . Assembled 36 | . . . . . . . . . . 36 . Golem 3 | . . . . . . . . . . 3 . Best Kill Streak 38 | . 3 4 . 3 5 4 1 3 . 38 6 Combat Bots Only 36 | . 3 3 . 3 4 3 1 3 . 36 6 Max Kills in Single Turn 16 | . 1 2 . 1 1 2 1 1 . 16 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 16 | . . . . . . . . . . 16 1 Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 9531 | . 504 320 . 489 1007 1161 234 212 . 2230 3374 Core 1095 | . 65 95 . 89 140 84 . 54 . 125 443 Absorbed by Shields 374 | . . . . . 286 88 . . . . . Redirected to Shielding 157 | . . . . . . . . . . 157 . Regen/Repaired (Parts) 1020 | . . . . . 332 . . . 688 . . Core Remaining (%) 58 | 100 . . . . 74 . . . . . . Volleys Fired 412 | . 55 13 . 31 97 53 9 8 . 59 87 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 Hottest 112 | . 100 70 . 76 112 86 80 80 . 100 50 Shots Fired 777 | . 109 26 . 62 194 106 18 17 . 103 142 Gun 635 | . 109 26 . 62 194 106 18 17 . 77 26 Cannon 108 | . . . . . . . . . . . 108 Launcher 34 | . . . . . . . . . . 26 8 Special . | . . . . . . . . . . . . Kinetic 283 | . 1 13 . 31 83 54 9 8 . 58 26 Thermal 446 | . 108 13 . 31 111 52 9 9 . 5 108 Explosive 34 | . . . . . . . . . . 26 8 Electromagnetic 14 | . . . . . . . . . . 14 . Robot Hit Streak 21 | . 14 7 . 7 15 13 6 11 . 18 21 Robot Miss Streak 8 | . 6 2 . 3 8 2 1 1 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 1 1 . 1 3 1 . 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . 1 . Shots Hit Robots 530 | . 63 17 . 39 125 77 14 15 . 72 108 Core Hits 285 | . 29 11 . 12 45 28 3 7 . 121 29 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 18 | . 4 1 . 1 7 3 . 1 . 1 . Burn 15 | . 4 1 . 1 7 1 . 1 . . . Destroy 1 | . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . 1 . Smash 1 | . . . . . . 1 . . . . . Melee Attacks 39 | . . . . . . 5 . 2 15 17 . Impact 22 | . . . . . . 5 . 2 15 . . Slashing 17 | . . . . . . . . . . 17 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16912 | . 856 253 . 464 2066 1591 228 276 . 6035 5143 Guns 6918 | . 832 229 . 454 2050 1525 228 276 . 962 362 Cannons 4165 | . . . . . . . . . . . 4165 Explosions 4847 | . . . . . . . . . . 4244 603 Melee 882 | . . . . . . 53 . . . 829 . Ramming 100 | . 24 24 . 10 16 13 . . . . 13 Kinetic 3013 | . . 83 . 146 887 624 90 119 . 702 362 Thermal 7909 | . 832 146 . 308 1163 901 138 157 . 99 4165 Explosive 4797 | . . . . . . . . . . 4194 603 Electromagnetic 211 | . . . . . . . . . . 211 . Impact 53 | . . . . . . 53 . . . . . Slashing 829 | . . . . . . . . . . 829 . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 2 2 2 9 9 Average Corruption 6 | . . . . . . 1 2 2 2 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . . . . . . 7 7 7 2 55 41 Message Errors 30 | . . . . . . 3 1 4 1 12 9 Matter Fused 32 | . . . . . . 1 3 1 . 20 7 Heat Flow Errors 15 | . . . . . . 1 . . 1 8 5 Energy Discharges 14 | . . . . . . 1 . 1 . 7 5 Data Loss (minor) 18 | . . . . . . . 2 . . 6 10 Data Loss (major) 4 | . . . . . . . 1 . . 1 2 Misfires 3 | . . . . . . 1 . 1 . . 1 Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 744 | . . . . . . 53 . . . 433 258 Projectiles 258 | . . . . . . . . . . . 258 Explosions 178 | . . . . . . . . . . 178 . Melee 308 | . . . . . . 53 . . . 255 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . 34 17 Shots 2 | . . . . . . . . . . 1 1 Rammed 8 | . 5 2 . . . 1 . . . . . Targets Rammed 15 | . 5 3 . 4 1 1 . . . . 1 Kicked 5 | . . . . 4 . . . . . . 1 Crushed 2 | . . 1 . . 1 . . . . . . Highest Temperature 374 | . 333 4 . 374 40 204 28 150 136 269 322 Average Temperature 81 | . 119 1 . 131 13 28 14 84 68 81 105 Received Heat Transfer 1985 | . 195 42 . 108 341 193 . 126 . 422 558 Effects 3 | . 1 . . . . . . . . . 2 Energy Bleed 1 | . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Melted 19 | . 7 1 . 2 5 3 . . . . 1 Heat Transferred 11737 | . 