Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 16:22:43 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (98) 98 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1213 Bonus ------- None Cogmind --------- Core Integrity 105/400 Matter 295/300 Energy 65/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Small Laser Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Mining Claw > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel Compact Wheel Small Laser Assault Rifle Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 1 5 . 3 Power 1 | . 1 . . Engine . | . . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | . . . 2 Treads 1 | . . . 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device . | . . . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 1 2 . 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 7 | 6 7 8 7 Power 1 | 1 1 1 1 Propulsion 3 | 4 4 4 2 Utility . | . . . . Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 8 | . 2 . 6 Power 2 | . 2 . . Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 89 100 71 Engine 2 | . 4 . . Core 10 | . 9 14 10 Treads 1 | . . . 4 Leg 23 | . 28 28 11 Wheel 1 | . . . 4 Storage 13 | . 14 14 11 Processor 8 | . 3 14 11 Energy Gun 11 | . 12 14 8 Ballistic Gun 2 | . 4 . . Slashing Weapon 11 | . 11 14 10 Peak Build Rating 12 | 6 10 10 12 Average Rating 8 | 6 7 10 9 On Entrance 8 | 6 6 10 10 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 29 | 12 29 29 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 8 9 15 15 Most Carried 10 | 6 8 9 10 Average Carried 7 | 6 7 8 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 6 8 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 260 | 200 60 . . Remotely . | . . . . Salvage Created 123 | . 123 . . Parts 11 | . 11 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . 2 . . Melee 2 | . 2 . . Classes Destroyed 2 | . 2 . . Tunneler 1 | . 1 . . Grunt 2 | . 2 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 71 | . 26 . 45 Missed 15 | . 7 . 8 Hits 56 | . 19 . 37 Melee 14 | . . . 14 Projectile 42 | . 19 . 23 Critical Strikes 2 | . 1 . 1 Damage Taken 918 | . 202 . 716 Core 357 | . 62 . 295 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 1 | . . . 1 Largest 1 | . . . 1 Hottest 100 | . . . 100 Shots Fired 2 | . 1 . 1 Gun 1 | . 1 . . Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic . | . . . . Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 2 | . 1 . 2 Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . 6 . 9 Core Hits 5 | . 4 . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 16 | . 5 . 11 Impact . | . . . . Slashing 16 | . 5 . 11 Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 286 | . 141 . 145 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 262 | . 141 . 121 Ramming . | . . . . Kinetic . | . . . . Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 262 | . 141 . 121 Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 2 1 . Message Errors 2 | . 1 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 6 . 9 Average Temperature 6 | . 4 . 7 Received Heat Transfer 198 | . 60 . 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 40 | . 40 . . Initial . | . . . . Average 5 | . 11 . . Influence Increases 81 | . 81 . . Destroy 0b10 Robot/C 40 | . 40 . . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 10 | . 10 . . Successful Hack 11 | . 11 . . Disable Machine 15 | . 15 . . Influence Decreases 81 | . 81 . . Time Decay 81 | . 81 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 6 . 4 Peak Tracking Total 5 | . 5 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 496 | 2 245 129 120 Spaces Moved 280 | 1 166 67 46 Core . | . . . . Treads . | . . . . Legs 261 | 1 166 67 27 Wheels 19 | . . . 19 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 120 Average Speed 149 | 120 129 190 161 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 2 24 15 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 323 | 1 186 69 67 Wait 10 | . 7 2 1 Move 277 | . 165 66 46 Hop . | . . . . Pick Up 4 | . 2 1 1 Fast Attach 1 | . 1 . . Attach 1 | . . . 1 Detach . | . . . . Swap 7 | 1 4 . 2 Drop 6 | . 2 . 4 Fire 1 | . . . 1 Melee 16 | . 5 . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Entered Mines 269 | -10/Mines | Learned location of 1 exit from Materials 272 | -10/Mines | Met a Derelict bent on vengeance 294 | -10/Mines | Discovered new exit (range 6) 303 | -10/Mines | Build established: Mutant 377 | -10/Mines | Entered Materials 377 | -9/Materials | Evolved 2 slots: Utility x2 378 | -9/Materials | Identified exit to Materials 491 | -9/Materials | Core integrity fell below 50% 497 | -9/Materials | Self-destructed Last Messages --------------- 00338_ Found 62 Matter. 00342_ Acquired Mining Laser. 00367_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... 00430_ Acquired Arm. Wheel. 00434_ Dropped Aluminum Leg. 00435_ Dropped Com. Wheel. 00455_ K-01 Serf collects debris. 00467_ EM Pulse Gun destroyed. 00469_ K-01 Serf collects debris. 00471_ L-31 Rogue Imp. Ion Engine ripped off. 00472_ K-01 Serf collects debris. 00483_ Lgt. Treads severed. 00485_ Arm. Wheel destroyed. 00485_ Lgt. Nuclear Core destroyed. 00489_ Mining Claw destroyed. 00493_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ??????####????????????????????? | | ????????????????? ????? #????###########?????? | | ?????????????????? #??" #????# #?????? | | ??????????????????? # """ #????# ####### | | ???????????????????? + """ #????# # | | ?????????????????????# """ #????# # """ | | ?????????????????????# "" #????# """ """ # """ | | ?????????????????????# """lg#????# """ """ # """ | | ?????????????????????# ""@ #????# """ """ # | | ????????????????# + "" #????# # | | ????????????????# ## "g ##########+########+## | | ???????????????+ ????# + | | ?????????????????????# ## | | ?????????????????????# ## | | ?????????????????????#################+########### | | ????????????????????????????????# #???? | | ????????????????????????????????# ===#???? | | ????????????????????????????????# = #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# =#???? | | ????????????????????????????????##############???? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneNovaRifle Manual? 0 Play Time 00:05:39 Cumulative 69.1 hours Start 2025.12.27 @ 16:16:24 End 2025.12.27 @ 16:22:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 88 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce413c6b-ad34-468d-8c70-a95ca671a72c