2630 481 . 851 3182 1628 259 370 . 161 2175 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 310 | . 202 85 . 178 310 180 . . . . . Initial 41 | . . 25 . . 23 41 . . . . . Average 82 | . 64 34 . 58 153 79 . . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . . Low Security (%) 92 | 100 98 100 . 100 69 100 . . . . . Level 1 7 | . 1 . . . 30 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 4 . . . 2 4 . . . . 1 Investigation 6 | . 3 . . . 1 2 . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 4 | . . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 178 | . 26 9 . 14 29 19 1 3 . 56 21 Peak Tracking Total 37 | . 4 3 . 3 7 4 1 3 . 37 8 Tactical Retreats 15 | . . . . . 1 2 . . . 11 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 2 | . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 1 . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 1 | . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 29 | . 9 . 1 . 9 10 . . . . . Terminals 18 | . 7 . . . 5 6 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 84 | . 23 . 1 . 36 24 . . . . . Successful 51 | . 9 . 1 . 28 13 . . . . . Failed 33 | . 14 . . . 8 11 . . . . . Catastrophic 3 | . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 53 | . 22 . . . 19 12 . . . . . Terminals 59 | . 21 . . . 22 16 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 7 | . . . . . 7 . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 23 | . 5 . 1 . 11 6 . . . . . Record 1 | . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . 3 . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 5 | . . . . . 4 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . Scan Component 3 | . . . . . 3 . . . . . . Repair 3 | . . . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 4 . . . 5 1 . . . . . Terminals 7 | . 2 . . . 4 1 . . . . . Botnet 5 | . 1 . . . 3 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 7 . . . 8 10 . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 3 3 . . 14 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . Time 84 | . . . . . 84 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 4 | . . . . 2 . . . . . . 2 Largest Group 2 | . . . . 2 1 . . . . . 2 Highest-Rated Group 59 | . . . . 41 10 . . . . . 59 Highest-Rated Ally 31 | . . . . 31 10 . . . . . 30 Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . 15 . . . . . . 2 Total Damage 291 | . . . . 232 . . . . . . 59 Kills 7 | . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 4 | . 2 . . . 2 . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 16360 | 87 1515 990 156 1125 1605 1587 449 417 2083 5256 1090 Spaces Moved 7763 | 48 786 650 136 547 696 826 266 237 1169 2069 333 Core 5 | 4 . . . 1 . . . . . . . Treads 6021 | 44 786 340 . . 625 826 266 237 1169 1728 . Legs 1207 | . . 1 . 461 71 . . . . 341 333 Wheels 530 | . . 309 136 85 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 115 160 160 160 160 160 115 189 Average Speed 178 | 150 160 138 115 178 163 160 160 160 173 217 203 Slowest Speed 500 | 160 160 190 115 500 260 160 160 160 240 320 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 5 98 99 47 97 49 15 55 32 86 83 54 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 8 | . 2 . 1 2 1 . . . 2 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . . 4 . 3 . 3 Spaces Dug 9 | . . . . . . 4 . 2 3 . . Terrain Destroyed 206 | . . . . . . 4 . 2 3 117 80 Melee 9 | . . . . . . 4 . 2 3 . . Projectile 23 | . . . . . . . . . . 2 21 AOE 174 | . . . . . . . . . . 115 59 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 9582 | 60 934 715 135 638 1003 1004 275 261 1203 2739 615 Wait 908 | . 56 34 . 38 112 66 . 3 . 462 137 Move 7752 | 47 785 649 135 546 695 825 265 236 1168 2068 333 Hop . | . . . . . . . . . . . . Pick Up 137 | 7 15 6 . 3 25 11 . . 11 50 9 Fast Attach 59 | 5 3 1 . 4 18 9 1 . 2 14 2 Attach 36 | 1 1 4 . 1 7 7 . . 1 13 1 Detach 9 | . 1 1 . 1 . . . . . 4 2 Swap 51 | . 4 . . 3 11 8 . 7 2 8 8 Drop 142 | . 9 4 . 7 37 19 . 5 4 44 13 Fire 412 | . 55 13 . 31 97 53 9 8 . 59 87 Melee 39 | . . . . . . 5 . 2 15 17 . Ram . | . . . . . . . . . . . . Kick 5 | . . . . 4 . . . . . . 1 Crush 10 | . 5 3 . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . 22 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Discovered new exit (range 15) 1026 | -10/Materials | Discovered new exit (range 7) 1291 | -10/Materials | Discovered new exit (range 8) 1427 | -10/Materials | Discovered new exit (range 13) 1603 | -10/Materials | Entered Mines 1622 | -10/Mines | Met a Derelict bent on vengeance 1845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1845 | -10/Mines | Discovered new exit (range 5) 1953 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1981 | -10/Mines | Build established: Scavenger-Mutant 2025 | -10/Mines | Discovered new exit (range 10) 2164 | -10/Mines | Identified exit to Materials 2304 | -10/Mines | Core integrity fell below 50% 2333 | -10/Mines | Learned location of 1 exit from Materials 2593 | -10/Mines | Entered Exiles 2625 | -10/Exiles | Met 8R-AWN 2641 | -10/Exiles | Met EX-HEX 2691 | -10/Exiles | Learned location of Zion (-7) 2734 | -10/Exiles | Discovered new exit (range 14) 2749 | -10/Exiles | Entered Mines 2750 | -9/Mines | Learned location of Storage (-9) 2764 | -9/Mines | Found a hidden stash of uninstalled traps 3413 | -9/Mines | Discovered new exit (range 8) 3601 | -9/Mines | Learned Materials emergency access door positions 3834 | -9/Mines | Discovered new exit (range 7) 3864 | -9/Mines | Core integrity fell below 20% 3874 | -9/Mines | Entered Materials 3874 | -8/Materials | Accompanied by 1 ally 3874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3875 | -8/Materials | Identified exit to Factory 4209 | -8/Materials | Repaired Lgt. Treads 4237 | -8/Materials | Repaired Lgt. Treads 4291 | -8/Materials | Repaired Beam Rifle 4894 | -8/Materials | Build established: Mutant 5470 | -8/Materials | Build established: Scavenger-Mutant 5479 | -8/Materials | Entered Factory 5479 | -7/Factory | Evolved 2 slots: Utility x2 5497 | -7/Factory | Identified exit to Lower Caves 5857 | -7/Factory | Fabricated Huge Storage Unit (x1) 5969 | -7/Factory | Lost 3 parts (3u) 6041 | -7/Factory | Discovered new exit (range 15) 6121 | -7/Factory | Build established: Mutant 6461 | -7/Factory | Build established: Scavenger-Mutant 6783 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 7066 | -7/Factory | Entered Lower Caves 7451 | -7/Lower Caves | Discovered new exit (range 12) 7515 | -7/Lower Caves | Entered another Lower Caves area 7548 | -7/Lower Caves | Encountered a Warlord checkpoint 7923 | -7/Lower Caves | Discovered new exit (range 7) 7932 | -7/Lower Caves | Entered Zion 8042 | -7/Zion | System corruption cleaned by Quarantine Array 8172 | -7/Zion | Discovered new exit (range 16) 8749 | -7/Zion | Learned location of Data Miner (-6) 8949 | -7/Zion | Learned Factory stockpile data 9077 | -7/Zion | Discovered new exit (range 4) 9133 | -7/Zion | Found CR-A16's Pointy Stick 9483 | -7/Zion | Visited the Megawrench Repair Shop 9483 | -7/Zion | Megawrench repaired 11 parts 9547 | -7/Zion | Found GAL Module 10011 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10015 | -7/Zion | Entered Deep Caves 10241 | -7/Deep Caves | Found Surveybot 24 Chip 10248 | -7/Deep Caves | Found Surveybot 24 Scanner 10468 | -7/Deep Caves | Attacked by Z-Imprinter 10483 | -7/Deep Caves | Destroyed Z-Imprinter 10533 | -7/Deep Caves | Found Prototype Protection 10533 | -7/Deep Caves | Identified Zio. Weapon Casing 10689 | -7/Deep Caves | Z-Facility disabled 10744 | -7/Deep Caves | Lost 3 parts (2n1u) 10821 | -7/Deep Caves | Found Prototype Protection 10821 | -7/Deep Caves | Identified Zio. Heavy Carapace 11754 | -7/Deep Caves | Spotted as-04073 11789 | -7/Deep Caves | Destroyed as-04073 12858 | -7/Deep Caves | Discovered new exit (range 6) 13192 | -7/Deep Caves | Found Zio. Weapon Casing 13517 | -7/Deep Caves | Triggered Deep Caves wall 13517 | -7/Deep Caves | Spotted AS-91450 13537 | -7/Deep Caves | Destroyed AS-91450 13540 | -7/Deep Caves | Spotted AS-04593 13545 | -7/Deep Caves | Destroyed AS-04593 13560 | -7/Deep Caves | Lost 5 parts (1p4u) 13577 | -7/Deep Caves | Destroyed 36 combat bots 13828 | -7/Deep Caves | Build established: Mutant 13967 | -7/Deep Caves | Exposed GOLEM chamber 13972 | -7/Deep Caves | Found GOLEM Unit 13996 | -7/Deep Caves | Found GOLEM Unit 14001 | -7/Deep Caves | Found GOLEM Unit 14734 | -7/Deep Caves | Build established: Golem 15058 | -7/Deep Caves | Found Zio. Weapon Casing 15126 | -7/Deep Caves | Build established: Mutant 15271 | -7/Deep Caves | Entered Proximity Caves 15365 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15472 | -6/Proximity Caves | Build established: Golem 15476 | -6/Proximity Caves | Core integrity fell below 50% 16040 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16117 | -6/Proximity Caves | Spotted B-75 Beast 16166 | -6/Proximity Caves | Core integrity fell below 20% 16169 | -6/Proximity Caves | Destroyed B-75 Beast 16209 | -6/Proximity Caves | Lost 5 parts (1p3u1w) 16361 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16335_ L-41 Fighter destroyed. 16337_ Asb. Alloy Armor destroyed. 16338_ GOLEM Unit beginning Asb. Alloy Armor integration. 16338_ System corrupted: Energy discharge (-76). 16338_ Discarded Asb. Alloy Armor. 16339_ Discarded Asb. Focal Cannon. 16340_ Hvy. Rocket Launcher destroyed. 16341_ GOLEM Unit beginning Asb. Focal Cannon integration. 16345_ Dropped Zio. Biocell. 16345_ Discarded Asb. Focal Cannon. 16346_ Extracted 600 energy. 16347_ G-50 Soldier destroyed. 16352_ Imp. Deuterium Engine fries itself beyond repair. 16356_ Enh. Autogun destroyed. 16357_ GOLEM Unit beginning Asb. Focal Cannon integration. 16357_ G-50 Soldier destroyed. 16358_ System corrupted: Component data lost. 16358_ Lgt. Angular Momentum Engine fries itself beyond repair. 16359_ Acquired Zio. Biocell. 16360_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????####?####???####;####????????????? | | ?????????????#### ### ##### #????????????? | | ####????????## = %g #????????????? | | ??????## @ %%*;# ##????????????? | | % ???### ##### ##?????????????? | | %= #?## ### #######???# #??????????????? | | ## ######?????????# #?????????????? | | ??## #######??????# ????????????? | | ??#" #????? ???????????? | | ??### #???? ??????????? | | ????# % #### #??? #????????? | | ????# = # ##??? #??## #" ???????? | | ????## ! !## ##???????# ##" ??????? | | ?????## ## #??????? #?## ?????? | | ??????## #?????? ##??? ???? | | ???????###"" #????? ### #?????? ????? | | ???????##""" ##?????##??###??????? ##????? | | ?#### ###" "#????????????????????? #??????? | | ?# = ## #?????????????????????????????? | | # =####?##?????????????????????????????? | | ##??????????????????????????????????? | | %#??????????????????????????????????? | | ### "#??????????????????????????????????? | | #""#??????????????????????????????????? | | "# ??????????????????????????????????? | | ## ?????????????????????????????????? | | #? ? ?????????????????????????????????? | | ## #?#? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 1290 Matter Stores 480 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 9 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Dynamic Insulation System | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryCoilBox Manual? 0 Play Time 01:12:32 Cumulative 474.0 hours Start 2022.06.07 @ 17:48:00 End 2022.06.08 @ 00:12:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 063e5933-083a-484d-a54c-1c642bfea056